зеркало из https://github.com/mozilla/gecko-dev.git
1007 строки
34 KiB
C++
1007 строки
34 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* class that manages rules for positioning floats */
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#include "nsFloatManager.h"
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#include <algorithm>
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#include "mozilla/ReflowInput.h"
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#include "mozilla/ShapeUtils.h"
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#include "nsBlockFrame.h"
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#include "nsError.h"
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#include "nsIPresShell.h"
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#include "nsMemory.h"
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using namespace mozilla;
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int32_t nsFloatManager::sCachedFloatManagerCount = 0;
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void* nsFloatManager::sCachedFloatManagers[NS_FLOAT_MANAGER_CACHE_SIZE];
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/////////////////////////////////////////////////////////////////////////////
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// PresShell Arena allocate callback (for nsIntervalSet use below)
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static void*
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PSArenaAllocCB(size_t aSize, void* aClosure)
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{
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return static_cast<nsIPresShell*>(aClosure)->AllocateMisc(aSize);
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}
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// PresShell Arena free callback (for nsIntervalSet use below)
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static void
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PSArenaFreeCB(size_t aSize, void* aPtr, void* aClosure)
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{
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static_cast<nsIPresShell*>(aClosure)->FreeMisc(aSize, aPtr);
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}
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/////////////////////////////////////////////////////////////////////////////
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// nsFloatManager
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nsFloatManager::nsFloatManager(nsIPresShell* aPresShell,
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mozilla::WritingMode aWM)
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:
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#ifdef DEBUG
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mWritingMode(aWM),
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#endif
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mLineLeft(0), mBlockStart(0),
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mFloatDamage(PSArenaAllocCB, PSArenaFreeCB, aPresShell),
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mPushedLeftFloatPastBreak(false),
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mPushedRightFloatPastBreak(false),
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mSplitLeftFloatAcrossBreak(false),
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mSplitRightFloatAcrossBreak(false)
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{
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MOZ_COUNT_CTOR(nsFloatManager);
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}
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nsFloatManager::~nsFloatManager()
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{
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MOZ_COUNT_DTOR(nsFloatManager);
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}
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// static
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void* nsFloatManager::operator new(size_t aSize) CPP_THROW_NEW
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{
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if (sCachedFloatManagerCount > 0) {
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// We have cached unused instances of this class, return a cached
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// instance in stead of always creating a new one.
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return sCachedFloatManagers[--sCachedFloatManagerCount];
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}
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// The cache is empty, this means we have to create a new instance using
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// the global |operator new|.
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return moz_xmalloc(aSize);
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}
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void
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nsFloatManager::operator delete(void* aPtr, size_t aSize)
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{
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if (!aPtr)
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return;
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// This float manager is no longer used, if there's still room in
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// the cache we'll cache this float manager, unless the layout
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// module was already shut down.
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if (sCachedFloatManagerCount < NS_FLOAT_MANAGER_CACHE_SIZE &&
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sCachedFloatManagerCount >= 0) {
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// There's still space in the cache for more instances, put this
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// instance in the cache in stead of deleting it.
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sCachedFloatManagers[sCachedFloatManagerCount++] = aPtr;
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return;
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}
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// The cache is full, or the layout module has been shut down,
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// delete this float manager.
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free(aPtr);
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}
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/* static */
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void nsFloatManager::Shutdown()
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{
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// The layout module is being shut down, clean up the cache and
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// disable further caching.
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int32_t i;
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for (i = 0; i < sCachedFloatManagerCount; i++) {
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void* floatManager = sCachedFloatManagers[i];
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if (floatManager)
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free(floatManager);
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}
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// Disable further caching.
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sCachedFloatManagerCount = -1;
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}
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#define CHECK_BLOCK_AND_LINE_DIR(aWM) \
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NS_ASSERTION((aWM).GetBlockDir() == mWritingMode.GetBlockDir() && \
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(aWM).IsLineInverted() == mWritingMode.IsLineInverted(), \
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"incompatible writing modes")
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nsFlowAreaRect
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nsFloatManager::GetFlowArea(WritingMode aWM, nscoord aBCoord, nscoord aBSize,
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BandInfoType aBandInfoType, ShapeType aShapeType,
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LogicalRect aContentArea, SavedState* aState,
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const nsSize& aContainerSize) const
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{
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CHECK_BLOCK_AND_LINE_DIR(aWM);
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NS_ASSERTION(aBSize >= 0, "unexpected max block size");
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NS_ASSERTION(aContentArea.ISize(aWM) >= 0,
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"unexpected content area inline size");
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nscoord blockStart = aBCoord + mBlockStart;
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if (blockStart < nscoord_MIN) {
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NS_WARNING("bad value");
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blockStart = nscoord_MIN;
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}
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// Determine the last float that we should consider.
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uint32_t floatCount;
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if (aState) {
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// Use the provided state.
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floatCount = aState->mFloatInfoCount;
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MOZ_ASSERT(floatCount <= mFloats.Length(), "bad state");
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} else {
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// Use our current state.
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floatCount = mFloats.Length();
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}
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// If there are no floats at all, or we're below the last one, return
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// quickly.
