gecko-dev/gfx/layers/client/ClientCanvasLayer.cpp

42 строки
1.4 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ClientCanvasLayer.h"
#include "GeckoProfiler.h" // for AUTO_PROFILER_LABEL
#include "ClientLayerManager.h" // for ClientLayerManager, etc
#include "nsCOMPtr.h" // for already_AddRefed
namespace mozilla {
namespace layers {
ClientCanvasLayer::~ClientCanvasLayer() { MOZ_COUNT_DTOR(ClientCanvasLayer); }
void ClientCanvasLayer::RenderLayer() {
AUTO_PROFILER_LABEL("ClientCanvasLayer::RenderLayer", GRAPHICS);
RenderMaskLayers(this);
ClientCanvasRenderer* canvasRenderer =
mCanvasRenderer->AsClientCanvasRenderer();
MOZ_ASSERT(canvasRenderer);
canvasRenderer->UpdateCompositableClient();
ClientManager()->Hold(this);
}
CanvasRenderer* ClientCanvasLayer::CreateCanvasRendererInternal() {
return new ClientCanvasRenderer(this);
}
already_AddRefed<CanvasLayer> ClientLayerManager::CreateCanvasLayer() {
NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
RefPtr<ClientCanvasLayer> layer = new ClientCanvasLayer(this);
CREATE_SHADOW(Canvas);
return layer.forget();
}
} // namespace layers
} // namespace mozilla