gecko-dev/layout/generic/nsPluginFrame.cpp

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/* rendering objects for replaced elements implemented by a plugin */
#include "nsPluginFrame.h"
#include "gfx2DGlue.h"
#include "gfxContext.h"
#include "gfxMatrix.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/BasicEvents.h"
#include "mozilla/MouseEvents.h"
#include "mozilla/PresShell.h"
#ifdef XP_WIN
// This is needed for DoublePassRenderingEvent.
# include "mozilla/plugins/PluginMessageUtils.h"
#endif
#include "nscore.h"
#include "nsCOMPtr.h"
#include "nsPresContext.h"
#include "nsWidgetsCID.h"
#include "nsView.h"
#include "nsViewManager.h"
#include "nsString.h"
#include "nsGkAtoms.h"
#include "nsNPAPIPluginInstance.h"
#include "npapi.h"
#include "nsIObjectLoadingContent.h"
#include "nsContentUtils.h"
#include "nsDisplayList.h"
#include "nsFocusManager.h"
#include "nsLayoutUtils.h"
#include "nsFrameManager.h"
#include "nsIObserverService.h"
#include "GeckoProfiler.h"
#include <algorithm>
#include "nsIObjectFrame.h"
#include "nsPluginNativeWindow.h"
#include "FrameLayerBuilder.h"
#include "ImageLayers.h"
#include "nsPluginInstanceOwner.h"
#ifdef XP_WIN
# include "gfxWindowsNativeDrawing.h"
# include "gfxWindowsSurface.h"
#endif
#include "Layers.h"
#include "ReadbackLayer.h"
#include "ImageContainer.h"
#include "mozilla/layers/RenderRootStateManager.h"
// accessibility support
#ifdef ACCESSIBILITY
# include "nsAccessibilityService.h"
#endif
#include "mozilla/Logging.h"
#ifdef XP_MACOSX
# include "gfxQuartzNativeDrawing.h"
# include "mozilla/gfx/QuartzSupport.h"
#endif
#ifdef MOZ_X11
# include "mozilla/X11Util.h"
#endif
#ifdef XP_WIN
# include <wtypes.h>
# include <winuser.h>
#endif
#include "mozilla/dom/BrowserChild.h"
#ifdef CreateEvent // Thank you MS.
# undef CreateEvent
#endif
static mozilla::LazyLogModule sPluginFrameLog("nsPluginFrame");
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::layers;
class PluginBackgroundSink : public ReadbackSink {
public:
PluginBackgroundSink(nsPluginFrame* aFrame, uint64_t aStartSequenceNumber)
: mLastSequenceNumber(aStartSequenceNumber), mFrame(aFrame) {}
~PluginBackgroundSink() override {
if (mFrame) {
mFrame->mBackgroundSink = nullptr;
}
}
void SetUnknown(uint64_t aSequenceNumber) override {
if (!AcceptUpdate(aSequenceNumber)) return;
mFrame->mInstanceOwner->SetBackgroundUnknown();
}
already_AddRefed<DrawTarget> BeginUpdate(const nsIntRect& aRect,
uint64_t aSequenceNumber) override {
if (!AcceptUpdate(aSequenceNumber)) return nullptr;
return mFrame->mInstanceOwner->BeginUpdateBackground(aRect);
}
void EndUpdate(const nsIntRect& aRect) override {
return mFrame->mInstanceOwner->EndUpdateBackground(aRect);
}
void Destroy() { mFrame = nullptr; }
protected:
bool AcceptUpdate(uint64_t aSequenceNumber) {
if (aSequenceNumber > mLastSequenceNumber && mFrame &&
mFrame->mInstanceOwner) {
mLastSequenceNumber = aSequenceNumber;
return true;
}
return false;
}
uint64_t mLastSequenceNumber;
nsPluginFrame* mFrame;
};
nsPluginFrame::nsPluginFrame(ComputedStyle* aStyle, nsPresContext* aPresContext)
: nsFrame(aStyle, aPresContext, kClassID),
mInstanceOwner(nullptr),
mOuterView(nullptr),
mInnerView(nullptr),
mBackgroundSink(nullptr),
mReflowCallbackPosted(false) {
MOZ_LOG(sPluginFrameLog, LogLevel::Debug,
("Created new nsPluginFrame %p\n", this));
}
nsPluginFrame::~nsPluginFrame() {
MOZ_LOG(sPluginFrameLog, LogLevel::Debug,
("nsPluginFrame %p deleted\n", this));
}
NS_QUERYFRAME_HEAD(nsPluginFrame)
NS_QUERYFRAME_ENTRY(nsPluginFrame)
NS_QUERYFRAME_ENTRY(nsIObjectFrame)
NS_QUERYFRAME_TAIL_INHERITING(nsFrame)
#ifdef ACCESSIBILITY
a11y::AccType nsPluginFrame::AccessibleType() { return a11y::ePluginType; }
# ifdef XP_WIN
NS_IMETHODIMP nsPluginFrame::GetPluginPort(HWND* aPort) {
*aPort = (HWND)mInstanceOwner->GetPluginPort();
return NS_OK;
}
# endif
#endif
void nsPluginFrame::Init(nsIContent* aContent, nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) {
MOZ_LOG(sPluginFrameLog, LogLevel::Debug,
("Initializing nsPluginFrame %p for content %p\n", this, aContent));
nsFrame::Init(aContent, aParent, aPrevInFlow);
CreateView();
}
void nsPluginFrame::DestroyFrom(nsIFrame* aDestructRoot,
PostDestroyData& aPostDestroyData) {
if (mReflowCallbackPosted) {
PresShell()->CancelReflowCallback(this);
}
// Ensure our DidComposite observer is gone.
mDidCompositeObserver = nullptr;
// Tell content owner of the instance to disconnect its frame.
nsCOMPtr<nsIObjectLoadingContent> objContent(do_QueryInterface(mContent));
NS_ASSERTION(objContent, "Why not an object loading content?");
// The content might not have a reference to the instance owner any longer in
// the case of re-entry during instantiation or teardown, so make sure we're
// dissociated.
if (mInstanceOwner) {
mInstanceOwner->SetFrame(nullptr);
}
objContent->HasNewFrame(nullptr);
if (mBackgroundSink) {
mBackgroundSink->Destroy();
}
nsFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
}
/* virtual */
void nsPluginFrame::DidSetComputedStyle(ComputedStyle* aOldComputedStyle) {
if (HasView()) {
nsView* view = GetView();
nsViewManager* vm = view->GetViewManager();
if (vm) {
nsViewVisibility visibility =
IsHidden() ? nsViewVisibility_kHide : nsViewVisibility_kShow;
vm->SetViewVisibility(view, visibility);
}
}
nsFrame::DidSetComputedStyle(aOldComputedStyle);
}
#ifdef DEBUG_FRAME_DUMP
nsresult nsPluginFrame::GetFrameName(nsAString& aResult) const {
return MakeFrameName(NS_LITERAL_STRING("PluginFrame"), aResult);
}
#endif
nsresult nsPluginFrame::PrepForDrawing(nsIWidget* aWidget) {
mWidget = aWidget;
nsView* view = GetView();
NS_ASSERTION(view, "Object frames must have views");
if (!view) {
return NS_ERROR_FAILURE;
}
nsViewManager* viewMan = view->GetViewManager();
// mark the view as hidden since we don't know the (x,y) until Paint
// XXX is the above comment correct?
viewMan->SetViewVisibility(view, nsViewVisibility_kHide);
// this is ugly. it was ripped off from didreflow(). MMP
// Position and size view relative to its parent, not relative to our
// parent frame (our parent frame may not have a view).
nsView* parentWithView;
nsPoint origin;
nsRect r(0, 0, mRect.width, mRect.height);
GetOffsetFromView(origin, &parentWithView);
viewMan->ResizeView(view, r);
viewMan->MoveViewTo(view, origin.x, origin.y);
nsPresContext* presContext = PresContext();
nsRootPresContext* rpc = presContext->GetRootPresContext();
if (!rpc) {
return NS_ERROR_FAILURE;
}
if (mWidget) {
// Disallow windowed plugins in popups
nsIFrame* rootFrame = rpc->PresShell()->GetRootFrame();
nsIWidget* parentWidget = rootFrame->GetNearestWidget();
if (!parentWidget ||
nsLayoutUtils::GetDisplayRootFrame(this) != rootFrame) {
return NS_ERROR_FAILURE;
}
// We can already have mInnerView if our instance owner went away and then
// came back. So clear the old one before creating a new one.
if (mInnerView) {
if (mInnerView->GetWidget()) {
// The widget listener should have already been cleared by
// SetInstanceOwner (with a null instance owner).