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if (floatCount == 0 ||
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(mFloats[floatCount-1].mLeftBEnd <= blockStart &&
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mFloats[floatCount-1].mRightBEnd <= blockStart)) {
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return nsFlowAreaRect(aWM, aContentArea.IStart(aWM), aBCoord,
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aContentArea.ISize(aWM), aBSize, false);
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}
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nscoord blockEnd;
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if (aBSize == nscoord_MAX) {
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// This warning (and the two below) are possible to hit on pages
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// with really large objects.
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NS_WARNING_ASSERTION(aBandInfoType == BandInfoType::BandFromPoint, "bad height");
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blockEnd = nscoord_MAX;
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} else {
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blockEnd = blockStart + aBSize;
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if (blockEnd < blockStart || blockEnd > nscoord_MAX) {
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NS_WARNING("bad value");
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blockEnd = nscoord_MAX;
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}
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}
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nscoord lineLeft = mLineLeft + aContentArea.LineLeft(aWM, aContainerSize);
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nscoord lineRight = mLineLeft + aContentArea.LineRight(aWM, aContainerSize);
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if (lineRight < lineLeft) {
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NS_WARNING("bad value");
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lineRight = lineLeft;
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}
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// Walk backwards through the floats until we either hit the front of
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// the list or we're above |blockStart|.
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bool haveFloats = false;
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for (uint32_t i = floatCount; i > 0; --i) {
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const FloatInfo &fi = mFloats[i-1];
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if (fi.mLeftBEnd <= blockStart && fi.mRightBEnd <= blockStart) {
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// There aren't any more floats that could intersect this band.
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break;
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}
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if (fi.IsEmpty(aShapeType)) {
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// For compatibility, ignore floats with empty rects, even though it
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// disagrees with the spec. (We might want to fix this in the
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// future, though.)
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continue;
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}
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nscoord floatBStart = fi.BStart(aShapeType);
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nscoord floatBEnd = fi.BEnd(aShapeType);
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if (blockStart < floatBStart && aBandInfoType == BandInfoType::BandFromPoint) {
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// This float is below our band. Shrink our band's height if needed.
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if (floatBStart < blockEnd) {
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blockEnd = floatBStart;
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}
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}
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// If blockStart == blockEnd (which happens only with WidthWithinHeight),
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// we include floats that begin at our 0-height vertical area. We
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// need to do this to satisfy the invariant that a
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// WidthWithinHeight call is at least as narrow on both sides as a
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// BandFromPoint call beginning at its blockStart.
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else if (blockStart < floatBEnd &&
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(floatBStart < blockEnd ||
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(floatBStart == blockEnd && blockStart == blockEnd))) {
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// This float is in our band.
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// Shrink our band's width if needed.
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StyleFloat floatStyle = fi.mFrame->StyleDisplay()->PhysicalFloats(aWM);
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// When aBandInfoType is BandFromPoint, we're only intended to
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// consider a point along the y axis rather than a band.
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const nscoord bandBlockEnd =
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aBandInfoType == BandInfoType::BandFromPoint ? blockStart : blockEnd;
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if (floatStyle == StyleFloat::Left) {
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// A left float
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nscoord lineRightEdge =
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fi.LineRight(aWM, aShapeType, blockStart, bandBlockEnd);
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if (lineRightEdge > lineLeft) {
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lineLeft = lineRightEdge;
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// Only set haveFloats to true if the float is inside our
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// containing block. This matches the spec for what some
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// callers want and disagrees for other callers, so we should
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// probably provide better information at some point.
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haveFloats = true;
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}
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} else {
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// A right float
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nscoord lineLeftEdge =
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fi.LineLeft(aWM, aShapeType, blockStart, bandBlockEnd);
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if (lineLeftEdge < lineRight) {
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lineRight = lineLeftEdge;
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// See above.
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haveFloats = true;
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}
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}
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// Shrink our band's height if needed.
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if (floatBEnd < blockEnd && aBandInfoType == BandInfoType::BandFromPoint) {
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blockEnd = floatBEnd;
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}
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}
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}
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nscoord blockSize = (blockEnd == nscoord_MAX) ?
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nscoord_MAX : (blockEnd - blockStart);
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// convert back from LineLeft/Right to IStart
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nscoord inlineStart = aWM.IsBidiLTR()
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? lineLeft - mLineLeft
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: mLineLeft - lineRight +
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LogicalSize(aWM, aContainerSize).ISize(aWM);
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return nsFlowAreaRect(aWM, inlineStart, blockStart - mBlockStart,
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lineRight - lineLeft, blockSize, haveFloats);
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}
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void
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nsFloatManager::AddFloat(nsIFrame* aFloatFrame, const LogicalRect& aMarginRect,
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WritingMode aWM, const nsSize& aContainerSize)
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{
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CHECK_BLOCK_AND_LINE_DIR(aWM);
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NS_ASSERTION(aMarginRect.ISize(aWM) >= 0, "negative inline size!");
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NS_ASSERTION(aMarginRect.BSize(aWM) >= 0, "negative block size!");
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FloatInfo info(aFloatFrame, mLineLeft, mBlockStart, aMarginRect, aWM,
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aContainerSize);
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// Set mLeftBEnd and mRightBEnd.
