зеркало из https://github.com/mozilla/gecko-dev.git
1042 строки
33 KiB
C++
1042 строки
33 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/cache/Context.h"
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#include "mozilla/AutoRestore.h"
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#include "mozilla/dom/SafeRefPtr.h"
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#include "mozilla/dom/cache/Action.h"
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#include "mozilla/dom/cache/FileUtils.h"
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#include "mozilla/dom/cache/Manager.h"
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#include "mozilla/dom/cache/ManagerId.h"
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#include "mozilla/dom/quota/QuotaManager.h"
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#include "mozIStorageConnection.h"
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#include "nsIPrincipal.h"
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#include "nsIRunnable.h"
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#include "nsThreadUtils.h"
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namespace {
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using mozilla::dom::cache::Action;
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using mozilla::dom::cache::QuotaInfo;
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class NullAction final : public Action {
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public:
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NullAction() = default;
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virtual void RunOnTarget(Resolver* aResolver, const QuotaInfo&,
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Data*) override {
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// Resolve success immediately. This Action does no actual work.
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MOZ_DIAGNOSTIC_ASSERT(aResolver);
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aResolver->Resolve(NS_OK);
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}
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};
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} // namespace
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namespace mozilla {
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namespace dom {
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namespace cache {
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using mozilla::dom::quota::AssertIsOnIOThread;
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using mozilla::dom::quota::OpenDirectoryListener;
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using mozilla::dom::quota::PERSISTENCE_TYPE_DEFAULT;
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using mozilla::dom::quota::PersistenceType;
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using mozilla::dom::quota::QuotaManager;
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class Context::Data final : public Action::Data {
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public:
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explicit Data(nsISerialEventTarget* aTarget) : mTarget(aTarget) {
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MOZ_DIAGNOSTIC_ASSERT(mTarget);
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}
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virtual mozIStorageConnection* GetConnection() const override {
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MOZ_ASSERT(mTarget->IsOnCurrentThread());
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return mConnection;
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}
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virtual void SetConnection(mozIStorageConnection* aConn) override {
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MOZ_ASSERT(mTarget->IsOnCurrentThread());
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MOZ_DIAGNOSTIC_ASSERT(!mConnection);
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mConnection = aConn;
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MOZ_DIAGNOSTIC_ASSERT(mConnection);
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}
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private:
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~Data() {
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// We could proxy release our data here, but instead just assert. The
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// Context code should guarantee that we are destroyed on the target
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// thread once the connection is initialized. If we're not, then
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// QuotaManager might race and try to clear the origin out from under us.
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MOZ_ASSERT_IF(mConnection, mTarget->IsOnCurrentThread());
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}
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nsCOMPtr<nsISerialEventTarget> mTarget;
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nsCOMPtr<mozIStorageConnection> mConnection;
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// Threadsafe counting because we're created on the PBackground thread
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// and destroyed on the target IO thread.
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(Context::Data)
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};
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// Executed to perform the complicated dance of steps necessary to initialize
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// the QuotaManager. This must be performed for each origin before any disk
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// IO occurrs.
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class Context::QuotaInitRunnable final : public nsIRunnable,
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public OpenDirectoryListener {
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public:
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QuotaInitRunnable(SafeRefPtr<Context> aContext, SafeRefPtr<Manager> aManager,
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Data* aData, nsISerialEventTarget* aTarget,
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Action* aInitAction)
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: mContext(std::move(aContext)),
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mThreadsafeHandle(mContext->CreateThreadsafeHandle()),
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mManager(std::move(aManager)),
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mData(aData),
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mTarget(aTarget),
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mInitAction(aInitAction),
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mInitiatingEventTarget(GetCurrentThreadEventTarget()),
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mResult(NS_OK),
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mState(STATE_INIT),
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mCanceled(false) {
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MOZ_DIAGNOSTIC_ASSERT(mContext);
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MOZ_DIAGNOSTIC_ASSERT(mManager);
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MOZ_DIAGNOSTIC_ASSERT(mData);
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MOZ_DIAGNOSTIC_ASSERT(mTarget);
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MOZ_DIAGNOSTIC_ASSERT(mInitiatingEventTarget);
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MOZ_DIAGNOSTIC_ASSERT(mInitAction);
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}
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nsresult Dispatch() {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_INIT);
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mState = STATE_GET_INFO;
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nsresult rv = NS_DispatchToMainThread(this, nsIThread::DISPATCH_NORMAL);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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mState = STATE_COMPLETE;
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Clear();
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}
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return rv;
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}
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void Cancel() {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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MOZ_DIAGNOSTIC_ASSERT(!mCanceled);
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mCanceled = true;
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mInitAction->CancelOnInitiatingThread();
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}
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void OpenDirectory();
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// OpenDirectoryListener methods
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virtual void DirectoryLockAcquired(DirectoryLock* aLock) override;
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virtual void DirectoryLockFailed() override;
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private:
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class SyncResolver final : public Action::Resolver {
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public:
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SyncResolver() : mResolved(false), mResult(NS_OK) {}
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virtual void Resolve(nsresult aRv) override {
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MOZ_DIAGNOSTIC_ASSERT(!mResolved);
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mResolved = true;
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mResult = aRv;
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};
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bool Resolved() const { return mResolved; }
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nsresult Result() const { return mResult; }
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private:
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~SyncResolver() = default;
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bool mResolved;
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nsresult mResult;
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NS_INLINE_DECL_REFCOUNTING(Context::QuotaInitRunnable::SyncResolver,
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override)
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};
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~QuotaInitRunnable() {
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_COMPLETE);
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MOZ_DIAGNOSTIC_ASSERT(!mContext);
