зеркало из https://github.com/mozilla/gecko-dev.git
451 строка
15 KiB
C++
451 строка
15 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaData_h)
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#define MediaData_h
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#include "nsSize.h"
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#include "mozilla/gfx/Rect.h"
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#include "nsRect.h"
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#include "AudioSampleFormat.h"
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#include "nsIMemoryReporter.h"
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#include "SharedBuffer.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/UniquePtr.h"
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#include "nsTArray.h"
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namespace mozilla {
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namespace layers {
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class Image;
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class ImageContainer;
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} // namespace layers
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class MediaByteBuffer;
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class SharedTrackInfo;
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// Container that holds media samples.
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class MediaData {
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaData)
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enum Type {
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AUDIO_DATA = 0,
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VIDEO_DATA,
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RAW_DATA
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};
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MediaData(Type aType,
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int64_t aOffset,
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int64_t aTimestamp,
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int64_t aDuration,
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uint32_t aFrames)
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: mType(aType)
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, mOffset(aOffset)
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, mTime(aTimestamp)
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, mTimecode(aTimestamp)
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, mDuration(aDuration)
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, mFrames(aFrames)
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, mKeyframe(false)
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, mDiscontinuity(false)
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{}
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// Type of contained data.
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const Type mType;
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// Approximate byte offset where this data was demuxed from its media.
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int64_t mOffset;
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// Start time of sample, in microseconds.
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int64_t mTime;
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// Codec specific internal time code. For Ogg based codecs this is the
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// granulepos.
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int64_t mTimecode;
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// Duration of sample, in microseconds.
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int64_t mDuration;
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// Amount of frames for contained data.
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const uint32_t mFrames;
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bool mKeyframe;
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// True if this is the first sample after a gap or discontinuity in
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// the stream. This is true for the first sample in a stream after a seek.
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bool mDiscontinuity;
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int64_t GetEndTime() const { return mTime + mDuration; }
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bool AdjustForStartTime(int64_t aStartTime)
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{
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mTime = mTime - aStartTime;
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return mTime >= 0;
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}
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template <typename ReturnType>
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const ReturnType* As() const
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{
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MOZ_ASSERT(this->mType == ReturnType::sType);
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return static_cast<const ReturnType*>(this);
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}
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template <typename ReturnType>
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ReturnType* As()
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{
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MOZ_ASSERT(this->mType == ReturnType::sType);
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return static_cast<ReturnType*>(this);
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}
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protected:
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MediaData(Type aType, uint32_t aFrames)
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: mType(aType)
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, mOffset(0)
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, mTime(0)
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, mTimecode(0)
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, mDuration(0)
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, mFrames(aFrames)
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, mKeyframe(false)
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, mDiscontinuity(false)
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{}
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virtual ~MediaData() {}
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};
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// Holds chunk a decoded audio frames.
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class AudioData : public MediaData {
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public:
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AudioData(int64_t aOffset,
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int64_t aTime,
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int64_t aDuration,
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uint32_t aFrames,
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UniquePtr<AudioDataValue[]> aData,
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uint32_t aChannels,
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uint32_t aRate)
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: MediaData(sType, aOffset, aTime, aDuration, aFrames)
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, mChannels(aChannels)
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, mRate(aRate)
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, mAudioData(Move(aData)) {}
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static const Type sType = AUDIO_DATA;
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static const char* sTypeName;
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// Creates a new AudioData identical to aOther, but with a different
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// specified timestamp and duration. All data from aOther is copied
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// into the new AudioData but the audio data which is transferred.
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// After such call, the original aOther is unusable.
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static already_AddRefed<AudioData>
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TransferAndUpdateTimestampAndDuration(AudioData* aOther,
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int64_t aTimestamp,
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int64_t aDuration);
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
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// If mAudioBuffer is null, creates it from mAudioData.
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void EnsureAudioBuffer();
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// To check whether mAudioData has audible signal, it's used to distinguish
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// the audiable data and silent data.
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bool IsAudible() const;
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const uint32_t mChannels;
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const uint32_t mRate;
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// At least one of mAudioBuffer/mAudioData must be non-null.
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// mChannels channels, each with mFrames frames
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RefPtr<SharedBuffer> mAudioBuffer;
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// mFrames frames, each with mChannels values
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UniquePtr<AudioDataValue[]> mAudioData;
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protected:
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~AudioData() {}
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};
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namespace layers {
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class TextureClient;
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class PlanarYCbCrImage;
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} // namespace layers
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class VideoInfo;
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// Holds a decoded video frame, in YCbCr format. These are queued in the reader.
