зеркало из https://github.com/mozilla/gecko-dev.git
1576 строки
50 KiB
C++
1576 строки
50 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "LayerManagerComposite.h"
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#include <stddef.h> // for size_t
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#include <stdint.h> // for uint16_t, uint32_t
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#include "CanvasLayerComposite.h" // for CanvasLayerComposite
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#include "ColorLayerComposite.h" // for ColorLayerComposite
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#include "CompositableHost.h" // for CompositableHost
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#include "ContainerLayerComposite.h" // for ContainerLayerComposite, etc
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#include "Diagnostics.h"
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#include "FPSCounter.h" // for FPSState, FPSCounter
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#include "FrameMetrics.h" // for FrameMetrics
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#include "GeckoProfiler.h" // for profiler_*
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#include "ImageLayerComposite.h" // for ImageLayerComposite
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#include "Layers.h" // for Layer, ContainerLayer, etc
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#include "LayerScope.h" // for LayerScope Tool
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#include "protobuf/LayerScopePacket.pb.h" // for protobuf (LayerScope)
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#include "PaintedLayerComposite.h" // for PaintedLayerComposite
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#include "TiledContentHost.h"
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#include "Units.h" // for ScreenIntRect
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#include "UnitTransforms.h" // for ViewAs
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#include "apz/src/AsyncPanZoomController.h" // for AsyncPanZoomController
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#include "gfxPrefs.h" // for gfxPrefs
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#ifdef XP_MACOSX
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#include "gfxPlatformMac.h"
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#endif
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#include "gfxRect.h" // for gfxRect
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#include "gfxUtils.h" // for frame color util
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#include "mozilla/Assertions.h" // for MOZ_ASSERT, etc
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#include "mozilla/RefPtr.h" // for RefPtr, already_AddRefed
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#include "mozilla/gfx/2D.h" // for DrawTarget
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#include "mozilla/gfx/Matrix.h" // for Matrix4x4
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#include "mozilla/gfx/Point.h" // for IntSize, Point
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#include "mozilla/gfx/Rect.h" // for Rect
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#include "mozilla/gfx/Types.h" // for Color, SurfaceFormat
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#include "mozilla/layers/Compositor.h" // for Compositor
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/Effects.h" // for Effect, EffectChain, etc
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#include "mozilla/layers/LayerMetricsWrapper.h" // for LayerMetricsWrapper
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#include "mozilla/layers/LayersTypes.h" // for etc
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#include "mozilla/widget/CompositorWidget.h" // for WidgetRenderingContext
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#include "ipc/CompositorBench.h" // for CompositorBench
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#include "ipc/ShadowLayerUtils.h"
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#include "mozilla/mozalloc.h" // for operator new, etc
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#include "nsAppRunner.h"
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#include "mozilla/RefPtr.h" // for nsRefPtr
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsDebug.h" // for NS_WARNING, etc
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#include "nsISupportsImpl.h" // for Layer::AddRef, etc
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#include "nsPoint.h" // for nsIntPoint
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#include "nsRect.h" // for mozilla::gfx::IntRect
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#include "nsRegion.h" // for nsIntRegion, etc
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#if defined(MOZ_WIDGET_ANDROID)
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#include <android/log.h>
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#include <android/native_window.h>
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#include "mozilla/widget/AndroidCompositorWidget.h"
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#include "opengl/CompositorOGL.h"
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#include "GLConsts.h"
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#include "GLContextEGL.h"
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#include "GLContextProvider.h"
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#include "mozilla/Unused.h"
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#include "mozilla/widget/AndroidCompositorWidget.h"
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#include "ScopedGLHelpers.h"
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#endif
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#include "GeckoProfiler.h"
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#include "TextRenderer.h" // for TextRenderer
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#include "mozilla/layers/CompositorBridgeParent.h"
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#include "TreeTraversal.h" // for ForEachNode
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#ifdef USE_SKIA
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#include "PaintCounter.h" // For PaintCounter
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#endif
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class gfxContext;
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namespace mozilla {
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namespace layers {
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class ImageLayer;
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using namespace mozilla::gfx;
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using namespace mozilla::gl;
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static LayerComposite*
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ToLayerComposite(Layer* aLayer)
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{
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return static_cast<LayerComposite*>(aLayer->ImplData());
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}
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static void ClearSubtree(Layer* aLayer)
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{
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ForEachNode<ForwardIterator>(
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aLayer,
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[] (Layer* layer)
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{
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ToLayerComposite(layer)->CleanupResources();
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});
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}
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void
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LayerManagerComposite::ClearCachedResources(Layer* aSubtree)
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{
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MOZ_ASSERT(!aSubtree || aSubtree->Manager() == this);
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Layer* subtree = aSubtree ? aSubtree : mRoot.get();
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if (!subtree) {
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return;
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}
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ClearSubtree(subtree);
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// FIXME [bjacob]
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// XXX the old LayerManagerOGL code had a mMaybeInvalidTree that it set to true here.