MOZ_RELEASE_ASSERT(mInnerView->GetWidget()->GetWidgetListener() ==
nullptr);
}
mInnerView->Destroy();
mInnerView = nullptr;
}
mInnerView = viewMan->CreateView(GetContentRectRelativeToSelf(), view);
if (!mInnerView) {
NS_ERROR("Could not create inner view");
return NS_ERROR_OUT_OF_MEMORY;
}
viewMan->InsertChild(view, mInnerView, nullptr, true);
mWidget->SetParent(parentWidget);
mWidget->Enable(true);
mWidget->Show(true);
// Set the plugin window to have an empty clip region until we know
// what our true position, size and clip region are. These
// will be reset when nsRootPresContext computes our true
// geometry. The plugin window does need to have a good size here, so
// set the size explicitly to a reasonable guess.
AutoTArray<nsIWidget::Configuration, 1> configurations;
nsIWidget::Configuration* configuration = configurations.AppendElement();
nscoord appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
configuration->mChild = mWidget;
configuration->mBounds.width =
NSAppUnitsToIntPixels(mRect.width, appUnitsPerDevPixel);
configuration->mBounds.height =
NSAppUnitsToIntPixels(mRect.height, appUnitsPerDevPixel);
parentWidget->ConfigureChildren(configurations);
mInnerView->AttachWidgetEventHandler(mWidget);
#ifdef XP_MACOSX
// On Mac, we need to invalidate ourselves since even windowed
// plugins are painted through Thebes and we need to ensure
// the PaintedLayer containing the plugin is updated.
if (parentWidget == GetNearestWidget()) {
InvalidateFrame();
}
#endif
RegisterPluginForGeometryUpdates();
// Here we set the background color for this widget because some plugins
// will use the child window background color when painting. If it's not
// set, it may default to gray Sometimes, a frame doesn't have a background
// color or is transparent. In this case, walk up the frame tree until we do
// find a frame with a background color
for (nsIFrame* frame = this; frame; frame = frame->GetParent()) {
nscolor bgcolor =
frame->GetVisitedDependentColor(&nsStyleBackground::mBackgroundColor);
if (NS_GET_A(bgcolor) > 0) { // make sure we got an actual color
mWidget->SetBackgroundColor(bgcolor);
break;
}
}
} else {
// Changing to windowless mode changes the NPWindow geometry.
FixupWindow(GetContentRectRelativeToSelf().Size());
RegisterPluginForGeometryUpdates();
}
if (!IsHidden()) {
viewMan->SetViewVisibility(view, nsViewVisibility_kShow);
}
#ifdef ACCESSIBILITY
;
if (nsAccessibilityService* accService =
PresShell::GetAccessibilityService()) {
accService->RecreateAccessible(PresShell(), mContent);
}
#endif
return NS_OK;
}
#define EMBED_DEF_WIDTH 240
#define EMBED_DEF_HEIGHT 200
/* virtual */
nscoord nsPluginFrame::GetMinISize(gfxContext* aRenderingContext) {
nscoord result = 0;
if (!IsHidden(false)) {
if (mContent->IsHTMLElement(nsGkAtoms::embed)) {
bool vertical = GetWritingMode().IsVertical();
result = nsPresContext::CSSPixelsToAppUnits(vertical ? EMBED_DEF_HEIGHT
: EMBED_DEF_WIDTH);
}
}
DISPLAY_MIN_INLINE_SIZE(this, result);
return result;
}
/* virtual */
nscoord nsPluginFrame::GetPrefISize(gfxContext* aRenderingContext) {
return nsPluginFrame::GetMinISize(aRenderingContext);
}
void nsPluginFrame::GetWidgetConfiguration(
nsTArray<nsIWidget::Configuration>* aConfigurations) {
if (!mWidget) {
return;
}
if (!mWidget->GetParent()) {
// Plugin widgets should not be toplevel except when they're out of the
// document, in which case the plugin should not be registered for
// geometry updates and this should not be called. But apparently we
// have bugs where mWidget sometimes is toplevel here. Bail out.
NS_ERROR(
"Plugin widgets registered for geometry updates should not be "
"toplevel");
return;
}
nsIWidget::Configuration* configuration = aConfigurations->AppendElement();
configuration->mChild = mWidget;
configuration->mBounds = mNextConfigurationBounds;
configuration->mClipRegion = mNextConfigurationClipRegion;
#if defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
if (XRE_IsContentProcess()) {
configuration->mWindowID =
(uintptr_t)mWidget->GetNativeData(NS_NATIVE_PLUGIN_PORT);
configuration->mVisible = mWidget->IsVisible();
}
#endif // defined(XP_WIN) || defined(MOZ_WIDGET_GTK)
}
void nsPluginFrame::GetDesiredSize(nsPresContext* aPresContext,
const ReflowInput& aReflowInput,
ReflowOutput& aMetrics) {
// By default, we have no area
aMetrics.ClearSize();
if (IsHidden(false)) {
return;
}
aMetrics.Width() = aReflowInput.ComputedWidth();
aMetrics.Height() = aReflowInput.ComputedHeight();
// for EMBED, default to 240x200 for compatibility
if (mContent->IsHTMLElement(nsGkAtoms::embed)) {
if (aMetrics.Width() == NS_UNCONSTRAINEDSIZE) {
aMetrics.Width() = clamped(
nsPresContext::CSSPixelsToAppUnits(EMBED_DEF_WIDTH),
aReflowInput.ComputedMinWidth(), aReflowInput.ComputedMaxWidth());
}
if (aMetrics.Height() == NS_UNCONSTRAINEDSIZE) {
aMetrics.Height() = clamped(
nsPresContext::CSSPixelsToAppUnits(EMBED_DEF_HEIGHT),
aReflowInput.ComputedMinHeight(), aReflowInput.ComputedMaxHeight());
}
#if defined(MOZ_WIDGET_GTK)
// We need to make sure that the size of the object frame does not
// exceed the maximum size of X coordinates. See bug #225357 for
// more information. In theory Gtk2 can handle large coordinates,
// but underlying plugins can't.
aMetrics.Height() = std::min(aPresContext->DevPixelsToAppUnits(INT16_MAX),
aMetrics.Height());
aMetrics.Width() = std::min(aPresContext->DevPixelsToAppUnits(INT16_MAX),
aMetrics.Width());
#endif
}
// At this point, the width has an unconstrained value only if we have
// nothing to go on (no width set, no information from the plugin, nothing).
// Make up a number.
if (aMetrics.Width() == NS_UNCONSTRAINEDSIZE) {
aMetrics.Width() = (aReflowInput.ComputedMinWidth() != NS_UNCONSTRAINEDSIZE)
? aReflowInput.ComputedMinWidth()
: 0;
}
// At this point, the height has an unconstrained value only in two cases:
// a) We are in standards mode with percent heights and parent is auto-height
// b) We have no height information at all.
