зеркало из https://github.com/mozilla/gecko-dev.git
92 строки
2.6 KiB
HTML
92 строки
2.6 KiB
HTML
<!DOCTYPE HTML>
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<html>
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<head>
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<title>Test playback with dormant of media files that should play OK</title>
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<script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script>
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<link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
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<script type="text/javascript" src="manifest.js"></script>
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</head>
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<body>
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<pre id="test">
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<script class="testbody" type="text/javascript">
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/* This testcase wants to test a video element's playback is not break
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by dormant.
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When the metadata is loaded, we remove the video element to trigger dormant.
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Then set a timer to append the video element back and play it.
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Test pass if the video plays to the end.
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*/
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var manager = new MediaTestManager;
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function startTest(test, token) {
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var v = document.createElement('video');
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v.preload = "metadata";
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v.token = token;
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var handler = {
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"ontimeout": function() {
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Log(token, "timed out: ended=" + v.seenEnded + ", suspend=" + v.seenSuspend);
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}
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};
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manager.started(token, handler);
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v.src = test.name;
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v.name = test.name;
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var check = function(test, v) { return function() {
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is(test.name, v.name, test.name + ": Name should match #1");
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Log(v.token, "removeChild: " + v.name);
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document.body.removeChild(v);
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var appendAndPlayElement = function() {
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Log(v.token, "appendChild: " + v.name);
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document.body.appendChild(v);
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Log(v.token, "Element play: " + v.name);
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v.play();
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}
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setTimeout(appendAndPlayElement, 2000);
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}}(test, v);
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var finish = function() {
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v.finished = true;
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removeNodeAndSource(v);
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manager.finished(v.token);
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}
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var checkEnded = function(test, v) { return function() {
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is(test.name, v.name, test.name + ": Name should match #2");
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checkMetadata(test.name, v, test);
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is(v.readyState, v.HAVE_CURRENT_DATA, test.name + " checking readyState");
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ok(v.ended, test.name + " checking playback has ended");
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finish();
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}}(test, v);
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v.addEventListener("loadedmetadata", check);
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v.addEventListener("ended", checkEnded);
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document.body.appendChild(v);
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// Debug timeouts on slow platforms.
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if (isSlowPlatform()) {
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var events = ["suspend", "play", "canplay", "canplaythrough", "loadstart", "loadedmetadata",
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"loadeddata", "playing", "ended", "error", "stalled", "emptied", "abort",
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"waiting", "pause"];
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function logEvent(e) {
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var v = e.target;
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Log(e.target.token, "got " + e.type);
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}
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events.forEach(function(e) {
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v.addEventListener(e, logEvent);
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});
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}
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}
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manager.runTests(gSmallTests, startTest);
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</script>
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</pre>
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</body>
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</html>
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