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// Do we need that?
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}
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HostLayerManager::HostLayerManager()
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: mDebugOverlayWantsNextFrame(false)
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, mWarningLevel(0.0f)
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, mCompositorBridgeID(0)
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, mWindowOverlayChanged(false)
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, mLastPaintTime(TimeDuration::Forever())
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, mRenderStartTime(TimeStamp::Now())
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{}
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HostLayerManager::~HostLayerManager()
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{}
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void
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HostLayerManager::RecordPaintTimes(const PaintTiming& aTiming)
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{
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mDiagnostics->RecordPaintTimes(aTiming);
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}
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void
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HostLayerManager::RecordUpdateTime(float aValue)
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{
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mDiagnostics->RecordUpdateTime(aValue);
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}
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/**
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* LayerManagerComposite
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*/
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LayerManagerComposite::LayerManagerComposite(Compositor* aCompositor)
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: mUnusedApzTransformWarning(false)
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, mDisabledApzWarning(false)
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, mCompositor(aCompositor)
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, mInTransaction(false)
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, mIsCompositorReady(false)
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#if defined(MOZ_WIDGET_ANDROID)
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, mScreenPixelsTarget(nullptr)
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#endif // defined(MOZ_WIDGET_ANDROID)
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{
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mTextRenderer = new TextRenderer();
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mDiagnostics = MakeUnique<Diagnostics>();
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MOZ_ASSERT(aCompositor);
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#ifdef USE_SKIA
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mPaintCounter = nullptr;
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#endif
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}
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LayerManagerComposite::~LayerManagerComposite()
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{
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Destroy();
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}
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void
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LayerManagerComposite::Destroy()
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{
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if (!mDestroyed) {
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mCompositor->GetWidget()->CleanupWindowEffects();
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if (mRoot) {
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RootLayer()->Destroy();
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}
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mCompositor->CancelFrame();
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mRoot = nullptr;
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mClonedLayerTreeProperties = nullptr;
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mProfilerScreenshotGrabber.Destroy();
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mDestroyed = true;
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#ifdef USE_SKIA
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mPaintCounter = nullptr;
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#endif
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}
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}
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void
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LayerManagerComposite::UpdateRenderBounds(const IntRect& aRect)
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{
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mRenderBounds = aRect;
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}
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bool
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LayerManagerComposite::AreComponentAlphaLayersEnabled()
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{
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return mCompositor->GetBackendType() != LayersBackend::LAYERS_BASIC &&
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mCompositor->SupportsEffect(EffectTypes::COMPONENT_ALPHA) &&
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LayerManager::AreComponentAlphaLayersEnabled();
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}
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bool
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LayerManagerComposite::BeginTransaction()
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{
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mInTransaction = true;
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if (!mCompositor->Ready()) {
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return false;
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}
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mIsCompositorReady = true;
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return true;
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}
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void
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LayerManagerComposite::BeginTransactionWithDrawTarget(DrawTarget* aTarget, const IntRect& aRect)
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{
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mInTransaction = true;
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if (!mCompositor->Ready()) {
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return;
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}
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#ifdef MOZ_LAYERS_HAVE_LOG
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MOZ_LAYERS_LOG(("[----- BeginTransaction"));
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Log();
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#endif
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if (mDestroyed) {
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NS_WARNING("Call on destroyed layer manager");
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return;
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}
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mIsCompositorReady = true;
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mCompositor->SetTargetContext(aTarget, aRect);
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mTarget = aTarget;
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mTargetBounds = aRect;
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}
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void
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LayerManagerComposite::PostProcessLayers(nsIntRegion& aOpaqueRegion)
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{
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LayerIntRegion visible;
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LayerComposite* rootComposite = static_cast<LayerComposite*>(mRoot->AsHostLayer());
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PostProcessLayers(mRoot, aOpaqueRegion, visible,
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ViewAs<RenderTargetPixel>(rootComposite->GetShadowClipRect(),
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PixelCastJustification::RenderTargetIsParentLayerForRoot),
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Nothing());
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}
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// We want to skip directly through ContainerLayers that don't have an intermediate
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// surface. We compute occlusions for leaves and intermediate surfaces against
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// the layer that they actually composite into so that we can use the final (snapped)
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// effective transform.
