зеркало из https://github.com/mozilla/gecko-dev.git
726 строки
20 KiB
C++
726 строки
20 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(MediaData_h)
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#define MediaData_h
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#include "AudioSampleFormat.h"
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#include "ImageTypes.h"
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#include "SharedBuffer.h"
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#include "TimeUnits.h"
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#include "mozilla/CheckedInt.h"
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#include "mozilla/PodOperations.h"
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#include "mozilla/RefPtr.h"
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#include "mozilla/Span.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/UniquePtrExtensions.h"
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#include "mozilla/gfx/Rect.h"
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#include "nsString.h"
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#include "nsTArray.h"
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namespace mozilla {
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namespace layers {
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class Image;
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class ImageContainer;
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class KnowsCompositor;
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} // namespace layers
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class MediaByteBuffer;
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class TrackInfoSharedPtr;
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// AlignedBuffer:
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// Memory allocations are fallibles. Methods return a boolean indicating if
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// memory allocations were successful. Return values should always be checked.
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// AlignedBuffer::mData will be nullptr if no memory has been allocated or if
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// an error occurred during construction.
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// Existing data is only ever modified if new memory allocation has succeeded
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// and preserved if not.
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//
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// The memory referenced by mData will always be Alignment bytes aligned and the
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// underlying buffer will always have a size such that Alignment bytes blocks
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// can be used to read the content, regardless of the mSize value. Buffer is
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// zeroed on creation, elements are not individually constructed.
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// An Alignment value of 0 means that the data isn't aligned.
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//
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// Type must be trivially copyable.
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//
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// AlignedBuffer can typically be used in place of UniquePtr<Type[]> however
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// care must be taken as all memory allocations are fallible.
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// Example:
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// auto buffer = MakeUniqueFallible<float[]>(samples)
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// becomes: AlignedFloatBuffer buffer(samples)
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//
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// auto buffer = MakeUnique<float[]>(samples)
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// becomes:
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// AlignedFloatBuffer buffer(samples);
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// if (!buffer) { return NS_ERROR_OUT_OF_MEMORY; }
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template <typename Type, int Alignment = 32>
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class AlignedBuffer
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{
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public:
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AlignedBuffer()
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: mData(nullptr)
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, mLength(0)
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, mBuffer(nullptr)
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, mCapacity(0)
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{
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}
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explicit AlignedBuffer(size_t aLength)
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: mData(nullptr)
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, mLength(0)
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, mBuffer(nullptr)
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, mCapacity(0)
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{
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if (EnsureCapacity(aLength)) {
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mLength = aLength;
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}
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}
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AlignedBuffer(const Type* aData, size_t aLength)
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: AlignedBuffer(aLength)
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{
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if (!mData) {
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return;
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}
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PodCopy(mData, aData, aLength);
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}
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AlignedBuffer(const AlignedBuffer& aOther)
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: AlignedBuffer(aOther.Data(), aOther.Length())
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{
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}
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AlignedBuffer(AlignedBuffer&& aOther)
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: mData(aOther.mData)
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, mLength(aOther.mLength)
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, mBuffer(Move(aOther.mBuffer))
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, mCapacity(aOther.mCapacity)
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{
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aOther.mData = nullptr;
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aOther.mLength = 0;
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aOther.mCapacity = 0;
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}
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AlignedBuffer& operator=(AlignedBuffer&& aOther)
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{
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this->~AlignedBuffer();
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new (this) AlignedBuffer(Move(aOther));
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return *this;
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}
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Type* Data() const { return mData; }
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size_t Length() const { return mLength; }
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size_t Size() const { return mLength * sizeof(Type); }
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Type& operator[](size_t aIndex)
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{
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MOZ_ASSERT(aIndex < mLength);
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return mData[aIndex];
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}
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const Type& operator[](size_t aIndex) const
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{
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MOZ_ASSERT(aIndex < mLength);
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return mData[aIndex];
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}
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// Set length of buffer, allocating memory as required.
