зеркало из https://github.com/mozilla/gecko-dev.git
59 строки
2.0 KiB
HTML
59 строки
2.0 KiB
HTML
<!doctype html>
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<html class="reftest-wait reftest-no-flush">
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<head>
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<meta charset=utf-8>
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<title>Bug 1267937</title>
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<style>
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#target {
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width: 100px;
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height: 100px;
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background: green;
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}
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</style>
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</head>
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<body>
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<div id="target"></div>
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<script>
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var target = document.getElementById("target");
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var anim = target.animate(
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{ marginLeft: [ "0px", "10px" ] },
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{ duration: 100000 /* 100s */, easing: "steps(2, start)" });
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anim.ready.then(function() {
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// Set currentTime in before phase, i.e., GetComputedTimingAt() returns
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// null progress in the phase so that we can skip ComposeStyle().
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// This currentTime value should be far from zero in order to skip
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// restyles requested by setting currentTime or frames in a next tick.
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// If this value is near by zero, say -1, the restyles will be processed in
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// the next tick and current time in the next tick must be greater than
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// zero at that point, that means the animation with new frame values will
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// be painted. As a result, this test will be useless.
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anim.currentTime = -500;
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// Setting another frame does not cause any visual changes because
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// the animation is still in the before phase.
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anim.effect.setKeyframes({ marginLeft: [ "0px", "400px" ] });
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var beforePhaseFrames = 0;
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window.requestAnimationFrame(function handleFrame() {
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if (anim.effect.getComputedTiming().progress === null) {
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beforePhaseFrames++;
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}
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if (anim.effect.getComputedTiming().progress !== null) {
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if (beforePhaseFrames == 0) {
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console.log("WARNING: We never got frames in the before phase. " +
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"This test is going to be passed accidentally. " +
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"Consider setting smaller current time, e.g. -1000ms.");
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}
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// After starting the animation, progress should be 0.5, that means
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// margin-left is 200px.
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document.documentElement.classList.remove("reftest-wait");
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return;
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}
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window.requestAnimationFrame(handleFrame);
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});
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});
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</script>
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</body>
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</html>
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