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bool ShouldProcessLayer(Layer* aLayer)
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{
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if (!aLayer->AsContainerLayer()) {
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return true;
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}
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return aLayer->AsContainerLayer()->UseIntermediateSurface();
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}
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void
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LayerManagerComposite::PostProcessLayers(Layer* aLayer,
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nsIntRegion& aOpaqueRegion,
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LayerIntRegion& aVisibleRegion,
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const Maybe<RenderTargetIntRect>& aRenderTargetClip,
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const Maybe<ParentLayerIntRect>& aClipFromAncestors)
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{
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// Compute a clip that's the combination of our layer clip with the clip
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// from our ancestors.
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LayerComposite* composite = static_cast<LayerComposite*>(aLayer->AsHostLayer());
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Maybe<ParentLayerIntRect> layerClip = composite->GetShadowClipRect();
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MOZ_ASSERT(!layerClip || !aLayer->Combines3DTransformWithAncestors(),
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"The layer with a clip should not participate "
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"a 3D rendering context");
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Maybe<ParentLayerIntRect> outsideClip =
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IntersectMaybeRects(layerClip, aClipFromAncestors);
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Maybe<LayerIntRect> insideClip;
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if (aLayer->Extend3DContext()) {
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// If we're preserve-3d just pass the clip rect down directly, and we'll do the
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// conversion at the preserve-3d leaf Layer.
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if (outsideClip) {
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insideClip = Some(ViewAs<LayerPixel>(*outsideClip, PixelCastJustification::MovingDownToChildren));
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}
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} else if (outsideClip) {
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// Convert the combined clip into our pre-transform coordinate space, so
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// that it can later be intersected with our visible region.
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// If our transform is a perspective, there's no meaningful insideClip rect
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// we can compute (it would need to be a cone).
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Matrix4x4 localTransform = aLayer->ComputeTransformToPreserve3DRoot();
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if (!localTransform.HasPerspectiveComponent() && localTransform.Invert()) {
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LayerRect insideClipFloat =
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UntransformBy(ViewAs<ParentLayerToLayerMatrix4x4>(localTransform),
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ParentLayerRect(*outsideClip),
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LayerRect::MaxIntRect()).valueOr(LayerRect());
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insideClipFloat.RoundOut();
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LayerIntRect insideClipInt;
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if (insideClipFloat.ToIntRect(&insideClipInt)) {
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insideClip = Some(insideClipInt);
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}
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}
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}
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Maybe<ParentLayerIntRect> ancestorClipForChildren;
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if (insideClip) {
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ancestorClipForChildren =
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Some(ViewAs<ParentLayerPixel>(*insideClip, PixelCastJustification::MovingDownToChildren));
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}
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nsIntRegion dummy;
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nsIntRegion& opaqueRegion = aOpaqueRegion;
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if (aLayer->Extend3DContext() ||
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aLayer->Combines3DTransformWithAncestors()) {
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opaqueRegion = dummy;
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}
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if (!ShouldProcessLayer(aLayer)) {
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MOZ_ASSERT(aLayer->AsContainerLayer() && !aLayer->AsContainerLayer()->UseIntermediateSurface());
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// For layers participating 3D rendering context, their visible
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// region should be empty (invisible), so we pass through them
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// without doing anything.