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MOZ_DIAGNOSTIC_ASSERT(!mInitAction);
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}
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enum State {
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STATE_INIT,
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STATE_GET_INFO,
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STATE_CREATE_QUOTA_MANAGER,
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STATE_OPEN_DIRECTORY,
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STATE_WAIT_FOR_DIRECTORY_LOCK,
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STATE_ENSURE_ORIGIN_INITIALIZED,
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STATE_RUN_ON_TARGET,
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STATE_RUNNING,
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STATE_COMPLETING,
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STATE_COMPLETE
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};
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void Complete(nsresult aResult) {
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_RUNNING || NS_FAILED(aResult));
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MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(mResult));
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mResult = aResult;
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mState = STATE_COMPLETING;
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MOZ_ALWAYS_SUCCEEDS(
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mInitiatingEventTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL));
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}
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void Clear() {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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MOZ_DIAGNOSTIC_ASSERT(mContext);
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mContext = nullptr;
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mManager = nullptr;
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mInitAction = nullptr;
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}
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SafeRefPtr<Context> mContext;
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SafeRefPtr<ThreadsafeHandle> mThreadsafeHandle;
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SafeRefPtr<Manager> mManager;
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RefPtr<Data> mData;
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nsCOMPtr<nsISerialEventTarget> mTarget;
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RefPtr<Action> mInitAction;
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nsCOMPtr<nsIEventTarget> mInitiatingEventTarget;
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nsresult mResult;
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QuotaInfo mQuotaInfo;
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RefPtr<DirectoryLock> mDirectoryLock;
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State mState;
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Atomic<bool> mCanceled;
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public:
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIRUNNABLE
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};
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void Context::QuotaInitRunnable::OpenDirectory() {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_CREATE_QUOTA_MANAGER ||
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mState == STATE_OPEN_DIRECTORY);
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MOZ_DIAGNOSTIC_ASSERT(QuotaManager::Get());
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// QuotaManager::OpenDirectory() will hold a reference to us as
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// a listener. We will then get DirectoryLockAcquired() on the owning
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// thread when it is safe to access our storage directory.
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mState = STATE_WAIT_FOR_DIRECTORY_LOCK;
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RefPtr<DirectoryLock> pendingDirectoryLock =
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QuotaManager::Get()->OpenDirectory(PERSISTENCE_TYPE_DEFAULT,
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mQuotaInfo.mGroup, mQuotaInfo.mOrigin,
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quota::Client::DOMCACHE,
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/* aExclusive */ false, this);
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}
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void Context::QuotaInitRunnable::DirectoryLockAcquired(DirectoryLock* aLock) {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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MOZ_DIAGNOSTIC_ASSERT(aLock);
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_WAIT_FOR_DIRECTORY_LOCK);
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MOZ_DIAGNOSTIC_ASSERT(!mDirectoryLock);
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mDirectoryLock = aLock;
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MOZ_DIAGNOSTIC_ASSERT(mDirectoryLock->Id() >= 0);
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mQuotaInfo.mDirectoryLockId = mDirectoryLock->Id();
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if (mCanceled) {
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Complete(NS_ERROR_ABORT);
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return;
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}
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QuotaManager* qm = QuotaManager::Get();
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MOZ_DIAGNOSTIC_ASSERT(qm);
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mState = STATE_ENSURE_ORIGIN_INITIALIZED;
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nsresult rv = qm->IOThread()->Dispatch(this, nsIThread::DISPATCH_NORMAL);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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Complete(rv);
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return;
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}
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}
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void Context::QuotaInitRunnable::DirectoryLockFailed() {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_WAIT_FOR_DIRECTORY_LOCK);
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MOZ_DIAGNOSTIC_ASSERT(!mDirectoryLock);
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NS_WARNING("Failed to acquire a directory lock!");
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Complete(NS_ERROR_FAILURE);
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}
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NS_IMPL_ISUPPORTS(mozilla::dom::cache::Context::QuotaInitRunnable, nsIRunnable);
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// The QuotaManager init state machine is represented in the following diagram:
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//
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// +---------------+
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// | Start | Resolve(error)
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// | (Orig Thread) +---------------------+
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// +-------+-------+ |
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// | |
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// +----------v-----------+ |
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// | GetInfo | Resolve(error) |
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// | (Main Thread) +-----------------+
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// +----------+-----------+ |
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// | |
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// +----------v-----------+ |
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// | CreateQuotaManager | Resolve(error) |
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// | (Orig Thread) +-----------------+
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// +----------+-----------+ |
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// | |
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// +----------v-----------+ |
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// | OpenDirectory | Resolve(error) |
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// | (Orig Thread) +-----------------+
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// +----------+-----------+ |
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// | |
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// +----------v-----------+ |
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// | WaitForDirectoryLock | Resolve(error) |
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// | (Orig Thread) +-----------------+
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// +----------+-----------+ |
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// | |
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// +----------v------------+ |
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// |EnsureOriginInitialized| Resolve(error) |
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// | (Quota IO Thread) +----------------+
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// +----------+------------+ |
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// | |
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// +----------v------------+ |
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// | RunOnTarget | Resolve(error) |
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// | (Target Thread) +----------------+
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// +----------+------------+ |
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// | |
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// +---------v---------+ +------v------+
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// | Running | | Completing |
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// | (Target Thread) +------------>(Orig Thread)|
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// +-------------------+ +------+------+
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// |
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// +-----v----+
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// | Complete |
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// +----------+
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//
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// The initialization process proceeds through the main states. If an error
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// occurs, then we transition to Completing state back on the original thread.
