зеркало из https://github.com/mozilla/gecko-dev.git
886 строки
25 KiB
C++
886 строки
25 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MessagePort.h"
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#include "MessageEvent.h"
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#include "MessagePortChild.h"
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#include "mozilla/dom/BlobBinding.h"
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#include "mozilla/dom/Event.h"
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#include "mozilla/dom/File.h"
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#include "mozilla/dom/MessageChannel.h"
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#include "mozilla/dom/MessageEventBinding.h"
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#include "mozilla/dom/MessagePortBinding.h"
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#include "mozilla/dom/MessagePortChild.h"
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#include "mozilla/dom/PMessagePort.h"
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#include "mozilla/dom/ScriptSettings.h"
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#include "mozilla/dom/StructuredCloneTags.h"
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#include "mozilla/dom/WorkerRef.h"
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#include "mozilla/dom/WorkerScope.h"
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#include "mozilla/ipc/BackgroundChild.h"
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#include "mozilla/dom/RefMessageBodyService.h"
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#include "mozilla/dom/SharedMessageBody.h"
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#include "mozilla/ipc/PBackgroundChild.h"
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#include "mozilla/MessagePortTimelineMarker.h"
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#include "mozilla/ScopeExit.h"
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#include "mozilla/TimelineConsumers.h"
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#include "mozilla/TimelineMarker.h"
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#include "mozilla/Unused.h"
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#include "nsContentUtils.h"
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#include "nsGlobalWindow.h"
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#include "nsPresContext.h"
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#include "nsIBFCacheEntry.h"
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#include "mozilla/dom/Document.h"
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#include "nsServiceManagerUtils.h"
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#ifdef XP_WIN
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# undef PostMessage
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#endif
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namespace mozilla {
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namespace dom {
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void UniqueMessagePortId::ForceClose() {
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if (!mIdentifier.neutered()) {
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MessagePort::ForceClose(mIdentifier);
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mIdentifier.neutered() = true;
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}
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}
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class PostMessageRunnable final : public CancelableRunnable {
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friend class MessagePort;
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public:
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PostMessageRunnable(MessagePort* aPort, SharedMessageBody* aData)
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: CancelableRunnable("dom::PostMessageRunnable"),
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mPort(aPort),
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mData(aData) {
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MOZ_ASSERT(aPort);
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MOZ_ASSERT(aData);
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}
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NS_IMETHOD
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Run() override {
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NS_ASSERT_OWNINGTHREAD(Runnable);
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// The port can be cycle collected while this runnable is pending in
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// the event queue.
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if (!mPort) {
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return NS_OK;
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}
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MOZ_ASSERT(mPort->mPostMessageRunnable == this);
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DispatchMessage();
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// We must check if we were waiting for this message in order to shutdown
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// the port.
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mPort->UpdateMustKeepAlive();
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mPort->mPostMessageRunnable = nullptr;
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mPort->Dispatch();
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return NS_OK;
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}
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nsresult Cancel() override {
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NS_ASSERT_OWNINGTHREAD(Runnable);
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mPort = nullptr;
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mData = nullptr;
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return NS_OK;
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}
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private:
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void DispatchMessage() const {
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NS_ASSERT_OWNINGTHREAD(Runnable);
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nsCOMPtr<nsIGlobalObject> globalObject = mPort->GetParentObject();
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AutoJSAPI jsapi;
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if (!globalObject || !jsapi.Init(globalObject)) {
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NS_WARNING("Failed to initialize AutoJSAPI object.");
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return;
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}
