gecko-dev/devtools/server/actors/layout.js

522 строки
15 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { Cu } = require("chrome");
const Services = require("Services");
const { Actor, ActorClassWithSpec } = require("devtools/shared/protocol");
const {
flexboxSpec,
flexItemSpec,
gridSpec,
layoutSpec,
} = require("devtools/shared/specs/layout");
const {
getStringifiableFragments,
} = require("devtools/server/actors/utils/css-grid-utils");
loader.lazyRequireGetter(
this,
"CssLogic",
"devtools/server/actors/inspector/css-logic",
true
);
loader.lazyRequireGetter(
this,
"findGridParentContainerForNode",
"devtools/server/actors/inspector/utils",
true
);
loader.lazyRequireGetter(
this,
"getCSSStyleRules",
"devtools/shared/inspector/css-logic",
true
);
loader.lazyRequireGetter(
this,
"isCssPropertyKnown",
"devtools/server/actors/css-properties",
true
);
loader.lazyRequireGetter(
this,
"parseDeclarations",
"devtools/shared/css/parsing-utils",
true
);
loader.lazyRequireGetter(
this,
"nodeConstants",
"devtools/shared/dom-node-constants"
);
const SUBGRID_ENABLED = Services.prefs.getBoolPref(
"layout.css.grid-template-subgrid-value.enabled"
);
/**
* Set of actors the expose the CSS layout information to the devtools protocol clients.
*
* The |Layout| actor is the main entry point. It is used to get various CSS
* layout-related information from the document.
*
* The |Flexbox| actor provides the container node information to inspect the flexbox
* container. It is also used to return an array of |FlexItem| actors which provide the
* flex item information.
*
* The |Grid| actor provides the grid fragment information to inspect the grid container.
*/
const FlexboxActor = ActorClassWithSpec(flexboxSpec, {
/**
* @param {LayoutActor} layoutActor
* The LayoutActor instance.
* @param {DOMNode} containerEl
* The flex container element.
*/
initialize(layoutActor, containerEl) {
Actor.prototype.initialize.call(this, layoutActor.conn);
this.containerEl = containerEl;
this.walker = layoutActor.walker;
},
destroy() {
Actor.prototype.destroy.call(this);
this.containerEl = null;
this.walker = null;
},
form() {
const styles = CssLogic.getComputedStyle(this.containerEl);
const form = {
actor: this.actorID,
// The computed style properties of the flex container.
properties: {
"align-content": styles.alignContent,
"align-items": styles.alignItems,
"flex-direction": styles.flexDirection,
"flex-wrap": styles.flexWrap,
"justify-content": styles.justifyContent,
},
};
// If the WalkerActor already knows the container element, then also return its
// ActorID so we avoid the client from doing another round trip to get it in many
// cases.
if (this.walker.hasNode(this.containerEl)) {
form.containerNodeActorID = this.walker.getNode(this.containerEl).actorID;
}
return form;
},
/**
* Returns an array of FlexItemActor objects for all the flex item elements contained
* in the flex container element.
*
* @return {Array}
* An array of FlexItemActor objects.
*/
getFlexItems() {
if (isNodeDead(this.containerEl)) {
return [];
}
const flex = this.containerEl.getAsFlexContainer();
if (!flex) {
return [];
}
const flexItemActors = [];
const { crossAxisDirection, mainAxisDirection } = flex;
for (const line of flex.getLines()) {
for (const item of line.getItems()) {
flexItemActors.push(
new FlexItemActor(this, item.node, {
crossAxisDirection,
mainAxisDirection,
crossMaxSize: item.crossMaxSize,
crossMinSize: item.crossMinSize,
mainBaseSize: item.mainBaseSize,
mainDeltaSize: item.mainDeltaSize,
mainMaxSize: item.mainMaxSize,
mainMinSize: item.mainMinSize,
lineGrowthState: line.growthState,
clampState: item.clampState,
})
);
}
}
return flexItemActors;
},
});
/**
* The FlexItemActor provides information about a flex items' data.
*/
const FlexItemActor = ActorClassWithSpec(flexItemSpec, {
/**
* @param {FlexboxActor} flexboxActor
* The FlexboxActor instance.
* @param {DOMNode} element
* The flex item element.
* @param {Object} flexItemSizing
* The flex item sizing data.