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NS_IMETHODIMP
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Context::QuotaInitRunnable::Run() {
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// May run on different threads depending on the state. See individual
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// state cases for thread assertions.
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RefPtr<SyncResolver> resolver = new SyncResolver();
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switch (mState) {
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// -----------------------------------
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case STATE_GET_INFO: {
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MOZ_ASSERT(NS_IsMainThread());
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if (mCanceled) {
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resolver->Resolve(NS_ERROR_ABORT);
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break;
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}
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nsCOMPtr<nsIPrincipal> principal = mManager->GetManagerId().Principal();
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nsresult rv = QuotaManager::GetInfoFromPrincipal(
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principal, &mQuotaInfo.mSuffix, &mQuotaInfo.mGroup,
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&mQuotaInfo.mOrigin);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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resolver->Resolve(rv);
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break;
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}
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mState = STATE_CREATE_QUOTA_MANAGER;
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MOZ_ALWAYS_SUCCEEDS(
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mInitiatingEventTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL));
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break;
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}
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// ----------------------------------
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case STATE_CREATE_QUOTA_MANAGER: {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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if (mCanceled || QuotaManager::IsShuttingDown()) {
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resolver->Resolve(NS_ERROR_ABORT);
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break;
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}
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if (QuotaManager::Get()) {
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OpenDirectory();
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return NS_OK;
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}
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mState = STATE_OPEN_DIRECTORY;
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QuotaManager::GetOrCreate(this);
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break;
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}
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// ----------------------------------
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case STATE_OPEN_DIRECTORY: {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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if (NS_WARN_IF(!QuotaManager::Get())) {
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resolver->Resolve(NS_ERROR_FAILURE);
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break;
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}
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OpenDirectory();
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break;
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}
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// ----------------------------------
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case STATE_ENSURE_ORIGIN_INITIALIZED: {
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AssertIsOnIOThread();
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if (mCanceled) {
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resolver->Resolve(NS_ERROR_ABORT);
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break;
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}
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QuotaManager* qm = QuotaManager::Get();
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MOZ_DIAGNOSTIC_ASSERT(qm);
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nsresult rv = qm->EnsureStorageAndOriginIsInitialized(
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PERSISTENCE_TYPE_DEFAULT, mQuotaInfo.mSuffix, mQuotaInfo.mGroup,
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mQuotaInfo.mOrigin, quota::Client::DOMCACHE,
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getter_AddRefs(mQuotaInfo.mDir));
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if (NS_FAILED(rv)) {
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resolver->Resolve(rv);
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break;
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}
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mState = STATE_RUN_ON_TARGET;
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MOZ_ALWAYS_SUCCEEDS(mTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL));
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break;
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}
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// -------------------
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case STATE_RUN_ON_TARGET: {
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MOZ_ASSERT(mTarget->IsOnCurrentThread());
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mState = STATE_RUNNING;
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// Execute the provided initialization Action. The Action must Resolve()
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// before returning.
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mInitAction->RunOnTarget(resolver, mQuotaInfo, mData);
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MOZ_DIAGNOSTIC_ASSERT(resolver->Resolved());
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mData = nullptr;
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// If the database was opened, then we should always succeed when creating
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// the marker file. If it wasn't opened successfully, then no need to
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// create a marker file anyway.
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if (NS_SUCCEEDED(resolver->Result())) {
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MOZ_ALWAYS_SUCCEEDS(CreateMarkerFile(mQuotaInfo));
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}
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break;
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}
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// -------------------
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case STATE_COMPLETING: {
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NS_ASSERT_OWNINGTHREAD(QuotaInitRunnable);
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mInitAction->CompleteOnInitiatingThread(mResult);
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mContext->OnQuotaInit(mResult, mQuotaInfo, mDirectoryLock.forget());
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mState = STATE_COMPLETE;
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// Explicitly cleanup here as the destructor could fire on any of
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// the threads we have bounced through.
