зеркало из https://github.com/mozilla/gecko-dev.git
269 строки
8.6 KiB
JavaScript
269 строки
8.6 KiB
JavaScript
/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is dict.js.
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*
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* The Initial Developer of the Original Code is
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* the Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Siddharth Agarwal <sid.bugzilla@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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"use strict";
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var EXPORTED_SYMBOLS = ["Dict"];
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/**
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* Transforms a given key into a property name guaranteed not to collide with
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* any built-ins.
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*/
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function convert(aKey) {
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return ":" + aKey;
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}
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/**
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* Transforms a property into a key suitable for providing to the outside world.
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*/
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function unconvert(aProp) {
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return aProp.substr(1);
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}
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/**
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* A dictionary of strings to arbitrary JS objects. This should be used whenever
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* the keys are potentially arbitrary, to avoid collisions with built-in
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* properties.
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*
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* @param aInitial An object containing the initial keys and values of this
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* dictionary. Only the "own" enumerable properties of the
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* object are considered.
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*/
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function Dict(aInitial) {
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if (aInitial === undefined)
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aInitial = {};
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var items = {}, count = 0;
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// That we don't look up the prototype chain is guaranteed by Iterator.
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for (var [key, val] in Iterator(aInitial)) {
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items[convert(key)] = val;
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count++;
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}
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this._state = {count: count, items: items};
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return Object.freeze(this);
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}
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Dict.prototype = Object.freeze({
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/**
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* The number of items in the dictionary.
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*/
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get count() {
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return this._state.count;
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},
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/**
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* Gets the value for a key from the dictionary. If the key is not a string,
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* it will be converted to a string before the lookup happens.
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*
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* @param aKey The key to look up
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* @param [aDefault] An optional default value to return if the key is not
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* present. Defaults to |undefined|.
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* @returns The item, or aDefault if it isn't found.
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*/
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get: function Dict_get(aKey, aDefault) {
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var prop = convert(aKey);
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var items = this._state.items;
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return items.hasOwnProperty(prop) ? items[prop] : aDefault;
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},
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/**
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* Sets the value for a key in the dictionary. If the key is a not a string,
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* it will be converted to a string before the set happens.
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*/
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set: function Dict_set(aKey, aValue) {
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var prop = convert(aKey);
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var items = this._state.items;
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if (!items.hasOwnProperty(prop))
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this._state.count++;
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items[prop] = aValue;
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},
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/**
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* Sets a lazy getter function for a key's value. If the key is a not a string,
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* it will be converted to a string before the set happens.
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* @param aKey
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* The key to set
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* @param aThunk
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* A getter function to be called the first time the value for aKey is
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* retrieved. It is guaranteed that aThunk wouldn't be called more
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* than once. Note that the key value may be retrieved either
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* directly, by |get|, or indirectly, by |listvalues| or by iterating
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* |values|. For the later, the value is only retrieved if and when
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* the iterator gets to the value in question. Also note that calling
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* |has| for a lazy-key does not invoke aThunk.
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*
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* @note No context is provided for aThunk when it's invoked.
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* Use Function.bind if you wish to run it in a certain context.
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*/
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setAsLazyGetter: function Dict_setAsLazyGetter(aKey, aThunk) {
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let prop = convert(aKey);
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let items = this._state.items;
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if (!items.hasOwnProperty(prop))
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this._state.count++;
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Object.defineProperty(items, prop, {
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get: function() {
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delete items[prop];
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return items[prop] = aThunk();
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},
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configurable: true,
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enumerable: true
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});
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},
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/**
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* Returns whether a key is set as a lazy getter. This returns
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* true only if the getter function was not called already.
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* @param aKey
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* The key to look up.
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* @returns whether aKey is set as a lazy getter.
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*/
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isLazyGetter: function Dict_isLazyGetter(aKey) {
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let descriptor = Object.getOwnPropertyDescriptor(this._state.items,
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convert(aKey));
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return (descriptor && descriptor.get != null);
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},
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/**
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* Returns whether a key is in the dictionary. If the key is a not a string,
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* it will be converted to a string before the lookup happens.
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*/
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has: function Dict_has(aKey) {
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return (this._state.items.hasOwnProperty(convert(aKey)));
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},
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/**
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* Deletes a key from the dictionary. If the key is a not a string, it will be
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* converted to a string before the delete happens.
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*
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* @returns true if the key was found, false if it wasn't.
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*/
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del: function Dict_del(aKey) {
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var prop = convert(aKey);
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if (this._state.items.hasOwnProperty(prop)) {
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delete this._state.items[prop];
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this._state.count--;
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return true;
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}
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return false;
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},
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/**
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* Returns a shallow copy of this dictionary.
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*/
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copy: function Dict_copy() {
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var newItems = {};
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for (var [key, val] in this.items)
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newItems[key] = val;
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return new Dict(newItems);
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},
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/*
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* List and iterator functions
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*
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* No guarantees whatsoever are made about the order of elements.
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*/
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/**
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* Returns a list of all the keys in the dictionary in an arbitrary order.
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*/
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listkeys: function Dict_listkeys() {
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return [unconvert(k) for (k in this._state.items)];
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},
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/**
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* Returns a list of all the values in the dictionary in an arbitrary order.
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*/
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listvalues: function Dict_listvalues() {
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var items = this._state.items;
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return [items[k] for (k in items)];
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},
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/**
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* Returns a list of all the items in the dictionary as key-value pairs
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* in an arbitrary order.
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*/
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listitems: function Dict_listitems() {
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var items = this._state.items;
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return [[unconvert(k), items[k]] for (k in items)];
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},
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/**
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* Returns an iterator over all the keys in the dictionary in an arbitrary
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* order. No guarantees are made about what happens if the dictionary is
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* mutated during iteration.
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*/
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get keys() {
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// If we don't capture this._state.items here then the this-binding will be
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// incorrect when the generator is executed
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var items = this._state.items;
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return (unconvert(k) for (k in items));
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},
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/**
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* Returns an iterator over all the values in the dictionary in an arbitrary
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* order. No guarantees are made about what happens if the dictionary is
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* mutated during iteration.
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*/
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get values() {
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// If we don't capture this._state.items here then the this-binding will be
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// incorrect when the generator is executed
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var items = this._state.items;
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return (items[k] for (k in items));
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},
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/**
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* Returns an iterator over all the items in the dictionary as key-value pairs
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* in an arbitrary order. No guarantees are made about what happens if the
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* dictionary is mutated during iteration.
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*/
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get items() {
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// If we don't capture this._state.items here then the this-binding will be
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// incorrect when the generator is executed
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var items = this._state.items;
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return ([unconvert(k), items[k]] for (k in items));
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},
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/**
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* Returns a string representation of this dictionary.
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*/
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toString: function Dict_toString() {
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return "{" +
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[(key + ": " + val) for ([key, val] in this.items)].join(", ") +
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"}";
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},
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});
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