// In either case, we have to make up a number.
if (aMetrics.Height() == NS_UNCONSTRAINEDSIZE) {
aMetrics.Height() =
(aReflowInput.ComputedMinHeight() != NS_UNCONSTRAINEDSIZE)
? aReflowInput.ComputedMinHeight()
: 0;
}
// XXXbz don't add in the border and padding, because we screw up our
// plugin's size and positioning if we do... Eventually we _do_ want to
// paint borders, though! At that point, we will need to adjust the desired
// size either here or in Reflow.... Further, we will need to fix Paint() to
// call the superclass in all cases.
}
void nsPluginFrame::Reflow(nsPresContext* aPresContext, ReflowOutput& aMetrics,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) {
MarkInReflow();
DO_GLOBAL_REFLOW_COUNT("nsPluginFrame");
DISPLAY_REFLOW(aPresContext, this, aReflowInput, aMetrics, aStatus);
MOZ_ASSERT(aStatus.IsEmpty(), "Caller should pass a fresh reflow status!");
// Get our desired size
GetDesiredSize(aPresContext, aReflowInput, aMetrics);
aMetrics.SetOverflowAreasToDesiredBounds();
FinishAndStoreOverflow(&aMetrics);
// delay plugin instantiation until all children have
// arrived. Otherwise there may be PARAMs or other stuff that the
// plugin needs to see that haven't arrived yet.
if (!GetContent()->IsDoneAddingChildren()) {
return;
}
// if we are printing or print previewing, bail for now
if (aPresContext->Medium() == nsGkAtoms::print) {
return;
}
nsRect r(0, 0, aMetrics.Width(), aMetrics.Height());
r.Deflate(aReflowInput.ComputedPhysicalBorderPadding());
if (mInnerView) {
nsViewManager* vm = mInnerView->GetViewManager();
vm->MoveViewTo(mInnerView, r.x, r.y);
vm->ResizeView(mInnerView, nsRect(nsPoint(0, 0), r.Size()), true);
}
FixupWindow(r.Size());
if (!mReflowCallbackPosted) {
mReflowCallbackPosted = true;
aPresContext->PresShell()->PostReflowCallback(this);
}
NS_FRAME_SET_TRUNCATION(aStatus, aReflowInput, aMetrics);
}
///////////// nsIReflowCallback ///////////////
bool nsPluginFrame::ReflowFinished() {
mReflowCallbackPosted = false;
CallSetWindow();
return true;
}
void nsPluginFrame::ReflowCallbackCanceled() { mReflowCallbackPosted = false; }
void nsPluginFrame::FixupWindow(const nsSize& aSize) {
nsPresContext* presContext = PresContext();
if (!mInstanceOwner) return;
NPWindow* window;
mInstanceOwner->GetWindow(window);
NS_ENSURE_TRUE_VOID(window);
bool windowless = (window->type == NPWindowTypeDrawable);
nsIntPoint origin = GetWindowOriginInPixels(windowless);
// window must be in "display pixels"
#if defined(XP_MACOSX)
// window must be in "display pixels"
double scaleFactor = 1.0;
if (NS_FAILED(mInstanceOwner->GetContentsScaleFactor(&scaleFactor))) {
scaleFactor = 1.0;
}
int intScaleFactor = ceil(scaleFactor);
window->x = origin.x / intScaleFactor;
window->y = origin.y / intScaleFactor;
window->width =
presContext->AppUnitsToDevPixels(aSize.width) / intScaleFactor;
window->height =
presContext->AppUnitsToDevPixels(aSize.height) / intScaleFactor;
#else
window->x = origin.x;
window->y = origin.y;
window->width = presContext->AppUnitsToDevPixels(aSize.width);
window->height = presContext->AppUnitsToDevPixels(aSize.height);
#endif
#ifndef XP_MACOSX
mInstanceOwner->UpdateWindowPositionAndClipRect(false);
#endif
NotifyPluginReflowObservers();
}
nsresult nsPluginFrame::CallSetWindow(bool aCheckIsHidden) {
NPWindow* win = nullptr;
nsresult rv = NS_ERROR_FAILURE;
RefPtr<nsNPAPIPluginInstance> pi;
if (!mInstanceOwner || !(pi = mInstanceOwner->GetInstance()) ||
NS_FAILED(rv = mInstanceOwner->GetWindow(win)) || !win)
return rv;
nsPluginNativeWindow* window = (nsPluginNativeWindow*)win;
if (aCheckIsHidden && IsHidden()) return NS_ERROR_FAILURE;
// Calling either nsPluginInstanceOwner::FixUpPluginWindow() (here,
// on OS X) or SetWindow() (below, on all platforms) can destroy this
// frame. (FixUpPluginWindow() calls SetWindow()). So grab a safe
// reference to mInstanceOwner which we can use below, if needed.
RefPtr<nsPluginInstanceOwner> instanceOwnerRef(mInstanceOwner);
// refresh the plugin port as well
#ifdef XP_MACOSX
mInstanceOwner->FixUpPluginWindow(nsPluginInstanceOwner::ePluginPaintEnable);
// Bail now if our frame has been destroyed.
if (!instanceOwnerRef->GetFrame()) {
return NS_ERROR_FAILURE;
}
#endif
window->window = mInstanceOwner->GetPluginPort();
// Adjust plugin dimensions according to pixel snap results
// and reduce amount of SetWindow calls
nsPresContext* presContext = PresContext();
nsRootPresContext* rootPC = presContext->GetRootPresContext();
if (!rootPC) return NS_ERROR_FAILURE;
int32_t appUnitsPerDevPixel = presContext->AppUnitsPerDevPixel();
nsIFrame* rootFrame = rootPC->PresShell()->GetRootFrame();
nsRect bounds =
GetContentRectRelativeToSelf() + GetOffsetToCrossDoc(rootFrame);
nsIntRect intBounds = bounds.ToNearestPixels(appUnitsPerDevPixel);
// In e10s, this returns the offset to the top level window, in non-e10s
// it return 0,0.
LayoutDeviceIntPoint intOffset = GetRemoteTabChromeOffset();
intBounds.x += intOffset.x;
intBounds.y += intOffset.y;
#if defined(XP_MACOSX)
// window must be in "display pixels"
double scaleFactor = 1.0;
if (NS_FAILED(instanceOwnerRef->GetContentsScaleFactor(&scaleFactor))) {
scaleFactor = 1.0;
}
size_t intScaleFactor = ceil(scaleFactor);
window->x = intBounds.x / intScaleFactor;
window->y = intBounds.y / intScaleFactor;
window->width = intBounds.width / intScaleFactor;
window->height = intBounds.height / intScaleFactor;
#else
window->x = intBounds.x;
window->y = intBounds.y;
window->width = intBounds.width;
window->height = intBounds.height;
#endif
// BE CAREFUL: By the time we get here the PluginFrame is sometimes destroyed
// and poisoned. If we reference local fields (implicit this deref),
// we will crash.
instanceOwnerRef->ResolutionMayHaveChanged();
// This will call pi->SetWindow and take care of window subclassing
// if needed, see bug 132759. Calling SetWindow can destroy this frame
// so check for that before doing anything else with this frame's memory.
if (instanceOwnerRef->UseAsyncRendering()) {
rv = pi->AsyncSetWindow(window);
} else {
rv = window->CallSetWindow(pi);
}
instanceOwnerRef->ReleasePluginPort(window->window);
return rv;
}
void nsPluginFrame::RegisterPluginForGeometryUpdates() {
nsRootPresContext* rpc = PresContext()->GetRootPresContext();
NS_ASSERTION(rpc, "We should have a root pres context!");
if (mRootPresContextRegisteredWith == rpc || !rpc) {
// Already registered with current root pres context,
// or null root pres context...
return;
}
if (mRootPresContextRegisteredWith && mRootPresContextRegisteredWith != rpc) {
// Registered to some other root pres context. Unregister, and
// re-register with our current one...