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Clear();
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break;
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}
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// -----
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case STATE_WAIT_FOR_DIRECTORY_LOCK:
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default: {
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MOZ_CRASH("unexpected state in QuotaInitRunnable");
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}
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}
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if (resolver->Resolved()) {
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Complete(resolver->Result());
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}
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return NS_OK;
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}
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// Runnable wrapper around Action objects dispatched on the Context. This
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// runnable executes the Action on the appropriate threads while the Context
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// is initialized.
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class Context::ActionRunnable final : public nsIRunnable,
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public Action::Resolver,
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public Context::Activity {
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public:
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ActionRunnable(SafeRefPtr<Context> aContext, Data* aData,
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nsISerialEventTarget* aTarget, Action* aAction,
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const QuotaInfo& aQuotaInfo)
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: mContext(std::move(aContext)),
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mData(aData),
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mTarget(aTarget),
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mAction(aAction),
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mQuotaInfo(aQuotaInfo),
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mInitiatingThread(GetCurrentThreadEventTarget()),
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mState(STATE_INIT),
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mResult(NS_OK),
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mExecutingRunOnTarget(false) {
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MOZ_DIAGNOSTIC_ASSERT(mContext);
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// mData may be nullptr
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MOZ_DIAGNOSTIC_ASSERT(mTarget);
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MOZ_DIAGNOSTIC_ASSERT(mAction);
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// mQuotaInfo.mDir may be nullptr if QuotaInitRunnable failed
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MOZ_DIAGNOSTIC_ASSERT(mInitiatingThread);
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}
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nsresult Dispatch() {
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NS_ASSERT_OWNINGTHREAD(ActionRunnable);
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_INIT);
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mState = STATE_RUN_ON_TARGET;
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nsresult rv = mTarget->Dispatch(this, nsIEventTarget::DISPATCH_NORMAL);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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mState = STATE_COMPLETE;
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Clear();
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}
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return rv;
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}
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virtual bool MatchesCacheId(CacheId aCacheId) const override {
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NS_ASSERT_OWNINGTHREAD(ActionRunnable);
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return mAction->MatchesCacheId(aCacheId);
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}
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virtual void Cancel() override {
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NS_ASSERT_OWNINGTHREAD(ActionRunnable);
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mAction->CancelOnInitiatingThread();
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}
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virtual void Resolve(nsresult aRv) override {
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MOZ_ASSERT(mTarget->IsOnCurrentThread());
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MOZ_DIAGNOSTIC_ASSERT(mState == STATE_RUNNING);
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mResult = aRv;
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// We ultimately must complete on the initiating thread, but bounce through
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// the current thread again to ensure that we don't destroy objects and
|
|
// state out from under the currently running action's stack.
|
|
mState = STATE_RESOLVING;
|
|
|
|
// If we were resolved synchronously within Action::RunOnTarget() then we
|
|
// can avoid a thread bounce and just resolve once RunOnTarget() returns.
|
|
// The Run() method will handle this by looking at mState after
|
|
// RunOnTarget() returns.
|
|
if (mExecutingRunOnTarget) {
|
|
return;
|
|
}
|
|
|
|
// Otherwise we are in an asynchronous resolve. And must perform a thread
|
|
// bounce to run on the target thread again.
|
|
MOZ_ALWAYS_SUCCEEDS(mTarget->Dispatch(this, nsIThread::DISPATCH_NORMAL));
|
|
}
|
|
|
|
private:
|
|
~ActionRunnable() {
|
|
MOZ_DIAGNOSTIC_ASSERT(mState == STATE_COMPLETE);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mContext);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mAction);
|
|
}
|
|
|
|
void Clear() {
|
|
NS_ASSERT_OWNINGTHREAD(ActionRunnable);
|
|
MOZ_DIAGNOSTIC_ASSERT(mContext);
|
|
MOZ_DIAGNOSTIC_ASSERT(mAction);
|
|
mContext->RemoveActivity(this);
|
|
mContext = nullptr;
|
|
mAction = nullptr;
|
|
}
|
|
|
|
enum State {
|
|
STATE_INIT,
|
|
STATE_RUN_ON_TARGET,
|
|
STATE_RUNNING,
|
|
STATE_RESOLVING,
|
|
STATE_COMPLETING,
|
|
STATE_COMPLETE
|
|
};
|
|
|
|
SafeRefPtr<Context> mContext;
|
|
RefPtr<Data> mData;
|
|
nsCOMPtr<nsISerialEventTarget> mTarget;
|
|
RefPtr<Action> mAction;
|
|
const QuotaInfo mQuotaInfo;
|
|
nsCOMPtr<nsIEventTarget> mInitiatingThread;
|
|
State mState;
|
|
nsresult mResult;
|
|
|
|
// Only accessible on target thread;
|
|
bool mExecutingRunOnTarget;
|
|
|
|
public:
|
|
NS_DECL_THREADSAFE_ISUPPORTS
|
|
NS_DECL_NSIRUNNABLE
|
|
};
|
|
|
|
NS_IMPL_ISUPPORTS(mozilla::dom::cache::Context::ActionRunnable, nsIRunnable);
|
|
|
|
// The ActionRunnable has a simpler state machine. It basically needs to run
|
|
// the action on the target thread and then complete on the original thread.
