gecko-dev/js/public/StructuredClone.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef js_StructuredClone_h
#define js_StructuredClone_h
#include "mozilla/NullPtr.h"
#include <stdint.h>
#include "jstypes.h"
#include "js/TypeDecls.h"
struct JSRuntime;
struct JSStructuredCloneReader;
struct JSStructuredCloneWriter;
// API for the HTML5 internal structured cloning algorithm.
// Read structured data from the reader r. This hook is used to read a value
// previously serialized by a call to the WriteStructuredCloneOp hook.
//
// tag and data are the pair of uint32_t values from the header. The callback
// may use the JS_Read* APIs to read any other relevant parts of the object
// from the reader r. closure is any value passed to the JS_ReadStructuredClone
// function. Return the new object on success, nullptr on error/exception.
typedef JSObject *(*ReadStructuredCloneOp)(JSContext *cx, JSStructuredCloneReader *r,
uint32_t tag, uint32_t data, void *closure);
// Structured data serialization hook. The engine can write primitive values,
// Objects, Arrays, Dates, RegExps, TypedArrays, and ArrayBuffers. Any other
// type of object requires application support. This callback must first use
// the JS_WriteUint32Pair API to write an object header, passing a value
// greater than JS_SCTAG_USER to the tag parameter. Then it can use the
// JS_Write* APIs to write any other relevant parts of the value v to the
// writer w. closure is any value passed to the JS_WriteStructuredCLone function.
//
// Return true on success, false on error/exception.
typedef bool (*WriteStructuredCloneOp)(JSContext *cx, JSStructuredCloneWriter *w,
JS::Handle<JSObject*> obj, void *closure);
// This is called when JS_WriteStructuredClone is given an invalid transferable.
// To follow HTML5, the application must throw a DATA_CLONE_ERR DOMException
// with error set to one of the JS_SCERR_* values.
typedef void (*StructuredCloneErrorOp)(JSContext *cx, uint32_t errorid);
// The maximum supported structured-clone serialization format version.
#define JS_STRUCTURED_CLONE_VERSION 2
struct JSStructuredCloneCallbacks {
ReadStructuredCloneOp read;
WriteStructuredCloneOp write;
StructuredCloneErrorOp reportError;
};
// Note: if the *data contains transferable objects, it can be read only once.
JS_PUBLIC_API(bool)
JS_ReadStructuredClone(JSContext *cx, uint64_t *data, size_t nbytes, uint32_t version,
JS::Value *vp, const JSStructuredCloneCallbacks *optionalCallbacks,
void *closure);
// Note: On success, the caller is responsible for calling
// JS_ClearStructuredClone(*datap, nbytesp).
JS_PUBLIC_API(bool)
JS_WriteStructuredClone(JSContext *cx, JS::Value v, uint64_t **datap, size_t *nbytesp,
const JSStructuredCloneCallbacks *optionalCallbacks,
void *closure, JS::Value transferable);
JS_PUBLIC_API(bool)
JS_ClearStructuredClone(const uint64_t *data, size_t nbytes);
JS_PUBLIC_API(bool)
JS_StructuredCloneHasTransferables(const uint64_t *data, size_t nbytes, bool *hasTransferable);
JS_PUBLIC_API(bool)
JS_StructuredClone(JSContext *cx, JS::Value v, JS::Value *vp,
const JSStructuredCloneCallbacks *optionalCallbacks, void *closure);
// RAII sugar for JS_WriteStructuredClone.
class JS_PUBLIC_API(JSAutoStructuredCloneBuffer) {
uint64_t *data_;
size_t nbytes_;
uint32_t version_;
public:
JSAutoStructuredCloneBuffer()
: data_(nullptr), nbytes_(0), version_(JS_STRUCTURED_CLONE_VERSION) {}
~JSAutoStructuredCloneBuffer() { clear(); }
uint64_t *data() const { return data_; }
size_t nbytes() const { return nbytes_; }
void clear();
// Copy some memory. It will be automatically freed by the destructor.
bool copy(const uint64_t *data, size_t nbytes, uint32_t version=JS_STRUCTURED_CLONE_VERSION);
// Adopt some memory. It will be automatically freed by the destructor.
// data must have been allocated by the JS engine (e.g., extracted via
// JSAutoStructuredCloneBuffer::steal).
void adopt(uint64_t *data, size_t nbytes, uint32_t version=JS_STRUCTURED_CLONE_VERSION);
// Remove the buffer so that it will not be automatically freed.
// After this, the caller is responsible for feeding the memory back to
// JSAutoStructuredCloneBuffer::adopt.
void steal(uint64_t **datap, size_t *nbytesp, uint32_t *versionp=nullptr);
bool read(JSContext *cx, JS::Value *vp,
const JSStructuredCloneCallbacks *optionalCallbacks=nullptr, void *closure=nullptr);
bool write(JSContext *cx, JS::Value v,
const JSStructuredCloneCallbacks *optionalCallbacks=nullptr, void *closure=nullptr);
bool write(JSContext *cx, JS::Value v, JS::Value transferable,
const JSStructuredCloneCallbacks *optionalCallbacks=nullptr, void *closure=nullptr);
// Swap ownership with another JSAutoStructuredCloneBuffer.
void swap(JSAutoStructuredCloneBuffer &other);
private:
// Copy and assignment are not supported.
JSAutoStructuredCloneBuffer(const JSAutoStructuredCloneBuffer &other);
JSAutoStructuredCloneBuffer &operator=(const JSAutoStructuredCloneBuffer &other);
};
// The range of tag values the application may use for its own custom object types.
#define JS_SCTAG_USER_MIN ((uint32_t) 0xFFFF8000)
#define JS_SCTAG_USER_MAX ((uint32_t) 0xFFFFFFFF)
#define JS_SCERR_RECURSION 0
#define JS_SCERR_TRANSFERABLE 1
JS_PUBLIC_API(void)
JS_SetStructuredCloneCallbacks(JSRuntime *rt, const JSStructuredCloneCallbacks *callbacks);
JS_PUBLIC_API(bool)
JS_ReadUint32Pair(JSStructuredCloneReader *r, uint32_t *p1, uint32_t *p2);
JS_PUBLIC_API(bool)
JS_ReadBytes(JSStructuredCloneReader *r, void *p, size_t len);
JS_PUBLIC_API(bool)
JS_ReadTypedArray(JSStructuredCloneReader *r, JS::Value *vp);
JS_PUBLIC_API(bool)
JS_WriteUint32Pair(JSStructuredCloneWriter *w, uint32_t tag, uint32_t data);
JS_PUBLIC_API(bool)
JS_WriteBytes(JSStructuredCloneWriter *w, const void *p, size_t len);
JS_PUBLIC_API(bool)
JS_WriteTypedArray(JSStructuredCloneWriter *w, JS::Value v);
#endif /* js_StructuredClone_h */