gecko-dev/modules/plugin/public/nsIEventHandler.h

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3.2 KiB
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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
////////////////////////////////////////////////////////////////////////////////
/**
* <B>INTERFACE TO NETSCAPE COMMUNICATOR PLUGINS (NEW C++ API).</B>
*
* <P>This superscedes the old plugin API (npapi.h, npupp.h), and
* eliminates the need for glue files: npunix.c, npwin.cpp and npmac.cpp that
* get linked with the plugin. You will however need to link with the "backward
* adapter" (badapter.cpp) in order to allow your plugin to run in pre-5.0
* browsers.
*
* <P>See nsplugin.h for an overview of how this interface fits with the
* overall plugin architecture.
*/
////////////////////////////////////////////////////////////////////////////////
#ifndef nsIEventHandler_h___
#define nsIEventHandler_h___
#include "nsplugindefs.h"
////////////////////////////////////////////////////////////////////////////////
// Plugin Instance Interface
/**
* The nsIEventHandler interface provides the callback to handle events.
* It is implemented by the plugin, and is the superclass for nsIPluginInstance.
*/
class nsIEventHandler : public nsISupports {
public:
/**
* Handles an event. An nsIEventHandler can also get registered with with
* nsIPluginManager2::RegisterWindow and will be called whenever an event
* comes in for that window.
*
* Note that for Unix and Mac the nsPluginEvent structure is different
* from the old NPEvent structure -- it's no longer the native event
* record, but is instead a struct. This was done for future extensibility,
* and so that the Mac could receive the window argument too. For Windows
* and OS2, it's always been a struct, so there's no change for them.
*
* (Corresponds to NPP_HandleEvent.)
*
* @param event - the event to be handled
* @param handled - set to PR_TRUE if event was handled
* @result - NS_OK if this operation was successful
*/
NS_IMETHOD
HandleEvent(nsPluginEvent* event, PRBool* handled) = 0;
};
#define NS_IEVENTHANDLER_IID \
{ /* a447ddf0-1a99-11d2-815f-006008119d7a */ \
0xa447ddf0, \
0x1a99, \
0x11d2, \
{0x81, 0x5f, 0x00, 0x60, 0x08, 0x11, 0x9d, 0x7a} \
}
////////////////////////////////////////////////////////////////////////////////
#endif /* nsIEventHandler_h___ */