зеркало из https://github.com/mozilla/gecko-dev.git
83 строки
2.0 KiB
Plaintext
83 строки
2.0 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 2000 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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*/
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/**
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* gfx idl declarations to be used by all gfx interfaces.
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* @file gfxtypes.idl
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*/
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#include "nsrootidl.idl"
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/*! @verbatim */
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%{C++
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#include "gfxcompat.h"
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%}
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/*! @endverbatim */
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/**
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* gfx_dimension should be used for widths and heights
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* @var typedef float gfx_dimension
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*/
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typedef float gfx_dimension;
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/**
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* gfx_coord should be used for x and y coordinates
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* @var typedef float gfx_coord
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*/
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typedef float gfx_coord;
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/**
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* typedef that should be used for angles
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* @var typedef float gfx_angle
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*/
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typedef float gfx_angle;
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/**
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* A color is a 32 bit unsigned integer with
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* four components: R, G, B and A.
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*
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* @var typedef PRUint32 gfx_color
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*/
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typedef PRUint32 gfx_color;
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/**
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* typedef that should be used for bit depths
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* @var typedef unsigned short gfx_depth
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*/
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typedef unsigned short gfx_depth; // is short ok?
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/**
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* typedef that should be used for image formats
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* @var typedef long gfx_format
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* @see gfxIGFXFormat
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*/
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typedef long gfx_format;
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/**
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* typedef that should be used for gamma levels
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* @var typedef float gfx_gamma
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*/
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typedef float gfx_gamma;
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