UnregisterPluginForGeometryUpdates();
}
mRootPresContextRegisteredWith = rpc;
mRootPresContextRegisteredWith->RegisterPluginForGeometryUpdates(mContent);
}
void nsPluginFrame::UnregisterPluginForGeometryUpdates() {
if (!mRootPresContextRegisteredWith) {
// Not registered...
return;
}
mRootPresContextRegisteredWith->UnregisterPluginForGeometryUpdates(mContent);
mRootPresContextRegisteredWith = nullptr;
}
void nsPluginFrame::SetInstanceOwner(nsPluginInstanceOwner* aOwner) {
// The ownership model here is historically fuzzy. This should only be called
// by nsPluginInstanceOwner when it is given a new frame, and
// nsObjectLoadingContent should be arbitrating frame-ownership via its
// HasNewFrame callback.
mInstanceOwner = aOwner;
// Reset the DidCompositeObserver since the owner changed.
mDidCompositeObserver = nullptr;
if (mInstanceOwner) {
return;
}
UnregisterPluginForGeometryUpdates();
if (mWidget && mInnerView) {
mInnerView->DetachWidgetEventHandler(mWidget);
// Make sure the plugin is hidden in case an update of plugin geometry
// hasn't happened since this plugin became hidden.
nsIWidget* parent = mWidget->GetParent();
if (parent) {
nsTArray<nsIWidget::Configuration> configurations;
nsIWidget::Configuration* configuration = configurations.AppendElement();
configuration->mChild = mWidget;
parent->ConfigureChildren(configurations);
mWidget->Show(false);
mWidget->Enable(false);
mWidget->SetParent(nullptr);
}
}
}
bool nsPluginFrame::IsFocusable(int32_t* aTabIndex, bool aWithMouse) {
if (aTabIndex) *aTabIndex = -1;
return nsFrame::IsFocusable(aTabIndex, aWithMouse);
}
bool nsPluginFrame::IsHidden(bool aCheckVisibilityStyle) const {
if (aCheckVisibilityStyle) {
if (!StyleVisibility()->IsVisibleOrCollapsed()) return true;
}
// only <embed> tags support the HIDDEN attribute
if (mContent->IsHTMLElement(nsGkAtoms::embed)) {
// Yes, these are really the kooky ways that you could tell 4.x
// not to hide the <embed> once you'd put the 'hidden' attribute
// on the tag...
// HIDDEN w/ no attributes gets translated as we are hidden for
// compatibility w/ 4.x and IE so we don't create a non-painting
// widget in layout. See bug 188959.
nsAutoString hidden;
if (mContent->AsElement()->GetAttr(kNameSpaceID_None, nsGkAtoms::hidden,
hidden) &&
(hidden.IsEmpty() || (!hidden.LowerCaseEqualsLiteral("false") &&
!hidden.LowerCaseEqualsLiteral("no") &&
!hidden.LowerCaseEqualsLiteral("off")))) {
return true;
}
}
return false;
}
mozilla::LayoutDeviceIntPoint nsPluginFrame::GetRemoteTabChromeOffset() {
LayoutDeviceIntPoint offset;
if (XRE_IsContentProcess()) {
if (nsPIDOMWindowOuter* window = GetContent()->OwnerDoc()->GetWindow()) {
if (nsCOMPtr<nsPIDOMWindowOuter> topWindow = window->GetInProcessTop()) {
dom::BrowserChild* tc = dom::BrowserChild::GetFrom(topWindow);
if (tc) {
offset += tc->GetChromeOffset();
}
}
}
}
return offset;
}
nsIntPoint nsPluginFrame::GetWindowOriginInPixels(bool aWindowless) {
nsView* parentWithView;
nsPoint origin(0, 0);
GetOffsetFromView(origin, &parentWithView);
// if it's windowless, let's make sure we have our origin set right
// it may need to be corrected, like after scrolling
if (aWindowless && parentWithView) {
nsPoint offsetToWidget;
parentWithView->GetNearestWidget(&offsetToWidget);
origin += offsetToWidget;
}
origin += GetContentRectRelativeToSelf().TopLeft();
nsIntPoint pt(PresContext()->AppUnitsToDevPixels(origin.x),
PresContext()->AppUnitsToDevPixels(origin.y));
// If we're in the content process offsetToWidget is tied to the top level
// widget we can access in the child process, which is the tab. We need the
// offset all the way up to the top level native window here. (If this is
// non-e10s this routine will return 0,0.)
if (aWindowless) {
mozilla::LayoutDeviceIntPoint lpt = GetRemoteTabChromeOffset();
pt += nsIntPoint(lpt.x, lpt.y);
}
return pt;
}
void nsPluginFrame::DidReflow(nsPresContext* aPresContext,
const ReflowInput* aReflowInput) {
// Do this check before calling the superclass, as that clears
// NS_FRAME_FIRST_REFLOW
if (GetStateBits() & NS_FRAME_FIRST_REFLOW) {
nsCOMPtr<nsIObjectLoadingContent> objContent(do_QueryInterface(mContent));
NS_ASSERTION(objContent, "Why not an object loading content?");
objContent->HasNewFrame(this);
}
nsFrame::DidReflow(aPresContext, aReflowInput);
if (HasView()) {
nsView* view = GetView();
nsViewManager* vm = view->GetViewManager();
if (vm)
vm->SetViewVisibility(
view, IsHidden() ? nsViewVisibility_kHide : nsViewVisibility_kShow);
}
}
/* static */
void nsPluginFrame::PaintPrintPlugin(nsIFrame* aFrame, gfxContext* aCtx,
const nsRect& aDirtyRect, nsPoint aPt) {
// Translate the context:
nsPoint pt = aPt + aFrame->GetContentRectRelativeToSelf().TopLeft();
gfxPoint devPixelPt = nsLayoutUtils::PointToGfxPoint(
pt, aFrame->PresContext()->AppUnitsPerDevPixel());
gfxContextMatrixAutoSaveRestore autoSR(aCtx);
aCtx->SetMatrixDouble(aCtx->CurrentMatrixDouble().PreTranslate(devPixelPt));
// FIXME - Bug 385435: Doesn't aDirtyRect need translating too?
static_cast<nsPluginFrame*>(aFrame)->PrintPlugin(*aCtx, aDirtyRect);
}
/**
* nsDisplayPluginReadback creates an active ReadbackLayer. The ReadbackLayer
* obtains from the compositor the contents of the window underneath
* the ReadbackLayer, which we then use as an opaque buffer for plugins to
* asynchronously draw onto.
