зеркало из https://github.com/mozilla/gecko-dev.git
102 строки
3.5 KiB
C++
102 строки
3.5 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef include_ipc_VideoDecoderChild_h
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#define include_ipc_VideoDecoderChild_h
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#include "MediaResult.h"
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#include "PlatformDecoderModule.h"
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#include "mozilla/PVideoDecoderChild.h"
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#include "IRemoteDecoderChild.h"
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namespace mozilla {
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class RemoteVideoDecoder;
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class RemoteDecoderModule;
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class VideoDecoderManagerChild;
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using mozilla::ipc::IPCResult;
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class VideoDecoderChild final : public PVideoDecoderChild,
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public IRemoteDecoderChild {
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friend class PVideoDecoderChild;
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public:
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explicit VideoDecoderChild();
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// PVideoDecoderChild
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IPCResult RecvOutput(const VideoDataIPDL& aData);
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IPCResult RecvInputExhausted();
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IPCResult RecvDrainComplete();
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IPCResult RecvError(const nsresult& aError);
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IPCResult RecvInitComplete(const nsCString& aDecoderDescription,
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const bool& aHardware,
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const nsCString& aHardwareReason,
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const uint32_t& aConversion);
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IPCResult RecvInitFailed(const nsresult& aReason);
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IPCResult RecvFlushComplete();
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IPCResult RecvShutdownComplete();
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void ActorDestroy(ActorDestroyReason aWhy) override;
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RefPtr<MediaDataDecoder::InitPromise> Init() override;
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RefPtr<MediaDataDecoder::DecodePromise> Decode(
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MediaRawData* aSample) override;
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RefPtr<MediaDataDecoder::DecodePromise> Drain() override;
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RefPtr<MediaDataDecoder::FlushPromise> Flush() override;
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RefPtr<ShutdownPromise> Shutdown() override;
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bool IsHardwareAccelerated(nsACString& aFailureReason) const override;
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nsCString GetDescriptionName() const override;
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void SetSeekThreshold(const media::TimeUnit& aTime) override;
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MediaDataDecoder::ConversionRequired NeedsConversion() const override;
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void DestroyIPDL() override;
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MOZ_IS_CLASS_INIT
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MediaResult InitIPDL(const VideoInfo& aVideoInfo, float aFramerate,
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const CreateDecoderParams::OptionSet& aOptions,
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const layers::TextureFactoryIdentifier& aIdentifier);
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// Called from IPDL when our actor has been destroyed
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void IPDLActorDestroyed();
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VideoDecoderManagerChild* GetManager();
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private:
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~VideoDecoderChild();
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void AssertOnManagerThread() const;
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RefPtr<VideoDecoderChild> mIPDLSelfRef;
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RefPtr<nsIThread> mThread;
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MozPromiseHolder<MediaDataDecoder::InitPromise> mInitPromise;
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MozPromiseHolder<MediaDataDecoder::DecodePromise> mDecodePromise;
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MozPromiseHolder<MediaDataDecoder::DecodePromise> mDrainPromise;
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MozPromiseHolder<MediaDataDecoder::FlushPromise> mFlushPromise;
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MozPromiseHolder<ShutdownPromise> mShutdownPromise;
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nsCString mHardwareAcceleratedReason;
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nsCString mDescription;
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bool mCanSend;
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bool mInitialized;
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bool mIsHardwareAccelerated;
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MediaDataDecoder::ConversionRequired mConversion;
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// Set to true if the actor got destroyed and we haven't yet notified the
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// caller.
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bool mNeedNewDecoder;
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MediaDataDecoder::DecodedData mDecodedData;
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nsCString mBlacklistedD3D11Driver;
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nsCString mBlacklistedD3D9Driver;
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TimeStamp mGPUCrashTime;
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// Keep this instance alive during SendShutdown RecvShutdownComplete
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// handshake.
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RefPtr<VideoDecoderChild> mShutdownSelfRef;
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};
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} // namespace mozilla
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#endif // include_ipc_VideoDecoderChild_h
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