gecko-dev/accessible/base/States.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set expandtab shiftwidth=2 tabstop=2: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef _states_h_
#define _states_h_
#include <stdint.h>
namespace mozilla {
namespace a11y {
namespace states {
/**
* The object is disabled, opposite to enabled and sensitive.
*/
const uint64_t UNAVAILABLE = ((uint64_t)0x1) << 0;
/**
* The object is selected.
*/
const uint64_t SELECTED = ((uint64_t)0x1) << 1;
/**
* The object has the keyboard focus.
*/
const uint64_t FOCUSED = ((uint64_t)0x1) << 2;
/**
* The object is pressed.
*/
const uint64_t PRESSED = ((uint64_t)0x1) << 3;
/**
* The checkable object is checked, applied to check box controls,
* @see CHECKABLE and MIXED states.
*/
const uint64_t CHECKED = ((uint64_t)0x1) << 4;
/**
* Indicates that the state of a three-state check box or tool bar button is
* undetermined. The check box is neither checked or unchecked, and is
* in the third or mixed state.
*/
const uint64_t MIXED = ((uint64_t)0x1) << 5;
/**
* The object is designated read-only, so it can't be edited.
*/
const uint64_t READONLY = ((uint64_t)0x1) << 6;
/**
* The object is hot-tracked by the mouse, which means that its appearance
* has changed to indicate that the mouse pointer is located over it.
*
* This is currently unused.
*/
const uint64_t HOTTRACKED = ((uint64_t)0x1) << 7;
/**
* This object is the default button in a window.
*/
const uint64_t DEFAULT = ((uint64_t)0x1) << 8;
/**
* The expandable object's children are displayed, the opposite of collapsed,
* applied to trees, list and other controls.
* @see COLLAPSED state
*/
const uint64_t EXPANDED = ((uint64_t)0x1) << 9;
/**
* The expandable object's children are not displayed, the opposite of
* expanded, applied to tree lists and other controls,
* @see EXPANDED state.
*/
const uint64_t COLLAPSED = ((uint64_t)0x1) << 10;
/**
* The control or document can not accept input at this time.
*/
const uint64_t BUSY = ((uint64_t)0x1) << 11;
/**
* The object is out of normal flow, may be outside of boundaries of its
* parent.
*/
const uint64_t FLOATING = ((uint64_t)0x1) << 12;
/**
* The object can be checked.
*/
const uint64_t CHECKABLE = ((uint64_t)0x1) << 13;
/**
* This object is a graphic which is rapidly changing appearance.
*/
const uint64_t ANIMATED = ((uint64_t)0x1) << 14;
/**
* The object is programmatically hidden.
* So user action like scrolling or switching tabs won't make this visible.
*/
const uint64_t INVISIBLE = ((uint64_t)0x1) << 15;
/**
* The object is scrolled off screen.
* User action such as scrolling or changing tab may make the object
* visible.
*/
const uint64_t OFFSCREEN = ((uint64_t)0x1) << 16;
/**
* The object can be resized.
*/
const uint64_t SIZEABLE = ((uint64_t)0x1) << 17;
/**
* The object can be moved to a different position.
*/
const uint64_t MOVEABLE = ((uint64_t)0x1) << 18;
/**
* The object describes itself with speech.
* Other speech related assistive technology may want to avoid speaking
* information about this object, because the object is already doing this.
*/
const uint64_t SELFVOICING = ((uint64_t)0x1) << 19;
/**
* The object can have the focus and become focused.
*/
const uint64_t FOCUSABLE = ((uint64_t)0x1) << 20;
/**
* The object can be selected.
*/
const uint64_t SELECTABLE = ((uint64_t)0x1) << 21;
/**
* This object is a link.
*/
const uint64_t LINKED = ((uint64_t)0x1) << 22;
/**
* This is used for links that have been traversed
* i.e. the linked page has been visited.
*/
const uint64_t TRAVERSED = ((uint64_t)0x1) << 23;
/**
* Supports multiple selection.