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class VideoData : public MediaData {
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public:
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typedef gfx::IntRect IntRect;
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typedef gfx::IntSize IntSize;
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typedef layers::ImageContainer ImageContainer;
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typedef layers::Image Image;
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typedef layers::PlanarYCbCrImage PlanarYCbCrImage;
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static const Type sType = VIDEO_DATA;
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static const char* sTypeName;
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// YCbCr data obtained from decoding the video. The index's are:
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// 0 = Y
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// 1 = Cb
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// 2 = Cr
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struct YCbCrBuffer {
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struct Plane {
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uint8_t* mData;
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uint32_t mWidth;
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uint32_t mHeight;
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uint32_t mStride;
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uint32_t mOffset;
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uint32_t mSkip;
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};
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Plane mPlanes[3];
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};
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// Constructs a VideoData object. If aImage is nullptr, creates a new Image
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// holding a copy of the YCbCr data passed in aBuffer. If aImage is not
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// nullptr, it's stored as the underlying video image and aBuffer is assumed
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// to point to memory within aImage so no copy is made. aTimecode is a codec
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// specific number representing the timestamp of the frame of video data.
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// Returns nsnull if an error occurs. This may indicate that memory couldn't
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// be allocated to create the VideoData object, or it may indicate some
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// problem with the input data (e.g. negative stride).
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static already_AddRefed<VideoData> Create(const VideoInfo& aInfo,
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ImageContainer* aContainer,
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Image* aImage,
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int64_t aOffset,
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int64_t aTime,
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int64_t aDuration,
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const YCbCrBuffer &aBuffer,
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bool aKeyframe,
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int64_t aTimecode,
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const IntRect& aPicture);
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// Variant that always makes a copy of aBuffer
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static already_AddRefed<VideoData> Create(const VideoInfo& aInfo,
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ImageContainer* aContainer,
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int64_t aOffset,
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int64_t aTime,
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int64_t aDuration,
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const YCbCrBuffer &aBuffer,
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bool aKeyframe,
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int64_t aTimecode,
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const IntRect& aPicture);
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// Variant to create a VideoData instance given an existing aImage
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static already_AddRefed<VideoData> Create(const VideoInfo& aInfo,
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Image* aImage,
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int64_t aOffset,
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int64_t aTime,
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int64_t aDuration,
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const YCbCrBuffer &aBuffer,
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bool aKeyframe,
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int64_t aTimecode,
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const IntRect& aPicture);
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static already_AddRefed<VideoData> Create(const VideoInfo& aInfo,
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ImageContainer* aContainer,
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int64_t aOffset,
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int64_t aTime,
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int64_t aDuration,
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layers::TextureClient* aBuffer,
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bool aKeyframe,
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int64_t aTimecode,
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const IntRect& aPicture);
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static already_AddRefed<VideoData> CreateFromImage(const VideoInfo& aInfo,
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ImageContainer* aContainer,
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int64_t aOffset,
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int64_t aTime,
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int64_t aDuration,
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const RefPtr<Image>& aImage,
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bool aKeyframe,
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int64_t aTimecode,
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const IntRect& aPicture);
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// Creates a new VideoData identical to aOther, but with a different
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// specified duration. All data from aOther is copied into the new
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// VideoData. The new VideoData's mImage field holds a reference to
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// aOther's mImage, i.e. the Image is not copied. This function is useful
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// in reader backends that can't determine the duration of a VideoData
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// until the next frame is decoded, i.e. it's a way to change the const
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// duration field on a VideoData.
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static already_AddRefed<VideoData> ShallowCopyUpdateDuration(const VideoData* aOther,
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int64_t aDuration);
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// Creates a new VideoData identical to aOther, but with a different
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// specified timestamp. All data from aOther is copied into the new
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// VideoData, as ShallowCopyUpdateDuration() does.
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static already_AddRefed<VideoData> ShallowCopyUpdateTimestamp(const VideoData* aOther,
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int64_t aTimestamp);
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// Creates a new VideoData identical to aOther, but with a different
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// specified timestamp and duration. All data from aOther is copied
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// into the new VideoData, as ShallowCopyUpdateDuration() does.
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static already_AddRefed<VideoData>
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ShallowCopyUpdateTimestampAndDuration(const VideoData* aOther, int64_t aTimestamp,
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int64_t aDuration);
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// Initialize PlanarYCbCrImage. Only When aCopyData is true,
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// video data is copied to PlanarYCbCrImage.
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static bool SetVideoDataToImage(PlanarYCbCrImage* aVideoImage,
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const VideoInfo& aInfo,
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const YCbCrBuffer &aBuffer,
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const IntRect& aPicture,
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bool aCopyData);
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
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// Dimensions at which to display the video frame. The picture region
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// will be scaled to this size. This is should be the picture region's
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// dimensions scaled with respect to its aspect ratio.
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const IntSize mDisplay;
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// This frame's image.