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JSContext* cx = jsapi.cx();
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IgnoredErrorResult rv;
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JS::Rooted<JS::Value> value(cx);
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UniquePtr<AbstractTimelineMarker> start;
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UniquePtr<AbstractTimelineMarker> end;
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RefPtr<TimelineConsumers> timelines = TimelineConsumers::Get();
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bool isTimelineRecording = timelines && !timelines->IsEmpty();
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if (isTimelineRecording) {
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start = MakeUnique<MessagePortTimelineMarker>(
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ProfileTimelineMessagePortOperationType::DeserializeData,
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MarkerTracingType::START);
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}
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mData->Read(cx, &value, mPort->mRefMessageBodyService,
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SharedMessageBody::ReadMethod::StealRefMessageBody, rv);
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if (isTimelineRecording) {
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end = MakeUnique<MessagePortTimelineMarker>(
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ProfileTimelineMessagePortOperationType::DeserializeData,
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MarkerTracingType::END);
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timelines->AddMarkerForAllObservedDocShells(start);
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timelines->AddMarkerForAllObservedDocShells(end);
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}
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if (NS_WARN_IF(rv.Failed())) {
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JS_ClearPendingException(cx);
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mPort->DispatchError();
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return;
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}
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// Create the event
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nsCOMPtr<mozilla::dom::EventTarget> eventTarget =
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do_QueryInterface(mPort->GetOwner());
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RefPtr<MessageEvent> event =
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new MessageEvent(eventTarget, nullptr, nullptr);
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Sequence<OwningNonNull<MessagePort>> ports;
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if (!mData->TakeTransferredPortsAsSequence(ports)) {
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mPort->DispatchError();
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return;
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}
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event->InitMessageEvent(nullptr, NS_LITERAL_STRING("message"),
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CanBubble::eNo, Cancelable::eNo, value,
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EmptyString(), EmptyString(), nullptr, ports);
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event->SetTrusted(true);
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mPort->DispatchEvent(*event);
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}
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private:
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~PostMessageRunnable() {}
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RefPtr<MessagePort> mPort;
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RefPtr<SharedMessageBody> mData;
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};
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NS_IMPL_CYCLE_COLLECTION_CLASS(MessagePort)
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NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN_INHERITED(MessagePort,
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DOMEventTargetHelper)
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if (tmp->mPostMessageRunnable) {
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mPostMessageRunnable->mPort);
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}
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NS_IMPL_CYCLE_COLLECTION_UNLINK(mMessagesForTheOtherPort);
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tmp->CloseForced();
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NS_IMPL_CYCLE_COLLECTION_UNLINK_END
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(MessagePort,
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DOMEventTargetHelper)
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if (tmp->mPostMessageRunnable) {
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mPostMessageRunnable->mPort);
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}
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mUnshippedEntangledPort);
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NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(MessagePort)
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NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
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NS_IMPL_ADDREF_INHERITED(MessagePort, DOMEventTargetHelper)
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NS_IMPL_RELEASE_INHERITED(MessagePort, DOMEventTargetHelper)
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MessagePort::MessagePort(nsIGlobalObject* aGlobal, State aState)
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: DOMEventTargetHelper(aGlobal),
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mRefMessageBodyService(RefMessageBodyService::GetOrCreate()),
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mState(aState),
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mMessageQueueEnabled(false),
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mIsKeptAlive(false),
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mHasBeenTransferredOrClosed(false) {
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MOZ_ASSERT(aGlobal);
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mIdentifier = new MessagePortIdentifier();
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mIdentifier->neutered() = true;
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mIdentifier->sequenceId() = 0;
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}
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MessagePort::~MessagePort() {
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CloseForced();
