зеркало из https://github.com/mozilla/gecko-dev.git
602 строки
20 KiB
C++
602 строки
20 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set ts=8 sts=2 et sw=2 tw=80:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* ECMAScript conversion operations. */
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#ifndef js_Conversions_h
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#define js_Conversions_h
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#include "mozilla/Casting.h"
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#include "mozilla/Compiler.h"
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#include "mozilla/FloatingPoint.h"
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/WrappingOperations.h"
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#include <cmath>
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#include <stddef.h> // size_t
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#include <stdint.h> // {u,}int{8,16,32,64}_t
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#include <type_traits>
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#include "jspubtd.h"
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#include "jstypes.h" // JS_PUBLIC_API
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#include "js/RootingAPI.h"
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#include "js/Value.h"
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namespace js {
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/* DO NOT CALL THIS. Use JS::ToBoolean. */
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extern JS_PUBLIC_API bool ToBooleanSlow(JS::HandleValue v);
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/* DO NOT CALL THIS. Use JS::ToNumber. */
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extern JS_PUBLIC_API bool ToNumberSlow(JSContext* cx, JS::HandleValue v,
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double* dp);
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/* DO NOT CALL THIS. Use JS::ToInt8. */
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extern JS_PUBLIC_API bool ToInt8Slow(JSContext* cx, JS::HandleValue v,
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int8_t* out);
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/* DO NOT CALL THIS. Use JS::ToUint8. */
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extern JS_PUBLIC_API bool ToUint8Slow(JSContext* cx, JS::HandleValue v,
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uint8_t* out);
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/* DO NOT CALL THIS. Use JS::ToInt16. */
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extern JS_PUBLIC_API bool ToInt16Slow(JSContext* cx, JS::HandleValue v,
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int16_t* out);
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/* DO NOT CALL THIS. Use JS::ToInt32. */
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extern JS_PUBLIC_API bool ToInt32Slow(JSContext* cx, JS::HandleValue v,
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int32_t* out);
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/* DO NOT CALL THIS. Use JS::ToUint32. */
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extern JS_PUBLIC_API bool ToUint32Slow(JSContext* cx, JS::HandleValue v,
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uint32_t* out);
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/* DO NOT CALL THIS. Use JS::ToUint16. */
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extern JS_PUBLIC_API bool ToUint16Slow(JSContext* cx, JS::HandleValue v,
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uint16_t* out);
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/* DO NOT CALL THIS. Use JS::ToInt64. */
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extern JS_PUBLIC_API bool ToInt64Slow(JSContext* cx, JS::HandleValue v,
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int64_t* out);
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/* DO NOT CALL THIS. Use JS::ToUint64. */
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extern JS_PUBLIC_API bool ToUint64Slow(JSContext* cx, JS::HandleValue v,
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uint64_t* out);
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/* DO NOT CALL THIS. Use JS::ToString. */
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extern JS_PUBLIC_API JSString* ToStringSlow(JSContext* cx, JS::HandleValue v);
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/* DO NOT CALL THIS. Use JS::ToObject. */
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extern JS_PUBLIC_API JSObject* ToObjectSlow(JSContext* cx, JS::HandleValue v,
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bool reportScanStack);
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} // namespace js
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namespace JS {
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namespace detail {
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#ifdef JS_DEBUG
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/**
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* Assert that we're not doing GC on cx, that we're in a request as
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* needed, and that the compartments for cx and v are correct.
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* Also check that GC would be safe at this point.
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*/
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extern JS_PUBLIC_API void AssertArgumentsAreSane(JSContext* cx, HandleValue v);
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#else
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inline void AssertArgumentsAreSane(JSContext* cx, HandleValue v) {}
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#endif /* JS_DEBUG */
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} // namespace detail
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/**
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* ES6 draft 20141224, 7.1.1, second algorithm.
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*
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* Most users shouldn't call this -- use JS::ToBoolean, ToNumber, or ToString
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* instead. This will typically only be called from custom convert hooks that
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* wish to fall back to the ES6 default conversion behavior shared by most
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* objects in JS, codified as OrdinaryToPrimitive.