|
|
//
|
|
// +-------------+
|
|
// | Start |
|
|
// |(Orig Thread)|
|
|
// +-----+-------+
|
|
// |
|
|
// +-------v---------+
|
|
// | RunOnTarget |
|
|
// |Target IO Thread)+---+ Resolve()
|
|
// +-------+---------+ |
|
|
// | |
|
|
// +-------v----------+ |
|
|
// | Running | |
|
|
// |(Target IO Thread)| |
|
|
// +------------------+ |
|
|
// | Resolve() |
|
|
// +-------v----------+ |
|
|
// | Resolving <--+ +-------------+
|
|
// | | | Completing |
|
|
// |(Target IO Thread)+---------------------->(Orig Thread)|
|
|
// +------------------+ +-------+-----+
|
|
// |
|
|
// |
|
|
// +----v---+
|
|
// |Complete|
|
|
// +--------+
|
|
//
|
|
// Its important to note that synchronous actions will effectively Resolve()
|
|
// out of the Running state immediately. Asynchronous Actions may remain
|
|
// in the Running state for some time, but normally the ActionRunnable itself
|
|
// does not see any execution there. Its all handled internal to the Action.
|
|
NS_IMETHODIMP
|
|
Context::ActionRunnable::Run() {
|
|
switch (mState) {
|
|
// ----------------------
|
|
case STATE_RUN_ON_TARGET: {
|
|
MOZ_ASSERT(mTarget->IsOnCurrentThread());
|
|
MOZ_DIAGNOSTIC_ASSERT(!mExecutingRunOnTarget);
|
|
|
|
// Note that we are calling RunOnTarget(). This lets us detect
|
|
// if Resolve() is called synchronously.
|
|
AutoRestore<bool> executingRunOnTarget(mExecutingRunOnTarget);
|
|
mExecutingRunOnTarget = true;
|
|
|
|
mState = STATE_RUNNING;
|
|
mAction->RunOnTarget(this, mQuotaInfo, mData);
|
|
|
|
mData = nullptr;
|
|
|
|
// Resolve was called synchronously from RunOnTarget(). We can
|
|
// immediately move to completing now since we are sure RunOnTarget()
|
|
// completed.
|
|
if (mState == STATE_RESOLVING) {
|
|
// Use recursion instead of switch case fall-through... Seems slightly
|
|
// easier to understand.
|
|
Run();
|
|
}
|
|
|
|
break;
|
|
}
|
|
// -----------------
|
|
case STATE_RESOLVING: {
|
|
MOZ_ASSERT(mTarget->IsOnCurrentThread());
|
|
// The call to Action::RunOnTarget() must have returned now if we
|
|
// are running on the target thread again. We may now proceed
|
|
// with completion.
|
|
mState = STATE_COMPLETING;
|
|
// Shutdown must be delayed until all Contexts are destroyed. Crash
|
|
// for this invariant violation.
|
|
MOZ_ALWAYS_SUCCEEDS(
|
|
mInitiatingThread->Dispatch(this, nsIThread::DISPATCH_NORMAL));
|
|
break;
|
|
}
|
|
// -------------------
|
|
case STATE_COMPLETING: {
|
|
NS_ASSERT_OWNINGTHREAD(ActionRunnable);
|
|
mAction->CompleteOnInitiatingThread(mResult);
|
|
mState = STATE_COMPLETE;
|
|
// Explicitly cleanup here as the destructor could fire on any of
|
|
// the threads we have bounced through.
|
|
Clear();
|
|
break;
|
|
}
|
|
// -----------------
|
|
default: {
|
|
MOZ_CRASH("unexpected state in ActionRunnable");
|
|
break;
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
void Context::ThreadsafeHandle::AllowToClose() {
|
|
if (mOwningEventTarget->IsOnCurrentThread()) {
|
|
AllowToCloseOnOwningThread();
|
|
return;
|
|
}
|
|
|
|
// Dispatch is guaranteed to succeed here because we block shutdown until
|
|
// all Contexts have been destroyed.
|
|
nsCOMPtr<nsIRunnable> runnable = NewRunnableMethod(
|
|
"dom::cache::Context::ThreadsafeHandle::AllowToCloseOnOwningThread", this,
|
|
&ThreadsafeHandle::AllowToCloseOnOwningThread);
|
|
MOZ_ALWAYS_SUCCEEDS(mOwningEventTarget->Dispatch(runnable.forget(),
|
|
nsIThread::DISPATCH_NORMAL));
|
|
}
|
|
|
|
void Context::ThreadsafeHandle::InvalidateAndAllowToClose() {
|
|
if (mOwningEventTarget->IsOnCurrentThread()) {
|
|
InvalidateAndAllowToCloseOnOwningThread();
|
|
return;
|
|
}
|
|
|
|
// Dispatch is guaranteed to succeed here because we block shutdown until
|
|
// all Contexts have been destroyed.