*/
class nsDisplayPluginReadback : public nsPaintedDisplayItem {
public:
nsDisplayPluginReadback(nsDisplayListBuilder* aBuilder, nsIFrame* aFrame)
: nsPaintedDisplayItem(aBuilder, aFrame) {
MOZ_COUNT_CTOR(nsDisplayPluginReadback);
}
#ifdef NS_BUILD_REFCNT_LOGGING
~nsDisplayPluginReadback() override {
MOZ_COUNT_DTOR(nsDisplayPluginReadback);
}
#endif
nsRect GetBounds(nsDisplayListBuilder* aBuilder, bool* aSnap) const override;
NS_DISPLAY_DECL_NAME("PluginReadback", TYPE_PLUGIN_READBACK)
already_AddRefed<Layer> BuildLayer(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aContainerParameters) override {
return static_cast<nsPluginFrame*>(mFrame)->BuildLayer(
aBuilder, aManager, this, aContainerParameters);
}
LayerState GetLayerState(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
const ContainerLayerParameters& aParameters) override {
return LayerState::LAYER_ACTIVE;
}
virtual nsDisplayItemGeometry* AllocateGeometry(
nsDisplayListBuilder* aBuilder) override {
return new nsDisplayPluginGeometry(this, aBuilder);
}
};
static nsRect GetDisplayItemBounds(nsDisplayListBuilder* aBuilder,
const nsDisplayItem* aItem,
nsIFrame* aFrame) {
// XXX For slightly more accurate region computations we should pixel-snap
// this
return aFrame->GetContentRectRelativeToSelf() + aItem->ToReferenceFrame();
}
nsRect nsDisplayPluginReadback::GetBounds(nsDisplayListBuilder* aBuilder,
bool* aSnap) const {
*aSnap = false;
return GetDisplayItemBounds(aBuilder, this, mFrame);
}
nsRect nsDisplayPlugin::GetBounds(nsDisplayListBuilder* aBuilder,
bool* aSnap) const {
*aSnap = true;
return GetDisplayItemBounds(aBuilder, this, mFrame);
}
void nsDisplayPlugin::Paint(nsDisplayListBuilder* aBuilder, gfxContext* aCtx) {
nsPluginFrame* f = static_cast<nsPluginFrame*>(mFrame);
bool snap;
f->PaintPlugin(aBuilder, *aCtx, GetPaintRect(), GetBounds(aBuilder, &snap));
}
static nsRect GetClippedBoundsIncludingAllScrollClips(
nsDisplayItem* aItem, nsDisplayListBuilder* aBuilder) {
nsRect r = aItem->GetClippedBounds(aBuilder);
for (auto* sc = aItem->GetClipChain(); sc; sc = sc->mParent) {
r = sc->mClip.ApplyNonRoundedIntersection(r);
}
return r;
}
bool nsDisplayPlugin::ComputeVisibility(nsDisplayListBuilder* aBuilder,
nsRegion* aVisibleRegion) {
if (aBuilder->IsForPluginGeometry()) {
nsPluginFrame* f = static_cast<nsPluginFrame*>(mFrame);
if (!aBuilder->IsInTransform() || f->IsPaintedByGecko()) {
// Since transforms induce reference frames, we don't need to worry
// about this method fluffing out due to non-rectilinear transforms.
nsRect rAncestor = nsLayoutUtils::TransformFrameRectToAncestor(
f, f->GetContentRectRelativeToSelf(), ReferenceFrame());
nscoord appUnitsPerDevPixel =
ReferenceFrame()->PresContext()->AppUnitsPerDevPixel();
f->mNextConfigurationBounds = LayoutDeviceIntRect::FromUnknownRect(
rAncestor.ToNearestPixels(appUnitsPerDevPixel));
nsRegion visibleRegion;
// Apply all scroll clips when computing the clipped bounds of this item.
// We hide windowed plugins during APZ scrolling, so there never is an
// async transform that we need to take into account when clipping.
visibleRegion.And(
*aVisibleRegion,
GetClippedBoundsIncludingAllScrollClips(this, aBuilder));
// Make visibleRegion relative to f
visibleRegion.MoveBy(-ToReferenceFrame());
f->mNextConfigurationClipRegion.Clear();
for (auto iter = visibleRegion.RectIter(); !iter.Done(); iter.Next()) {
nsRect rAncestor = nsLayoutUtils::TransformFrameRectToAncestor(
f, iter.Get(), ReferenceFrame());
LayoutDeviceIntRect rPixels =
LayoutDeviceIntRect::FromUnknownRect(
rAncestor.ToNearestPixels(appUnitsPerDevPixel)) -
f->mNextConfigurationBounds.TopLeft();
if (!rPixels.IsEmpty()) {
f->mNextConfigurationClipRegion.AppendElement(rPixels);
}
}
}
if (f->mInnerView) {
// This should produce basically the same rectangle (but not relative
// to the root frame). We only call this here for the side-effect of
// setting mViewToWidgetOffset on the view.
f->mInnerView->CalcWidgetBounds(eWindowType_plugin);
}
}
return nsDisplayItem::ComputeVisibility(aBuilder, aVisibleRegion);
}
nsRegion nsDisplayPlugin::GetOpaqueRegion(nsDisplayListBuilder* aBuilder,
bool* aSnap) const {
*aSnap = false;
nsRegion result;
nsPluginFrame* f = static_cast<nsPluginFrame*>(mFrame);
if (!aBuilder->IsForPluginGeometry()) {
nsIWidget* widget = f->GetWidget();
if (widget) {
// Be conservative and treat plugins with widgets as not opaque,
// because that's simple and we might need the content under the widget
// if the widget is unexpectedly clipped away. (As can happen when
// chrome content over a plugin forces us to clip out the plugin for
// security reasons.)
// We shouldn't be repainting the content under plugins much anyway
// since there generally shouldn't be anything to invalidate or paint
// in PaintedLayers there.
return result;
}
}
if (f->IsOpaque()) {
nsRect bounds = GetBounds(aBuilder, aSnap);
if (aBuilder->IsForPluginGeometry() ||
(f->GetPaintedRect(this) + ToReferenceFrame()).Contains(bounds)) {
// We can treat this as opaque
result = bounds;
}
}
return result;
}
bool nsDisplayPlugin::CreateWebRenderCommands(
mozilla::wr::DisplayListBuilder& aBuilder,
mozilla::wr::IpcResourceUpdateQueue& aResources,
const StackingContextHelper& aSc,
mozilla::layers::RenderRootStateManager* aManager,
nsDisplayListBuilder* aDisplayListBuilder) {
return static_cast<nsPluginFrame*>(mFrame)->CreateWebRenderCommands(
this, aBuilder, aResources, aSc, aManager, aDisplayListBuilder);
}
nsresult nsPluginFrame::PluginEventNotifier::Run() {
nsCOMPtr<nsIObserverService> obsSvc = mozilla::services::GetObserverService();
obsSvc->NotifyObservers(nullptr, "plugin-changed-event", mEventType.get());
return NS_OK;
}
void nsPluginFrame::NotifyPluginReflowObservers() {
nsContentUtils::AddScriptRunner(
new PluginEventNotifier(NS_LITERAL_STRING("reflow")));
}
void nsPluginFrame::DidSetWidgetGeometry() {
#if defined(XP_MACOSX)
if (mInstanceOwner && !IsHidden()) {
mInstanceOwner->FixUpPluginWindow(
nsPluginInstanceOwner::ePluginPaintEnable);
}
#else
if (!mWidget && mInstanceOwner) {
// UpdateWindowVisibility will notify the plugin of position changes
// by updating the NPWindow and calling NPP_SetWindow/AsyncSetWindow.