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for (Layer* child = aLayer->GetLastChild();
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child;
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child = child->GetPrevSibling()) {
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LayerComposite* childComposite = static_cast<LayerComposite*>(child->AsHostLayer());
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Maybe<RenderTargetIntRect> renderTargetClip = aRenderTargetClip;
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if (childComposite->GetShadowClipRect()) {
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RenderTargetIntRect clip = TransformBy(ViewAs<ParentLayerToRenderTargetMatrix4x4>(
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aLayer->GetEffectiveTransform(),
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PixelCastJustification::RenderTargetIsParentLayerForRoot),
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*childComposite->GetShadowClipRect());
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renderTargetClip = IntersectMaybeRects(renderTargetClip, Some(clip));
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}
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PostProcessLayers(child, opaqueRegion, aVisibleRegion,
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renderTargetClip, ancestorClipForChildren);
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}
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return;
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}
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nsIntRegion localOpaque;
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// Treat layers on the path to the root of the 3D rendering context as
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// a giant layer if it is a leaf.
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Matrix4x4 transform = aLayer->GetEffectiveTransform();
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Matrix transform2d;
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Maybe<IntPoint> integerTranslation;
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// If aLayer has a simple transform (only an integer translation) then we
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// can easily convert aOpaqueRegion into pre-transform coordinates and include
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// that region.
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if (transform.Is2D(&transform2d)) {
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if (transform2d.IsIntegerTranslation()) {
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integerTranslation = Some(IntPoint::Truncate(transform2d.GetTranslation()));
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localOpaque = opaqueRegion;
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localOpaque.MoveBy(-*integerTranslation);
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}
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}
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// Save the value of localOpaque, which currently stores the region obscured
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// by siblings (and uncles and such), before our descendants contribute to it.
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nsIntRegion obscured = localOpaque;
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// Recurse on our descendants, in front-to-back order. In this process:
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// - Occlusions are computed for them, and they contribute to localOpaque.
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// - They recalculate their visible regions, taking ancestorClipForChildren
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// into account, and accumulate them into descendantsVisibleRegion.
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LayerIntRegion descendantsVisibleRegion;
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bool hasPreserve3DChild = false;
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for (Layer* child = aLayer->GetLastChild(); child; child = child->GetPrevSibling()) {
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MOZ_ASSERT(aLayer->AsContainerLayer()->UseIntermediateSurface());
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LayerComposite* childComposite = static_cast<LayerComposite*>(child->AsHostLayer());
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PostProcessLayers(child, localOpaque, descendantsVisibleRegion,
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ViewAs<RenderTargetPixel>(childComposite->GetShadowClipRect(),
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PixelCastJustification::RenderTargetIsParentLayerForRoot),
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ancestorClipForChildren);
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if (child->Extend3DContext()) {
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hasPreserve3DChild = true;
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}
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}
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// Recalculate our visible region.
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LayerIntRegion visible = composite->GetShadowVisibleRegion();
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// If we have descendants, throw away the visible region stored on this
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// layer, and use the region accumulated by our descendants instead.
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if (aLayer->GetFirstChild() && !hasPreserve3DChild) {
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visible = descendantsVisibleRegion;
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}
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// Subtract any areas that we know to be opaque.
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if (!obscured.IsEmpty()) {
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visible.SubOut(LayerIntRegion::FromUnknownRegion(obscured));
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}
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// Clip the visible region using the combined clip.
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if (insideClip) {
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visible.AndWith(*insideClip);
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}
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composite->SetShadowVisibleRegion(visible);
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// Transform the newly calculated visible region into our parent's space,
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// apply our clip to it (if any), and accumulate it into |aVisibleRegion|
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// for the caller to use.
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ParentLayerIntRegion visibleParentSpace = TransformBy(
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ViewAs<LayerToParentLayerMatrix4x4>(transform), visible);
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aVisibleRegion.OrWith(ViewAs<LayerPixel>(visibleParentSpace,
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PixelCastJustification::MovingDownToChildren));
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// If we have a simple transform, then we can add our opaque area into
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// aOpaqueRegion.