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if (HasAnyFloats()) {
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FloatInfo &tail = mFloats[mFloats.Length() - 1];
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info.mLeftBEnd = tail.mLeftBEnd;
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info.mRightBEnd = tail.mRightBEnd;
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} else {
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info.mLeftBEnd = nscoord_MIN;
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info.mRightBEnd = nscoord_MIN;
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}
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StyleFloat floatStyle = aFloatFrame->StyleDisplay()->PhysicalFloats(aWM);
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MOZ_ASSERT(floatStyle == StyleFloat::Left || floatStyle == StyleFloat::Right,
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"Unexpected float style!");
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nscoord& sideBEnd =
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floatStyle == StyleFloat::Left ? info.mLeftBEnd : info.mRightBEnd;
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nscoord thisBEnd = info.BEnd();
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if (thisBEnd > sideBEnd)
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sideBEnd = thisBEnd;
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mFloats.AppendElement(Move(info));
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}
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// static
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LogicalRect
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nsFloatManager::CalculateRegionFor(WritingMode aWM,
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nsIFrame* aFloat,
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const LogicalMargin& aMargin,
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const nsSize& aContainerSize)
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{
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// We consider relatively positioned frames at their original position.
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LogicalRect region(aWM, nsRect(aFloat->GetNormalPosition(),
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aFloat->GetSize()),
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aContainerSize);
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// Float region includes its margin
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region.Inflate(aWM, aMargin);
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// Don't store rectangles with negative margin-box width or height in
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// the float manager; it can't deal with them.
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if (region.ISize(aWM) < 0) {
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// Preserve the right margin-edge for left floats and the left
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// margin-edge for right floats
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const nsStyleDisplay* display = aFloat->StyleDisplay();
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StyleFloat floatStyle = display->PhysicalFloats(aWM);
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if ((StyleFloat::Left == floatStyle) == aWM.IsBidiLTR()) {
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region.IStart(aWM) = region.IEnd(aWM);
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}
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region.ISize(aWM) = 0;
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}
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if (region.BSize(aWM) < 0) {
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region.BSize(aWM) = 0;
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}
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return region;
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}
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NS_DECLARE_FRAME_PROPERTY_DELETABLE(FloatRegionProperty, nsMargin)
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LogicalRect
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nsFloatManager::GetRegionFor(WritingMode aWM, nsIFrame* aFloat,
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const nsSize& aContainerSize)
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{
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LogicalRect region = aFloat->GetLogicalRect(aWM, aContainerSize);
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void* storedRegion = aFloat->Properties().Get(FloatRegionProperty());
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if (storedRegion) {
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nsMargin margin = *static_cast<nsMargin*>(storedRegion);
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region.Inflate(aWM, LogicalMargin(aWM, margin));
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}
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return region;
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}
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void
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nsFloatManager::StoreRegionFor(WritingMode aWM, nsIFrame* aFloat,
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const LogicalRect& aRegion,
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const nsSize& aContainerSize)
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{
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nsRect region = aRegion.GetPhysicalRect(aWM, aContainerSize);
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nsRect rect = aFloat->GetRect();
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FrameProperties props = aFloat->Properties();
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if (region.IsEqualEdges(rect)) {
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props.Delete(FloatRegionProperty());
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}
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else {
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nsMargin* storedMargin = props.Get(FloatRegionProperty());
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if (!storedMargin) {
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storedMargin = new nsMargin();
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props.Set(FloatRegionProperty(), storedMargin);
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}
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*storedMargin = region - rect;
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}
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}
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nsresult
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nsFloatManager::RemoveTrailingRegions(nsIFrame* aFrameList)
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{
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if (!aFrameList) {
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return NS_OK;
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}
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// This could be a good bit simpler if we could guarantee that the
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// floats given were at the end of our list, so we could just search
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// for the head of aFrameList. (But we can't;
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// layout/reftests/bugs/421710-1.html crashes.)
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nsTHashtable<nsPtrHashKey<nsIFrame> > frameSet(1);
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for (nsIFrame* f = aFrameList; f; f = f->GetNextSibling()) {
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frameSet.PutEntry(f);
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}
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uint32_t newLength = mFloats.Length();
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while (newLength > 0) {
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if (!frameSet.Contains(mFloats[newLength - 1].mFrame)) {
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break;
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}
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--newLength;
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}
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mFloats.TruncateLength(newLength);
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#ifdef DEBUG
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for (uint32_t i = 0; i < mFloats.Length(); ++i) {
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NS_ASSERTION(!frameSet.Contains(mFloats[i].mFrame),
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"Frame region deletion was requested but we couldn't delete it");
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}
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#endif
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return NS_OK;
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}
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void
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nsFloatManager::PushState(SavedState* aState)
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{
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NS_PRECONDITION(aState, "Need a place to save state");
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// This is a cheap push implementation, which
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// only saves the (x,y) and last frame in the mFrameInfoMap
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// which is enough info to get us back to where we should be
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// when pop is called.
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//
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// This push/pop mechanism is used to undo any
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// floats that were added during the unconstrained reflow
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// in nsBlockReflowContext::DoReflowBlock(). (See bug 96736)
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//
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// It should also be noted that the state for mFloatDamage is
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// intentionally not saved or restored in PushState() and PopState(),
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// since that could lead to bugs where damage is missed/dropped when
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// we move from position A to B (during the intermediate incremental
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// reflow mentioned above) and then from B to C during the subsequent
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// reflow. In the typical case A and C will be the same, but not always.
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// Allowing mFloatDamage to accumulate the damage incurred during both
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// reflows ensures that nothing gets missed.