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// If length is increased, new buffer area is filled with 0.
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bool SetLength(size_t aLength)
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{
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if (aLength > mLength && !EnsureCapacity(aLength)) {
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return false;
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}
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mLength = aLength;
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return true;
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}
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// Add aData at the beginning of buffer.
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bool Prepend(const Type* aData, size_t aLength)
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{
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if (!EnsureCapacity(aLength + mLength)) {
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return false;
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}
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// Shift the data to the right by aLength to leave room for the new data.
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PodMove(mData + aLength, mData, mLength);
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PodCopy(mData, aData, aLength);
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mLength += aLength;
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return true;
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}
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// Add aData at the end of buffer.
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bool Append(const Type* aData, size_t aLength)
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{
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if (!EnsureCapacity(aLength + mLength)) {
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return false;
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}
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PodCopy(mData + mLength, aData, aLength);
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mLength += aLength;
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return true;
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}
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// Replace current content with aData.
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bool Replace(const Type* aData, size_t aLength)
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{
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// If aLength is smaller than our current length, we leave the buffer as is,
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// only adjusting the reported length.
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if (!EnsureCapacity(aLength)) {
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return false;
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}
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PodCopy(mData, aData, aLength);
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mLength = aLength;
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return true;
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}
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// Clear the memory buffer. Will set target mData and mLength to 0.
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void Clear()
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{
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mLength = 0;
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mData = nullptr;
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}
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// Methods for reporting memory.
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const
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{
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size_t size = aMallocSizeOf(this);
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size += aMallocSizeOf(mBuffer.get());
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return size;
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}
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// AlignedBuffer is typically allocated on the stack. As such, you likely
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// want to use SizeOfExcludingThis
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size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const
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{
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return aMallocSizeOf(mBuffer.get());
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}
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size_t ComputedSizeOfExcludingThis() const
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{
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return mCapacity;
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}
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// For backward compatibility with UniquePtr<Type[]>
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Type* get() const { return mData; }
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explicit operator bool() const { return mData != nullptr; }
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// Size in bytes of extra space allocated for padding.
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static size_t AlignmentPaddingSize()
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{
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return AlignmentOffset() * 2;
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}
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void PopFront(size_t aSize)
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{
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MOZ_ASSERT(mLength >= aSize);
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PodMove(mData, mData + aSize, mLength - aSize);
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mLength -= aSize;
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}
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private:
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static size_t AlignmentOffset()
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{
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return Alignment ? Alignment - 1 : 0;
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}
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// Ensure that the backend buffer can hold aLength data. Will update mData.
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// Will enforce that the start of allocated data is always Alignment bytes
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// aligned and that it has sufficient end padding to allow for Alignment bytes
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// block read as required by some data decoders.
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// Returns false if memory couldn't be allocated.
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bool EnsureCapacity(size_t aLength)
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{
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if (!aLength) {
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// No need to allocate a buffer yet.
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return true;
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}
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const CheckedInt<size_t> sizeNeeded =
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CheckedInt<size_t>(aLength) * sizeof(Type) + AlignmentPaddingSize();
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if (!sizeNeeded.isValid() || sizeNeeded.value() >= INT32_MAX) {
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// overflow or over an acceptable size.
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return false;
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}
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if (mData && mCapacity >= sizeNeeded.value()) {
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return true;
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}
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auto newBuffer = MakeUniqueFallible<uint8_t[]>(sizeNeeded.value());
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if (!newBuffer) {
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return false;
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}
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// Find alignment address.