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*/
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extern JS_PUBLIC_API bool OrdinaryToPrimitive(JSContext* cx, HandleObject obj,
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JSType type,
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MutableHandleValue vp);
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/* ES6 draft 20141224, 7.1.2. */
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MOZ_ALWAYS_INLINE bool ToBoolean(HandleValue v) {
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if (v.isBoolean()) {
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return v.toBoolean();
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}
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if (v.isInt32()) {
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return v.toInt32() != 0;
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}
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if (v.isNullOrUndefined()) {
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return false;
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}
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if (v.isDouble()) {
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double d = v.toDouble();
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return !std::isnan(d) && d != 0;
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}
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if (v.isSymbol()) {
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return true;
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}
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/* The slow path handles strings, BigInts and objects. */
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return js::ToBooleanSlow(v);
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}
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/* ES6 draft 20141224, 7.1.3. */
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MOZ_ALWAYS_INLINE bool ToNumber(JSContext* cx, HandleValue v, double* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isNumber()) {
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*out = v.toNumber();
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return true;
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}
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return js::ToNumberSlow(cx, v, out);
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}
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// ES2020 draft rev 6b05bc56ba4e3c7a2b9922c4282d9eb844426d9b
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// 7.1.5 ToInteger ( argument )
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//
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// Specialized for double values.
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inline double ToInteger(double d) {
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if (d == 0) {
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return 0;
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}
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if (!std::isfinite(d)) {
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if (std::isnan(d)) {
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return 0;
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}
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return d;
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}
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return std::trunc(d) + (+0.0); // Add zero to convert -0 to +0.
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}
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/* ES6 draft 20141224, 7.1.5. */
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MOZ_ALWAYS_INLINE bool ToInt32(JSContext* cx, JS::HandleValue v, int32_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = v.toInt32();
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return true;
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}
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return js::ToInt32Slow(cx, v, out);
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}
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/* ES6 draft 20141224, 7.1.6. */
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MOZ_ALWAYS_INLINE bool ToUint32(JSContext* cx, HandleValue v, uint32_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = uint32_t(v.toInt32());
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return true;
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}
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return js::ToUint32Slow(cx, v, out);
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}
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/* ES6 draft 20141224, 7.1.7. */
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MOZ_ALWAYS_INLINE bool ToInt16(JSContext* cx, JS::HandleValue v, int16_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = int16_t(v.toInt32());
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return true;
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}
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return js::ToInt16Slow(cx, v, out);
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}
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/* ES6 draft 20141224, 7.1.8. */
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MOZ_ALWAYS_INLINE bool ToUint16(JSContext* cx, HandleValue v, uint16_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = uint16_t(v.toInt32());
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return true;
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}
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return js::ToUint16Slow(cx, v, out);
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}
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/* ES6 draft 20141224, 7.1.9 */
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MOZ_ALWAYS_INLINE bool ToInt8(JSContext* cx, JS::HandleValue v, int8_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = int8_t(v.toInt32());
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return true;
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}
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return js::ToInt8Slow(cx, v, out);
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}
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/* ES6 ECMA-262, 7.1.10 */
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MOZ_ALWAYS_INLINE bool ToUint8(JSContext* cx, JS::HandleValue v, uint8_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = uint8_t(v.toInt32());
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return true;
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}
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return js::ToUint8Slow(cx, v, out);
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}
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/*
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* Non-standard, with behavior similar to that of ToInt32, except in its
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* producing an int64_t.
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*/
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MOZ_ALWAYS_INLINE bool ToInt64(JSContext* cx, HandleValue v, int64_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = int64_t(v.toInt32());
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return true;
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}
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return js::ToInt64Slow(cx, v, out);
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}
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/*
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* Non-standard, with behavior similar to that of ToUint32, except in its
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* producing a uint64_t.