// We treat windowless plugins inside popups as always visible, since
// plugins inside popups don't get valid mNextConfigurationBounds
// set up.
mInstanceOwner->UpdateWindowVisibility(
nsLayoutUtils::IsPopup(nsLayoutUtils::GetDisplayRootFrame(this)) ||
!mNextConfigurationBounds.IsEmpty());
}
#endif
}
bool nsPluginFrame::IsOpaque() const {
#if defined(XP_MACOSX)
return false;
#else
if (mInstanceOwner && mInstanceOwner->UseAsyncRendering()) {
return false;
}
return !IsTransparentMode();
#endif
}
bool nsPluginFrame::IsTransparentMode() const {
#if defined(XP_MACOSX)
return false;
#else
if (!mInstanceOwner) return false;
NPWindow* window = nullptr;
mInstanceOwner->GetWindow(window);
if (!window) {
return false;
}
if (window->type != NPWindowTypeDrawable) return false;
RefPtr<nsNPAPIPluginInstance> pi = mInstanceOwner->GetInstance();
if (!pi) {
return false;
}
bool transparent = false;
pi->IsTransparent(&transparent);
return transparent;
#endif
}
void nsPluginFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) {
// XXX why are we painting collapsed object frames?
if (!IsVisibleOrCollapsedForPainting()) return;
DisplayBorderBackgroundOutline(aBuilder, aLists);
nsPresContext::nsPresContextType type = PresContext()->Type();
// If we are painting in Print Preview do nothing....
if (type == nsPresContext::eContext_PrintPreview) return;
DO_GLOBAL_REFLOW_COUNT_DSP("nsPluginFrame");
#ifndef XP_MACOSX
if (mWidget && aBuilder->IsInTransform()) {
// Windowed plugins should not be rendered inside a transform.
return;
}
#endif
if (aBuilder->IsForPainting() && mInstanceOwner) {
// Update plugin frame for both content scaling and full zoom changes.
mInstanceOwner->ResolutionMayHaveChanged();
#ifdef XP_MACOSX
mInstanceOwner->WindowFocusMayHaveChanged();
#endif
if (mInstanceOwner->UseAsyncRendering()) {
NPWindow* window = nullptr;
mInstanceOwner->GetWindow(window);
bool isVisible = window && window->width > 0 && window->height > 0;
if (isVisible && aBuilder->ShouldSyncDecodeImages()) {
#ifndef XP_MACOSX
mInstanceOwner->UpdateWindowVisibility(true);
#endif
}
mInstanceOwner->NotifyPaintWaiter(aBuilder);
}
}
DisplayListClipState::AutoClipContainingBlockDescendantsToContentBox clip(
aBuilder, this);
// determine if we are printing
if (type == nsPresContext::eContext_Print) {
aLists.Content()->AppendNewToTop<nsDisplayGeneric>(
aBuilder, this, PaintPrintPlugin, "PrintPlugin",
DisplayItemType::TYPE_PRINT_PLUGIN);
} else {
LayerState state = GetLayerState(aBuilder, nullptr);
if (state == LayerState::LAYER_INACTIVE &&
nsDisplayItem::ForceActiveLayers()) {
state = LayerState::LAYER_ACTIVE;
}
if (aBuilder->IsPaintingToWindow() && state == LayerState::LAYER_ACTIVE &&
IsTransparentMode()) {
aLists.Content()->AppendNewToTop<nsDisplayPluginReadback>(aBuilder, this);
}
aLists.Content()->AppendNewToTop<nsDisplayPlugin>(aBuilder, this);
}
}
void nsPluginFrame::PrintPlugin(gfxContext& aRenderingContext,
const nsRect& aDirtyRect) {
nsCOMPtr<nsIObjectLoadingContent> obj(do_QueryInterface(mContent));
if (!obj) return;
nsIFrame* frame = nullptr;
obj->GetPrintFrame(&frame);
if (!frame) return;
nsPresContext* presContext = PresContext();
// make sure this is REALLY an nsIObjectFrame
// we may need to go through the children to get it
nsIObjectFrame* objectFrame = do_QueryFrame(frame);
if (!objectFrame) objectFrame = GetNextObjectFrame(presContext, frame);
if (!objectFrame) return;
// finally we can get our plugin instance
RefPtr<nsNPAPIPluginInstance> pi = objectFrame->GetPluginInstance();
if (!pi) {
return;
}
// now we need to setup the correct location for printing
NPWindow window;
window.window = nullptr;
// prepare embedded mode printing struct
NPPrint npprint;
npprint.mode = NP_EMBED;
// we need to find out if we are windowless or not
bool windowless = false;
pi->IsWindowless(&windowless);
window.type = windowless ? NPWindowTypeDrawable : NPWindowTypeWindow;
window.clipRect.bottom = 0;
window.clipRect.top = 0;
window.clipRect.left = 0;
window.clipRect.right = 0;
// platform specific printing code
#if defined(XP_UNIX) || defined(XP_MACOSX)
// Doesn't work in a thebes world, or on OS X.
(void)window;
(void)npprint;
#elif defined(XP_WIN)
/* On Windows, we use the win32 printing surface to print. This, in
* turn, uses the Cairo paginated surface, which in turn uses the
* meta surface to record all operations and then play them back.
* This doesn't work too well for plugins, because if plugins render
* directly into the DC, the meta surface won't have any knowledge
* of them, and so at the end when it actually does the replay step,
* it'll fill the background with white and draw over whatever was
* rendered before.
*
* So, to avoid this, we use PushGroup, which creates a new windows
* surface, the plugin renders to that, and then we use normal
* cairo methods to composite that in such that it's recorded using the
* meta surface.
*/
// we'll already be translated into the right spot by gfxWindowsNativeDrawing
nsSize contentSize = GetContentRectRelativeToSelf().Size();
window.x = 0;
window.y = 0;
window.width = presContext->AppUnitsToDevPixels(contentSize.width);
window.height = presContext->AppUnitsToDevPixels(contentSize.height);
aRenderingContext.Save();
// Make sure plugins don't do any damage outside of where they're supposed to
aRenderingContext.NewPath();
gfxRect r(window.x, window.y, window.width, window.height);
aRenderingContext.Rectangle(r);
aRenderingContext.Clip();
gfxWindowsNativeDrawing nativeDraw(&aRenderingContext, r);
do {
HDC dc = nativeDraw.BeginNativeDrawing();
if (!dc) return;
// XXX don't we need to call nativeDraw.TransformToNativeRect here?
npprint.print.embedPrint.platformPrint = dc;
npprint.print.embedPrint.window = window;
// send off print info to plugin
pi->Print(&npprint);
nativeDraw.EndNativeDrawing();
} while (nativeDraw.ShouldRenderAgain());
nativeDraw.PaintToContext();
aRenderingContext.Restore();
#endif
// XXX Nav 4.x always sent a SetWindow call after print. Should we do the
// same?
// XXX Calling DidReflow here makes no sense!!!
frame->DidReflow(presContext, nullptr); // DidReflow will take care of it
}
nsRect nsPluginFrame::GetPaintedRect(const nsDisplayPlugin* aItem) const {
if (!mInstanceOwner) return nsRect();
nsRect r = GetContentRectRelativeToSelf();
if (!mInstanceOwner->UseAsyncRendering()) return r;
nsIntSize size = mInstanceOwner->GetCurrentImageSize();
nsPresContext* pc = PresContext();
r.IntersectRect(r, nsRect(0, 0, pc->DevPixelsToAppUnits(size.width),
pc->DevPixelsToAppUnits(size.height)));
return r;
}
LayerState nsPluginFrame::GetLayerState(nsDisplayListBuilder* aBuilder,
LayerManager* aManager) {
if (!mInstanceOwner) return LayerState::LAYER_NONE;
if (mInstanceOwner->NeedsScrollImageLayer()) {
return LayerState::LAYER_ACTIVE;
}
if (!mInstanceOwner->UseAsyncRendering()) {
return LayerState::LAYER_NONE;
}
return LayerState::LAYER_ACTIVE_FORCE;
}
class PluginFrameDidCompositeObserver final : public DidCompositeObserver {
public:
PluginFrameDidCompositeObserver(nsPluginInstanceOwner* aOwner,
LayerManager* aLayerManager)
: mInstanceOwner(aOwner), mLayerManager(aLayerManager) {}
~PluginFrameDidCompositeObserver() {
mLayerManager->RemoveDidCompositeObserver(this);
}
void DidComposite() override { mInstanceOwner->DidComposite(); }
bool IsValid(LayerManager* aLayerManager) {
return aLayerManager == mLayerManager;
}
private:
nsPluginInstanceOwner* mInstanceOwner;
RefPtr<LayerManager> mLayerManager;
};
bool nsPluginFrame::GetBounds(nsDisplayItem* aItem, IntSize& aSize,
gfxRect& aRect) {
if (!mInstanceOwner) return false;
NPWindow* window = nullptr;
mInstanceOwner->GetWindow(window);
if (!window) return false;
if (window->width <= 0 || window->height <= 0) return false;
#if defined(XP_MACOSX)
// window is in "display pixels", but size needs to be in device pixels
// window must be in "display pixels"
double scaleFactor = 1.0;
if (NS_FAILED(mInstanceOwner->GetContentsScaleFactor(&scaleFactor))) {
scaleFactor = 1.0;
}
size_t intScaleFactor = ceil(scaleFactor);
#else
size_t intScaleFactor = 1;
#endif
aSize =
IntSize(window->width * intScaleFactor, window->height * intScaleFactor);
nsRect area = GetContentRectRelativeToSelf() + aItem->ToReferenceFrame();
aRect =
nsLayoutUtils::RectToGfxRect(area, PresContext()->AppUnitsPerDevPixel());
// to provide crisper and faster drawing.