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const uintptr_t alignmask = AlignmentOffset();
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Type* newData = reinterpret_cast<Type*>(
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(reinterpret_cast<uintptr_t>(newBuffer.get()) + alignmask) & ~alignmask);
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MOZ_ASSERT(uintptr_t(newData) % (AlignmentOffset()+1) == 0);
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MOZ_ASSERT(!mLength || mData);
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PodZero(newData + mLength, aLength - mLength);
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if (mLength) {
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PodCopy(newData, mData, mLength);
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}
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mBuffer = Move(newBuffer);
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mCapacity = sizeNeeded.value();
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mData = newData;
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return true;
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}
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Type* mData;
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size_t mLength;
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UniquePtr<uint8_t[]> mBuffer;
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size_t mCapacity;
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};
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typedef AlignedBuffer<uint8_t> AlignedByteBuffer;
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typedef AlignedBuffer<float> AlignedFloatBuffer;
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typedef AlignedBuffer<int16_t> AlignedShortBuffer;
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typedef AlignedBuffer<AudioDataValue> AlignedAudioBuffer;
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// Container that holds media samples.
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class MediaData
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{
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public:
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NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaData)
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enum Type
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{
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AUDIO_DATA = 0,
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VIDEO_DATA,
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RAW_DATA,
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NULL_DATA
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};
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MediaData(Type aType,
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int64_t aOffset,
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const media::TimeUnit& aTimestamp,
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const media::TimeUnit& aDuration,
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uint32_t aFrames)
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: mType(aType)
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, mOffset(aOffset)
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, mTime(aTimestamp)
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, mTimecode(aTimestamp)
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, mDuration(aDuration)
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, mFrames(aFrames)
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, mKeyframe(false)
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{
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}
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// Type of contained data.
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const Type mType;
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// Approximate byte offset where this data was demuxed from its media.
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int64_t mOffset;
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// Start time of sample.
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media::TimeUnit mTime;
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// Codec specific internal time code. For Ogg based codecs this is the
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// granulepos.
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media::TimeUnit mTimecode;
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// Duration of sample, in microseconds.
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media::TimeUnit mDuration;
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// Amount of frames for contained data.
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const uint32_t mFrames;
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bool mKeyframe;
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media::TimeUnit GetEndTime() const
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{
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return mTime + mDuration;
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}
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bool AdjustForStartTime(int64_t aStartTime)
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{
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mTime = mTime - media::TimeUnit::FromMicroseconds(aStartTime);
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return !mTime.IsNegative();
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}
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template <typename ReturnType>
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const ReturnType* As() const
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{
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MOZ_ASSERT(this->mType == ReturnType::sType);
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return static_cast<const ReturnType*>(this);
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}
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template <typename ReturnType>
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ReturnType* As()
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{
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MOZ_ASSERT(this->mType == ReturnType::sType);
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return static_cast<ReturnType*>(this);
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}
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protected:
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MediaData(Type aType, uint32_t aFrames)
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: mType(aType)
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, mOffset(0)
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, mFrames(aFrames)
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, mKeyframe(false)
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{
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}
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virtual ~MediaData() { }
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};
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// NullData is for decoder generating a sample which doesn't need to be
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// rendered.
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class NullData : public MediaData
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{
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public:
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NullData(int64_t aOffset,
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const media::TimeUnit& aTime,
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const media::TimeUnit& aDuration)
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: MediaData(NULL_DATA, aOffset, aTime, aDuration, 0)
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{
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}
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static const Type sType = NULL_DATA;
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};
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// Holds chunk a decoded audio frames.
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class AudioData : public MediaData
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{
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public:
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AudioData(int64_t aOffset,
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const media::TimeUnit& aTime,
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const media::TimeUnit& aDuration,
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uint32_t aFrames,
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AlignedAudioBuffer&& aData,
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uint32_t aChannels,
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uint32_t aRate)
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: MediaData(sType, aOffset, aTime, aDuration, aFrames)
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, mChannels(aChannels)
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, mRate(aRate)
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, mAudioData(Move(aData))
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{
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}
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static const Type sType = AUDIO_DATA;
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static const char* sTypeName;
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// Creates a new AudioData identical to aOther, but with a different
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// specified timestamp and duration. All data from aOther is copied
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// into the new AudioData but the audio data which is transferred.
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// After such call, the original aOther is unusable.
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static already_AddRefed<AudioData>
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TransferAndUpdateTimestampAndDuration(AudioData* aOther,
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const media::TimeUnit& aTimestamp,
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const media::TimeUnit& aDuration);
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
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// If mAudioBuffer is null, creates it from mAudioData.
