зеркало из https://github.com/mozilla/gecko-dev.git
322 строки
11 KiB
C++
322 строки
11 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "OSPreferences.h"
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#include "mozilla/intl/Locale.h"
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#include "mozilla/intl/LocaleService.h"
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#include "mozilla/WindowsVersion.h"
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#include "nsReadableUtils.h"
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#include <windows.h>
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#ifndef __MINGW32__ // WinRT headers not yet supported by MinGW
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# include <roapi.h>
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# include <wrl.h>
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# include <Windows.System.UserProfile.h>
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using namespace Microsoft::WRL;
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using namespace Microsoft::WRL::Wrappers;
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using namespace ABI::Windows::Foundation::Collections;
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using namespace ABI::Windows::System::UserProfile;
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#endif
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using namespace mozilla::intl;
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OSPreferences::OSPreferences() {}
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bool OSPreferences::ReadSystemLocales(nsTArray<nsCString>& aLocaleList) {
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MOZ_ASSERT(aLocaleList.IsEmpty());
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#ifndef __MINGW32__
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if (IsWin8OrLater()) {
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// Try to get language list from GlobalizationPreferences; if this fails,
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// we'll fall back to GetUserPreferredUILanguages.
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// Per MSDN, these APIs are not available prior to Win8.
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ComPtr<IGlobalizationPreferencesStatics> globalizationPrefs;
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ComPtr<IVectorView<HSTRING>> languages;
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uint32_t count;
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if (SUCCEEDED(RoGetActivationFactory(
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HStringReference(
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RuntimeClass_Windows_System_UserProfile_GlobalizationPreferences)
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.Get(),
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IID_PPV_ARGS(&globalizationPrefs))) &&
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SUCCEEDED(globalizationPrefs->get_Languages(&languages)) &&
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SUCCEEDED(languages->get_Size(&count))) {
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for (uint32_t i = 0; i < count; ++i) {
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HString lang;
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if (SUCCEEDED(languages->GetAt(i, lang.GetAddressOf()))) {
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unsigned int length;
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const wchar_t* text = lang.GetRawBuffer(&length);
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NS_LossyConvertUTF16toASCII loc(text, length);
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if (CanonicalizeLanguageTag(loc)) {
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if (!loc.Contains('-')) {
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// DirectWrite font-name code doesn't like to be given a bare
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// language code with no region subtag, but the
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// GlobalizationPreferences API may give us one (e.g. "ja").
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// So if there's no hyphen in the string at this point, we use
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// AddLikelySubtags to get a suitable region code to
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// go with it.
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Locale locale;
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auto result = LocaleParser::TryParse(loc, locale);
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if (result.isOk() && locale.AddLikelySubtags().isOk() &&
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locale.Region().Present()) {
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loc.Append('-');
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loc.Append(locale.Region().Span());
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}
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}
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aLocaleList.AppendElement(loc);
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}
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}
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}
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}
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}
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#endif
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// Per MSDN, GetUserPreferredUILanguages is available from Vista onwards,
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// so we can use it unconditionally (although it may not work well!)
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if (aLocaleList.IsEmpty()) {
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// Note that according to the questioner at
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// https://stackoverflow.com/questions/52849233/getuserpreferreduilanguages-never-returns-more-than-two-languages,
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// this may not always return the full list of languages we'd expect.
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// We should always get at least the first-preference lang, though.