|
|
nsCOMPtr<nsIRunnable> runnable = NewRunnableMethod(
|
|
"dom::cache::Context::ThreadsafeHandle::"
|
|
"InvalidateAndAllowToCloseOnOwningThread",
|
|
this, &ThreadsafeHandle::InvalidateAndAllowToCloseOnOwningThread);
|
|
MOZ_ALWAYS_SUCCEEDS(mOwningEventTarget->Dispatch(runnable.forget(),
|
|
nsIThread::DISPATCH_NORMAL));
|
|
}
|
|
|
|
Context::ThreadsafeHandle::ThreadsafeHandle(SafeRefPtr<Context> aContext)
|
|
: mStrongRef(std::move(aContext)),
|
|
mWeakRef(mStrongRef.unsafeGetRawPtr()),
|
|
mOwningEventTarget(GetCurrentThreadSerialEventTarget()) {}
|
|
|
|
Context::ThreadsafeHandle::~ThreadsafeHandle() {
|
|
// Normally we only touch mStrongRef on the owning thread. This is safe,
|
|
// however, because when we do use mStrongRef on the owning thread we are
|
|
// always holding a strong ref to the ThreadsafeHandle via the owning
|
|
// runnable. So we cannot run the ThreadsafeHandle destructor simultaneously.
|
|
if (!mStrongRef || mOwningEventTarget->IsOnCurrentThread()) {
|
|
return;
|
|
}
|
|
|
|
// Dispatch is guaranteed to succeed here because we block shutdown until
|
|
// all Contexts have been destroyed.
|
|
NS_ProxyRelease("Context::ThreadsafeHandle::mStrongRef", mOwningEventTarget,
|
|
mStrongRef.forget());
|
|
}
|
|
|
|
void Context::ThreadsafeHandle::AllowToCloseOnOwningThread() {
|
|
MOZ_ASSERT(mOwningEventTarget->IsOnCurrentThread());
|
|
|
|
// A Context "closes" when its ref count drops to zero. Dropping this
|
|
// strong ref is necessary, but not sufficient for the close to occur.
|
|
// Any outstanding IO will continue and keep the Context alive. Once
|
|
// the Context is idle, it will be destroyed.
|
|
|
|
// First, tell the context to flush any target thread shared data. This
|
|
// data must be released on the target thread prior to running the Context
|
|
// destructor. This will schedule an Action which ensures that the
|
|
// ~Context() is not immediately executed when we drop the strong ref.
|
|
if (mStrongRef) {
|
|
mStrongRef->DoomTargetData();
|
|
}
|
|
|
|
// Now drop our strong ref and let Context finish running any outstanding
|
|
// Actions.
|
|
mStrongRef = nullptr;
|
|
}
|
|
|
|
void Context::ThreadsafeHandle::InvalidateAndAllowToCloseOnOwningThread() {
|
|
MOZ_ASSERT(mOwningEventTarget->IsOnCurrentThread());
|
|
// Cancel the Context through the weak reference. This means we can
|
|
// allow the Context to close by dropping the strong ref, but then
|
|
// still cancel ongoing IO if necessary.
|
|
if (mWeakRef) {
|
|
mWeakRef->Invalidate();
|
|
}
|
|
// We should synchronously have AllowToCloseOnOwningThread called when
|
|
// the Context is canceled.
|
|
MOZ_DIAGNOSTIC_ASSERT(!mStrongRef);
|
|
}
|
|
|
|
void Context::ThreadsafeHandle::ContextDestroyed(Context& aContext) {
|
|
MOZ_ASSERT(mOwningEventTarget->IsOnCurrentThread());
|
|
MOZ_DIAGNOSTIC_ASSERT(!mStrongRef);
|
|
MOZ_DIAGNOSTIC_ASSERT(mWeakRef);
|
|
MOZ_DIAGNOSTIC_ASSERT(mWeakRef == &aContext);
|
|
mWeakRef = nullptr;
|
|
}
|
|
|
|
// static
|
|
SafeRefPtr<Context> Context::Create(SafeRefPtr<Manager> aManager,
|
|
nsISerialEventTarget* aTarget,
|
|
Action* aInitAction,
|
|
Maybe<Context&> aOldContext) {
|
|
auto context =
|
|
MakeSafeRefPtr<Context>(std::move(aManager), aTarget, aInitAction);
|
|
context->Init(aOldContext);
|
|
return context;
|
|
}
|
|
|
|
Context::Context(SafeRefPtr<Manager> aManager, nsISerialEventTarget* aTarget,
|
|
Action* aInitAction)
|
|
: mManager(std::move(aManager)),
|
|
mTarget(aTarget),
|
|
mData(new Data(aTarget)),
|
|
mState(STATE_CONTEXT_PREINIT),
|
|
mOrphanedData(false),
|
|
mInitAction(aInitAction) {
|
|
MOZ_DIAGNOSTIC_ASSERT(mManager);
|
|
MOZ_DIAGNOSTIC_ASSERT(mTarget);
|
|
}
|
|
|
|
void Context::Dispatch(Action* aAction) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
MOZ_DIAGNOSTIC_ASSERT(aAction);
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(mState != STATE_CONTEXT_CANCELED);
|
|
if (mState == STATE_CONTEXT_CANCELED) {
|
|
return;
|
|
} else if (mState == STATE_CONTEXT_INIT || mState == STATE_CONTEXT_PREINIT) {
|
|
PendingAction* pending = mPendingActions.AppendElement();
|
|
pending->mAction = aAction;
|
|
return;
|
|
}
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(mState == STATE_CONTEXT_READY);
|
|
DispatchAction(aAction);
|
|
}
|
|
|
|
void Context::CancelAll() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
|
|
// In PREINIT state we have not dispatch the init action yet. Just
|
|
// forget it.