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void EnsureAudioBuffer();
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// To check whether mAudioData has audible signal, it's used to distinguish
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// the audiable data and silent data.
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bool IsAudible() const;
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const uint32_t mChannels;
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const uint32_t mRate;
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// At least one of mAudioBuffer/mAudioData must be non-null.
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// mChannels channels, each with mFrames frames
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RefPtr<SharedBuffer> mAudioBuffer;
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// mFrames frames, each with mChannels values
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AlignedAudioBuffer mAudioData;
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protected:
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~AudioData() { }
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};
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namespace layers {
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class TextureClient;
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class PlanarYCbCrImage;
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} // namespace layers
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class VideoInfo;
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// Holds a decoded video frame, in YCbCr format. These are queued in the reader.
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class VideoData : public MediaData
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{
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public:
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typedef gfx::IntRect IntRect;
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typedef gfx::IntSize IntSize;
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typedef layers::ImageContainer ImageContainer;
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typedef layers::Image Image;
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typedef layers::PlanarYCbCrImage PlanarYCbCrImage;
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static const Type sType = VIDEO_DATA;
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static const char* sTypeName;
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// YCbCr data obtained from decoding the video. The index's are:
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// 0 = Y
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// 1 = Cb
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// 2 = Cr
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struct YCbCrBuffer
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{
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struct Plane
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{
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uint8_t* mData;
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uint32_t mWidth;
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uint32_t mHeight;
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uint32_t mStride;
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uint32_t mOffset;
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uint32_t mSkip;
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};
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Plane mPlanes[3];
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YUVColorSpace mYUVColorSpace = YUVColorSpace::BT601;
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uint32_t mBitDepth = 8;
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};
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class Listener
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{
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public:
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virtual void OnSentToCompositor() = 0;
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virtual ~Listener() { }
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};
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// Constructs a VideoData object. If aImage is nullptr, creates a new Image
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// holding a copy of the YCbCr data passed in aBuffer. If aImage is not
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// nullptr, it's stored as the underlying video image and aBuffer is assumed
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// to point to memory within aImage so no copy is made. aTimecode is a codec
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// specific number representing the timestamp of the frame of video data.
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// Returns nsnull if an error occurs. This may indicate that memory couldn't
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// be allocated to create the VideoData object, or it may indicate some
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// problem with the input data (e.g. negative stride).
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// Creates a new VideoData containing a deep copy of aBuffer. May use
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// aContainer to allocate an Image to hold the copied data.
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static already_AddRefed<VideoData> CreateAndCopyData(
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const VideoInfo& aInfo,
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ImageContainer* aContainer,
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int64_t aOffset,
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const media::TimeUnit& aTime,
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const media::TimeUnit& aDuration,
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const YCbCrBuffer& aBuffer,
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bool aKeyframe,
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const media::TimeUnit& aTimecode,
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const IntRect& aPicture,
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layers::KnowsCompositor* aAllocator = nullptr);
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static already_AddRefed<VideoData> CreateAndCopyData(
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const VideoInfo& aInfo,
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ImageContainer* aContainer,
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int64_t aOffset,
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const media::TimeUnit& aTime,
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const media::TimeUnit& aDuration,
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const YCbCrBuffer& aBuffer,
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const YCbCrBuffer::Plane& aAlphaPlane,
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bool aKeyframe,
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const media::TimeUnit& aTimecode,
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const IntRect& aPicture);
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static already_AddRefed<VideoData> CreateFromImage(
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const IntSize& aDisplay,
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int64_t aOffset,
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const media::TimeUnit& aTime,
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const media::TimeUnit& aDuration,
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const RefPtr<Image>& aImage,
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bool aKeyframe,
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const media::TimeUnit& aTimecode);
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// Initialize PlanarYCbCrImage. Only When aCopyData is true,
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// video data is copied to PlanarYCbCrImage.