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MOZ_ASSERT(!mWorkerRef);
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}
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/* static */
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already_AddRefed<MessagePort> MessagePort::Create(nsIGlobalObject* aGlobal,
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const nsID& aUUID,
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const nsID& aDestinationUUID,
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ErrorResult& aRv) {
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MOZ_ASSERT(aGlobal);
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RefPtr<MessagePort> mp = new MessagePort(aGlobal, eStateUnshippedEntangled);
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mp->Initialize(aUUID, aDestinationUUID, 1 /* 0 is an invalid sequence ID */,
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false /* Neutered */, aRv);
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return mp.forget();
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}
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/* static */
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already_AddRefed<MessagePort> MessagePort::Create(
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nsIGlobalObject* aGlobal, UniqueMessagePortId& aIdentifier,
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ErrorResult& aRv) {
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MOZ_ASSERT(aGlobal);
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RefPtr<MessagePort> mp = new MessagePort(aGlobal, eStateEntangling);
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mp->Initialize(aIdentifier.uuid(), aIdentifier.destinationUuid(),
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aIdentifier.sequenceId(), aIdentifier.neutered(), aRv);
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aIdentifier.neutered() = true;
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return mp.forget();
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}
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void MessagePort::UnshippedEntangle(MessagePort* aEntangledPort) {
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MOZ_DIAGNOSTIC_ASSERT(aEntangledPort);
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MOZ_DIAGNOSTIC_ASSERT(!mUnshippedEntangledPort);
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mUnshippedEntangledPort = aEntangledPort;
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}
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void MessagePort::Initialize(const nsID& aUUID, const nsID& aDestinationUUID,
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uint32_t aSequenceID, bool aNeutered,
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ErrorResult& aRv) {
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MOZ_ASSERT(mIdentifier);
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mIdentifier->uuid() = aUUID;
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mIdentifier->destinationUuid() = aDestinationUUID;
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mIdentifier->sequenceId() = aSequenceID;
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if (aNeutered) {
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// If this port is neutered we don't want to keep it alive artificially nor
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// we want to add listeners or WorkerRefs.
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mState = eStateDisentangled;
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return;
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}
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if (mState == eStateEntangling) {
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if (!ConnectToPBackground()) {
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aRv.Throw(NS_ERROR_FAILURE);
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return;
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}
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} else {
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MOZ_ASSERT(mState == eStateUnshippedEntangled);
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}
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// The port has to keep itself alive until it's entangled.
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UpdateMustKeepAlive();
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if (WorkerPrivate* workerPrivate = GetCurrentThreadWorkerPrivate()) {
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RefPtr<MessagePort> self = this;
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// When the callback is executed, we cannot process messages anymore because
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// we cannot dispatch new runnables. Let's force a Close().
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RefPtr<StrongWorkerRef> strongWorkerRef = StrongWorkerRef::Create(
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workerPrivate, "MessagePort", [self]() { self->CloseForced(); });
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if (NS_WARN_IF(!strongWorkerRef)) {
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// The worker is shutting down.
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mState = eStateDisentangled;
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UpdateMustKeepAlive();
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aRv.Throw(NS_ERROR_FAILURE);
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return;
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}
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MOZ_ASSERT(!mWorkerRef);
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mWorkerRef = std::move(strongWorkerRef);
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}
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}
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JSObject* MessagePort::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return MessagePort_Binding::Wrap(aCx, this, aGivenProto);
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}
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void MessagePort::PostMessage(JSContext* aCx, JS::Handle<JS::Value> aMessage,
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const Sequence<JSObject*>& aTransferable,
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ErrorResult& aRv) {
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// We *must* clone the data here, or the JS::Value could be modified
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// by script
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// Here we want to check if the transerable object list contains
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// this port.