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*/
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MOZ_ALWAYS_INLINE bool ToUint64(JSContext* cx, HandleValue v, uint64_t* out) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isInt32()) {
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*out = uint64_t(v.toInt32());
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return true;
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}
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return js::ToUint64Slow(cx, v, out);
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}
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/* ES6 draft 20141224, 7.1.12. */
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MOZ_ALWAYS_INLINE JSString* ToString(JSContext* cx, HandleValue v) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isString()) {
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return v.toString();
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}
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return js::ToStringSlow(cx, v);
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}
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/* ES6 draft 20141224, 7.1.13. */
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inline JSObject* ToObject(JSContext* cx, HandleValue v) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.isObject()) {
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return &v.toObject();
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}
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return js::ToObjectSlow(cx, v, false);
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}
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#ifdef ENABLE_RECORD_TUPLE
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inline JSObject* ToObjectOrGetObjectPayload(JSContext* cx, HandleValue v) {
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detail::AssertArgumentsAreSane(cx, v);
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if (v.hasObjectPayload()) {
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return &v.getObjectPayload();
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}
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return js::ToObjectSlow(cx, v, false);
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}
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#endif
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/**
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* Convert a double value to UnsignedInteger (an unsigned integral type) using
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* ECMAScript-style semantics (that is, in like manner to how ECMAScript's
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* ToInt32 converts to int32_t).
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*
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* If d is infinite or NaN, return 0.
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* Otherwise compute d2 = sign(d) * floor(abs(d)), and return the
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* UnsignedInteger value congruent to d2 % 2**(bit width of UnsignedInteger).
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*
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* The algorithm below is inspired by that found in
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* <https://trac.webkit.org/changeset/67825/webkit/trunk/JavaScriptCore/runtime/JSValue.cpp>
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* but has been generalized to all integer widths.
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*/
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template <typename UnsignedInteger>
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inline UnsignedInteger ToUnsignedInteger(double d) {
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static_assert(std::is_unsigned_v<UnsignedInteger>,
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"UnsignedInteger must be an unsigned type");
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uint64_t bits = mozilla::BitwiseCast<uint64_t>(d);
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unsigned DoubleExponentShift = mozilla::FloatingPoint<double>::kExponentShift;
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// Extract the exponent component. (Be careful here! It's not technically
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// the exponent in NaN, infinities, and subnormals.)
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int_fast16_t exp =
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int_fast16_t((bits & mozilla::FloatingPoint<double>::kExponentBits) >>
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DoubleExponentShift) -
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int_fast16_t(mozilla::FloatingPoint<double>::kExponentBias);
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// If the exponent's less than zero, abs(d) < 1, so the result is 0. (This
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// also handles subnormals.)
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if (exp < 0) {
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return 0;
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}
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uint_fast16_t exponent = mozilla::AssertedCast<uint_fast16_t>(exp);
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// If the exponent is greater than or equal to the bits of precision of a
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// double plus UnsignedInteger's width, the number is either infinite, NaN,
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// or too large to have lower-order bits in the congruent value. (Example:
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// 2**84 is exactly representable as a double. The next exact double is
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// 2**84 + 2**32. Thus if UnsignedInteger is uint32_t, an exponent >= 84
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// implies floor(abs(d)) == 0 mod 2**32.) Return 0 in all these cases.
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constexpr size_t ResultWidth = CHAR_BIT * sizeof(UnsignedInteger);
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if (exponent >= DoubleExponentShift + ResultWidth) {
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return 0;
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}
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// The significand contains the bits that will determine the final result.
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// Shift those bits left or right, according to the exponent, to their
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// locations in the unsigned binary representation of floor(abs(d)).
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static_assert(sizeof(UnsignedInteger) <= sizeof(uint64_t),
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"left-shifting below would lose upper bits");
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UnsignedInteger result =
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(exponent > DoubleExponentShift)
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? UnsignedInteger(bits << (exponent - DoubleExponentShift))
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: UnsignedInteger(bits >> (DoubleExponentShift - exponent));
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// Two further complications remain. First, |result| may contain bogus
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// sign/exponent bits. Second, IEEE-754 numbers' significands (excluding
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// subnormals, but we already handled those) have an implicit leading 1
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// which may affect the final result.