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aState->mLineLeft = mLineLeft;
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aState->mBlockStart = mBlockStart;
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aState->mPushedLeftFloatPastBreak = mPushedLeftFloatPastBreak;
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aState->mPushedRightFloatPastBreak = mPushedRightFloatPastBreak;
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aState->mSplitLeftFloatAcrossBreak = mSplitLeftFloatAcrossBreak;
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aState->mSplitRightFloatAcrossBreak = mSplitRightFloatAcrossBreak;
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aState->mFloatInfoCount = mFloats.Length();
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}
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void
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nsFloatManager::PopState(SavedState* aState)
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{
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NS_PRECONDITION(aState, "No state to restore?");
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mLineLeft = aState->mLineLeft;
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mBlockStart = aState->mBlockStart;
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mPushedLeftFloatPastBreak = aState->mPushedLeftFloatPastBreak;
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mPushedRightFloatPastBreak = aState->mPushedRightFloatPastBreak;
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mSplitLeftFloatAcrossBreak = aState->mSplitLeftFloatAcrossBreak;
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mSplitRightFloatAcrossBreak = aState->mSplitRightFloatAcrossBreak;
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NS_ASSERTION(aState->mFloatInfoCount <= mFloats.Length(),
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"somebody misused PushState/PopState");
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mFloats.TruncateLength(aState->mFloatInfoCount);
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}
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nscoord
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nsFloatManager::GetLowestFloatTop() const
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{
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if (mPushedLeftFloatPastBreak || mPushedRightFloatPastBreak) {
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return nscoord_MAX;
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}
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if (!HasAnyFloats()) {
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return nscoord_MIN;
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}
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return mFloats[mFloats.Length() -1].BStart() - mBlockStart;
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}
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#ifdef DEBUG_FRAME_DUMP
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void
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DebugListFloatManager(const nsFloatManager *aFloatManager)
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{
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aFloatManager->List(stdout);
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}
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nsresult
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nsFloatManager::List(FILE* out) const
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{
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if (!HasAnyFloats())
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return NS_OK;
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for (uint32_t i = 0; i < mFloats.Length(); ++i) {
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const FloatInfo &fi = mFloats[i];
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fprintf_stderr(out, "Float %u: frame=%p rect={%d,%d,%d,%d} BEnd={l:%d, r:%d}\n",
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i, static_cast<void*>(fi.mFrame),
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fi.LineLeft(), fi.BStart(), fi.ISize(), fi.BSize(),
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fi.mLeftBEnd, fi.mRightBEnd);
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}
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return NS_OK;
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}
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#endif
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nscoord
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nsFloatManager::ClearFloats(nscoord aBCoord, StyleClear aBreakType,
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uint32_t aFlags) const
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{
|
||
if (!(aFlags & DONT_CLEAR_PUSHED_FLOATS) && ClearContinues(aBreakType)) {
|
||
return nscoord_MAX;
|
||
}
|
||
if (!HasAnyFloats()) {
|
||
return aBCoord;
|
||
}
|
||
|
||
nscoord blockEnd = aBCoord + mBlockStart;
|
||
|
||
const FloatInfo &tail = mFloats[mFloats.Length() - 1];
|
||
switch (aBreakType) {
|
||
case StyleClear::Both:
|
||
blockEnd = std::max(blockEnd, tail.mLeftBEnd);
|
||
blockEnd = std::max(blockEnd, tail.mRightBEnd);
|
||
break;
|
||
case StyleClear::Left:
|
||
blockEnd = std::max(blockEnd, tail.mLeftBEnd);
|
||
break;
|
||
case StyleClear::Right:
|
||
blockEnd = std::max(blockEnd, tail.mRightBEnd);
|
||
break;
|
||
default:
|
||
// Do nothing
|
||
break;
|
||
}
|
||
|
||
blockEnd -= mBlockStart;
|
||
|
||
return blockEnd;
|
||
}
|
||
|
||
bool
|
||
nsFloatManager::ClearContinues(StyleClear aBreakType) const
|
||
{
|
||
return ((mPushedLeftFloatPastBreak || mSplitLeftFloatAcrossBreak) &&
|
||
(aBreakType == StyleClear::Both ||
|
||
aBreakType == StyleClear::Left)) ||
|
||
((mPushedRightFloatPastBreak || mSplitRightFloatAcrossBreak) &&
|
||
(aBreakType == StyleClear::Both ||
|
||
aBreakType == StyleClear::Right));
|
||
}
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// BoxShapeInfo
|
||
|
||
nscoord
|
||
nsFloatManager::BoxShapeInfo::LineLeft(WritingMode aWM,
|
||
const nscoord aBStart,
|
||
const nscoord aBEnd) const
|
||
{
|
||
nscoord radii[8];
|
||
bool hasRadii = mFrame->GetShapeBoxBorderRadii(radii);
|
||
|
||
if (!hasRadii) {
|
||
return mShapeBoxRect.x;
|
||
}
|
||
|
||
// Get the physical side for line-left since border-radii are in
|
||
// the physical axis.
|
||
mozilla::Side lineLeftSide =
|
||
aWM.PhysicalSide(aWM.LogicalSideForLineRelativeDir(eLineRelativeDirLeft));
|
||
nscoord blockStartCornerRadiusL =
|
||
radii[SideToHalfCorner(lineLeftSide, true, false)];
|
||
nscoord blockStartCornerRadiusB =
|
||
radii[SideToHalfCorner(lineLeftSide, true, true)];
|
||
nscoord blockEndCornerRadiusL =
|
||
radii[SideToHalfCorner(lineLeftSide, false, false)];
|
||
nscoord blockEndCornerRadiusB =
|
||
radii[SideToHalfCorner(lineLeftSide, false, true)];
|
||
|
||
if (aWM.IsLineInverted()) {
|
||
// This happens only when aWM is vertical-lr. Need to swap blockStart
|
||
// and blockEnd corners.
