зеркало из https://github.com/mozilla/gecko-dev.git
406 строки
11 KiB
C++
406 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef NSDISPLAYLISTINVALIDATION_H_
|
|
#define NSDISPLAYLISTINVALIDATION_H_
|
|
|
|
#include "mozilla/Attributes.h"
|
|
#include "FrameLayerBuilder.h"
|
|
#include "imgIContainer.h"
|
|
#include "nsRect.h"
|
|
#include "nsColor.h"
|
|
#include "gfxRect.h"
|
|
#include "mozilla/gfx/MatrixFwd.h"
|
|
|
|
class nsDisplayBackgroundImage;
|
|
class nsCharClipDisplayItem;
|
|
class nsDisplayItem;
|
|
class nsDisplayListBuilder;
|
|
class nsDisplayTableItem;
|
|
class nsDisplayThemedBackground;
|
|
class nsDisplaySVGEffects;
|
|
class nsDisplayMask;
|
|
class nsDisplayFilter;
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
struct Color;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This stores the geometry of an nsDisplayItem, and the area
|
|
* that will be affected when painting the item.
|
|
*
|
|
* It is used to retain information about display items so they
|
|
* can be compared against new display items in the next paint.
|
|
*/
|
|
class nsDisplayItemGeometry
|
|
{
|
|
public:
|
|
nsDisplayItemGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
|
|
virtual ~nsDisplayItemGeometry();
|
|
|
|
/**
|
|
* Compute the area required to be invalidated if this
|
|
* display item is removed.
|
|
*/
|
|
const nsRect& ComputeInvalidationRegion() { return mBounds; }
|
|
|
|
/**
|
|
* Shifts all retained areas of the nsDisplayItemGeometry by the given offset.
|
|
*
|
|
* This is used to compensate for scrolling, since the destination buffer
|
|
* can scroll without requiring a full repaint.
|
|
*
|
|
* @param aOffset Offset to shift by.
|
|
*/
|
|
virtual void MoveBy(const nsPoint& aOffset) { mBounds.MoveBy(aOffset); }
|
|
|
|
virtual bool InvalidateForSyncDecodeImages() const { return false; }
|
|
|
|
/**
|
|
* Bounds of the display item
|
|
*/
|
|
nsRect mBounds;
|
|
};
|
|
|
|
/**
|
|
* A default geometry implementation, used by nsDisplayItem. Retains
|
|
* and compares the bounds, and border rect.
|
|
*
|
|
* This should be sufficient for the majority of display items.
|
|
*/
|
|
class nsDisplayItemGenericGeometry : public nsDisplayItemGeometry
|
|
{
|
|
public:
|
|
nsDisplayItemGenericGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
void MoveBy(const nsPoint& aOffset) override;
|
|
|
|
nsRect mBorderRect;
|
|
};
|
|
|
|
bool
|
|
ShouldSyncDecodeImages(nsDisplayListBuilder* aBuilder);
|
|
|
|
/**
|
|
* nsImageGeometryMixin is a mixin for geometry items that draw images.
|
|
* Geometry items that include this mixin can track drawing results and use
|
|
* that information to inform invalidation decisions.
|
|
*
|
|
* This mixin uses CRTP; its template parameter should be the type of the class
|
|
* that is inheriting from it. See nsDisplayItemGenericImageGeometry for an
|
|
* example.
|
|
*/
|
|
template<typename T>
|
|
class nsImageGeometryMixin
|
|
{
|
|
public:
|
|
nsImageGeometryMixin(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder)
|
|
: mLastDrawResult(mozilla::image::ImgDrawResult::NOT_READY)
|
|
, mWaitingForPaint(false)
|
|
{
|
|
// Transfer state from the previous version of this geometry item.
|
|
auto lastGeometry =
|
|
static_cast<T*>(mozilla::FrameLayerBuilder::GetMostRecentGeometry(aItem));
|
|
if (lastGeometry) {
|
|
mLastDrawResult = lastGeometry->mLastDrawResult;
|
|
mWaitingForPaint = lastGeometry->mWaitingForPaint;
|
|
}
|
|
|
|
// If our display item is going to invalidate to trigger sync decoding of
|
|
// images, mark ourselves as waiting for a paint. If we actually get
|
|
// painted, UpdateDrawResult will get called, and we'll clear the flag.