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for (uint32_t i = 0; i < aTransferable.Length(); ++i) {
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JS::Rooted<JSObject*> object(aCx, aTransferable[i]);
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if (!object) {
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continue;
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}
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MessagePort* port = nullptr;
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nsresult rv = UNWRAP_OBJECT(MessagePort, &object, port);
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if (NS_SUCCEEDED(rv) && port == this) {
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aRv.Throw(NS_ERROR_DOM_DATA_CLONE_ERR);
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return;
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}
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}
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JS::Rooted<JS::Value> transferable(aCx, JS::UndefinedValue());
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aRv = nsContentUtils::CreateJSValueFromSequenceOfObject(aCx, aTransferable,
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&transferable);
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if (NS_WARN_IF(aRv.Failed())) {
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return;
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}
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Maybe<nsID> agentClusterId;
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nsCOMPtr<nsIGlobalObject> global = GetOwnerGlobal();
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if (global) {
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agentClusterId = global->GetAgentClusterId();
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}
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RefPtr<SharedMessageBody> data = new SharedMessageBody(
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StructuredCloneHolder::TransferringSupported, agentClusterId);
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UniquePtr<AbstractTimelineMarker> start;
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UniquePtr<AbstractTimelineMarker> end;
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RefPtr<TimelineConsumers> timelines = TimelineConsumers::Get();
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bool isTimelineRecording = timelines && !timelines->IsEmpty();
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if (isTimelineRecording) {
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start = MakeUnique<MessagePortTimelineMarker>(
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ProfileTimelineMessagePortOperationType::SerializeData,
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MarkerTracingType::START);
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}
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data->Write(aCx, aMessage, transferable, mIdentifier->uuid(),
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mRefMessageBodyService, aRv);
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if (isTimelineRecording) {
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end = MakeUnique<MessagePortTimelineMarker>(
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ProfileTimelineMessagePortOperationType::SerializeData,
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MarkerTracingType::END);
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timelines->AddMarkerForAllObservedDocShells(start);
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timelines->AddMarkerForAllObservedDocShells(end);
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}
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if (NS_WARN_IF(aRv.Failed())) {
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return;
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}
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// This message has to be ignored.
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if (mState > eStateEntangled) {
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return;
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}
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// If we are unshipped we are connected to the other port on the same thread.
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if (mState == eStateUnshippedEntangled) {
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MOZ_DIAGNOSTIC_ASSERT(mUnshippedEntangledPort);
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mUnshippedEntangledPort->mMessages.AppendElement(data);
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mUnshippedEntangledPort->Dispatch();
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return;
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}
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// Not entangled yet, but already closed/disentangled.
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if (mState == eStateEntanglingForDisentangle ||
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mState == eStateEntanglingForClose) {
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return;
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}
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RemoveDocFromBFCache();
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// Not entangled yet.
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if (mState == eStateEntangling) {
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mMessagesForTheOtherPort.AppendElement(data);
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return;
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}
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MOZ_ASSERT(mActor);
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MOZ_ASSERT(mMessagesForTheOtherPort.IsEmpty());
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AutoTArray<RefPtr<SharedMessageBody>, 1> array;
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array.AppendElement(data);
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AutoTArray<MessageData, 1> messages;
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// note: `messages` will borrow the underlying buffer, but this is okay
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// because reverse destruction order means `messages` will be destroyed prior
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// to `array`/`data`.
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SharedMessageBody::FromSharedToMessagesChild(mActor->Manager(), array,
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messages);
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mActor->SendPostMessages(messages);
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}
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void MessagePort::PostMessage(JSContext* aCx, JS::Handle<JS::Value> aMessage,
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const PostMessageOptions& aOptions,
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ErrorResult& aRv) {
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PostMessage(aCx, aMessage, aOptions.mTransfer, aRv);
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}
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void MessagePort::Start() {
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if (mMessageQueueEnabled) {
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return;
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}
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mMessageQueueEnabled = true;
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Dispatch();
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}
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void MessagePort::Dispatch() {
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if (!mMessageQueueEnabled || mMessages.IsEmpty() || mPostMessageRunnable) {
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return;
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}
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switch (mState) {
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case eStateUnshippedEntangled:
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// Everything is fine here. We have messages because the other
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// port populates our queue directly.
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break;
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case eStateEntangling:
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// Everything is fine here as well. We have messages because the other
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// port populated our queue directly when we were in the
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// eStateUnshippedEntangled state.
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break;
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case eStateEntanglingForDisentangle:
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// Here we don't want to ship messages because these messages must be
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// delivered by the cloned version of this one. They will be sent in the
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// SendDisentangle().
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return;
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case eStateEntanglingForClose:
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// We still want to deliver messages if we are closing. These messages
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// are here from the previous eStateUnshippedEntangled state.
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break;
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case eStateEntangled:
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// This port is up and running.
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break;
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case eStateDisentangling:
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// If we are in the process to disentangle the port, we cannot dispatch
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// messages. They will be sent to the cloned version of this port via
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// SendDisentangle();
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return;
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case eStateDisentangled:
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MOZ_CRASH("This cannot happen.");
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// It cannot happen because Disentangle should take off all the pending
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// messages.
