gecko-dev/layout/generic/ScrollAnchorContainer.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_layout_ScrollAnchorContainer_h_
#define mozilla_layout_ScrollAnchorContainer_h_
#include "nsPoint.h"
#include "mozilla/Saturate.h"
class nsFrameList;
class nsIFrame;
class nsIScrollableFrame;
namespace mozilla {
class ScrollFrameHelper;
} // namespace mozilla
namespace mozilla {
namespace layout {
/**
* A scroll anchor container finds a descendent element of a scrollable frame
* to be an anchor node. After every reflow, the scroll anchor will apply
* scroll adjustments to keep the anchor node in the same relative position.
*
* See: https://drafts.csswg.org/css-scroll-anchoring/
*/
class ScrollAnchorContainer final {
public:
explicit ScrollAnchorContainer(ScrollFrameHelper* aScrollFrame);
~ScrollAnchorContainer();
/**
* Returns the nearest scroll anchor container that could select aFrame as an
* anchor node.
*/
static ScrollAnchorContainer* FindFor(nsIFrame* aFrame);
/**
* Returns the frame that is the selected anchor node or null if no anchor
* is selected.
*/
nsIFrame* AnchorNode() const { return mAnchorNode; }
/**
* Returns the frame that owns this scroll anchor container. This is always
* non-null.
*/
nsIFrame* Frame() const;
/**
* Returns the frame that owns this scroll anchor container as a scrollable
* frame. This is always non-null.
*/
nsIScrollableFrame* ScrollableFrame() const;
/**
* Find a suitable anchor node among the descendants of the scrollable frame.
* This should only be called after the scroll anchor has been invalidated.
*/
void SelectAnchor();
/**
* Whether this scroll frame can maintain an anchor node at the moment.
*/
bool CanMaintainAnchor() const;
/**
* Notify the scroll anchor container that its scroll frame has been
* scrolled by a user and should invalidate itself.
*/
void UserScrolled();
/**
* Notify the scroll anchor container that a reflow has happened and it
* should query its anchor to see if a scroll adjustment needs to occur.
*/
void ApplyAdjustments();
/**
* Notify the scroll anchor container that it should suppress any scroll
* adjustment that may happen after the next layout flush.
*/
void SuppressAdjustments();
/**
* Notify this scroll anchor container that its anchor node should be
* invalidated, and recomputed at the next available opportunity if
* ScheduleSelection is Yes.
*/
enum class ScheduleSelection { No, Yes };
void InvalidateAnchor(ScheduleSelection = ScheduleSelection::Yes);
/**
* Notify this scroll anchor container that it will be destroyed along with
* its parent frame.
*/
void Destroy();
private:
// Represents an assessment of a frame's suitability as a scroll anchor,
// from the scroll-anchoring spec's "candidate examination algorithm":
// https://drafts.csswg.org/css-scroll-anchoring-1/#candidate-examination
enum class ExamineResult {
// The frame is an excluded subtree or fully clipped and should be ignored.
// This corresponds with step 1 in the algorithm.
Exclude,
// This frame is an anonymous or inline box and its descendants should be
// searched to find an anchor node. If none are found, then continue
// searching. This is implied by the prologue of the algorithm, and
// should be made explicit in the spec [1].
//
// [1] https://github.com/w3c/csswg-drafts/issues/3489
PassThrough,
// The frame is partially visible and its descendants should be searched to
// find an anchor node. If none are found then this frame should be
// selected. This corresponds with step 3 in the algorithm.
Traverse,
// The frame is fully visible and should be selected as an anchor node. This
// corresponds with step 2 in the algorithm.
Accept,
};
ExamineResult ExamineAnchorCandidate(nsIFrame* aPrimaryFrame) const;
// Search a frame's children to find an anchor node. Returns the frame for a
// valid anchor node, if one was found in the frames descendants, or null
// otherwise.
nsIFrame* FindAnchorIn(nsIFrame* aFrame) const;
// Search a child list to find an anchor node. Returns the frame for a valid
// anchor node, if one was found in this child list, or null otherwise.
nsIFrame* FindAnchorInList(const nsFrameList& aFrameList) const;
// Notes that a given adjustment has happened, and maybe disables scroll
// anchoring on this scroller altogether based on various prefs.
void AdjustmentMade(nscoord aAdjustment);
// The owner of this scroll anchor container
ScrollFrameHelper* mScrollFrame;
// The anchor node that we will scroll to keep in the same relative position
// after reflows. This may be null if we were not able to select a valid
// scroll anchor
nsIFrame* mAnchorNode;
// The last offset of the scroll anchor node's scrollable overflow rect start
// edge relative to the scroll-port start edge, in the block axis of the
// scroll frame. This is used for calculating the distance to scroll to keep
// the anchor node in the same relative position
nscoord mLastAnchorOffset;
// The number of consecutive scroll anchoring adjustments that have happened
// without a user scroll.
SaturateUint32 mConsecutiveScrollAnchoringAdjustments{0};
// The total length that has been adjusted by all the consecutive adjustments
// referenced above. Note that this is a sum, so that oscillating adjustments
// average towards zero.
nscoord mConsecutiveScrollAnchoringAdjustmentLength{0};
// True if we've been disabled by the heuristic controlled by
// layout.css.scroll-anchoring.max-consecutive-adjustments and
// layout.css.scroll-anchoring.min-adjustment-threshold.
bool mDisabled : 1;
// True if we should recalculate our anchor node at the next chance
bool mAnchorNodeIsDirty : 1;
// True if we are applying a scroll anchor adjustment
bool mApplyingAnchorAdjustment : 1;
// True if we should suppress anchor adjustments
bool mSuppressAnchorAdjustment : 1;
};
} // namespace layout
} // namespace mozilla
#endif // mozilla_layout_ScrollAnchorContainer_h_