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static bool SetVideoDataToImage(PlanarYCbCrImage* aVideoImage,
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const VideoInfo& aInfo,
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const YCbCrBuffer& aBuffer,
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const IntRect& aPicture,
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bool aCopyData);
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size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
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// Dimensions at which to display the video frame. The picture region
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// will be scaled to this size. This is should be the picture region's
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// dimensions scaled with respect to its aspect ratio.
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const IntSize mDisplay;
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// This frame's image.
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RefPtr<Image> mImage;
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int32_t mFrameID;
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VideoData(int64_t aOffset,
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const media::TimeUnit& aTime,
|
|
const media::TimeUnit& aDuration,
|
|
bool aKeyframe,
|
|
const media::TimeUnit& aTimecode,
|
|
IntSize aDisplay,
|
|
uint32_t aFrameID);
|
|
|
|
void SetListener(UniquePtr<Listener> aListener);
|
|
void MarkSentToCompositor();
|
|
bool IsSentToCompositor() { return mSentToCompositor; }
|
|
|
|
void UpdateDuration(const media::TimeUnit& aDuration);
|
|
void UpdateTimestamp(const media::TimeUnit& aTimestamp);
|
|
|
|
void SetNextKeyFrameTime(const media::TimeUnit& aTime)
|
|
{
|
|
mNextKeyFrameTime = aTime;
|
|
}
|
|
|
|
const media::TimeUnit& NextKeyFrameTime() const
|
|
{
|
|
return mNextKeyFrameTime;
|
|
}
|
|
|
|
protected:
|
|
~VideoData();
|
|
|
|
bool mSentToCompositor;
|
|
UniquePtr<Listener> mListener;
|
|
media::TimeUnit mNextKeyFrameTime;
|
|
};
|
|
|
|
class CryptoTrack
|
|
{
|
|
public:
|
|
CryptoTrack() : mValid(false), mMode(0), mIVSize(0) { }
|
|
bool mValid;
|
|
int32_t mMode;
|
|
int32_t mIVSize;
|
|
nsTArray<uint8_t> mKeyId;
|
|
};
|
|
|
|
class CryptoSample : public CryptoTrack
|
|
{
|
|
public:
|
|
nsTArray<uint16_t> mPlainSizes;
|
|
nsTArray<uint32_t> mEncryptedSizes;
|
|
nsTArray<uint8_t> mIV;
|
|
nsTArray<nsTArray<uint8_t>> mInitDatas;
|
|
nsString mInitDataType;
|
|
};
|
|
|
|
// MediaRawData is a MediaData container used to store demuxed, still compressed
|
|
// samples.
|
|
// Use MediaRawData::CreateWriter() to obtain a MediaRawDataWriter object that
|
|
// provides methods to modify and manipulate the data.
|
|
// Memory allocations are fallible. Methods return a boolean indicating if
|
|
// memory allocations were successful. Return values should always be checked.
|
|
// MediaRawData::mData will be nullptr if no memory has been allocated or if
|
|
// an error occurred during construction.
|
|
// Existing data is only ever modified if new memory allocation has succeeded
|
|
// and preserved if not.
|
|
//
|
|
// The memory referenced by mData will always be 32 bytes aligned and the
|
|
// underlying buffer will always have a size such that 32 bytes blocks can be
|
|
// used to read the content, regardless of the mSize value. Buffer is zeroed
|
|
// on creation.
|
|
//
|
|
// Typical usage: create new MediaRawData; create the associated
|
|
// MediaRawDataWriter, call SetSize() to allocate memory, write to mData,
|
|
// up to mSize bytes.
|
|
|
|
class MediaRawData;
|
|
|
|
class MediaRawDataWriter
|
|
{
|
|
public:
|
|
// Pointer to data or null if not-yet allocated
|
|
uint8_t* Data();
|
|
// Writeable size of buffer.
|
|
size_t Size();
|
|
// Writeable reference to MediaRawData::mCryptoInternal
|
|
CryptoSample& mCrypto;
|
|
|
|
// Data manipulation methods. mData and mSize may be updated accordingly.