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break;
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case eStateDisentangledForClose:
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// If we are here is because the port has been closed. We can still
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// process the pending messages.
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break;
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}
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RefPtr<SharedMessageBody> data = mMessages.ElementAt(0);
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mMessages.RemoveElementAt(0);
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mPostMessageRunnable = new PostMessageRunnable(this, data);
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nsCOMPtr<nsIGlobalObject> global = GetOwnerGlobal();
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if (NS_IsMainThread() && global) {
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MOZ_ALWAYS_SUCCEEDS(
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global->Dispatch(TaskCategory::Other, do_AddRef(mPostMessageRunnable)));
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return;
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}
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MOZ_ALWAYS_SUCCEEDS(NS_DispatchToCurrentThread(mPostMessageRunnable));
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}
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void MessagePort::Close() {
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mHasBeenTransferredOrClosed = true;
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CloseInternal(true /* aSoftly */);
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}
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void MessagePort::CloseForced() { CloseInternal(false /* aSoftly */); }
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void MessagePort::CloseInternal(bool aSoftly) {
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// If we have some messages to send but we don't want a 'soft' close, we have
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// to flush them now.
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if (!aSoftly) {
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mMessages.Clear();
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}
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// Let's inform the RefMessageBodyService that any our shared messages are
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// now invalid.
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mRefMessageBodyService->ForgetPort(mIdentifier->uuid());
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if (mState == eStateUnshippedEntangled) {
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MOZ_DIAGNOSTIC_ASSERT(mUnshippedEntangledPort);
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// This avoids loops.
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RefPtr<MessagePort> port = std::move(mUnshippedEntangledPort);
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mState = eStateDisentangledForClose;
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port->CloseInternal(aSoftly);
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UpdateMustKeepAlive();
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return;
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}
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// Not entangled yet, we have to wait.
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if (mState == eStateEntangling) {
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mState = eStateEntanglingForClose;
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return;
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}
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// Not entangled but already cloned or closed
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if (mState == eStateEntanglingForDisentangle ||
|
|
mState == eStateEntanglingForClose) {
|
|
return;
|
|
}
|
|
|
|
// Maybe we were already closing the port but softly. In this case we call
|
|
// UpdateMustKeepAlive() to consider the empty pending message queue.
|
|
if (mState == eStateDisentangledForClose && !aSoftly) {
|
|
UpdateMustKeepAlive();
|
|
return;
|
|
}
|
|
|
|
if (mState > eStateEntangled) {
|
|
return;
|
|
}
|
|
|
|
// We don't care about stopping the sending of messages because from now all
|
|
// the incoming messages will be ignored.
|
|
mState = eStateDisentangledForClose;
|
|
|
|
MOZ_ASSERT(mActor);
|
|
|
|
mActor->SendClose();
|
|
mActor->SetPort(nullptr);
|
|
mActor = nullptr;
|
|
|
|
UpdateMustKeepAlive();
|
|
}
|
|
|
|
EventHandlerNonNull* MessagePort::GetOnmessage() {
|
|
return GetEventHandler(nsGkAtoms::onmessage);
|
|
}
|
|
|
|
void MessagePort::SetOnmessage(EventHandlerNonNull* aCallback) {
|
|
SetEventHandler(nsGkAtoms::onmessage, aCallback);
|
|
|
|
// When using onmessage, the call to start() is implied.
|
|
Start();
|
|
}
|
|
|
|
// This method is called when the PMessagePortChild actor is entangled to
|
|
// another actor. It receives a list of messages to be dispatch. It can be that
|
|
// we were waiting for this entangling step in order to disentangle the port or
|
|
// to close it.
|
|
void MessagePort::Entangled(nsTArray<MessageData>& aMessages) {
|
|
MOZ_ASSERT(mState == eStateEntangling ||
|
|
mState == eStateEntanglingForDisentangle ||
|
|
mState == eStateEntanglingForClose);
|
|
|
|
State oldState = mState;
|
|
mState = eStateEntangled;
|
|
|
|
// If we have pending messages, these have to be sent.