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RefPtr<Image> mImage;
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int32_t mFrameID;
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bool mSentToCompositor;
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VideoData(int64_t aOffset,
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int64_t aTime,
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int64_t aDuration,
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bool aKeyframe,
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int64_t aTimecode,
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IntSize aDisplay,
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uint32_t aFrameID);
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protected:
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~VideoData();
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};
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class CryptoTrack
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{
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public:
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CryptoTrack() : mValid(false), mMode(0), mIVSize(0) {}
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bool mValid;
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int32_t mMode;
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int32_t mIVSize;
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nsTArray<uint8_t> mKeyId;
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};
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class CryptoSample : public CryptoTrack
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{
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public:
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nsTArray<uint16_t> mPlainSizes;
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nsTArray<uint32_t> mEncryptedSizes;
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nsTArray<uint8_t> mIV;
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nsTArray<nsCString> mSessionIds;
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};
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// MediaRawData is a MediaData container used to store demuxed, still compressed
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// samples.
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// Use MediaRawData::CreateWriter() to obtain a MediaRawDataWriter object that
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// provides methods to modify and manipulate the data.
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// Memory allocations are fallibles. Methods return a boolean indicating if
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// memory allocations were successful. Return values should always be checked.
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// MediaRawData::mData will be nullptr if no memory has been allocated or if
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// an error occurred during construction.
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// Existing data is only ever modified if new memory allocation has succeeded
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// and preserved if not.
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//
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// The memory referenced by mData will always be 32 bytes aligned and the
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// underlying buffer will always have a size such that 32 bytes blocks can be
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// used to read the content, regardless of the mSize value. Buffer is zeroed
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// on creation.
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//
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// Typical usage: create new MediaRawData; create the associated
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// MediaRawDataWriter, call SetSize() to allocate memory, write to mData,
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// up to mSize bytes.
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class MediaRawData;
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class MediaRawDataWriter
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{
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public:
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// Pointer to data or null if not-yet allocated
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uint8_t* Data();
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// Writeable size of buffer.
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size_t Size();
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// Writeable reference to MediaRawData::mCryptoInternal
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CryptoSample& mCrypto;
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// Data manipulation methods. mData and mSize may be updated accordingly.
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// Set size of buffer, allocating memory as required.
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// If size is increased, new buffer area is filled with 0.
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bool SetSize(size_t aSize);
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// Add aData at the beginning of buffer.
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bool Prepend(const uint8_t* aData, size_t aSize);
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// Replace current content with aData.
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bool Replace(const uint8_t* aData, size_t aSize);
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// Clear the memory buffer. Will set target mData and mSize to 0.
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void Clear();
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private:
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friend class MediaRawData;
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explicit MediaRawDataWriter(MediaRawData* aMediaRawData);
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bool EnsureSize(size_t aSize);
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MediaRawData* mTarget;
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};
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class MediaRawData : public MediaData {
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public:
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MediaRawData();
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MediaRawData(const uint8_t* aData, size_t mSize);
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// Pointer to data or null if not-yet allocated
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const uint8_t* Data() const { return mData; }
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// Size of buffer.
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size_t Size() const { return mSize; }
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size_t ComputedSizeOfIncludingThis() const
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{
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return sizeof(*this) + mCapacity;
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}
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const CryptoSample& mCrypto;
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RefPtr<MediaByteBuffer> mExtraData;
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RefPtr<SharedTrackInfo> mTrackInfo;
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// Return a deep copy or nullptr if out of memory.
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virtual already_AddRefed<MediaRawData> Clone() const;
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// Create a MediaRawDataWriter for this MediaRawData. The caller must
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// delete the writer once done. The writer is not thread-safe.
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virtual MediaRawDataWriter* CreateWriter();
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virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
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protected:
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~MediaRawData();
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private:
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friend class MediaRawDataWriter;
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// Ensure that the backend buffer can hold aSize data. Will update mData.
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// Will enforce that the start of allocated data is always 32 bytes
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// aligned and that it has sufficient end padding to allow for 32 bytes block
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// read as required by some data decoders.
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// Returns false if memory couldn't be allocated.
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bool EnsureCapacity(size_t aSize);
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uint8_t* mData;
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size_t mSize;
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UniquePtr<uint8_t[]> mBuffer;
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uint32_t mCapacity;
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CryptoSample mCryptoInternal;
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MediaRawData(const MediaRawData&); // Not implemented
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};
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// MediaByteBuffer is a ref counted infallible TArray.
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class MediaByteBuffer : public nsTArray<uint8_t> {
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaByteBuffer);
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MediaByteBuffer() = default;
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explicit MediaByteBuffer(size_t aCapacity) : nsTArray<uint8_t>(aCapacity) {}
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private:
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~MediaByteBuffer() {}
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};
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} // namespace mozilla
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#endif // MediaData_h
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