gecko-dev/dom/media/webrtc/MediaEngineWebRTC.h

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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MEDIAENGINEWEBRTC_H_
#define MEDIAENGINEWEBRTC_H_
#include "prcvar.h"
#include "prthread.h"
#include "nsIThread.h"
#include "nsIRunnable.h"
#include "mozilla/dom/File.h"
#include "mozilla/Mutex.h"
#include "mozilla/Monitor.h"
#include "nsCOMPtr.h"
#include "nsThreadUtils.h"
#include "DOMMediaStream.h"
#include "nsDirectoryServiceDefs.h"
#include "nsComponentManagerUtils.h"
#include "nsRefPtrHashtable.h"
#include "VideoUtils.h"
#include "MediaEngineCameraVideoSource.h"
#include "VideoSegment.h"
#include "AudioSegment.h"
#include "StreamBuffer.h"
#include "MediaStreamGraph.h"
#include "MediaEngineWrapper.h"
#include "mozilla/dom/MediaStreamTrackBinding.h"
// WebRTC library includes follow
#include "webrtc/common.h"
// Audio Engine
#include "webrtc/voice_engine/include/voe_base.h"
#include "webrtc/voice_engine/include/voe_codec.h"
#include "webrtc/voice_engine/include/voe_hardware.h"
#include "webrtc/voice_engine/include/voe_network.h"
#include "webrtc/voice_engine/include/voe_audio_processing.h"
#include "webrtc/voice_engine/include/voe_volume_control.h"
#include "webrtc/voice_engine/include/voe_external_media.h"
#include "webrtc/voice_engine/include/voe_audio_processing.h"
// Video Engine
// conflicts with #include of scoped_ptr.h
#undef FF
#include "webrtc/video_engine/include/vie_base.h"
#include "webrtc/video_engine/include/vie_codec.h"
#include "webrtc/video_engine/include/vie_render.h"
#include "webrtc/video_engine/include/vie_capture.h"
#include "NullTransport.h"
#include "AudioOutputObserver.h"
namespace mozilla {
/**
* The WebRTC implementation of the MediaEngine interface.
*/
class MediaEngineWebRTCVideoSource : public MediaEngineCameraVideoSource
, public webrtc::ExternalRenderer
{
public:
NS_DECL_THREADSAFE_ISUPPORTS
// ViEExternalRenderer.
virtual int FrameSizeChange(unsigned int w, unsigned int h, unsigned int streams) override;
virtual int DeliverFrame(unsigned char* buffer,
int size,
uint32_t time_stamp,
int64_t ntp_time_ms,
int64_t render_time,
void *handle) override;
/**
* Does DeliverFrame() support a null buffer and non-null handle
* (video texture)?
* XXX Investigate! Especially for Android/B2G
*/
virtual bool IsTextureSupported() override { return false; }
MediaEngineWebRTCVideoSource(webrtc::VideoEngine* aVideoEnginePtr, int aIndex,
dom::MediaSourceEnum aMediaSource = dom::MediaSourceEnum::Camera)
: MediaEngineCameraVideoSource(aIndex, "WebRTCCamera.Monitor")
, mVideoEngine(aVideoEnginePtr)
, mMinFps(-1)
, mMediaSource(aMediaSource)
{
MOZ_ASSERT(aVideoEnginePtr);
Init();
}
virtual nsresult Allocate(const dom::MediaTrackConstraints& aConstraints,
const MediaEnginePrefs& aPrefs) override;
virtual nsresult Deallocate() override;
virtual nsresult Start(SourceMediaStream*, TrackID) override;
virtual nsresult Stop(SourceMediaStream*, TrackID) override;
virtual void NotifyPull(MediaStreamGraph* aGraph,
SourceMediaStream* aSource,
TrackID aId,
StreamTime aDesiredTime) override;
virtual const dom::MediaSourceEnum GetMediaSource() override {
return mMediaSource;
}
virtual nsresult TakePhoto(PhotoCallback* aCallback) override
{
return NS_ERROR_NOT_IMPLEMENTED;
}
void Refresh(int aIndex);
virtual void Shutdown() override;
protected:
~MediaEngineWebRTCVideoSource() { Shutdown(); }
private:
// Initialize the needed Video engine interfaces.
void Init();
// Engine variables.
webrtc::VideoEngine* mVideoEngine; // Weak reference, don't free.