|
||
std::swap(blockStartCornerRadiusL, blockEndCornerRadiusL);
|
||
std::swap(blockStartCornerRadiusB, blockEndCornerRadiusB);
|
||
}
|
||
|
||
nscoord lineLeftDiff =
|
||
ComputeEllipseLineInterceptDiff(
|
||
mShapeBoxRect.y, mShapeBoxRect.YMost(),
|
||
blockStartCornerRadiusL, blockStartCornerRadiusB,
|
||
blockEndCornerRadiusL, blockEndCornerRadiusB,
|
||
aBStart, aBEnd);
|
||
return mShapeBoxRect.x + lineLeftDiff;
|
||
}
|
||
|
||
nscoord
|
||
nsFloatManager::BoxShapeInfo::LineRight(WritingMode aWM,
|
||
const nscoord aBStart,
|
||
const nscoord aBEnd) const
|
||
{
|
||
nscoord radii[8];
|
||
bool hasRadii = mFrame->GetShapeBoxBorderRadii(radii);
|
||
|
||
if (!hasRadii) {
|
||
return mShapeBoxRect.XMost();
|
||
}
|
||
|
||
// Get the physical side for line-right since border-radii are in
|
||
// the physical axis.
|
||
mozilla::Side lineRightSide =
|
||
aWM.PhysicalSide(aWM.LogicalSideForLineRelativeDir(eLineRelativeDirRight));
|
||
nscoord blockStartCornerRadiusL =
|
||
radii[SideToHalfCorner(lineRightSide, false, false)];
|
||
nscoord blockStartCornerRadiusB =
|
||
radii[SideToHalfCorner(lineRightSide, false, true)];
|
||
nscoord blockEndCornerRadiusL =
|
||
radii[SideToHalfCorner(lineRightSide, true, false)];
|
||
nscoord blockEndCornerRadiusB =
|
||
radii[SideToHalfCorner(lineRightSide, true, true)];
|
||
|
||
if (aWM.IsLineInverted()) {
|
||
// This happens only when aWM is vertical-lr. Need to swap blockStart
|
||
// and blockEnd corners.
|
||
std::swap(blockStartCornerRadiusL, blockEndCornerRadiusL);
|
||
std::swap(blockStartCornerRadiusB, blockEndCornerRadiusB);
|
||
}
|
||
|
||
nscoord lineRightDiff =
|
||
ComputeEllipseLineInterceptDiff(
|
||
mShapeBoxRect.y, mShapeBoxRect.YMost(),
|
||
blockStartCornerRadiusL, blockStartCornerRadiusB,
|
||
blockEndCornerRadiusL, blockEndCornerRadiusB,
|
||
aBStart, aBEnd);
|
||
return mShapeBoxRect.XMost() - lineRightDiff;
|
||
}
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// EllipseShapeInfo
|
||
nscoord
|
||
nsFloatManager::EllipseShapeInfo::LineLeft(WritingMode aWM,
|
||
const nscoord aBStart,
|
||
const nscoord aBEnd) const
|
||
{
|
||
nscoord lineLeftDiff =
|
||
ComputeEllipseLineInterceptDiff(BStart(), BEnd(),
|
||
mRadii.width, mRadii.height,
|
||
mRadii.width, mRadii.height,
|
||
aBStart, aBEnd);
|
||
return mCenter.x - mRadii.width + lineLeftDiff;
|
||
}
|
||
|
||
nscoord
|
||
nsFloatManager::EllipseShapeInfo::LineRight(WritingMode aWM,
|
||
const nscoord aBStart,
|
||
const nscoord aBEnd) const
|
||
{
|
||
nscoord lineRightDiff =
|
||
ComputeEllipseLineInterceptDiff(BStart(), BEnd(),
|
||
mRadii.width, mRadii.height,
|
||
mRadii.width, mRadii.height,
|
||
aBStart, aBEnd);
|
||
return mCenter.x + mRadii.width - lineRightDiff;
|
||
}
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// FloatInfo
|
||
|
||
nsFloatManager::FloatInfo::FloatInfo(nsIFrame* aFrame,
|
||
nscoord aLineLeft, nscoord aBlockStart,
|
||
const LogicalRect& aMarginRect,
|
||
WritingMode aWM,
|
||
const nsSize& aContainerSize)
|
||
: mFrame(aFrame)
|
||
, mRect(aMarginRect.LineLeft(aWM, aContainerSize) + aLineLeft,
|
||
aMarginRect.BStart(aWM) + aBlockStart,
|
||
aMarginRect.ISize(aWM),
|
||
aMarginRect.BSize(aWM))
|
||
{
|
||
MOZ_COUNT_CTOR(nsFloatManager::FloatInfo);
|
||
|
||
const StyleShapeOutside& shapeOutside = mFrame->StyleDisplay()->mShapeOutside;
|
||
|
||
if (shapeOutside.GetType() == StyleShapeSourceType::None) {
|
||
return;
|
||
}
|
||
|
||
if (shapeOutside.GetType() == StyleShapeSourceType::URL) {
|
||
// Bug 1265343: Implement 'shape-image-threshold'. Early return
|
||
// here because shape-outside with url() value doesn't have a
|
||
// reference box, and GetReferenceBox() asserts that.