*/
const uint64_t MULTISELECTABLE = ((uint64_t)0x1) << 24;
/**
* Supports extended selection.
* All objects supporting this are also multipselectable.
* This only makes sense for msaa see bug 635690.
*/
const uint64_t EXTSELECTABLE = ((uint64_t)0x1) << 25;
/**
* The user is required to interact with this object.
*/
const uint64_t REQUIRED = ((uint64_t)0x1) << 26;
/**
* The object is an alert, notifying the user of something important.
*/
const uint64_t ALERT = ((uint64_t)0x1) << 27;
/**
* Used for text fields containing invalid values.
*/
const uint64_t INVALID = ((uint64_t)0x1) << 28;
/**
* The controls value can not be obtained, and is returned as a set of "*"s.
*/
const uint64_t PROTECTED = ((uint64_t)0x1) << 29;
/**
* The object can be invoked to show a pop up menu or window.
*/
const uint64_t HASPOPUP = ((uint64_t)0x1) << 30;
/**
* The editable area has some kind of autocompletion.
*/
const uint64_t SUPPORTS_AUTOCOMPLETION = ((uint64_t)0x1) << 31;
/**
* The object is no longer available to be queried.
*/
const uint64_t DEFUNCT = ((uint64_t)0x1) << 32;
/**
* The text is selectable, the object must implement the text interface.
*/
const uint64_t SELECTABLE_TEXT = ((uint64_t)0x1) << 33;
/**
* The text in this object can be edited.
*/
const uint64_t EDITABLE = ((uint64_t)0x1) << 34;
/**
* This window is currently the active window.
*/
const uint64_t ACTIVE = ((uint64_t)0x1) << 35;
/**
* Indicates that the object is modal. Modal objects have the behavior
* that something must be done with the object before the user can
* interact with an object in a different window.
*/
const uint64_t MODAL = ((uint64_t)0x1) << 36;
/**
* Edit control that can take multiple lines.
*/
const uint64_t MULTI_LINE = ((uint64_t)0x1) << 37;
/**
* Uses horizontal layout.
*/
const uint64_t HORIZONTAL = ((uint64_t)0x1) << 38;
/**
* Indicates this object paints every pixel within its rectangular region.
*/
const uint64_t OPAQUE1 = ((uint64_t)0x1) << 39;
/**
* This text object can only contain 1 line of text.
*/
const uint64_t SINGLE_LINE = ((uint64_t)0x1) << 40;
/**
* The parent object manages descendants, and this object may only exist
* while it is visible or has focus.
* For example the focused cell of a table or the current element of a list box
* may have this state.
*/
const uint64_t TRANSIENT = ((uint64_t)0x1) << 41;
/**
* Uses vertical layout.
* Especially used for sliders and scrollbars.
*/
const uint64_t VERTICAL = ((uint64_t)0x1) << 42;
/**
* Object not dead, but not up-to-date either.
*/
const uint64_t STALE = ((uint64_t)0x1) << 43;
/**
* A widget that is not unavailable.
*/
const uint64_t ENABLED = ((uint64_t)0x1) << 44;
/**
* Same as ENABLED state for now see bug 636158
*/
const uint64_t SENSITIVE = ((uint64_t)0x1) << 45;
/**
* The object is expandable, provides a UI to expand/collapse its children
* @see EXPANDED and COLLAPSED states.
*/
const uint64_t EXPANDABLE = ((uint64_t)0x1) << 46;
/**
* The object is pinned, usually indicating it is fixed in place and has
* permanence.
*/
const uint64_t PINNED = ((uint64_t)0x1) << 47;
/**
* The object is the current item within a container or set of related elements.
*/
const uint64_t CURRENT = ((uint64_t)0x1) << 48;
/**
* Not a real state, used for static assertions.
*/
const uint64_t LAST_ENTRY = CURRENT;
} // namespace states
} // namespace a11y
} // namespace mozilla
#endif