ScopedCustomReleasePtr<webrtc::ViEBase> mViEBase;
ScopedCustomReleasePtr<webrtc::ViECapture> mViECapture;
ScopedCustomReleasePtr<webrtc::ViERender> mViERender;
int mMinFps; // Min rate we want to accept
dom::MediaSourceEnum mMediaSource; // source of media (camera | application | screen)
size_t NumCapabilities() override;
void GetCapability(size_t aIndex, webrtc::CaptureCapability& aOut) override;
};
class MediaEngineWebRTCAudioSource : public MediaEngineAudioSource,
public webrtc::VoEMediaProcess
{
public:
MediaEngineWebRTCAudioSource(nsIThread* aThread, webrtc::VoiceEngine* aVoiceEnginePtr,
int aIndex, const char* name, const char* uuid)
: MediaEngineAudioSource(kReleased)
, mVoiceEngine(aVoiceEnginePtr)
, mMonitor("WebRTCMic.Monitor")
, mThread(aThread)
, mCapIndex(aIndex)
, mChannel(-1)
, mInitDone(false)
, mStarted(false)
, mEchoOn(false), mAgcOn(false), mNoiseOn(false)
, mEchoCancel(webrtc::kEcDefault)
, mAGC(webrtc::kAgcDefault)
, mNoiseSuppress(webrtc::kNsDefault)
, mPlayoutDelay(0)
, mNullTransport(nullptr) {
MOZ_ASSERT(aVoiceEnginePtr);
mDeviceName.Assign(NS_ConvertUTF8toUTF16(name));
mDeviceUUID.Assign(uuid);
Init();
}
virtual void GetName(nsAString& aName) override;
virtual void GetUUID(nsACString& aUUID) override;
virtual nsresult Allocate(const dom::MediaTrackConstraints& aConstraints,
const MediaEnginePrefs& aPrefs) override;
virtual nsresult Deallocate() override;
virtual nsresult Start(SourceMediaStream* aStream, TrackID aID) override;
virtual nsresult Stop(SourceMediaStream* aSource, TrackID aID) override;
virtual void SetDirectListeners(bool aHasDirectListeners) override {};
virtual nsresult Config(bool aEchoOn, uint32_t aEcho,
bool aAgcOn, uint32_t aAGC,
bool aNoiseOn, uint32_t aNoise,
int32_t aPlayoutDelay) override;
virtual void NotifyPull(MediaStreamGraph* aGraph,
SourceMediaStream* aSource,
TrackID aId,
StreamTime aDesiredTime) override;
virtual bool IsFake() override {
return false;
}
virtual const dom::MediaSourceEnum GetMediaSource() override {
return dom::MediaSourceEnum::Microphone;
}
virtual nsresult TakePhoto(PhotoCallback* aCallback) override
{
return NS_ERROR_NOT_IMPLEMENTED;
}
// VoEMediaProcess.
void Process(int channel, webrtc::ProcessingTypes type,
int16_t audio10ms[], int length,
int samplingFreq, bool isStereo) override;
NS_DECL_THREADSAFE_ISUPPORTS
virtual void Shutdown() override;
protected:
~MediaEngineWebRTCAudioSource() { Shutdown(); }
private:
void Init();
webrtc::VoiceEngine* mVoiceEngine;
ScopedCustomReleasePtr<webrtc::VoEBase> mVoEBase;
ScopedCustomReleasePtr<webrtc::VoEExternalMedia> mVoERender;
ScopedCustomReleasePtr<webrtc::VoENetwork> mVoENetwork;
ScopedCustomReleasePtr<webrtc::VoEAudioProcessing> mVoEProcessing;
// mMonitor protects mSources[] access/changes, and transitions of mState
// from kStarted to kStopped (which are combined with EndTrack()).
// mSources[] is accessed from webrtc threads.
Monitor mMonitor;
nsTArray<nsRefPtr<SourceMediaStream>> mSources; // When this goes empty, we shut down HW
nsCOMPtr<nsIThread> mThread;
int mCapIndex;
int mChannel;
TrackID mTrackID;
bool mInitDone;
bool mStarted;
nsString mDeviceName;
nsCString mDeviceUUID;
bool mEchoOn, mAgcOn, mNoiseOn;
webrtc::EcModes mEchoCancel;
webrtc::AgcModes mAGC;
webrtc::NsModes mNoiseSuppress;
int32_t mPlayoutDelay;
NullTransport *mNullTransport;
};
class MediaEngineWebRTC : public MediaEngine
{
public:
explicit MediaEngineWebRTC(MediaEnginePrefs& aPrefs);
// Clients should ensure to clean-up sources video/audio sources
// before invoking Shutdown on this class.
void Shutdown() override;
virtual void EnumerateVideoDevices(dom::MediaSourceEnum,
nsTArray<nsRefPtr<MediaEngineVideoSource>>*) override;
virtual void EnumerateAudioDevices(dom::MediaSourceEnum,
nsTArray<nsRefPtr<MediaEngineAudioSource>>*) override;
private:
~MediaEngineWebRTC() {
Shutdown();
#if defined(MOZ_B2G_CAMERA) && defined(MOZ_WIDGET_GONK)
AsyncLatencyLogger::Get()->Release();
#endif
gFarendObserver = nullptr;
}
nsCOMPtr<nsIThread> mThread;
Mutex mMutex;
// protected with mMutex:
webrtc::VideoEngine* mScreenEngine;
webrtc::VideoEngine* mBrowserEngine;
webrtc::VideoEngine* mWinEngine;
webrtc::VideoEngine* mAppEngine;
webrtc::VideoEngine* mVideoEngine;
webrtc::VoiceEngine* mVoiceEngine;
// specialized configurations
webrtc::Config mAppEngineConfig;
webrtc::Config mWinEngineConfig;
webrtc::Config mScreenEngineConfig;
webrtc::Config mBrowserEngineConfig;
// Need this to avoid unneccesary WebRTC calls while enumerating.
bool mVideoEngineInit;
bool mAudioEngineInit;
bool mScreenEngineInit;
bool mBrowserEngineInit;
bool mWinEngineInit;
bool mAppEngineInit;
bool mHasTabVideoSource;
// Store devices we've already seen in a hashtable for quick return.
// Maps UUID to MediaEngineSource (one set for audio, one for video).
nsRefPtrHashtable<nsStringHashKey, MediaEngineVideoSource> mVideoSources;
nsRefPtrHashtable<nsStringHashKey, MediaEngineWebRTCAudioSource> mAudioSources;
};
}
#endif /* NSMEDIAENGINEWEBRTC_H_ */