|
|
if (!mMessagesForTheOtherPort.IsEmpty()) {
|
|
{
|
|
nsTArray<MessageData> messages;
|
|
SharedMessageBody::FromSharedToMessagesChild(
|
|
mActor->Manager(), mMessagesForTheOtherPort, messages);
|
|
mActor->SendPostMessages(messages);
|
|
}
|
|
// Because `messages` borrow the underlying JSStructuredCloneData buffers,
|
|
// only clear after `messages` have gone out of scope.
|
|
mMessagesForTheOtherPort.Clear();
|
|
}
|
|
|
|
// We must convert the messages into SharedMessageBodys to avoid leaks.
|
|
FallibleTArray<RefPtr<SharedMessageBody>> data;
|
|
if (NS_WARN_IF(
|
|
!SharedMessageBody::FromMessagesToSharedChild(aMessages, data))) {
|
|
DispatchError();
|
|
return;
|
|
}
|
|
|
|
// If the next step is to close the port, we do it ignoring the received
|
|
// messages.
|
|
if (oldState == eStateEntanglingForClose) {
|
|
CloseForced();
|
|
return;
|
|
}
|
|
|
|
mMessages.AppendElements(data);
|
|
|
|
// We were waiting for the entangling callback in order to disentangle this
|
|
// port immediately after.
|
|
if (oldState == eStateEntanglingForDisentangle) {
|
|
StartDisentangling();
|
|
return;
|
|
}
|
|
|
|
Dispatch();
|
|
}
|
|
|
|
void MessagePort::StartDisentangling() {
|
|
MOZ_ASSERT(mActor);
|
|
MOZ_ASSERT(mState == eStateEntangled);
|
|
|
|
mState = eStateDisentangling;
|
|
|
|
// Sending this message we communicate to the parent actor that we don't want
|
|
// to receive any new messages. It is possible that a message has been
|
|
// already sent but not received yet. So we have to collect all of them and
|
|
// we send them in the SendDispatch() request.
|
|
mActor->SendStopSendingData();
|
|
}
|
|
|
|
void MessagePort::MessagesReceived(nsTArray<MessageData>& aMessages) {
|
|
MOZ_ASSERT(mState == eStateEntangled || mState == eStateDisentangling ||
|
|
// This last step can happen only if Close() has been called
|
|
// manually. At this point SendClose() is sent but we can still
|
|
// receive something until the Closing request is processed.
|
|
mState == eStateDisentangledForClose);
|
|
MOZ_ASSERT(mMessagesForTheOtherPort.IsEmpty());
|
|
|
|
RemoveDocFromBFCache();
|
|
|
|
FallibleTArray<RefPtr<SharedMessageBody>> data;
|
|
if (NS_WARN_IF(
|
|
!SharedMessageBody::FromMessagesToSharedChild(aMessages, data))) {
|
|
DispatchError();
|
|
return;
|
|
}
|
|
|
|
mMessages.AppendElements(data);
|
|
|
|
if (mState == eStateEntangled) {
|
|
Dispatch();
|
|
}
|
|
}
|
|
|
|
void MessagePort::StopSendingDataConfirmed() {
|
|
MOZ_ASSERT(mState == eStateDisentangling);
|
|
MOZ_ASSERT(mActor);
|
|
|
|
Disentangle();
|
|
}
|
|
|
|
void MessagePort::Disentangle() {
|
|
MOZ_ASSERT(mState == eStateDisentangling);
|
|
MOZ_ASSERT(mActor);
|
|
|
|
mState = eStateDisentangled;
|
|
|
|
{
|
|
nsTArray<MessageData> messages;
|
|
SharedMessageBody::FromSharedToMessagesChild(mActor->Manager(), mMessages,
|
|
messages);
|
|
mActor->SendDisentangle(messages);
|
|
}
|
|
|
|
// Let's inform the RefMessageBodyService that any our shared messages are
|
|
// now invalid.