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//
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// It may appear that there's complexity here depending on how ResultWidth
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// and DoubleExponentShift relate, but it turns out there's not.
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//
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// Assume ResultWidth < DoubleExponentShift:
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// Only right-shifts leave bogus bits in |result|. For this to happen,
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// we must right-shift by > |DoubleExponentShift - ResultWidth|, implying
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// |exponent < ResultWidth|.
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// The implicit leading bit only matters if it appears in the final
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// result -- if |2**exponent mod 2**ResultWidth != 0|. This implies
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// |exponent < ResultWidth|.
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// Otherwise assume ResultWidth >= DoubleExponentShift:
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// Any left-shift less than |ResultWidth - DoubleExponentShift| leaves
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// bogus bits in |result|. This implies |exponent < ResultWidth|. Any
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// right-shift less than |ResultWidth| does too, which implies
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// |DoubleExponentShift - ResultWidth < exponent|. By assumption, then,
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// |exponent| is negative, but we excluded that above. So bogus bits
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// need only |exponent < ResultWidth|.
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// The implicit leading bit matters identically to the other case, so
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// again, |exponent < ResultWidth|.
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if (exponent < ResultWidth) {
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const auto implicitOne =
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static_cast<UnsignedInteger>(UnsignedInteger{1} << exponent);
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result &= implicitOne - 1; // remove bogus bits
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result += implicitOne; // add the implicit bit
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}
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// Compute the congruent value in the signed range.
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return (bits & mozilla::FloatingPoint<double>::kSignBit) ? ~result + 1
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: result;
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}
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template <typename SignedInteger>
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inline SignedInteger ToSignedInteger(double d) {
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static_assert(std::is_signed_v<SignedInteger>,
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"SignedInteger must be a signed type");
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using UnsignedInteger = std::make_unsigned_t<SignedInteger>;
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UnsignedInteger u = ToUnsignedInteger<UnsignedInteger>(d);
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return mozilla::WrapToSigned(u);
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}
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// clang crashes compiling this when targeting arm:
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// https://llvm.org/bugs/show_bug.cgi?id=22974
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#if defined(__arm__) && MOZ_IS_GCC
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template <>
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inline int32_t ToSignedInteger<int32_t>(double d) {
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int32_t i;
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uint32_t tmp0;
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uint32_t tmp1;
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uint32_t tmp2;
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asm(
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// We use a pure integer solution here. In the 'softfp' ABI, the argument
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// will start in r0 and r1, and VFP can't do all of the necessary ECMA
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// conversions by itself so some integer code will be required anyway. A
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// hybrid solution is faster on A9, but this pure integer solution is
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// notably faster for A8.
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// %0 is the result register, and may alias either of the %[QR]1
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// registers.
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// %Q4 holds the lower part of the mantissa.
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// %R4 holds the sign, exponent, and the upper part of the mantissa.
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// %1, %2 and %3 are used as temporary values.
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// Extract the exponent.
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" mov %1, %R4, LSR #20\n"
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" bic %1, %1, #(1 << 11)\n" // Clear the sign.
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// Set the implicit top bit of the mantissa. This clobbers a bit of the
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// exponent, but we have already extracted that.
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" orr %R4, %R4, #(1 << 20)\n"
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// Special Cases
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// We should return zero in the following special cases:
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// - Exponent is 0x000 - 1023: +/-0 or subnormal.
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// - Exponent is 0x7ff - 1023: +/-INFINITY or NaN
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// - This case is implicitly handled by the standard code path
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// anyway, as shifting the mantissa up by the exponent will
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// result in '0'.
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//
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// The result is composed of the mantissa, prepended with '1' and
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// bit-shifted left by the (decoded) exponent. Note that because the
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// r1[20] is the bit with value '1', r1 is effectively already shifted
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// (left) by 20 bits, and r0 is already shifted by 52 bits.
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// Adjust the exponent to remove the encoding offset. If the decoded
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// exponent is negative, quickly bail out with '0' as such values round to
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// zero anyway. This also catches +/-0 and subnormals.
