зеркало из https://github.com/mozilla/gecko-dev.git
106 строки
4.0 KiB
C++
106 строки
4.0 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_VR_VRSHMEM_H
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#define GFX_VR_VRSHMEM_H
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// This file declares VRShMem, which is used for cross-platform, cross-process
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// communication between VR components.
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// A shared memory handle is opened for the struct of type VRExternalShmem, and
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// different processes write or read members of it to share data. Note that no
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// process should be reading or writing to the same members, except for the
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// versioning members used for synchronization.
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#include "moz_external_vr.h"
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#include "base/process.h" // for base::ProcessHandle
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#include <functional>
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namespace mozilla {
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namespace gfx {
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class VRShMem final {
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public:
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VRShMem(volatile VRExternalShmem* aShmem, bool aRequiresMutex);
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~VRShMem() = default;
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void CreateShMem(bool aCreateOnSharedMemory);
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void CreateShMemForAndroid();
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void ClearShMem();
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void CloseShMem();
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bool JoinShMem();
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void LeaveShMem();
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void PushBrowserState(VRBrowserState& aBrowserState, bool aNotifyCond);
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void PullBrowserState(mozilla::gfx::VRBrowserState& aState);
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void PushSystemState(const mozilla::gfx::VRSystemState& aState);
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void PullSystemState(
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VRDisplayState& aDisplayState, VRHMDSensorState& aSensorState,
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VRControllerState (&aControllerState)[kVRControllerMaxCount],
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bool& aEnumerationCompleted,
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const std::function<bool()>& aWaitCondition = nullptr);
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void PushWindowState(VRWindowState& aState);
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void PullWindowState(VRWindowState& aState);
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void PushTelemetryState(VRTelemetryState& aState);
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void PullTelemetryState(VRTelemetryState& aState);
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void SendIMEState(uint64_t aWindowID, mozilla::gfx::VRFxEventState aImeState);
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void SendFullscreenState(uint64_t aWindowID, bool aFullscreen);
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void SendShutdowmState(uint64_t aWindowID);
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bool HasExternalShmem() const { return mExternalShmem != nullptr; }
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bool IsSharedExternalShmem() const { return mIsSharedExternalShmem; }
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volatile VRExternalShmem* GetExternalShmem() const;
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bool IsDisplayStateShutdown() const;
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private:
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bool IsCreatedOnSharedMemory() const;
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void SendEvent(uint64_t aWindowID, mozilla::gfx::VRFxEventType aEventType,
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mozilla::gfx::VRFxEventState aEventState);
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// mExternalShmem can have one of three sources:
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// - Allocated outside of this class on the heap and passed in via
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// constructor, or acquired via GeckoVRManager (for GeckoView scenario).
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// This is usually for scenarios where there is no VR process for cross-
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// proc communication, and VRService is receiving the object.
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// --> mIsSharedExternalShmem == true, IsCreatedOnSharedMemory() == false
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// --> [Windows 7, Mac, Android, Linux]
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// - Allocated inside this class on the heap. This is usually for scenarios
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// where there is no VR process, and VRManager is creating the object.
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// --> mIsSharedExternalShmem == false, IsCreatedOnSharedMemory() == false
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// --> [Windows 7, Mac, Linux]
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// - Allocated inside this class on shared memory. This is usually for
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// scenarios where there is a VR process and cross-process communication
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// is necessary
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// --> mIsSharedExternalShmem == false, IsCreatedOnSharedMemory() == true
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// --> [Windows 10 with VR process enabled]
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volatile VRExternalShmem* mExternalShmem = nullptr;
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// This member is true when mExternalShmem was allocated externally, via
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// being passed into the constructor or accessed via GeckoVRManager
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bool mIsSharedExternalShmem;
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#if defined(XP_WIN)
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bool mRequiresMutex;
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#endif
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#if defined(XP_MACOSX)
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int mShmemFD;
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#elif defined(XP_WIN)
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base::ProcessHandle mShmemFile;
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base::ProcessHandle mMutex;
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#endif
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#if !defined(MOZ_WIDGET_ANDROID)
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int64_t mBrowserGeneration = 0;
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#endif
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};
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} // namespace gfx
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} // namespace mozilla
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#endif
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