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if (integerTranslation &&
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!aLayer->HasMaskLayers() &&
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aLayer->IsOpaqueForVisibility()) {
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if (aLayer->IsOpaque()) {
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localOpaque.OrWith(composite->GetFullyRenderedRegion());
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}
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localOpaque.MoveBy(*integerTranslation);
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if (aRenderTargetClip) {
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localOpaque.AndWith(aRenderTargetClip->ToUnknownRect());
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}
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opaqueRegion.OrWith(localOpaque);
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}
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}
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void
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LayerManagerComposite::EndTransaction(const TimeStamp& aTimeStamp,
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EndTransactionFlags aFlags)
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{
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NS_ASSERTION(mInTransaction, "Didn't call BeginTransaction?");
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NS_ASSERTION(!(aFlags & END_NO_COMPOSITE),
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"Shouldn't get END_NO_COMPOSITE here");
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mInTransaction = false;
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mRenderStartTime = TimeStamp::Now();
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if (!mIsCompositorReady) {
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return;
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}
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mIsCompositorReady = false;
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#ifdef MOZ_LAYERS_HAVE_LOG
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MOZ_LAYERS_LOG((" ----- (beginning paint)"));
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Log();
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#endif
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if (mDestroyed) {
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NS_WARNING("Call on destroyed layer manager");
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return;
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}
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// Set composition timestamp here because we need it in
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// ComputeEffectiveTransforms (so the correct video frame size is picked) and
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// also to compute invalid regions properly.
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SetCompositionTime(aTimeStamp);
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if (mRoot && !(aFlags & END_NO_IMMEDIATE_REDRAW)) {
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MOZ_ASSERT(!aTimeStamp.IsNull());
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UpdateAndRender();
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mCompositor->FlushPendingNotifyNotUsed();
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}
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mCompositor->ClearTargetContext();
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mTarget = nullptr;
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#ifdef MOZ_LAYERS_HAVE_LOG
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Log();
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MOZ_LAYERS_LOG(("]----- EndTransaction"));
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#endif
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}
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void
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LayerManagerComposite::UpdateAndRender()
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{
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nsIntRegion invalid;
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// The results of our drawing always go directly into a pixel buffer,
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// so we don't need to pass any global transform here.
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mRoot->ComputeEffectiveTransforms(gfx::Matrix4x4());
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nsIntRegion opaque;
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PostProcessLayers(opaque);
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if (mClonedLayerTreeProperties) {
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// We need to compute layer tree differences even if we're not going to
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// immediately use the resulting damage area, since ComputeDifferences
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// is also responsible for invalidates intermediate surfaces in
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// ContainerLayers.
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nsIntRegion changed;
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if (!mClonedLayerTreeProperties->ComputeDifferences(mRoot, changed, nullptr)) {
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changed = mTargetBounds;
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}
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if (mTarget) {
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// Since we're composing to an external target, we're not going to use
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// the damage region from layers changes - we want to composite
|
|
// everything in the target bounds. Instead we accumulate the layers
|
|
// damage region for the next window composite.
|
|
mInvalidRegion.Or(mInvalidRegion, changed);
|
|
} else {
|
|
invalid = Move(changed);
|
|
}
|
|
}
|
|
|
|
if (mTarget) {
|
|
invalid.Or(invalid, mTargetBounds);
|
|
} else {
|
|
// If we didn't have a previous layer tree, invalidate the entire render
|
|
// area.
|
|
if (!mClonedLayerTreeProperties) {
|
|
invalid.Or(invalid, mRenderBounds);
|
|
}
|
|
|
|
// Add any additional invalid rects from the window manager or previous
|
|
// damage computed during ComposeToTarget().
|
|
invalid.Or(invalid, mInvalidRegion);
|
|
mInvalidRegion.SetEmpty();
|
|
}
|
|
|
|
if (invalid.IsEmpty() && !mWindowOverlayChanged) {
|
|
// Composition requested, but nothing has changed. Don't do any work.
|
|
mClonedLayerTreeProperties = LayerProperties::CloneFrom(GetRoot());
|
|
return;
|
|
}
|
|
|
|
// We don't want our debug overlay to cause more frames to happen
|
|
// so we will invalidate after we've decided if something changed.
|
|
InvalidateDebugOverlay(invalid, mRenderBounds);
|
|
|
|
Render(invalid, opaque);
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
RenderToPresentationSurface();
|
|
#endif
|
|
mWindowOverlayChanged = false;
|
|
|
|
// Update cached layer tree information.
