gecko-dev/gfx/gl/GfxTexturesReporter.h

54 строки
1.5 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=4 et sw=4 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFXTEXTURESREPORTER_H_
#define GFXTEXTURESREPORTER_H_
#include "nsIMemoryReporter.h"
#include "GLTypes.h"
namespace mozilla {
namespace gl {
class GfxTexturesReporter MOZ_FINAL : public MemoryUniReporter
{
public:
GfxTexturesReporter()
: MemoryUniReporter("gfx-textures", KIND_OTHER, UNITS_BYTES,
"Memory used for storing GL textures.")
{
#ifdef DEBUG
// There must be only one instance of this class, due to |sAmount|
// being static. Assert this.
static bool hasRun = false;
MOZ_ASSERT(!hasRun);
hasRun = true;
#endif
}
enum MemoryUse {
// when memory being allocated is reported to a memory reporter
MemoryAllocated,
// when memory being freed is reported to a memory reporter
MemoryFreed
};
// When memory is used/freed for tile textures, call this method to update
// the value reported by this memory reporter.
static void UpdateAmount(MemoryUse action, GLenum format, GLenum type,
uint16_t tileSize);
private:
int64_t Amount() MOZ_OVERRIDE { return sAmount; }
static int64_t sAmount;
};
}
}
#endif // GFXTEXTURESREPORTER_H_