aRect.Round();
return true;
}
bool nsPluginFrame::CreateWebRenderCommands(
nsDisplayItem* aItem, mozilla::wr::DisplayListBuilder& aBuilder,
mozilla::wr::IpcResourceUpdateQueue& aResources,
const StackingContextHelper& aSc,
mozilla::layers::RenderRootStateManager* aManager,
nsDisplayListBuilder* aDisplayListBuilder) {
IntSize size;
gfxRect r;
if (!GetBounds(aItem, size, r)) {
return true;
}
RefPtr<ImageContainer> container;
// Image for Windowed plugins that support window capturing for scroll
// operations or async windowless rendering.
container = mInstanceOwner->GetImageContainer();
if (!container) {
// This can occur if our instance is gone or if the current plugin
// configuration does not require a backing image layer.
return true;
}
#ifdef XP_MACOSX
if (!mInstanceOwner->UseAsyncRendering()) {
mInstanceOwner->DoCocoaEventDrawRect(r, nullptr);
}
#endif
RefPtr<LayerManager> lm = aDisplayListBuilder->GetWidgetLayerManager();
if (!mDidCompositeObserver || !mDidCompositeObserver->IsValid(lm)) {
mDidCompositeObserver =
MakeUnique<PluginFrameDidCompositeObserver>(mInstanceOwner, lm);
}
lm->AddDidCompositeObserver(mDidCompositeObserver.get());
// If the image container is empty, we don't want to fallback. Any other
// failure will be due to resource constraints and fallback is unlikely to
// help us. Hence we can ignore the return value from PushImage.
LayoutDeviceRect dest(r.x, r.y, size.width, size.height);
aManager->CommandBuilder().PushImage(aItem, container, aBuilder, aResources,
aSc, dest, dest);
return true;
}
already_AddRefed<Layer> nsPluginFrame::BuildLayer(
nsDisplayListBuilder* aBuilder, LayerManager* aManager,
nsDisplayItem* aItem,
const ContainerLayerParameters& aContainerParameters) {
IntSize size;
gfxRect r;
if (!GetBounds(aItem, size, r)) {
return nullptr;
}
RefPtr<Layer> layer =
(aManager->GetLayerBuilder()->GetLeafLayerFor(aBuilder, aItem));
if (aItem->GetType() == DisplayItemType::TYPE_PLUGIN) {
RefPtr<ImageContainer> container;
// Image for Windowed plugins that support window capturing for scroll
// operations or async windowless rendering.
container = mInstanceOwner->GetImageContainer();
if (!container) {
// This can occur if our instance is gone or if the current plugin
// configuration does not require a backing image layer.
return nullptr;
}
if (!layer) {
mInstanceOwner->NotifyPaintWaiter(aBuilder);
// Initialize ImageLayer
layer = aManager->CreateImageLayer();
if (!layer) return nullptr;
}
NS_ASSERTION(layer->GetType() == Layer::TYPE_IMAGE, "Bad layer type");
ImageLayer* imglayer = static_cast<ImageLayer*>(layer.get());
#ifdef XP_MACOSX
if (!mInstanceOwner->UseAsyncRendering()) {
mInstanceOwner->DoCocoaEventDrawRect(r, nullptr);
}
#endif
imglayer->SetScaleToSize(size, ScaleMode::STRETCH);
imglayer->SetContainer(container);
SamplingFilter samplingFilter =
nsLayoutUtils::GetSamplingFilterForFrame(this);
#ifdef MOZ_GFX_OPTIMIZE_MOBILE
if (!aManager->IsCompositingCheap()) {
// Pixman just horrible with bilinear filter scaling
samplingFilter = SamplingFilter::POINT;
}
#endif
imglayer->SetSamplingFilter(samplingFilter);
layer->SetContentFlags(IsOpaque() ? Layer::CONTENT_OPAQUE : 0);
if (aBuilder->IsPaintingToWindow() && aBuilder->GetWidgetLayerManager() &&
(aBuilder->GetWidgetLayerManager()->GetBackendType() ==
LayersBackend::LAYERS_CLIENT ||
aBuilder->GetWidgetLayerManager()->GetBackendType() ==
LayersBackend::LAYERS_WR) &&
mInstanceOwner->UseAsyncRendering()) {
RefPtr<LayerManager> lm = aBuilder->GetWidgetLayerManager();
if (!mDidCompositeObserver || !mDidCompositeObserver->IsValid(lm)) {
mDidCompositeObserver =
MakeUnique<PluginFrameDidCompositeObserver>(mInstanceOwner, lm);
}
lm->AddDidCompositeObserver(mDidCompositeObserver.get());
}
} else {
NS_ASSERTION(aItem->GetType() == DisplayItemType::TYPE_PLUGIN_READBACK,
"Unknown item type");
MOZ_ASSERT(!IsOpaque(), "Opaque plugins don't use backgrounds");
if (!layer) {
layer = aManager->CreateReadbackLayer();
if (!layer) return nullptr;
}
NS_ASSERTION(layer->GetType() == Layer::TYPE_READBACK, "Bad layer type");
ReadbackLayer* readback = static_cast<ReadbackLayer*>(layer.get());
if (readback->GetSize() != size) {
// This will destroy any old background sink and notify us that the
// background is now unknown
readback->SetSink(nullptr);
readback->SetSize(size);
if (mBackgroundSink) {
// Maybe we still have a background sink associated with another
// readback layer that wasn't recycled for some reason? Unhook it
// now so that if this frame goes away, it doesn't have a dangling
// reference to us.
mBackgroundSink->Destroy();
}
mBackgroundSink =
new PluginBackgroundSink(this, readback->AllocateSequenceNumber());
readback->SetSink(mBackgroundSink);
// The layer has taken ownership of our sink. When either the sink dies
// or the frame dies, the connection from the surviving object is nulled
// out.