*/
initialize(flexboxActor, element, flexItemSizing) {
Actor.prototype.initialize.call(this, flexboxActor.conn);
this.containerEl = flexboxActor.containerEl;
this.element = element;
this.flexItemSizing = flexItemSizing;
this.walker = flexboxActor.walker;
},
destroy() {
Actor.prototype.destroy.call(this);
this.containerEl = null;
this.element = null;
this.flexItemSizing = null;
this.walker = null;
},
form() {
const { mainAxisDirection } = this.flexItemSizing;
const dimension = mainAxisDirection.startsWith("horizontal")
? "width"
: "height";
// Find the authored sizing properties for this item.
const properties = {
"flex-basis": "",
"flex-grow": "",
"flex-shrink": "",
[`min-${dimension}`]: "",
[`max-${dimension}`]: "",
[dimension]: "",
};
const isElementNode = this.element.nodeType === this.element.ELEMENT_NODE;
if (isElementNode) {
for (const name in properties) {
const values = [];
const cssRules = getCSSStyleRules(this.element);
for (const rule of cssRules) {
// For each rule, go through *all* properties, because there may be several of
// them in the same rule and some with !important flags (which would be more
// important even if placed before another property with the same name)
const declarations = parseDeclarations(
isCssPropertyKnown,
rule.style.cssText
);
for (const declaration of declarations) {
if (declaration.name === name && declaration.value !== "auto") {
values.push({
value: declaration.value,
priority: declaration.priority,
});
}
}
}
// Then go through the element style because it's usually more important, but
// might not be if there is a prior !important property
if (
this.element.style &&
this.element.style[name] &&
this.element.style[name] !== "auto"
) {
values.push({
value: this.element.style.getPropertyValue(name),
priority: this.element.style.getPropertyPriority(name),
});
}
// Now that we have a list of all the property's rule values, go through all the
// values and show the property value with the highest priority. Therefore, show
// the last !important value. Otherwise, show the last value stored.
let rulePropertyValue = "";
if (values.length) {
const lastValueIndex = values.length - 1;
rulePropertyValue = values[lastValueIndex].value;
for (const { priority, value } of values) {
if (priority === "important") {
rulePropertyValue = `${value} !important`;
}
}
}
properties[name] = rulePropertyValue;
}
}
// Also find some computed sizing properties that will be useful for this item.
const { flexGrow, flexShrink } = isElementNode
? CssLogic.getComputedStyle(this.element)
: { flexGrow: null, flexShrink: null };
const computedStyle = { flexGrow, flexShrink };
const form = {
actor: this.actorID,
// The flex item sizing data.
flexItemSizing: this.flexItemSizing,
// The authored style properties of the flex item.
properties,
// The computed style properties of the flex item.
computedStyle,
};
// If the WalkerActor already knows the flex item element, then also return its
// ActorID so we avoid the client from doing another round trip to get it in many
// cases.
if (this.walker.hasNode(this.element)) {
form.nodeActorID = this.walker.getNode(this.element).actorID;
}
return form;
},
});
/**
* The GridActor provides information about a given grid's fragment data.
*/
const GridActor = ActorClassWithSpec(gridSpec, {
/**
* @param {LayoutActor} layoutActor
* The LayoutActor instance.
* @param {DOMNode} containerEl
* The grid container element.
*/
initialize(layoutActor, containerEl) {
Actor.prototype.initialize.call(this, layoutActor.conn);
this.containerEl = containerEl;
this.walker = layoutActor.walker;
},
destroy() {
Actor.prototype.destroy.call(this);
this.containerEl = null;
this.gridFragments = null;
this.walker = null;
},
form() {
// Seralize the grid fragment data into JSON so protocol.js knows how to write
// and read the data.
const gridFragments = this.containerEl.getGridFragments();
this.gridFragments = getStringifiableFragments(gridFragments);
// Record writing mode and text direction for use by the grid outline.
const {
direction,
gridTemplateColumns,
gridTemplateRows,
writingMode,
} = CssLogic.getComputedStyle(this.containerEl);
const form = {
actor: this.actorID,
direction,
gridFragments: this.gridFragments,
writingMode,
};
// If the WalkerActor already knows the container element, then also return its
// ActorID so we avoid the client from doing another round trip to get it in many
// cases.
if (this.walker.hasNode(this.containerEl)) {
form.containerNodeActorID = this.walker.getNode(this.containerEl).actorID;
}
if (SUBGRID_ENABLED) {
form.isSubgrid =
gridTemplateRows.startsWith("subgrid") ||
gridTemplateColumns.startsWith("subgrid");
}
return form;
},
});
/**
* The CSS layout actor provides layout information for the given document.