|
|
|
|
// Set size of buffer, allocating memory as required.
|
|
// If size is increased, new buffer area is filled with 0.
|
|
bool SetSize(size_t aSize);
|
|
// Add aData at the beginning of buffer.
|
|
bool Prepend(const uint8_t* aData, size_t aSize);
|
|
// Replace current content with aData.
|
|
bool Replace(const uint8_t* aData, size_t aSize);
|
|
// Clear the memory buffer. Will set target mData and mSize to 0.
|
|
void Clear();
|
|
// Remove aSize bytes from the front of the sample.
|
|
void PopFront(size_t aSize);
|
|
|
|
private:
|
|
friend class MediaRawData;
|
|
explicit MediaRawDataWriter(MediaRawData* aMediaRawData);
|
|
bool EnsureSize(size_t aSize);
|
|
MediaRawData* mTarget;
|
|
};
|
|
|
|
class MediaRawData : public MediaData
|
|
{
|
|
public:
|
|
MediaRawData();
|
|
MediaRawData(const uint8_t* aData, size_t aSize);
|
|
MediaRawData(const uint8_t* aData, size_t aSize,
|
|
const uint8_t* aAlphaData, size_t aAlphaSize);
|
|
|
|
// Pointer to data or null if not-yet allocated
|
|
const uint8_t* Data() const { return mBuffer.Data(); }
|
|
// Pointer to alpha data or null if not-yet allocated
|
|
const uint8_t* AlphaData() const { return mAlphaBuffer.Data(); }
|
|
// Size of buffer.
|
|
size_t Size() const { return mBuffer.Length(); }
|
|
size_t AlphaSize() const { return mAlphaBuffer.Length(); }
|
|
size_t ComputedSizeOfIncludingThis() const
|
|
{
|
|
return sizeof(*this)
|
|
+ mBuffer.ComputedSizeOfExcludingThis()
|
|
+ mAlphaBuffer.ComputedSizeOfExcludingThis();
|
|
}
|
|
// Access the buffer as a Span.
|
|
operator Span<const uint8_t>() { return MakeSpan(Data(), Size()); }
|
|
|
|
const CryptoSample& mCrypto;
|
|
RefPtr<MediaByteBuffer> mExtraData;
|
|
|
|
// Used by the Vorbis decoder and Ogg demuxer.
|
|
// Indicates that this is the last packet of the stream.
|
|
bool mEOS = false;
|
|
|
|
// Indicate to the audio decoder that mDiscardPadding frames should be
|
|
// trimmed.
|
|
uint32_t mDiscardPadding = 0;
|
|
|
|
RefPtr<TrackInfoSharedPtr> mTrackInfo;
|
|
|
|
// Return a deep copy or nullptr if out of memory.
|
|
virtual already_AddRefed<MediaRawData> Clone() const;
|
|
// Create a MediaRawDataWriter for this MediaRawData. The caller must
|
|
// delete the writer once done. The writer is not thread-safe.
|
|
virtual MediaRawDataWriter* CreateWriter();
|
|
virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const;
|
|
|
|
protected:
|
|
~MediaRawData();
|
|
|
|
private:
|
|
friend class MediaRawDataWriter;
|
|
AlignedByteBuffer mBuffer;
|
|
AlignedByteBuffer mAlphaBuffer;
|
|
CryptoSample mCryptoInternal;
|
|
MediaRawData(const MediaRawData&); // Not implemented
|
|
};
|
|
|
|
// MediaByteBuffer is a ref counted infallible TArray.
|
|
class MediaByteBuffer : public nsTArray<uint8_t>
|
|
{
|
|
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(MediaByteBuffer);
|
|
MediaByteBuffer() = default;
|
|
explicit MediaByteBuffer(size_t aCapacity) : nsTArray<uint8_t>(aCapacity) { }
|
|
|
|
private:
|
|
~MediaByteBuffer() { }
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // MediaData_h
|