|
|
mRefMessageBodyService->ForgetPort(mIdentifier->uuid());
|
|
|
|
// Only clear mMessages after the MessageData instances have gone out of scope
|
|
// because they borrow mMessages' underlying JSStructuredCloneDatas.
|
|
mMessages.Clear();
|
|
|
|
mActor->SetPort(nullptr);
|
|
mActor = nullptr;
|
|
|
|
UpdateMustKeepAlive();
|
|
}
|
|
|
|
void MessagePort::CloneAndDisentangle(UniqueMessagePortId& aIdentifier) {
|
|
MOZ_ASSERT(mIdentifier);
|
|
MOZ_ASSERT(!mHasBeenTransferredOrClosed);
|
|
|
|
mHasBeenTransferredOrClosed = true;
|
|
|
|
// We can clone a port that has already been transfered. In this case, on the
|
|
// otherside will have a neutered port. Here we set neutered to true so that
|
|
// we are safe in case a early return.
|
|
aIdentifier.neutered() = true;
|
|
|
|
if (mState > eStateEntangled) {
|
|
return;
|
|
}
|
|
|
|
// We already have a 'next step'. We have to consider this port as already
|
|
// cloned/closed/disentangled.
|
|
if (mState == eStateEntanglingForDisentangle ||
|
|
mState == eStateEntanglingForClose) {
|
|
return;
|
|
}
|
|
|
|
aIdentifier.uuid() = mIdentifier->uuid();
|
|
aIdentifier.destinationUuid() = mIdentifier->destinationUuid();
|
|
aIdentifier.sequenceId() = mIdentifier->sequenceId() + 1;
|
|
aIdentifier.neutered() = false;
|
|
|
|
// We have to entangle first.
|
|
if (mState == eStateUnshippedEntangled) {
|
|
MOZ_ASSERT(mUnshippedEntangledPort);
|
|
MOZ_ASSERT(mMessagesForTheOtherPort.IsEmpty());
|
|
|
|
RefPtr<MessagePort> port = std::move(mUnshippedEntangledPort);
|
|
|
|
// Disconnect the entangled port and connect it to PBackground.
|
|
if (!port->ConnectToPBackground()) {
|
|
// We are probably shutting down. We cannot proceed.
|
|
mState = eStateDisentangled;
|
|
UpdateMustKeepAlive();
|
|
return;
|
|
}
|
|
|
|
// In this case, we don't need to be connected to the PBackground service.
|
|
if (mMessages.IsEmpty()) {
|
|
aIdentifier.sequenceId() = mIdentifier->sequenceId();
|
|
|
|
mState = eStateDisentangled;
|
|
UpdateMustKeepAlive();
|
|
return;
|
|
}
|
|
|
|
// Register this component to PBackground.
|
|
if (!ConnectToPBackground()) {
|
|
// We are probably shutting down. We cannot proceed.
|
|
return;
|
|
}
|
|
|
|
mState = eStateEntanglingForDisentangle;
|
|
return;
|
|
}
|
|
|
|
// Not entangled yet, we have to wait.