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ULONG numLanguages = 0;
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DWORD cchLanguagesBuffer = 0;
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if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numLanguages, nullptr,
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&cchLanguagesBuffer)) {
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return false;
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}
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AutoTArray<WCHAR, 64> locBuffer;
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locBuffer.SetCapacity(cchLanguagesBuffer);
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if (!GetUserPreferredUILanguages(MUI_LANGUAGE_NAME, &numLanguages,
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locBuffer.Elements(),
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&cchLanguagesBuffer)) {
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return false;
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}
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const WCHAR* start = locBuffer.Elements();
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const WCHAR* bufEnd = start + cchLanguagesBuffer;
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while (bufEnd - start > 1 && *start) {
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const WCHAR* end = start + 1;
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while (bufEnd - end > 1 && *end) {
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end++;
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}
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NS_LossyConvertUTF16toASCII loc(start, end - start);
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if (CanonicalizeLanguageTag(loc)) {
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aLocaleList.AppendElement(loc);
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}
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start = end + 1;
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}
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}
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return !aLocaleList.IsEmpty();
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}
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bool OSPreferences::ReadRegionalPrefsLocales(nsTArray<nsCString>& aLocaleList) {
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MOZ_ASSERT(aLocaleList.IsEmpty());
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WCHAR locale[LOCALE_NAME_MAX_LENGTH];
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if (NS_WARN_IF(!LCIDToLocaleName(LOCALE_USER_DEFAULT, locale,
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LOCALE_NAME_MAX_LENGTH, 0))) {
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return false;
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}
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NS_LossyConvertUTF16toASCII loc(locale);
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if (CanonicalizeLanguageTag(loc)) {
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aLocaleList.AppendElement(loc);
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return true;
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}
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return false;
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}
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static LCTYPE ToDateLCType(OSPreferences::DateTimeFormatStyle aFormatStyle) {
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switch (aFormatStyle) {
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case OSPreferences::DateTimeFormatStyle::None:
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return LOCALE_SLONGDATE;
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case OSPreferences::DateTimeFormatStyle::Short:
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return LOCALE_SSHORTDATE;
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case OSPreferences::DateTimeFormatStyle::Medium:
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return LOCALE_SSHORTDATE;
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case OSPreferences::DateTimeFormatStyle::Long:
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return LOCALE_SLONGDATE;
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case OSPreferences::DateTimeFormatStyle::Full:
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return LOCALE_SLONGDATE;
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case OSPreferences::DateTimeFormatStyle::Invalid:
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default:
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MOZ_ASSERT_UNREACHABLE("invalid date format");
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return LOCALE_SLONGDATE;
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}
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}
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static LCTYPE ToTimeLCType(OSPreferences::DateTimeFormatStyle aFormatStyle) {
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switch (aFormatStyle) {
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case OSPreferences::DateTimeFormatStyle::None:
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return LOCALE_STIMEFORMAT;
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case OSPreferences::DateTimeFormatStyle::Short:
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return LOCALE_SSHORTTIME;
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case OSPreferences::DateTimeFormatStyle::Medium:
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return LOCALE_SSHORTTIME;
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case OSPreferences::DateTimeFormatStyle::Long:
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return LOCALE_STIMEFORMAT;
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case OSPreferences::DateTimeFormatStyle::Full:
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return LOCALE_STIMEFORMAT;
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case OSPreferences::DateTimeFormatStyle::Invalid:
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default:
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MOZ_ASSERT_UNREACHABLE("invalid time format");
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return LOCALE_STIMEFORMAT;
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}
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}
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/**
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* Windows API includes regional preferences from the user only
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* if we pass empty locale string or if the locale string matches
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* the current locale.
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*
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* Since Windows API only allows us to retrieve two options - short/long
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* we map it to our four options as:
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*
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* short -> short
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* medium -> short
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* long -> long
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* full -> long
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*
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* In order to produce a single date/time format, we use CLDR pattern
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* for combined date/time string, since Windows API does not provide an
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* option for this.
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*/
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bool OSPreferences::ReadDateTimePattern(DateTimeFormatStyle aDateStyle,
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DateTimeFormatStyle aTimeStyle,
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const nsACString& aLocale,
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nsACString& aRetVal) {
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nsAutoString localeName;
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CopyASCIItoUTF16(aLocale, localeName);
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bool isDate = aDateStyle != DateTimeFormatStyle::None &&
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aDateStyle != DateTimeFormatStyle::Invalid;
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bool isTime = aTimeStyle != DateTimeFormatStyle::None &&
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aTimeStyle != DateTimeFormatStyle::Invalid;
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// If both date and time are wanted, we'll initially read them into a
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// local string, and then insert them into the overall date+time pattern;
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nsAutoString str;
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if (isDate && isTime) {
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if (!GetDateTimeConnectorPattern(aLocale, aRetVal)) {
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NS_WARNING("failed to get date/time connector");
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aRetVal.AssignLiteral("{1} {0}");
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}
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} else if (!isDate && !isTime) {
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aRetVal.Truncate(0);
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return true;
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}
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if (isDate) {
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LCTYPE lcType = ToDateLCType(aDateStyle);
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size_t len = GetLocaleInfoEx(
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reinterpret_cast<const wchar_t*>(localeName.BeginReading()), lcType,
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nullptr, 0);
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if (len == 0) {
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return false;
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}
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// We're doing it to ensure the terminator will fit when Windows writes the
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// data to its output buffer. See bug 1358159 for details.