|
|
if (mState == STATE_CONTEXT_PREINIT) {
|
|
MOZ_DIAGNOSTIC_ASSERT(!mInitRunnable);
|
|
mInitAction = nullptr;
|
|
|
|
// In INIT state we have dispatched the runnable, but not received the
|
|
// async completion yet. Cancel the runnable, but don't forget about it
|
|
// until we get OnQuotaInit() callback.
|
|
} else if (mState == STATE_CONTEXT_INIT) {
|
|
mInitRunnable->Cancel();
|
|
}
|
|
|
|
mState = STATE_CONTEXT_CANCELED;
|
|
mPendingActions.Clear();
|
|
for (auto* activity : mActivityList.ForwardRange()) {
|
|
activity->Cancel();
|
|
}
|
|
AllowToClose();
|
|
}
|
|
|
|
bool Context::IsCanceled() const {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
return mState == STATE_CONTEXT_CANCELED;
|
|
}
|
|
|
|
void Context::Invalidate() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
mManager->NoteClosing();
|
|
CancelAll();
|
|
}
|
|
|
|
void Context::AllowToClose() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
if (mThreadsafeHandle) {
|
|
mThreadsafeHandle->AllowToClose();
|
|
}
|
|
}
|
|
|
|
void Context::CancelForCacheId(CacheId aCacheId) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
|
|
// Remove matching pending actions
|
|
mPendingActions.RemoveElementsBy([aCacheId](const auto& pendingAction) {
|
|
return pendingAction.mAction->MatchesCacheId(aCacheId);
|
|
});
|
|
|
|
// Cancel activities and let them remove themselves
|
|
for (auto* activity : mActivityList.ForwardRange()) {
|
|
if (activity->MatchesCacheId(aCacheId)) {
|
|
activity->Cancel();
|
|
}
|
|
}
|
|
}
|
|
|
|
Context::~Context() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
MOZ_DIAGNOSTIC_ASSERT(mManager);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mData);
|
|
|
|
if (mThreadsafeHandle) {
|
|
mThreadsafeHandle->ContextDestroyed(*this);
|
|
}
|
|
|
|
// Note, this may set the mOrphanedData flag.
|
|
mManager->RemoveContext(*this);
|
|
|
|
if (mQuotaInfo.mDir && !mOrphanedData) {
|
|
MOZ_ALWAYS_SUCCEEDS(DeleteMarkerFile(mQuotaInfo));
|
|
}
|
|
|
|
if (mNextContext) {
|
|
mNextContext->Start();
|
|
}
|
|
}
|
|
|
|
void Context::Init(Maybe<Context&> aOldContext) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
|
|
if (aOldContext) {
|
|
aOldContext->SetNextContext(SafeRefPtrFromThis());
|
|
return;
|
|
}
|
|
|
|
Start();
|
|
}
|
|
|
|
void Context::Start() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
|
|
// Previous context closing delayed our start, but then we were canceled.
|
|
// In this case, just do nothing here.
|
|
if (mState == STATE_CONTEXT_CANCELED) {
|
|
MOZ_DIAGNOSTIC_ASSERT(!mInitRunnable);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mInitAction);
|
|
// If we can't initialize the quota subsystem we will never be able to
|
|
// clear our shared data object via the target IO thread. Instead just
|
|
// clear it here to maintain the invariant that the shared data is
|
|
// cleared before Context destruction.
|
|
mData = nullptr;
|
|
return;
|
|
}
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(mState == STATE_CONTEXT_PREINIT);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mInitRunnable);
|
|
|
|
mInitRunnable = new QuotaInitRunnable(
|
|
SafeRefPtrFromThis(), mManager.clonePtr(), mData, mTarget, mInitAction);
|
|
mInitAction = nullptr;
|
|
|
|
mState = STATE_CONTEXT_INIT;
|
|
|
|
nsresult rv = mInitRunnable->Dispatch();
|
|
if (NS_FAILED(rv)) {
|
|
// Shutdown must be delayed until all Contexts are destroyed. Shutdown
|
|
// must also prevent any new Contexts from being constructed. Crash
|
|
// for this invariant violation.