|
||
return;
|
||
}
|
||
|
||
// Initialize <shape-box>'s reference rect.
|
||
LogicalRect rect = aMarginRect;
|
||
|
||
switch (shapeOutside.GetReferenceBox()) {
|
||
case StyleShapeOutsideShapeBox::Content:
|
||
rect.Deflate(aWM, mFrame->GetLogicalUsedPadding(aWM));
|
||
MOZ_FALLTHROUGH;
|
||
case StyleShapeOutsideShapeBox::Padding:
|
||
rect.Deflate(aWM, mFrame->GetLogicalUsedBorder(aWM));
|
||
MOZ_FALLTHROUGH;
|
||
case StyleShapeOutsideShapeBox::Border:
|
||
rect.Deflate(aWM, mFrame->GetLogicalUsedMargin(aWM));
|
||
break;
|
||
case StyleShapeOutsideShapeBox::Margin:
|
||
// Do nothing. rect is already a margin rect.
|
||
break;
|
||
case StyleShapeOutsideShapeBox::NoBox:
|
||
MOZ_ASSERT(shapeOutside.GetType() != StyleShapeSourceType::Box,
|
||
"Box source type must have <shape-box> specified!");
|
||
break;
|
||
}
|
||
|
||
if (shapeOutside.GetType() == StyleShapeSourceType::Box) {
|
||
nsRect shapeBoxRect(rect.LineLeft(aWM, aContainerSize), rect.BStart(aWM),
|
||
rect.ISize(aWM), rect.BSize(aWM));
|
||
mShapeInfo = MakeUnique<BoxShapeInfo>(shapeBoxRect, mFrame);
|
||
} else if (shapeOutside.GetType() == StyleShapeSourceType::Shape) {
|
||
StyleBasicShape* const basicShape = shapeOutside.GetBasicShape();
|
||
|
||
switch (basicShape->GetShapeType()) {
|
||
case StyleBasicShapeType::Polygon:
|
||
// Bug 1326409 - Implement the rendering of basic shape polygon()
|
||
// for CSS shape-outside.
|
||
return;
|
||
case StyleBasicShapeType::Circle:
|
||
case StyleBasicShapeType::Ellipse:
|
||
mShapeInfo =
|
||
ShapeInfo::CreateCircleOrEllipse(basicShape, rect, aWM, aContainerSize);
|
||
break;
|
||
case StyleBasicShapeType::Inset:
|
||
// Bug 1326407 - Implement the rendering of basic shape inset() for
|
||
// CSS shape-outside.
|
||
return;
|
||
}
|
||
} else {
|
||
MOZ_ASSERT_UNREACHABLE("Unknown StyleShapeSourceType!");
|
||
}
|
||
|
||
MOZ_ASSERT(mShapeInfo,
|
||
"All shape-outside values except none should have mShapeInfo!");
|
||
|
||
// Translate the shape to the same origin as nsFloatManager.
|
||
mShapeInfo->Translate(aLineLeft, aBlockStart);
|
||
}
|
||
|
||
#ifdef NS_BUILD_REFCNT_LOGGING
|
||
nsFloatManager::FloatInfo::FloatInfo(FloatInfo&& aOther)
|
||
: mFrame(Move(aOther.mFrame))
|
||
, mLeftBEnd(Move(aOther.mLeftBEnd))
|
||
, mRightBEnd(Move(aOther.mRightBEnd))
|
||
, mRect(Move(aOther.mRect))
|
||
, mShapeInfo(Move(aOther.mShapeInfo))
|
||
{
|
||
MOZ_COUNT_CTOR(nsFloatManager::FloatInfo);
|
||
}
|
||
|
||
nsFloatManager::FloatInfo::~FloatInfo()
|
||
{
|
||
MOZ_COUNT_DTOR(nsFloatManager::FloatInfo);
|
||
}
|
||
#endif
|
||
|
||
nscoord
|
||
nsFloatManager::FloatInfo::LineLeft(WritingMode aWM,
|
||
ShapeType aShapeType,
|
||
const nscoord aBStart,
|
||
const nscoord aBEnd) const
|
||
{
|
||
if (aShapeType == ShapeType::Margin) {
|
||
return LineLeft();
|
||
}
|
||
|
||
MOZ_ASSERT(aShapeType == ShapeType::ShapeOutside);
|
||
if (!mShapeInfo) {
|
||
return LineLeft();
|
||
}
|
||
// Clip the flow area to the margin-box because
|
||
// https://drafts.csswg.org/css-shapes-1/#relation-to-box-model-and-float-behavior
|
||
// says "When a shape is used to define a float area, the shape is clipped
|
||
// to the float’s margin box."
|
||
return std::max(LineLeft(), mShapeInfo->LineLeft(aWM, aBStart, aBEnd));
|
||
}
|
||
|
||
nscoord
|
||
nsFloatManager::FloatInfo::LineRight(WritingMode aWM,
|
||
ShapeType aShapeType,
|
||
const nscoord aBStart,
|
||
const nscoord aBEnd) const
|
||
{
|
||
if (aShapeType == ShapeType::Margin) {
|
||
return LineRight();
|
||
}
|
||
|
||
MOZ_ASSERT(aShapeType == ShapeType::ShapeOutside);
|
||
if (!mShapeInfo) {
|
||
return LineRight();
|
||
}
|
||
// Clip the flow area to the margin-box. See LineLeft().
