gecko-dev/js/tamarin/core/MathClass.h

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C++

/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
* "License"); you may not use this file except in compliance with the License. You may obtain
* a copy of the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
* language governing rights and limitations under the License.
*
* The Original Code is [Open Source Virtual Machine.]
*
* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
* by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
* Reserved.
*
* Contributor(s): Adobe AS3 Team
*
* Alternatively, the contents of this file may be used under the terms of either the GNU
* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
* LGPL are applicable instead of those above. If you wish to allow use of your version of this
* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
* version of this file under the terms of the MPL, indicate your decision by deleting provisions
* above and replace them with the notice and other provisions required by the GPL or the
* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
* under the terms of any one of the MPL, the GPL or the LGPL.
*
***** END LICENSE BLOCK ***** */
#ifndef __avmplus_MathClass__
#define __avmplus_MathClass__
namespace avmplus
{
/**
* class Math
*/
class MathClass : public ClassClosure
{
public:
MathClass(VTable* cvtable);
~MathClass()
{
seed.uValue = 0;
seed.uXorMask = 0;
seed.uSequenceLength = 0;
}
// this = argv[0] (ignored)
// arg1 = argv[1]
// argN = argv[argc]
Atom construct(int argc, Atom* argv);
// this = argv[0]
// arg1 = argv[1]
// argN = argv[argc]
Atom call(int argc, Atom* argv);
double abs(double x);
double acos(double x);
double asin(double x);
double atan(double x);
double atan2(double x, double y);
double ceil(double x);
double cos(double x);
double exp(double x);
double floor(double x);
double log(double x);
double pow(double x, double y);
double random();
double round(double x);
double sin(double x);
double sqrt(double x);
double tan(double x);
double min2(double x, double y);
double max2(double x, double y);
// cn: max/min declared as NATIVE_METHODV so we can implement ES3 spec'd length property of 2
// and still allow any number of arguments.
double max(Atom* argv, int argc);
double min(Atom* argv, int argc);
DECLARE_NATIVE_MAP(MathClass)
private:
TRandomFast seed;
};
}
#endif /* __avmplus_MathClass__ */