|
|
if (mState == eStateEntangling) {
|
|
mState = eStateEntanglingForDisentangle;
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(mState == eStateEntangled);
|
|
StartDisentangling();
|
|
}
|
|
|
|
void MessagePort::Closed() {
|
|
if (mState >= eStateDisentangled) {
|
|
return;
|
|
}
|
|
|
|
mState = eStateDisentangledForClose;
|
|
|
|
if (mActor) {
|
|
mActor->SetPort(nullptr);
|
|
mActor = nullptr;
|
|
}
|
|
|
|
UpdateMustKeepAlive();
|
|
}
|
|
|
|
bool MessagePort::ConnectToPBackground() {
|
|
RefPtr<MessagePort> self = this;
|
|
auto raii = MakeScopeExit([self] {
|
|
self->mState = eStateDisentangled;
|
|
self->UpdateMustKeepAlive();
|
|
});
|
|
|
|
mozilla::ipc::PBackgroundChild* actorChild =
|
|
mozilla::ipc::BackgroundChild::GetOrCreateForCurrentThread();
|
|
if (NS_WARN_IF(!actorChild)) {
|
|
return false;
|
|
}
|
|
|
|
PMessagePortChild* actor = actorChild->SendPMessagePortConstructor(
|
|
mIdentifier->uuid(), mIdentifier->destinationUuid(),
|
|
mIdentifier->sequenceId());
|
|
if (NS_WARN_IF(!actor)) {
|
|
return false;
|
|
}
|
|
|
|
mActor = static_cast<MessagePortChild*>(actor);
|
|
MOZ_ASSERT(mActor);
|
|
|
|
mActor->SetPort(this);
|
|
mState = eStateEntangling;
|
|
|
|
raii.release();
|
|
return true;
|
|
}
|
|
|
|
void MessagePort::UpdateMustKeepAlive() {
|
|
if (mState >= eStateDisentangled && mMessages.IsEmpty() && mIsKeptAlive) {
|
|
mIsKeptAlive = false;
|
|
|
|
// The DTOR of this WorkerRef will release the worker for us.
|
|
mWorkerRef = nullptr;
|
|
|
|
Release();
|
|
return;
|
|
}
|
|
|
|
if (mState < eStateDisentangled && !mIsKeptAlive) {
|
|
mIsKeptAlive = true;
|
|
AddRef();
|
|
}
|
|
}
|
|
|
|
void MessagePort::DisconnectFromOwner() {
|
|
CloseForced();
|
|
DOMEventTargetHelper::DisconnectFromOwner();
|
|
}
|
|
|
|
void MessagePort::RemoveDocFromBFCache() {
|
|
if (!NS_IsMainThread()) {
|
|
return;
|
|
}
|
|
|
|
nsPIDOMWindowInner* window = GetOwner();
|
|
if (!window) {
|
|
return;
|
|
}
|
|
|
|
Document* doc = window->GetExtantDoc();
|
|
if (!doc) {
|
|
return;
|
|
}
|
|
|
|
nsCOMPtr<nsIBFCacheEntry> bfCacheEntry = doc->GetBFCacheEntry();
|
|
if (!bfCacheEntry) {
|
|
return;
|
|
}
|
|
|
|
bfCacheEntry->RemoveFromBFCacheSync();
|
|
}
|
|
|
|
/* static */
|
|
void MessagePort::ForceClose(const MessagePortIdentifier& aIdentifier) {
|
|
mozilla::ipc::PBackgroundChild* actorChild =
|
|
mozilla::ipc::BackgroundChild::GetOrCreateForCurrentThread();
|
|
if (NS_WARN_IF(!actorChild)) {
|
|
MOZ_CRASH("Failed to create a PBackgroundChild actor!");
|
|
}
|
|
|
|
Unused << actorChild->SendMessagePortForceClose(aIdentifier.uuid(),
|
|
aIdentifier.destinationUuid(),
|
|
aIdentifier.sequenceId());
|
|
}
|
|
|
|
void MessagePort::DispatchError() {
|
|
nsCOMPtr<nsIGlobalObject> globalObject = GetParentObject();
|
|
|
|
AutoJSAPI jsapi;
|
|
if (!globalObject || !jsapi.Init(globalObject)) {
|
|
NS_WARNING("Failed to initialize AutoJSAPI object.");
|
|
return;
|
|
}
|
|
|
|
RootedDictionary<MessageEventInit> init(jsapi.cx());
|
|
init.mBubbles = false;
|
|
init.mCancelable = false;
|
|
|
|
RefPtr<Event> event =
|
|
MessageEvent::Constructor(this, NS_LITERAL_STRING("messageerror"), init);
|
|
event->SetTrusted(true);
|
|
|
|
DispatchEvent(*event);
|
|
}
|
|
|
|
} // namespace dom
|
|
} // namespace mozilla
|