|
||
return std::min(LineRight(), mShapeInfo->LineRight(aWM, aBStart, aBEnd));
|
||
}
|
||
|
||
nscoord
|
||
nsFloatManager::FloatInfo::BStart(ShapeType aShapeType) const
|
||
{
|
||
if (aShapeType == ShapeType::Margin) {
|
||
return BStart();
|
||
}
|
||
|
||
MOZ_ASSERT(aShapeType == ShapeType::ShapeOutside);
|
||
if (!mShapeInfo) {
|
||
return BStart();
|
||
}
|
||
// Clip the flow area to the margin-box. See LineLeft().
|
||
return std::max(BStart(), mShapeInfo->BStart());
|
||
}
|
||
|
||
nscoord
|
||
nsFloatManager::FloatInfo::BEnd(ShapeType aShapeType) const
|
||
{
|
||
if (aShapeType == ShapeType::Margin) {
|
||
return BEnd();
|
||
}
|
||
|
||
MOZ_ASSERT(aShapeType == ShapeType::ShapeOutside);
|
||
if (!mShapeInfo) {
|
||
return BEnd();
|
||
}
|
||
// Clip the flow area to the margin-box. See LineLeft().
|
||
return std::min(BEnd(), mShapeInfo->BEnd());
|
||
}
|
||
|
||
bool
|
||
nsFloatManager::FloatInfo::IsEmpty(ShapeType aShapeType) const
|
||
{
|
||
if (aShapeType == ShapeType::Margin) {
|
||
return IsEmpty();
|
||
}
|
||
|
||
MOZ_ASSERT(aShapeType == ShapeType::ShapeOutside);
|
||
if (!mShapeInfo) {
|
||
return IsEmpty();
|
||
}
|
||
return mShapeInfo->IsEmpty();
|
||
}
|
||
|
||
/////////////////////////////////////////////////////////////////////////////
|
||
// ShapeInfo
|
||
|
||
/* static */ UniquePtr<nsFloatManager::ShapeInfo>
|
||
nsFloatManager::ShapeInfo::CreateCircleOrEllipse(
|
||
StyleBasicShape* const aBasicShape,
|
||
const LogicalRect& aShapeBoxRect,
|
||
WritingMode aWM,
|
||
const nsSize& aContainerSize)
|
||
{
|
||
// Use physical coordinates to compute the center of circle() or ellipse()
|
||
// since the <position> keywords such as 'left', 'top', etc. are physical.
|
||
// https://drafts.csswg.org/css-shapes-1/#funcdef-ellipse
|
||
nsRect physicalShapeBoxRect =
|
||
aShapeBoxRect.GetPhysicalRect(aWM, aContainerSize);
|
||
nsPoint physicalCenter =
|
||
ShapeUtils::ComputeCircleOrEllipseCenter(aBasicShape, physicalShapeBoxRect);
|
||
nsPoint center =
|
||
ConvertPhysicalToLogical(aWM, physicalCenter, aContainerSize);
|
||
|
||
// Compute the circle or ellipse radii.
|
||
nsSize radii;
|
||
StyleBasicShapeType type = aBasicShape->GetShapeType();
|
||
if (type == StyleBasicShapeType::Circle) {
|
||
nscoord radius = ShapeUtils::ComputeCircleRadius(aBasicShape, physicalCenter,
|
||
physicalShapeBoxRect);
|
||
radii = nsSize(radius, radius);
|
||
} else {
|
||
MOZ_ASSERT(type == StyleBasicShapeType::Ellipse);
|
||
nsSize physicalRadii =
|
||
ShapeUtils::ComputeEllipseRadii(aBasicShape, physicalCenter,
|
||
physicalShapeBoxRect);
|
||
LogicalSize logicalRadii(aWM, physicalRadii);
|
||
radii = nsSize(logicalRadii.ISize(aWM), logicalRadii.BSize(aWM));
|
||
}
|
||
|
||
return MakeUnique<EllipseShapeInfo>(center, radii);
|
||
}
|
||
|
||
|
||
/* static */ nscoord
|
||
nsFloatManager::ShapeInfo::ComputeEllipseLineInterceptDiff(
|
||
const nscoord aShapeBoxBStart, const nscoord aShapeBoxBEnd,
|
||
const nscoord aBStartCornerRadiusL, const nscoord aBStartCornerRadiusB,
|
||
const nscoord aBEndCornerRadiusL, const nscoord aBEndCornerRadiusB,
|
||
const nscoord aBandBStart, const nscoord aBandBEnd)
|
||
{
|
||
// An example for the band intersecting with the top right corner of an
|
||
// ellipse with writing-mode horizontal-tb.