|
|
if (ShouldSyncDecodeImages(aBuilder) &&
|
|
ShouldInvalidateToSyncDecodeImages()) {
|
|
mWaitingForPaint = true;
|
|
}
|
|
}
|
|
|
|
static void UpdateDrawResult(nsDisplayItem* aItem,
|
|
mozilla::image::ImgDrawResult aResult)
|
|
{
|
|
MOZ_ASSERT(aResult != mozilla::image::ImgDrawResult::NOT_SUPPORTED,
|
|
"ImgDrawResult::NOT_SUPPORTED should be handled already!");
|
|
|
|
auto lastGeometry =
|
|
static_cast<T*>(mozilla::FrameLayerBuilder::GetMostRecentGeometry(aItem));
|
|
if (lastGeometry) {
|
|
lastGeometry->mLastDrawResult = aResult;
|
|
lastGeometry->mWaitingForPaint = false;
|
|
}
|
|
}
|
|
|
|
bool ShouldInvalidateToSyncDecodeImages() const
|
|
{
|
|
if (mWaitingForPaint) {
|
|
// We previously invalidated for sync decoding and haven't gotten painted
|
|
// since them. This suggests that our display item is completely occluded
|
|
// and there's no point in invalidating again - and because the reftest
|
|
// harness takes a new snapshot every time we invalidate, doing so might
|
|
// lead to an invalidation loop if we're in a reftest.
|
|
return false;
|
|
}
|
|
|
|
if (mLastDrawResult == mozilla::image::ImgDrawResult::SUCCESS ||
|
|
mLastDrawResult == mozilla::image::ImgDrawResult::BAD_IMAGE) {
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private:
|
|
mozilla::image::ImgDrawResult mLastDrawResult;
|
|
bool mWaitingForPaint;
|
|
};
|
|
|
|
/**
|
|
* nsDisplayItemGenericImageGeometry is a generic geometry item class that
|
|
* includes nsImageGeometryMixin.
|
|
*
|
|
* This should be sufficient for most display items that draw images.
|
|
*/
|
|
class nsDisplayItemGenericImageGeometry
|
|
: public nsDisplayItemGenericGeometry
|
|
, public nsImageGeometryMixin<nsDisplayItemGenericImageGeometry>
|
|
{
|
|
public:
|
|
nsDisplayItemGenericImageGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder)
|
|
: nsDisplayItemGenericGeometry(aItem, aBuilder)
|
|
, nsImageGeometryMixin(aItem, aBuilder)
|
|
{
|
|
}
|
|
|
|
bool InvalidateForSyncDecodeImages() const override
|
|
{
|
|
return ShouldInvalidateToSyncDecodeImages();
|
|
}
|
|
};
|
|
|
|
class nsDisplayItemBoundsGeometry : public nsDisplayItemGeometry
|
|
{
|
|
public:
|
|
nsDisplayItemBoundsGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
bool mHasRoundedCorners;
|
|
};
|
|
|
|
class nsDisplayBorderGeometry
|
|
: public nsDisplayItemGeometry
|
|
, public nsImageGeometryMixin<nsDisplayBorderGeometry>
|
|
{
|
|
public:
|
|
nsDisplayBorderGeometry(nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder);
|
|
|
|
bool InvalidateForSyncDecodeImages() const override
|
|
{
|
|
return ShouldInvalidateToSyncDecodeImages();
|
|
}
|
|
};
|
|
|
|
class nsDisplayBackgroundGeometry
|
|
: public nsDisplayItemGeometry
|
|
, public nsImageGeometryMixin<nsDisplayBackgroundGeometry>
|
|
{
|
|
public:
|
|
nsDisplayBackgroundGeometry(nsDisplayBackgroundImage* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
void MoveBy(const nsPoint& aOffset) override;
|
|
|
|
bool InvalidateForSyncDecodeImages() const override
|
|
{
|
|
return ShouldInvalidateToSyncDecodeImages();
|
|
}
|
|
|
|
nsRect mPositioningArea;
|
|
nsRect mDestRect;
|
|
};
|
|
|
|
class nsDisplayThemedBackgroundGeometry : public nsDisplayItemGeometry
|
|
{
|
|
public:
|
|
nsDisplayThemedBackgroundGeometry(nsDisplayThemedBackground* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
void MoveBy(const nsPoint& aOffset) override;
|
|
|
|
nsRect mPositioningArea;
|
|
bool mWindowIsActive;
|
|
};
|
|
|
|
class nsDisplayBoxShadowInnerGeometry : public nsDisplayItemGeometry
|
|
{
|
|
public:
|
|
nsDisplayBoxShadowInnerGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
void MoveBy(const nsPoint& aOffset) override;
|
|
|
|
nsRect mPaddingRect;
|
|
};
|
|
|
|
class nsDisplayBoxShadowOuterGeometry : public nsDisplayItemGenericGeometry
|
|
{
|
|
public:
|
|
nsDisplayBoxShadowOuterGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder,