|
|
MOZ_CRASH("Failed to dispatch QuotaInitRunnable.");
|
|
}
|
|
}
|
|
|
|
void Context::DispatchAction(Action* aAction, bool aDoomData) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
|
|
RefPtr<ActionRunnable> runnable = new ActionRunnable(
|
|
SafeRefPtrFromThis(), mData, mTarget, aAction, mQuotaInfo);
|
|
|
|
if (aDoomData) {
|
|
mData = nullptr;
|
|
}
|
|
|
|
nsresult rv = runnable->Dispatch();
|
|
if (NS_FAILED(rv)) {
|
|
// Shutdown must be delayed until all Contexts are destroyed. Crash
|
|
// for this invariant violation.
|
|
MOZ_CRASH("Failed to dispatch ActionRunnable to target thread.");
|
|
}
|
|
AddActivity(runnable);
|
|
}
|
|
|
|
void Context::OnQuotaInit(nsresult aRv, const QuotaInfo& aQuotaInfo,
|
|
already_AddRefed<DirectoryLock> aDirectoryLock) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(mInitRunnable);
|
|
mInitRunnable = nullptr;
|
|
|
|
mQuotaInfo = aQuotaInfo;
|
|
|
|
// Always save the directory lock to ensure QuotaManager does not shutdown
|
|
// before the Context has gone away.
|
|
MOZ_DIAGNOSTIC_ASSERT(!mDirectoryLock);
|
|
mDirectoryLock = aDirectoryLock;
|
|
|
|
// If we opening the context failed, but we were not explicitly canceled,
|
|
// still treat the entire context as canceled. We don't want to allow
|
|
// new actions to be dispatched. We also cannot leave the context in
|
|
// the INIT state after failing to open.
|
|
if (NS_FAILED(aRv)) {
|
|
mState = STATE_CONTEXT_CANCELED;
|
|
}
|
|
|
|
if (mState == STATE_CONTEXT_CANCELED) {
|
|
for (uint32_t i = 0; i < mPendingActions.Length(); ++i) {
|
|
mPendingActions[i].mAction->CompleteOnInitiatingThread(aRv);
|
|
}
|
|
mPendingActions.Clear();
|
|
mThreadsafeHandle->AllowToClose();
|
|
// Context will destruct after return here and last ref is released.
|
|
return;
|
|
}
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(mState == STATE_CONTEXT_INIT);
|
|
mState = STATE_CONTEXT_READY;
|
|
|
|
for (uint32_t i = 0; i < mPendingActions.Length(); ++i) {
|
|
DispatchAction(mPendingActions[i].mAction);
|
|
}
|
|
mPendingActions.Clear();
|
|
}
|
|
|
|
void Context::AddActivity(Activity* aActivity) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
MOZ_DIAGNOSTIC_ASSERT(aActivity);
|
|
MOZ_ASSERT(!mActivityList.Contains(aActivity));
|
|
mActivityList.AppendElement(aActivity);
|
|
}
|
|
|
|
void Context::RemoveActivity(Activity* aActivity) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
MOZ_DIAGNOSTIC_ASSERT(aActivity);
|
|
MOZ_ALWAYS_TRUE(mActivityList.RemoveElement(aActivity));
|
|
MOZ_ASSERT(!mActivityList.Contains(aActivity));
|
|
}
|
|
|
|
void Context::NoteOrphanedData() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
// This may be called more than once
|
|
mOrphanedData = true;
|
|
}
|
|
|
|
SafeRefPtr<Context::ThreadsafeHandle> Context::CreateThreadsafeHandle() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
if (!mThreadsafeHandle) {
|
|
mThreadsafeHandle = MakeSafeRefPtr<ThreadsafeHandle>(SafeRefPtrFromThis());
|
|
}
|
|
return mThreadsafeHandle.clonePtr();
|
|
}
|
|
|
|
void Context::SetNextContext(SafeRefPtr<Context> aNextContext) {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
MOZ_DIAGNOSTIC_ASSERT(aNextContext);
|
|
MOZ_DIAGNOSTIC_ASSERT(!mNextContext);
|
|
mNextContext = std::move(aNextContext);
|
|
}
|
|
|
|
void Context::DoomTargetData() {
|
|
NS_ASSERT_OWNINGTHREAD(Context);
|
|
MOZ_DIAGNOSTIC_ASSERT(mData);
|
|
|
|
// We are about to drop our reference to the Data. We need to ensure that
|
|
// the ~Context() destructor does not run until contents of Data have been
|
|
// released on the Target thread.
|
|
|
|
// Dispatch a no-op Action. This will hold the Context alive through a
|
|
// roundtrip to the target thread and back to the owning thread. The
|
|
// ref to the Data object is cleared on the owning thread after creating
|
|
// the ActionRunnable, but before dispatching it.
|
|
RefPtr<Action> action = new NullAction();
|
|
DispatchAction(action, true /* doomed data */);
|
|
|
|
MOZ_DIAGNOSTIC_ASSERT(!mData);
|
|
}
|
|
|
|
} // namespace cache
|
|
} // namespace dom
|
|
} // namespace mozilla
|