gecko-dev/lib/mac/UserInterface/CKeyScrollAttachment.cp

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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#include "CKeyScrollAttachment.h"
CKeyScrollAttachment::CKeyScrollAttachment(LStream* inStream)
: LAttachment(inStream)
{
mViewToScroll = dynamic_cast<LView*>(GetOwnerHost());
ThrowIfNULL_(mViewToScroll);
Assert_(mMessage == msg_KeyPress);
}
void
CKeyScrollAttachment::ExecuteSelf(
MessageT /* inMessage */,
void *ioParam)
{
mExecuteHost = false; // We handle navigation keys
Int16 theKey = ((EventRecord*) ioParam)->message & charCodeMask;
switch (theKey)
{
case char_Home: // Scroll to top left
mViewToScroll->ScrollImageTo(0, 0, true);
break;
case char_End:
{ // Scroll to bottom right
SDimension16 frameSize;
SDimension32 imageSize;
mViewToScroll->GetFrameSize(frameSize);
mViewToScroll->GetImageSize(imageSize);
// Obviously we don't want to scroll a small image to the bottom of
// the frame...
SInt16 deltaV = imageSize.height - frameSize.height;
if (deltaV < 0)
deltaV = 0;
SInt16 deltaH = imageSize.width - frameSize.width;
if (deltaH < 0)
deltaH = 0;
if (deltaV || deltaH)
mViewToScroll->ScrollImageTo(deltaH, deltaV, true);
}
break;
case char_PageUp:
{ // Scroll up by height of Frame,
// but not past top of Image
SPoint32 frameLoc;
SPoint32 imageLoc;
mViewToScroll->GetFrameLocation(frameLoc);
mViewToScroll->GetImageLocation(imageLoc);
Int32 upMax = frameLoc.v - imageLoc.v;
if (upMax > 0)
{
SPoint32 scrollUnit;
SDimension16 frameSize;
mViewToScroll->GetScrollUnit(scrollUnit);
mViewToScroll->GetFrameSize(frameSize);
Int32 up = (frameSize.height - 1) / scrollUnit.v;
if (up <= 0)
up = 1;
up *= scrollUnit.v;
if (up > upMax)
up = upMax;
mViewToScroll->ScrollImageBy(0, -up, true);
}
}
break;
case char_PageDown:
{ // Scroll down by height of Frame,
// but not past bottom of Image
SPoint32 frameLoc;
SPoint32 imageLoc;
SDimension16 frameSize;
SDimension32 imageSize;
mViewToScroll->GetFrameLocation(frameLoc);
mViewToScroll->GetImageLocation(imageLoc);
mViewToScroll->GetFrameSize(frameSize);
mViewToScroll->GetImageSize(imageSize);
Int32 downMax = imageSize.height - frameSize.height -
(frameLoc.v - imageLoc.v);
if (downMax > 0) {
SPoint32 scrollUnit;
mViewToScroll->GetScrollUnit(scrollUnit);
Int32 down = (frameSize.height - 1) / scrollUnit.v;
if (down <= 0) {
down = 1;
}
down *= scrollUnit.v;
if (down > downMax) {
down = downMax;
}
mViewToScroll->ScrollImageBy(0, down, true);
}
break;
}
default:
mExecuteHost = true; // Some other key, let host respond
break;
}
}