|
|
float aOpacity);
|
|
|
|
float mOpacity;
|
|
};
|
|
|
|
class nsDisplaySolidColorGeometry : public nsDisplayItemBoundsGeometry
|
|
{
|
|
public:
|
|
nsDisplaySolidColorGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder,
|
|
nscolor aColor)
|
|
: nsDisplayItemBoundsGeometry(aItem, aBuilder)
|
|
, mColor(aColor)
|
|
{
|
|
}
|
|
|
|
nscolor mColor;
|
|
};
|
|
|
|
class nsDisplaySolidColorRegionGeometry : public nsDisplayItemBoundsGeometry
|
|
{
|
|
public:
|
|
nsDisplaySolidColorRegionGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder,
|
|
const nsRegion& aRegion,
|
|
mozilla::gfx::Color aColor)
|
|
: nsDisplayItemBoundsGeometry(aItem, aBuilder)
|
|
, mRegion(aRegion)
|
|
, mColor(aColor)
|
|
{
|
|
}
|
|
|
|
void MoveBy(const nsPoint& aOffset) override;
|
|
|
|
nsRegion mRegion;
|
|
mozilla::gfx::Color mColor;
|
|
};
|
|
|
|
class nsDisplaySVGEffectGeometry : public nsDisplayItemGeometry
|
|
{
|
|
public:
|
|
nsDisplaySVGEffectGeometry(nsDisplaySVGEffects* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
void MoveBy(const nsPoint& aOffset) override;
|
|
|
|
gfxRect mBBox;
|
|
gfxPoint mUserSpaceOffset;
|
|
nsPoint mFrameOffsetToReferenceFrame;
|
|
};
|
|
|
|
class nsDisplayMaskGeometry
|
|
: public nsDisplaySVGEffectGeometry
|
|
, public nsImageGeometryMixin<nsDisplayMaskGeometry>
|
|
{
|
|
public:
|
|
nsDisplayMaskGeometry(nsDisplayMask* aItem, nsDisplayListBuilder* aBuilder);
|
|
|
|
bool InvalidateForSyncDecodeImages() const override
|
|
{
|
|
return ShouldInvalidateToSyncDecodeImages();
|
|
}
|
|
|
|
nsTArray<nsRect> mDestRects;
|
|
float mOpacity;
|
|
bool mHandleOpacity;
|
|
};
|
|
|
|
class nsDisplayFilterGeometry
|
|
: public nsDisplaySVGEffectGeometry
|
|
, public nsImageGeometryMixin<nsDisplayFilterGeometry>
|
|
{
|
|
public:
|
|
nsDisplayFilterGeometry(nsDisplayFilter* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
bool InvalidateForSyncDecodeImages() const override
|
|
{
|
|
return ShouldInvalidateToSyncDecodeImages();
|
|
}
|
|
};
|
|
|
|
class nsCharClipGeometry : public nsDisplayItemGenericGeometry
|
|
{
|
|
public:
|
|
nsCharClipGeometry(nsCharClipDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder);
|
|
|
|
nscoord mVisIStartEdge;
|
|
nscoord mVisIEndEdge;
|
|
};
|
|
|
|
class nsDisplayTableItemGeometry
|
|
: public nsDisplayItemGenericGeometry
|
|
, public nsImageGeometryMixin<nsDisplayTableItemGeometry>
|
|
{
|
|
public:
|
|
nsDisplayTableItemGeometry(nsDisplayTableItem* aItem,
|
|
nsDisplayListBuilder* aBuilder,
|
|
const nsPoint& aFrameOffsetToViewport);
|
|
|
|
bool InvalidateForSyncDecodeImages() const override
|
|
{
|
|
return ShouldInvalidateToSyncDecodeImages();
|
|
}
|
|
|
|
nsPoint mFrameOffsetToViewport;
|
|
};
|
|
|
|
class nsDisplayOpacityGeometry : public nsDisplayItemGenericGeometry
|
|
{
|
|
public:
|
|
nsDisplayOpacityGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder,
|
|
float aOpacity)
|
|
: nsDisplayItemGenericGeometry(aItem, aBuilder)
|
|
, mOpacity(aOpacity)
|
|
{
|
|
}
|
|
|
|
float mOpacity;
|
|
};
|
|
|
|
class nsDisplayTransformGeometry : public nsDisplayItemGeometry
|
|
{
|
|
public:
|
|
nsDisplayTransformGeometry(nsDisplayItem* aItem,
|
|
nsDisplayListBuilder* aBuilder,
|
|
const mozilla::gfx::Matrix4x4Flagged& aTransform,
|
|
int32_t aAppUnitsPerDevPixel)
|
|
: nsDisplayItemGeometry(aItem, aBuilder)
|
|
, mTransform(aTransform)
|
|
, mAppUnitsPerDevPixel(aAppUnitsPerDevPixel)
|
|
{
|
|
}
|
|
|
|
void MoveBy(const nsPoint& aOffset) override
|
|
{
|
|
nsDisplayItemGeometry::MoveBy(aOffset);
|
|
mTransform.PostTranslate(
|
|
NSAppUnitsToFloatPixels(aOffset.x, mAppUnitsPerDevPixel),
|
|
NSAppUnitsToFloatPixels(aOffset.y, mAppUnitsPerDevPixel),
|
|
0.0f);
|
|
}
|
|
|
|
mozilla::gfx::Matrix4x4Flagged mTransform;
|
|
int32_t mAppUnitsPerDevPixel;
|
|
};
|
|
|
|
#endif /*NSDISPLAYLISTINVALIDATION_H_*/
|