зеркало из https://github.com/mozilla/gecko-dev.git
94 строки
3.0 KiB
C++
94 строки
3.0 KiB
C++
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version 1.1 (the
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* "License"); you may not use this file except in compliance with the License. You may obtain
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* a copy of the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis, WITHOUT
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* WARRANTY OF ANY KIND, either express or implied. See the License for the specific
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* language governing rights and limitations under the License.
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*
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* The Original Code is [Open Source Virtual Machine.]
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*
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* The Initial Developer of the Original Code is Adobe System Incorporated. Portions created
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* by the Initial Developer are Copyright (C)[ 2004-2006 ] Adobe Systems Incorporated. All Rights
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* Reserved.
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*
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* Contributor(s): Adobe AS3 Team
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*
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* Alternatively, the contents of this file may be used under the terms of either the GNU
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* General Public License Version 2 or later (the "GPL"), or the GNU Lesser General Public
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* License Version 2.1 or later (the "LGPL"), in which case the provisions of the GPL or the
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* LGPL are applicable instead of those above. If you wish to allow use of your version of this
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* file only under the terms of either the GPL or the LGPL, and not to allow others to use your
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* version of this file under the terms of the MPL, indicate your decision by deleting provisions
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* above and replace them with the notice and other provisions required by the GPL or the
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* LGPL. If you do not delete the provisions above, a recipient may use your version of this file
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* under the terms of any one of the MPL, the GPL or the LGPL.
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*
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***** END LICENSE BLOCK ***** */
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#ifndef __avmplus_MathClass__
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#define __avmplus_MathClass__
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namespace avmplus
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{
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/**
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* class Math
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*/
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class MathClass : public ClassClosure
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{
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public:
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MathClass(VTable* cvtable);
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~MathClass()
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{
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seed.uValue = 0;
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seed.uXorMask = 0;
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seed.uSequenceLength = 0;
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}
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// this = argv[0] (ignored)
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// arg1 = argv[1]
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// argN = argv[argc]
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Atom construct(int argc, Atom* argv);
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// this = argv[0]
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// arg1 = argv[1]
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// argN = argv[argc]
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Atom call(int argc, Atom* argv);
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double abs(double x);
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double acos(double x);
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double asin(double x);
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double atan(double x);
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double atan2(double x, double y);
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double ceil(double x);
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double cos(double x);
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double exp(double x);
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double floor(double x);
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double log(double x);
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double pow(double x, double y);
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double random();
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double round(double x);
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double sin(double x);
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double sqrt(double x);
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double tan(double x);
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double min2(double x, double y);
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double max2(double x, double y);
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// cn: max/min declared as NATIVE_METHODV so we can implement ES3 spec'd length property of 2
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// and still allow any number of arguments.
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double max(Atom* argv, int argc);
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double min(Atom* argv, int argc);
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DECLARE_NATIVE_MAP(MathClass)
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private:
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TRandomFast seed;
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};
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}
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#endif /* __avmplus_MathClass__ */
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