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" sub %1, %1, #0xff\n"
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" subs %1, %1, #0x300\n"
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" bmi 8f\n"
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// %1 = (decoded) exponent >= 0
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// %R4 = upper mantissa and sign
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// ---- Lower Mantissa ----
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" subs %3, %1, #52\n" // Calculate exp-52
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" bmi 1f\n"
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// Shift r0 left by exp-52.
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// Ensure that we don't overflow ARM's 8-bit shift operand range.
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// We need to handle anything up to an 11-bit value here as we know that
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// 52 <= exp <= 1024 (0x400). Any shift beyond 31 bits results in zero
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// anyway, so as long as we don't touch the bottom 5 bits, we can use
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// a logical OR to push long shifts into the 32 <= (exp&0xff) <= 255
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// range.
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" bic %2, %3, #0xff\n"
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" orr %3, %3, %2, LSR #3\n"
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// We can now perform a straight shift, avoiding the need for any
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// conditional instructions or extra branches.
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" mov %Q4, %Q4, LSL %3\n"
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" b 2f\n"
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"1:\n" // Shift r0 right by 52-exp.
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// We know that 0 <= exp < 52, and we can shift up to 255 bits so
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// 52-exp will always be a valid shift and we can sk%3 the range
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// check for this case.
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" rsb %3, %1, #52\n"
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" mov %Q4, %Q4, LSR %3\n"
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// %1 = (decoded) exponent
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// %R4 = upper mantissa and sign
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// %Q4 = partially-converted integer
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"2:\n"
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|
// ---- Upper Mantissa ----
|
|
// This is much the same as the lower mantissa, with a few different
|
|
// boundary checks and some masking to hide the exponent & sign bit in the
|
|
// upper word.
|
|
// Note that the upper mantissa is pre-shifted by 20 in %R4, but we shift
|
|
// it left more to remove the sign and exponent so it is effectively
|
|
// pre-shifted by 31 bits.
|
|
" subs %3, %1, #31\n" // Calculate exp-31
|
|
" mov %1, %R4, LSL #11\n" // Re-use %1 as a temporary register.
|
|
" bmi 3f\n"
|
|
|
|
// Shift %R4 left by exp-31.
|
|
// Avoid overflowing the 8-bit shift range, as before.
|
|
" bic %2, %3, #0xff\n"
|
|
" orr %3, %3, %2, LSR #3\n"
|
|
// Perform the shift.
|
|
" mov %2, %1, LSL %3\n"
|
|
" b 4f\n"
|
|
"3:\n" // Shift r1 right by 31-exp.
|
|
// We know that 0 <= exp < 31, and we can shift up to 255 bits so
|
|
// 31-exp will always be a valid shift and we can skip the range
|
|
// check for this case.
|
|
" rsb %3, %3, #0\n" // Calculate 31-exp from -(exp-31)
|
|
" mov %2, %1, LSR %3\n" // Thumb-2 can't do "LSR %3" in "orr".
|
|
|
|
// %Q4 = partially-converted integer (lower)
|
|
// %R4 = upper mantissa and sign
|
|
// %2 = partially-converted integer (upper)
|
|
|
|
"4:\n"
|
|
// Combine the converted parts.
|
|
" orr %Q4, %Q4, %2\n"
|
|
// Negate the result if we have to, and move it to %0 in the process. To
|
|
// avoid conditionals, we can do this by inverting on %R4[31], then adding
|
|
// %R4[31]>>31.
|
|
" eor %Q4, %Q4, %R4, ASR #31\n"
|
|
" add %0, %Q4, %R4, LSR #31\n"
|
|
" b 9f\n"
|
|
"8:\n"
|
|
// +/-INFINITY, +/-0, subnormals, NaNs, and anything else out-of-range
|
|
// that will result in a conversion of '0'.