|
|
mClonedLayerTreeProperties = LayerProperties::CloneFrom(GetRoot());
|
|
}
|
|
|
|
already_AddRefed<DrawTarget>
|
|
LayerManagerComposite::CreateOptimalMaskDrawTarget(const IntSize &aSize)
|
|
{
|
|
MOZ_CRASH("Should only be called on the drawing side");
|
|
return nullptr;
|
|
}
|
|
|
|
LayerComposite*
|
|
LayerManagerComposite::RootLayer() const
|
|
{
|
|
if (mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
|
|
return ToLayerComposite(mRoot);
|
|
}
|
|
|
|
void
|
|
LayerManagerComposite::InvalidateDebugOverlay(nsIntRegion& aInvalidRegion, const IntRect& aBounds)
|
|
{
|
|
bool drawFps = gfxPrefs::LayersDrawFPS();
|
|
bool drawFrameColorBars = gfxPrefs::CompositorDrawColorBars();
|
|
|
|
if (drawFps) {
|
|
aInvalidRegion.Or(aInvalidRegion, nsIntRect(0, 0, 650, 400));
|
|
}
|
|
if (drawFrameColorBars) {
|
|
aInvalidRegion.Or(aInvalidRegion, nsIntRect(0, 0, 10, aBounds.Height()));
|
|
}
|
|
|
|
#ifdef USE_SKIA
|
|
bool drawPaintTimes = gfxPrefs::AlwaysPaint();
|
|
if (drawPaintTimes) {
|
|
aInvalidRegion.Or(aInvalidRegion, nsIntRect(PaintCounter::GetPaintRect()));
|
|
}
|
|
#endif
|
|
}
|
|
|
|
#ifdef USE_SKIA
|
|
void
|
|
LayerManagerComposite::DrawPaintTimes(Compositor* aCompositor)
|
|
{
|
|
if (!mPaintCounter) {
|
|
mPaintCounter = new PaintCounter();
|
|
}
|
|
|
|
TimeDuration compositeTime = TimeStamp::Now() - mRenderStartTime;
|
|
mPaintCounter->Draw(aCompositor, mLastPaintTime, compositeTime);
|
|
}
|
|
#endif
|
|
|
|
static uint16_t sFrameCount = 0;
|
|
void
|
|
LayerManagerComposite::RenderDebugOverlay(const IntRect& aBounds)
|
|
{
|
|
bool drawFps = gfxPrefs::LayersDrawFPS();
|
|
bool drawFrameColorBars = gfxPrefs::CompositorDrawColorBars();
|
|
|
|
// Don't draw diagnostic overlays if we want to snapshot the output.
|
|
if (mTarget) {
|
|
return;
|
|
}
|
|
|
|
if (drawFps) {
|
|
float alpha = 1;
|
|
#ifdef ANDROID
|
|
// Draw a translation delay warning overlay
|
|
int width;
|
|
int border;
|
|
|
|
TimeStamp now = TimeStamp::Now();
|
|
if (!mWarnTime.IsNull() && (now - mWarnTime).ToMilliseconds() < kVisualWarningDuration) {
|
|
EffectChain effects;
|
|
|
|
// Black blorder
|
|
border = 4;
|
|
width = 6;
|
|
effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(0, 0, 0, 1));
|
|
mCompositor->DrawQuad(gfx::Rect(border, border, aBounds.Width() - 2 * border, width),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
mCompositor->DrawQuad(gfx::Rect(border, aBounds.Height() - border - width, aBounds.Width() - 2 * border, width),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
mCompositor->DrawQuad(gfx::Rect(border, border + width, width, aBounds.Height() - 2 * border - width * 2),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
mCompositor->DrawQuad(gfx::Rect(aBounds.Width() - border - width, border + width, width, aBounds.Height() - 2 * border - 2 * width),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
|
|
// Content
|
|
border = 5;
|
|
width = 4;
|
|
effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(1, 1.f - mWarningLevel, 0, 1));
|
|
mCompositor->DrawQuad(gfx::Rect(border, border, aBounds.Width() - 2 * border, width),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
mCompositor->DrawQuad(gfx::Rect(border, aBounds.height - border - width, aBounds.Width() - 2 * border, width),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
