gecko-dev/layout/svg/nsCSSClipPathInstance.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// Main header first:
#include "nsCSSClipPathInstance.h"
#include "gfx2DGlue.h"
#include "gfxPlatform.h"
#include "mozilla/dom/SVGSVGElement.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/PathHelpers.h"
#include "mozilla/ShapeUtils.h"
#include "nsCSSRendering.h"
#include "nsIFrame.h"
#include "nsLayoutUtils.h"
#include "nsRenderingContext.h"
#include "nsRuleNode.h"
#include "nsSVGElement.h"
#include "nsSVGUtils.h"
#include "nsSVGViewBox.h"
using namespace mozilla;
using namespace mozilla::dom;
using namespace mozilla::gfx;
/* static*/ void
nsCSSClipPathInstance::ApplyBasicShapeClip(gfxContext& aContext,
nsIFrame* aFrame)
{
auto& clipPathStyle = aFrame->StyleSVGReset()->mClipPath;
#ifdef DEBUG
StyleShapeSourceType type = clipPathStyle.GetType();
MOZ_ASSERT(type == StyleShapeSourceType::Shape ||
type == StyleShapeSourceType::Box,
"This function is used with basic-shape and geometry-box only.");
#endif
nsCSSClipPathInstance instance(aFrame, clipPathStyle);
aContext.NewPath();
RefPtr<Path> path = instance.CreateClipPath(aContext.GetDrawTarget());
aContext.SetPath(path);
aContext.Clip();
}
/* static*/ bool
nsCSSClipPathInstance::HitTestBasicShapeClip(nsIFrame* aFrame,
const gfxPoint& aPoint)
{
auto& clipPathStyle = aFrame->StyleSVGReset()->mClipPath;
StyleShapeSourceType type = clipPathStyle.GetType();
MOZ_ASSERT(type != StyleShapeSourceType::None, "unexpected none value");
// In the future nsCSSClipPathInstance may handle <clipPath> references as
// well. For the time being return early.
if (type == StyleShapeSourceType::URL) {
return false;
}
nsCSSClipPathInstance instance(aFrame, clipPathStyle);
RefPtr<DrawTarget> drawTarget =
gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
RefPtr<Path> path = instance.CreateClipPath(drawTarget);
float pixelRatio = float(nsPresContext::AppUnitsPerCSSPixel()) /
aFrame->PresContext()->AppUnitsPerDevPixel();
return path->ContainsPoint(ToPoint(aPoint) * pixelRatio, Matrix());
}
already_AddRefed<Path>
nsCSSClipPathInstance::CreateClipPath(DrawTarget* aDrawTarget)
{
nsRect r =
nsLayoutUtils::ComputeGeometryBox(mTargetFrame,
mClipPathStyle.GetReferenceBox());
if (mClipPathStyle.GetType() != StyleShapeSourceType::Shape) {
// TODO Clip to border-radius/reference box if no shape
// was specified.
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
return builder->Finish();
}
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
r = ToAppUnits(r.ToNearestPixels(appUnitsPerDevPixel), appUnitsPerDevPixel);
StyleBasicShape* basicShape = mClipPathStyle.GetBasicShape();
switch (basicShape->GetShapeType()) {
case StyleBasicShapeType::Circle:
return CreateClipPathCircle(aDrawTarget, r);
case StyleBasicShapeType::Ellipse:
return CreateClipPathEllipse(aDrawTarget, r);
case StyleBasicShapeType::Polygon:
return CreateClipPathPolygon(aDrawTarget, r);
case StyleBasicShapeType::Inset:
return CreateClipPathInset(aDrawTarget, r);
break;
default:
MOZ_MAKE_COMPILER_ASSUME_IS_UNREACHABLE("Unexpected shape type");
}
// Return an empty Path:
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
return builder->Finish();
}
already_AddRefed<Path>
nsCSSClipPathInstance::CreateClipPathCircle(DrawTarget* aDrawTarget,
const nsRect& aRefBox)
{
StyleBasicShape* basicShape = mClipPathStyle.GetBasicShape();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
nsPoint center =
ShapeUtils::ComputeCircleOrEllipseCenter(basicShape, aRefBox);
nscoord r = ShapeUtils::ComputeCircleRadius(basicShape, center, aRefBox);
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
builder->Arc(Point(center.x, center.y) / appUnitsPerDevPixel,
r / appUnitsPerDevPixel,
0, Float(2 * M_PI));
builder->Close();
return builder->Finish();
}
already_AddRefed<Path>
nsCSSClipPathInstance::CreateClipPathEllipse(DrawTarget* aDrawTarget,
const nsRect& aRefBox)
{
StyleBasicShape* basicShape = mClipPathStyle.GetBasicShape();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
nsPoint center =
ShapeUtils::ComputeCircleOrEllipseCenter(basicShape, aRefBox);
nsSize radii = ShapeUtils::ComputeEllipseRadii(basicShape, center, aRefBox);
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
EllipseToBezier(builder.get(),
Point(center.x, center.y) / appUnitsPerDevPixel,
Size(radii.width, radii.height) / appUnitsPerDevPixel);
builder->Close();
return builder->Finish();
}
already_AddRefed<Path>
nsCSSClipPathInstance::CreateClipPathPolygon(DrawTarget* aDrawTarget,
const nsRect& aRefBox)
{
StyleBasicShape* basicShape = mClipPathStyle.GetBasicShape();
FillRule fillRule = basicShape->GetFillRule() == StyleFillRule::Nonzero ?
FillRule::FILL_WINDING : FillRule::FILL_EVEN_ODD;
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder(fillRule);
nsTArray<nsPoint> vertices =
ShapeUtils::ComputePolygonVertices(basicShape, aRefBox);
if (vertices.IsEmpty()) {
MOZ_ASSERT_UNREACHABLE(
"ComputePolygonVertices() should've given us some vertices!");
} else {
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
builder->MoveTo(NSPointToPoint(vertices[0], appUnitsPerDevPixel));
for (size_t i = 1; i < vertices.Length(); ++i) {
builder->LineTo(NSPointToPoint(vertices[i], appUnitsPerDevPixel));
}
}
builder->Close();
return builder->Finish();
}
already_AddRefed<Path>
nsCSSClipPathInstance::CreateClipPathInset(DrawTarget* aDrawTarget,
const nsRect& aRefBox)
{
StyleBasicShape* basicShape = mClipPathStyle.GetBasicShape();
RefPtr<PathBuilder> builder = aDrawTarget->CreatePathBuilder();
nscoord appUnitsPerDevPixel =
mTargetFrame->PresContext()->AppUnitsPerDevPixel();
nsRect insetRect = ShapeUtils::ComputeInsetRect(basicShape, aRefBox);
const Rect insetRectPixels = NSRectToRect(insetRect, appUnitsPerDevPixel);
nscoord appUnitsRadii[8];
if (ShapeUtils::ComputeInsetRadii(basicShape, insetRect, aRefBox,
appUnitsRadii)) {
RectCornerRadii corners;
nsCSSRendering::ComputePixelRadii(appUnitsRadii,
appUnitsPerDevPixel, &corners);
AppendRoundedRectToPath(builder, insetRectPixels, corners, true);
} else {
AppendRectToPath(builder, insetRectPixels, true);
}
return builder->Finish();
}