}
}
// Set a transform on the layer to draw the plugin in the right place
gfxPoint p = r.TopLeft() + aContainerParameters.mOffset;
Matrix transform = Matrix::Translation(p.x, p.y);
layer->SetBaseTransform(Matrix4x4::From2D(transform));
return layer.forget();
}
void nsPluginFrame::PaintPlugin(nsDisplayListBuilder* aBuilder,
gfxContext& aRenderingContext,
const nsRect& aDirtyRect,
const nsRect& aPluginRect) {
#if defined(DEBUG)
// On Desktop, we should have built a layer as we no longer support in-process
// plugins or synchronous painting. We can only get here for windowed plugins
// (which draw themselves), or via some error/unload state.
if (mInstanceOwner) {
NPWindow* window = nullptr;
mInstanceOwner->GetWindow(window);
MOZ_ASSERT(!window || window->type == NPWindowTypeWindow);
}
#endif
}
nsresult nsPluginFrame::HandleEvent(nsPresContext* aPresContext,
WidgetGUIEvent* anEvent,
nsEventStatus* anEventStatus) {
NS_ENSURE_ARG_POINTER(anEvent);
NS_ENSURE_ARG_POINTER(anEventStatus);
nsresult rv = NS_OK;
if (!mInstanceOwner) return NS_ERROR_NULL_POINTER;
mInstanceOwner->ConsiderNewEventloopNestingLevel();
if (anEvent->mMessage == ePluginActivate) {
nsIFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm) {
RefPtr<dom::Element> elem = GetContent()->AsElement();
return fm->SetFocus(elem, 0);
}
} else if (anEvent->mMessage == ePluginFocus) {
nsIFocusManager* fm = nsFocusManager::GetFocusManager();
if (fm) {
RefPtr<dom::Element> elem = GetContent()->AsElement();
return fm->FocusPlugin(elem);
}
}
if (mInstanceOwner->SendNativeEvents() &&
anEvent->IsNativeEventDelivererForPlugin()) {
*anEventStatus = mInstanceOwner->ProcessEvent(*anEvent);
// Due to plugin code reentering Gecko, this frame may be dead at this
// point.
return rv;
}
#ifdef XP_WIN
rv = nsFrame::HandleEvent(aPresContext, anEvent, anEventStatus);
return rv;
#endif
#ifdef XP_MACOSX
// we want to process some native mouse events in the cocoa event model
if ((anEvent->mMessage == eMouseEnterIntoWidget ||
anEvent->mMessage == eWheel) &&
mInstanceOwner->GetEventModel() == NPEventModelCocoa) {
*anEventStatus = mInstanceOwner->ProcessEvent(*anEvent);
// Due to plugin code reentering Gecko, this frame may be dead at this
// point.
return rv;
}
// These two calls to PresShell::SetCapturingContent() (on mouse-down
// and mouse-up) are needed to make the routing of mouse events while
// dragging conform to standard OS X practice, and to the Cocoa NPAPI spec.
// See bug 525078 and bug 909678.
if (anEvent->mMessage == eMouseDown) {
PresShell::SetCapturingContent(GetContent(),
CaptureFlags::IgnoreAllowedState);
}
#endif
rv = nsFrame::HandleEvent(aPresContext, anEvent, anEventStatus);
// We need to be careful from this point because the call to
// nsFrame::HandleEvent() might have killed us.
#ifdef XP_MACOSX
if (anEvent->mMessage == eMouseUp) {
PresShell::ReleaseCapturingContent();
}
#endif
return rv;
}
void nsPluginFrame::HandleWheelEventAsDefaultAction(
WidgetWheelEvent* aWheelEvent) {
MOZ_ASSERT(WantsToHandleWheelEventAsDefaultAction());
MOZ_ASSERT(!aWheelEvent->DefaultPrevented());
if (NS_WARN_IF(!mInstanceOwner) ||
NS_WARN_IF(aWheelEvent->mMessage != eWheel)) {
return;
}
// If the wheel event has native message, it should may be handled by
// HandleEvent() in the future. In such case, we should do nothing here.
if (NS_WARN_IF(!!aWheelEvent->mPluginEvent)) {
return;
}
mInstanceOwner->ProcessEvent(*aWheelEvent);
// We need to assume that the event is always consumed/handled by the
// plugin. There is no way to know if it's actually consumed/handled.
aWheelEvent->mViewPortIsOverscrolled = false;
aWheelEvent->mOverflowDeltaX = 0;
aWheelEvent->mOverflowDeltaY = 0;
// Consume the event explicitly.
aWheelEvent->PreventDefault();
}
bool nsPluginFrame::WantsToHandleWheelEventAsDefaultAction() const {
#ifdef XP_WIN
if (!mInstanceOwner) {
return false;
}
NPWindow* window = nullptr;
mInstanceOwner->GetWindow(window);
// On Windows, only when the plugin is windowless, we need to send wheel
// events as default action.
return window->type == NPWindowTypeDrawable;
#else
return false;
#endif
}
nsNPAPIPluginInstance* nsPluginFrame::GetPluginInstance() {
if (!mInstanceOwner) {
return nullptr;
}
return mInstanceOwner->GetInstance();
}
Maybe<nsIFrame::Cursor> nsPluginFrame::GetCursor(const nsPoint& aPoint) {
if (!mInstanceOwner) {
return Nothing();
}
RefPtr<nsNPAPIPluginInstance> inst = mInstanceOwner->GetInstance();
if (!inst) {
return Nothing();
}
bool useDOMCursor =
static_cast<nsNPAPIPluginInstance*>(inst.get())->UsesDOMForCursor();
if (!useDOMCursor) {
return Nothing();
}
return nsFrame::GetCursor(aPoint);
}
void nsPluginFrame::SetIsDocumentActive(bool aIsActive) {
if (mInstanceOwner) {
mInstanceOwner->UpdateDocumentActiveState(aIsActive);
}
}
// static
nsIObjectFrame* nsPluginFrame::GetNextObjectFrame(nsPresContext* aPresContext,
nsIFrame* aRoot) {
for (nsIFrame* child : aRoot->PrincipalChildList()) {
nsIObjectFrame* outFrame = do_QueryFrame(child);
if (outFrame) {
if (outFrame->GetPluginInstance()) { // make sure we have a REAL plugin
return outFrame;
}
}
outFrame = GetNextObjectFrame(aPresContext, child);
if (outFrame) return outFrame;
}
return nullptr;
}
/*static*/
void nsPluginFrame::BeginSwapDocShells(nsISupports* aSupports) {
MOZ_ASSERT(aSupports, "null parameter");
nsCOMPtr<nsIContent> content(do_QueryInterface(aSupports));
if (!content) {
return;
}
// This function is called from a document content enumerator so we need
// to filter out the nsPluginFrames and ignore the rest.
nsIObjectFrame* obj = do_QueryFrame(content->GetPrimaryFrame());
if (!obj) return;
nsPluginFrame* objectFrame = static_cast<nsPluginFrame*>(obj);
NS_ASSERTION(!objectFrame->mWidget || objectFrame->mWidget->GetParent(),
"Plugin windows must not be toplevel");
objectFrame->UnregisterPluginForGeometryUpdates();
}
/*static*/
void nsPluginFrame::EndSwapDocShells(nsISupports* aSupports) {
MOZ_ASSERT(aSupports, "null parameter");
nsCOMPtr<nsIContent> content(do_QueryInterface(aSupports));
if (!content) {
return;
}
// This function is called from a document content enumerator so we need
// to filter out the nsPluginFrames and ignore the rest.
nsIObjectFrame* obj = do_QueryFrame(content->GetPrimaryFrame());
if (!obj) return;
nsPluginFrame* objectFrame = static_cast<nsPluginFrame*>(obj);
nsRootPresContext* rootPC = objectFrame->PresContext()->GetRootPresContext();
NS_ASSERTION(rootPC, "unable to register the plugin frame");
nsIWidget* widget = objectFrame->mWidget;
if (widget) {
// Reparent the widget.
nsIWidget* parent = rootPC->PresShell()->GetRootFrame()->GetNearestWidget();
widget->SetParent(parent);
AutoWeakFrame weakFrame(objectFrame);
objectFrame->CallSetWindow();
if (!weakFrame.IsAlive()) {
return;
}
}
if (objectFrame->mInstanceOwner) {
objectFrame->RegisterPluginForGeometryUpdates();
}
}
nsIFrame* NS_NewObjectFrame(PresShell* aPresShell, ComputedStyle* aStyle) {
return new (aPresShell) nsPluginFrame(aStyle, aPresShell->GetPresContext());
}
bool nsPluginFrame::IsPaintedByGecko() const {
#ifdef XP_MACOSX
return true;
#else
return !mWidget;
#endif
}
NS_IMPL_FRAMEARENA_HELPERS(nsPluginFrame)