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str.SetLength(len);
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GetLocaleInfoEx(reinterpret_cast<const wchar_t*>(localeName.BeginReading()),
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lcType, (WCHAR*)str.BeginWriting(), len);
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str.SetLength(len - 1); // -1 because len counts the null terminator
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// Windows uses "ddd" and "dddd" for abbreviated and full day names
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// respectively,
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// https://msdn.microsoft.com/en-us/library/windows/desktop/dd317787(v=vs.85).aspx
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// but in a CLDR/ICU-style pattern these should be "EEE" and "EEEE".
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// http://userguide.icu-project.org/formatparse/datetime
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// So we fix that up here.
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nsAString::const_iterator start, pos, end;
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start = str.BeginReading(pos);
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str.EndReading(end);
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if (FindInReadable(u"dddd"_ns, pos, end)) {
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str.ReplaceLiteral(pos - start, 4, u"EEEE");
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} else {
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pos = start;
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if (FindInReadable(u"ddd"_ns, pos, end)) {
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str.ReplaceLiteral(pos - start, 3, u"EEE");
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}
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}
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// Also, Windows uses lowercase "g" or "gg" for era, but ICU wants uppercase
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// "G" (it would interpret "g" as "modified Julian day"!). So fix that.
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int32_t index = str.FindChar('g');
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if (index >= 0) {
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str.Replace(index, 1, 'G');
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// If it was a double "gg", just drop the second one.
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index++;
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if (str.CharAt(index) == 'g') {
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str.Cut(index, 1);
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}
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}
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// If time was also requested, we need to substitute the date pattern from
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// Windows into the date+time format that we have in aRetVal.
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if (isTime) {
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nsACString::const_iterator start, pos, end;
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start = aRetVal.BeginReading(pos);
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aRetVal.EndReading(end);
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if (FindInReadable("{1}"_ns, pos, end)) {
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aRetVal.Replace(pos - start, 3, NS_ConvertUTF16toUTF8(str));
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}
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} else {
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aRetVal = NS_ConvertUTF16toUTF8(str);
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}
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}
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if (isTime) {
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LCTYPE lcType = ToTimeLCType(aTimeStyle);
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size_t len = GetLocaleInfoEx(
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reinterpret_cast<const wchar_t*>(localeName.BeginReading()), lcType,
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nullptr, 0);
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if (len == 0) {
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return false;
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}
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// We're doing it to ensure the terminator will fit when Windows writes the
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// data to its output buffer. See bug 1358159 for details.
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str.SetLength(len);
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GetLocaleInfoEx(reinterpret_cast<const wchar_t*>(localeName.BeginReading()),
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lcType, (WCHAR*)str.BeginWriting(), len);
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str.SetLength(len - 1);
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// Windows uses "t" or "tt" for a "time marker" (am/pm indicator),
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// https://msdn.microsoft.com/en-us/library/windows/desktop/dd318148(v=vs.85).aspx
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// but in a CLDR/ICU-style pattern that should be "a".
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// http://userguide.icu-project.org/formatparse/datetime
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// So we fix that up here.
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int32_t index = str.FindChar('t');
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if (index >= 0) {
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str.Replace(index, 1, 'a');
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index++;
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if (str.CharAt(index) == 't') {
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str.Cut(index, 1);
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}
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}
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if (isDate) {
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nsACString::const_iterator start, pos, end;
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start = aRetVal.BeginReading(pos);
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aRetVal.EndReading(end);
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if (FindInReadable("{0}"_ns, pos, end)) {
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aRetVal.Replace(pos - start, 3, NS_ConvertUTF16toUTF8(str));
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}
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} else {
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aRetVal = NS_ConvertUTF16toUTF8(str);
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}
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}
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return true;
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}
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void OSPreferences::RemoveObservers() {}
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