gecko-dev/toolkit/modules/PromiseUtils.jsm

81 строка
2.5 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
this.EXPORTED_SYMBOLS = ["PromiseUtils"];
ChromeUtils.import("resource://gre/modules/Services.jsm");
ChromeUtils.import("resource://gre/modules/Timer.jsm");
this.PromiseUtils = {
/*
* Creates a new pending Promise and provide methods to resolve and reject this Promise.
*
* @return {Deferred} an object consisting of a pending Promise "promise"
* and methods "resolve" and "reject" to change its state.
*/
defer() {
return new Deferred();
},
/**
* Requests idle dispatch to the main thread for the given callback,
* and returns a promise which resolves to the callback's return value
* when it has been executed.
*
* @param {function} callback
* @param {integer} [timeout]
* An optional timeout, after which the callback will be
* executed immediately if idle dispatch has not yet occurred.
*
* @returns {Promise}
*/
idleDispatch(callback, timeout = 0) {
return new Promise((resolve, reject) => {
Services.tm.idleDispatchToMainThread(
() => {
try {
resolve(callback());
} catch (e) {
reject(e);
}
},
timeout);
});
},
};
/**
* The definition of Deferred object which is returned by PromiseUtils.defer(),
* It contains a Promise and methods to resolve/reject it.
*/
function Deferred() {
/* A method to resolve the associated Promise with the value passed.
* If the promise is already settled it does nothing.
*
* @param {anything} value : This value is used to resolve the promise
* If the value is a Promise then the associated promise assumes the state
* of Promise passed as value.
*/
this.resolve = null;
/* A method to reject the assocaited Promise with the value passed.
* If the promise is already settled it does nothing.
*
* @param {anything} reason: The reason for the rejection of the Promise.
* Generally its an Error object. If however a Promise is passed, then the Promise
* itself will be the reason for rejection no matter the state of the Promise.
*/
this.reject = null;
/* A newly created Pomise object.
* Initially in pending state.
*/
this.promise = new Promise((resolve, reject) => {
this.resolve = resolve;
this.reject = reject;
});
}