зеркало из https://github.com/mozilla/gecko-dev.git
42 строки
1.2 KiB
C++
42 строки
1.2 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GPU_RenderPipeline_H_
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#define GPU_RenderPipeline_H_
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#include "nsWrapperCache.h"
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#include "ObjectModel.h"
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#include "mozilla/webgpu/WebGPUTypes.h"
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#include "nsTArray.h"
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namespace mozilla::webgpu {
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class BindGroupLayout;
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class Device;
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class RenderPipeline final : public ObjectBase, public ChildOf<Device> {
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const RawId mImplicitPipelineLayoutId;
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const nsTArray<RawId> mImplicitBindGroupLayoutIds;
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public:
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GPU_DECL_CYCLE_COLLECTION(RenderPipeline)
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GPU_DECL_JS_WRAP(RenderPipeline)
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const RawId mId;
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RenderPipeline(Device* const aParent, RawId aId,
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RawId aImplicitPipelineLayoutId,
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nsTArray<RawId>&& aImplicitBindGroupLayoutIds);
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already_AddRefed<BindGroupLayout> GetBindGroupLayout(uint32_t index) const;
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private:
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virtual ~RenderPipeline();
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void Cleanup();
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};
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} // namespace mozilla::webgpu
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#endif // GPU_RenderPipeline_H_
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