зеркало из https://github.com/mozilla/gecko-dev.git
60 строки
1.6 KiB
C++
60 строки
1.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef ChannelSplitterNode_h_
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#define ChannelSplitterNode_h_
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#include "AudioNode.h"
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namespace mozilla {
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namespace dom {
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class AudioContext;
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struct ChannelSplitterOptions;
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class ChannelSplitterNode final : public AudioNode
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{
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public:
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static already_AddRefed<ChannelSplitterNode>
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Create(AudioContext& aAudioContext, const ChannelSplitterOptions& aOptions,
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ErrorResult& aRv);
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NS_DECL_ISUPPORTS_INHERITED
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static already_AddRefed<ChannelSplitterNode>
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Constructor(const GlobalObject& aGlobal, AudioContext& aAudioContext,
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const ChannelSplitterOptions& aOptions, ErrorResult& aRv)
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{
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return Create(aAudioContext, aOptions, aRv);
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}
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JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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uint16_t NumberOfOutputs() const override { return mOutputCount; }
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const char* NodeType() const override
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{
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return "ChannelSplitterNode";
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}
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override
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{
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return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
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}
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private:
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ChannelSplitterNode(AudioContext* aContext,
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uint16_t aOutputCount);
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~ChannelSplitterNode() = default;
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const uint16_t mOutputCount;
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};
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} // namespace dom
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} // namespace mozilla
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#endif
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