|
||
//
|
||
// lineIntercept lineDiff
|
||
// | |
|
||
// +---------------------------------|-------|-+---- aShapeBoxBStart
|
||
// | ##########^ | | |
|
||
// | ##############|#### | | |
|
||
// +---------#################|######|-------|-+---- aBandBStart
|
||
// | ###################|######|## | |
|
||
// | aBStartCornerRadiusB |######|### | |
|
||
// | ######################|######|##### | |
|
||
// +---#######################|<-----------><->^---- aBandBEnd
|
||
// | ########################|############## |
|
||
// | ########################|############## |---- b
|
||
// | #########################|############### |
|
||
// | ######################## v<-------------->v
|
||
// |###################### aBStartCornerRadiusL|
|
||
// |###########################################|
|
||
// |###########################################|
|
||
// |###########################################|
|
||
// |###########################################|
|
||
// | ######################################### |
|
||
// | ######################################### |
|
||
// | ####################################### |
|
||
// | ####################################### |
|
||
// | ##################################### |
|
||
// | ################################### |
|
||
// | ############################### |
|
||
// | ############################# |
|
||
// | ######################### |
|
||
// | ################### |
|
||
// | ########### |
|
||
// +-------------------------------------------+----- aShapeBoxBEnd
|
||
|
||
NS_ASSERTION(aShapeBoxBStart <= aShapeBoxBEnd, "Bad shape box coordinates!");
|
||
NS_ASSERTION(aBandBStart <= aBandBEnd, "Bad band coordinates!");
|
||
|
||
nscoord lineDiff = 0;
|
||
|
||
// If the band intersects both the block-start and block-end corners, we
|
||
// don't need to enter either branch because the correct lineDiff is 0.
|
||
if (aBStartCornerRadiusB > 0 &&
|
||
aBandBEnd >= aShapeBoxBStart &&
|
||
aBandBEnd <= aShapeBoxBStart + aBStartCornerRadiusB) {
|
||
// The band intersects only the block-start corner.
|
||
nscoord b = aBStartCornerRadiusB - (aBandBEnd - aShapeBoxBStart);
|
||
nscoord lineIntercept =
|
||
XInterceptAtY(b, aBStartCornerRadiusL, aBStartCornerRadiusB);
|
||
lineDiff = aBStartCornerRadiusL - lineIntercept;
|
||
} else if (aBEndCornerRadiusB > 0 &&
|
||
aBandBStart >= aShapeBoxBEnd - aBEndCornerRadiusB &&
|
||
aBandBStart <= aShapeBoxBEnd) {
|
||
// The band intersects only the block-end corner.
|
||
nscoord b = aBEndCornerRadiusB - (aShapeBoxBEnd - aBandBStart);
|
||
nscoord lineIntercept =
|
||
XInterceptAtY(b, aBEndCornerRadiusL, aBEndCornerRadiusB);
|
||
lineDiff = aBEndCornerRadiusL - lineIntercept;
|
||
}
|
||
|
||
return lineDiff;
|
||
}
|
||
|
||
/* static */ nscoord
|
||
nsFloatManager::ShapeInfo::XInterceptAtY(const nscoord aY,
|
||
const nscoord aRadiusX,
|
||
const nscoord aRadiusY)
|
||
{
|
||
// Solve for x in the ellipse equation (x/radiusX)^2 + (y/radiusY)^2 = 1.
|
||
MOZ_ASSERT(aRadiusY > 0);
|
||
return aRadiusX * std::sqrt(1 - (aY * aY) / double(aRadiusY * aRadiusY));
|
||
}
|
||
|
||
/* static */ nsPoint
|
||
nsFloatManager::ShapeInfo::ConvertPhysicalToLogical(
|
||
WritingMode aWM,
|
||
const nsPoint& aPoint,
|
||
const nsSize& aContainerSize)
|
||
{
|
||
LogicalPoint logicalPoint(aWM, aPoint, aContainerSize);
|
||
return nsPoint(logicalPoint.LineRelative(aWM, aContainerSize),
|
||
logicalPoint.B(aWM));
|
||
}
|
||
|
||
//----------------------------------------------------------------------
|
||
|
||
nsAutoFloatManager::~nsAutoFloatManager()
|
||
{
|
||
// Restore the old float manager in the reflow input if necessary.
|
||
if (mNew) {
|
||
#ifdef DEBUG
|
||
if (nsBlockFrame::gNoisyFloatManager) {
|
||
printf("restoring old float manager %p\n", mOld);
|
||
}
|
||
#endif
|
||
|
||
mReflowInput.mFloatManager = mOld;
|
||
|
||
#ifdef DEBUG
|
||
if (nsBlockFrame::gNoisyFloatManager) {
|
||
if (mOld) {
|
||
mReflowInput.mFrame->ListTag(stdout);
|
||
printf(": float manager %p after reflow\n", mOld);
|
||
mOld->List(stdout);
|
||
}
|
||
}
|
||
#endif
|
||
|
||
delete mNew;
|
||
}
|
||
}
|
||
|
||
void
|
||
nsAutoFloatManager::CreateFloatManager(nsPresContext *aPresContext)
|
||
{
|
||
// Create a new float manager and install it in the reflow
|
||
// input. `Remember' the old float manager so we can restore it
|
||
// later.
|
||
mNew = new nsFloatManager(aPresContext->PresShell(),
|
||
mReflowInput.GetWritingMode());
|
||
|
||
#ifdef DEBUG
|
||
if (nsBlockFrame::gNoisyFloatManager) {
|
||
printf("constructed new float manager %p (replacing %p)\n",
|
||
mNew, mReflowInput.mFloatManager);
|
||
}
|
||
#endif
|
||
|
||
// Set the float manager in the existing reflow input.
|
||
mOld = mReflowInput.mFloatManager;
|
||
mReflowInput.mFloatManager = mNew;
|
||
}
|