*/
const LayoutActor = ActorClassWithSpec(layoutSpec, {
initialize(conn, targetActor, walker) {
Actor.prototype.initialize.call(this, conn);
this.targetActor = targetActor;
this.walker = walker;
},
destroy() {
Actor.prototype.destroy.call(this);
this.targetActor = null;
this.walker = null;
},
/**
* Helper function for getAsFlexItem, getCurrentGrid and getCurrentFlexbox. Returns the
* grid or flex container (whichever is requested) found by iterating on the given
* selected node. The current node can be a grid/flex container or grid/flex item.
* If it is a grid/flex item, returns the parent grid/flex container. Otherwise, returns
* null if the current or parent node is not a grid/flex container.
*
* @param {Node|NodeActor} node
* The node to start iterating at.
* @param {String} type
* Can be "grid" or "flex", the display type we are searching for.
* @param {Boolean} onlyLookAtContainer
* If true, only look at given node's container and iterate from there.
* @return {GridActor|FlexboxActor|null}
* The GridActor or FlexboxActor of the grid/flex container of the given node.
* Otherwise, returns null.
*/
getCurrentDisplay(node, type, onlyLookAtContainer) {
if (isNodeDead(node)) {
return null;
}
// Given node can either be a Node or a NodeActor.
if (node.rawNode) {
node = node.rawNode;
}
const flexType = type === "flex";
const gridType = type === "grid";
const displayType = this.walker.getNode(node).displayType;
// If the node is an element, check first if it is itself a flex or a grid.
if (node.nodeType === node.ELEMENT_NODE) {
if (!displayType) {
return null;
}
if (flexType && displayType.includes("flex")) {
if (!onlyLookAtContainer) {
return new FlexboxActor(this, node);
}
const container = node.parentFlexElement;
if (container) {
return new FlexboxActor(this, container);
}
return null;
} else if (gridType && displayType.includes("grid")) {
return new GridActor(this, node);
}
}
// Otherwise, check if this is a flex/grid item or the parent node is a flex/grid
// container.
// Note that text nodes that are children of flex/grid containers are wrapped in
// anonymous containers, so even if their displayType getter returns null we still
// want to walk up the chain to find their container.
const parentFlexElement = node.parentFlexElement;
if (parentFlexElement && flexType) {
return new FlexboxActor(this, parentFlexElement);
}
const container = findGridParentContainerForNode(node);
if (container && gridType) {
return new GridActor(this, container);
}
return null;
},
/**
* Returns the grid container for a given selected node.
* The node itself can be a container, but if not, walk up the DOM to find its
* container.
* Returns null if no container can be found.
*
* @param {Node|NodeActor} node
* The node to start iterating at.
* @return {GridActor|null}
* The GridActor of the grid container of the given node. Otherwise, returns
* null.
*/
getCurrentGrid(node) {
return this.getCurrentDisplay(node, "grid");
},
/**
* Returns the flex container for a given selected node.
* The node itself can be a container, but if not, walk up the DOM to find its
* container.
* Returns null if no container can be found.
*
* @param {Node|NodeActor} node
* The node to start iterating at.
* @param {Boolean|null} onlyLookAtParents
* If true, skip the passed node and only start looking at its parent and up.
* @return {FlexboxActor|null}
* The FlexboxActor of the flex container of the given node. Otherwise, returns
* null.
*/
getCurrentFlexbox(node, onlyLookAtParents) {
return this.getCurrentDisplay(node, "flex", onlyLookAtParents);
},
/**
* Returns an array of GridActor objects for all the grid elements contained in the
* given root node.
*
* @param {Node|NodeActor} node
* The root node for grid elements
* @return {Array} An array of GridActor objects.
*/
getGrids(node) {
if (isNodeDead(node)) {
return [];
}
// Root node can either be a Node or a NodeActor.
if (node.rawNode) {
node = node.rawNode;
}
// Root node can be a #document object, which does not support getElementsWithGrid.
if (node.nodeType === nodeConstants.DOCUMENT_NODE) {
node = node.documentElement;
}
const gridElements = node.getElementsWithGrid();
let gridActors = gridElements.map(n => new GridActor(this, n));
const frames = node.querySelectorAll("iframe, frame");
for (const frame of frames) {
gridActors = gridActors.concat(this.getGrids(frame.contentDocument));
}
return gridActors;
},
});
function isNodeDead(node) {
return !node || (node.rawNode && Cu.isDeadWrapper(node.rawNode));
}
exports.FlexboxActor = FlexboxActor;
exports.FlexItemActor = FlexItemActor;
exports.GridActor = GridActor;
exports.LayoutActor = LayoutActor;