|
|
" mov %0, #0\n"
|
|
"9:\n"
|
|
: "=r"(i), "=&r"(tmp0), "=&r"(tmp1), "=&r"(tmp2), "=&r"(d)
|
|
: "4"(d)
|
|
: "cc");
|
|
return i;
|
|
}
|
|
|
|
#endif // defined (__arm__) && MOZ_IS_GCC
|
|
|
|
namespace detail {
|
|
|
|
template <typename IntegerType,
|
|
bool IsUnsigned = std::is_unsigned_v<IntegerType>>
|
|
struct ToSignedOrUnsignedInteger;
|
|
|
|
template <typename IntegerType>
|
|
struct ToSignedOrUnsignedInteger<IntegerType, true> {
|
|
static IntegerType compute(double d) {
|
|
return ToUnsignedInteger<IntegerType>(d);
|
|
}
|
|
};
|
|
|
|
template <typename IntegerType>
|
|
struct ToSignedOrUnsignedInteger<IntegerType, false> {
|
|
static IntegerType compute(double d) {
|
|
return ToSignedInteger<IntegerType>(d);
|
|
}
|
|
};
|
|
|
|
} // namespace detail
|
|
|
|
template <typename IntegerType>
|
|
inline IntegerType ToSignedOrUnsignedInteger(double d) {
|
|
return detail::ToSignedOrUnsignedInteger<IntegerType>::compute(d);
|
|
}
|
|
|
|
/* WEBIDL 4.2.4 */
|
|
inline int8_t ToInt8(double d) { return ToSignedInteger<int8_t>(d); }
|
|
|
|
/* ECMA-262 7.1.10 ToUInt8() specialized for doubles. */
|
|
inline int8_t ToUint8(double d) { return ToUnsignedInteger<uint8_t>(d); }
|
|
|
|
/* WEBIDL 4.2.6 */
|
|
inline int16_t ToInt16(double d) { return ToSignedInteger<int16_t>(d); }
|
|
|
|
inline uint16_t ToUint16(double d) { return ToUnsignedInteger<uint16_t>(d); }
|
|
|
|
/* ES5 9.5 ToInt32 (specialized for doubles). */
|
|
inline int32_t ToInt32(double d) { return ToSignedInteger<int32_t>(d); }
|
|
|
|
/* ES5 9.6 (specialized for doubles). */
|
|
inline uint32_t ToUint32(double d) { return ToUnsignedInteger<uint32_t>(d); }
|
|
|
|
/* WEBIDL 4.2.10 */
|
|
inline int64_t ToInt64(double d) { return ToSignedInteger<int64_t>(d); }
|
|
|
|
/* WEBIDL 4.2.11 */
|
|
inline uint64_t ToUint64(double d) { return ToUnsignedInteger<uint64_t>(d); }
|
|
|
|
/**
|
|
* An amount of space large enough to store the null-terminated result of
|
|
* |ToString| on any Number.
|
|
*
|
|
* The <https://tc39.es/ecma262/#sec-tostring-applied-to-the-number-type>
|
|
* |NumberToString| algorithm is specified in terms of results, not an
|
|
* algorithm. It is extremely unclear from the algorithm's definition what its
|
|
* longest output can be. |-(2**-19 - 2**-72)| requires 25 + 1 characters and
|
|
* is believed to be at least *very close* to the upper bound, so we round that
|
|
* *very generously* upward to a 64-bit pointer-size boundary (to be extra
|
|
* cautious) and assume that's adequate.
|
|
*
|
|
* If you can supply better reasoning for a tighter bound, file a bug to improve
|
|
* this!
|
|
*/
|
|
static constexpr size_t MaximumNumberToStringLength = 31 + 1;
|
|
|
|
/**
|
|
* Store in |out| the null-terminated, base-10 result of |ToString| applied to
|
|
* |d| per <https://tc39.es/ecma262/#sec-tostring-applied-to-the-number-type>.
|
|
* (This will produce "NaN", "-Infinity", or "Infinity" for non-finite |d|.)
|
|
*/
|
|
extern JS_PUBLIC_API void NumberToString(
|
|
double d, char (&out)[MaximumNumberToStringLength]);
|
|
|
|
} // namespace JS
|
|
|
|
#endif /* js_Conversions_h */
|