mCompositor->DrawQuad(gfx::Rect(border, border + width, width, aBounds.Height() - 2 * border - width * 2),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
mCompositor->DrawQuad(gfx::Rect(aBounds.Width() - border - width, border + width, width, aBounds.Height() - 2 * border - 2 * width),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
SetDebugOverlayWantsNextFrame(true);
|
|
}
|
|
#endif
|
|
|
|
GPUStats stats;
|
|
stats.mScreenPixels = mRenderBounds.Width() * mRenderBounds.Height();
|
|
mCompositor->GetFrameStats(&stats);
|
|
|
|
std::string text = mDiagnostics->GetFrameOverlayString(stats);
|
|
mTextRenderer->RenderText(
|
|
mCompositor,
|
|
text,
|
|
IntPoint(2, 5),
|
|
Matrix4x4(),
|
|
24,
|
|
600,
|
|
TextRenderer::FontType::FixedWidth);
|
|
|
|
if (mUnusedApzTransformWarning) {
|
|
// If we have an unused APZ transform on this composite, draw a 20x20 red box
|
|
// in the top-right corner
|
|
EffectChain effects;
|
|
effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(1, 0, 0, 1));
|
|
mCompositor->DrawQuad(gfx::Rect(aBounds.Width() - 20, 0, 20, 20),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
|
|
mUnusedApzTransformWarning = false;
|
|
SetDebugOverlayWantsNextFrame(true);
|
|
}
|
|
if (mDisabledApzWarning) {
|
|
// If we have a disabled APZ on this composite, draw a 20x20 yellow box
|
|
// in the top-right corner, to the left of the unused-apz-transform
|
|
// warning box
|
|
EffectChain effects;
|
|
effects.mPrimaryEffect = new EffectSolidColor(gfx::Color(1, 1, 0, 1));
|
|
mCompositor->DrawQuad(gfx::Rect(aBounds.Width() - 40, 0, 20, 20),
|
|
aBounds, effects, alpha, gfx::Matrix4x4());
|
|
|
|
mDisabledApzWarning = false;
|
|
SetDebugOverlayWantsNextFrame(true);
|
|
}
|
|
}
|
|
|
|
if (drawFrameColorBars) {
|
|
gfx::IntRect sideRect(0, 0, 10, aBounds.Height());
|
|
|
|
EffectChain effects;
|
|
effects.mPrimaryEffect = new EffectSolidColor(gfxUtils::GetColorForFrameNumber(sFrameCount));
|
|
mCompositor->DrawQuad(Rect(sideRect),
|
|
sideRect,
|
|
effects,
|
|
1.0,
|
|
gfx::Matrix4x4());
|
|
|
|
}
|
|
|
|
if (drawFrameColorBars) {
|
|
// We intentionally overflow at 2^16.
|
|
sFrameCount++;
|
|
}
|
|
|
|
#ifdef USE_SKIA
|
|
bool drawPaintTimes = gfxPrefs::AlwaysPaint();
|
|
if (drawPaintTimes) {
|
|
DrawPaintTimes(mCompositor);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
RefPtr<CompositingRenderTarget>
|
|
LayerManagerComposite::PushGroupForLayerEffects()
|
|
{
|
|
// This is currently true, so just making sure that any new use of this
|
|
// method is flagged for investigation
|
|
MOZ_ASSERT(gfxPrefs::LayersEffectInvert() ||
|
|
gfxPrefs::LayersEffectGrayscale() ||
|
|
gfxPrefs::LayersEffectContrast() != 0.0);
|
|
|
|
RefPtr<CompositingRenderTarget> previousTarget = mCompositor->GetCurrentRenderTarget();
|
|
// make our render target the same size as the destination target
|
|
// so that we don't have to change size if the drawing area changes.
|
|
IntRect rect(previousTarget->GetOrigin(), previousTarget->GetSize());
|
|
// XXX: I'm not sure if this is true or not...
|
|
MOZ_ASSERT(rect.IsEqualXY(0, 0));
|
|
if (!mTwoPassTmpTarget ||
|
|
mTwoPassTmpTarget->GetSize() != previousTarget->GetSize() ||
|
|
mTwoPassTmpTarget->GetOrigin() != previousTarget->GetOrigin()) {
|
|
mTwoPassTmpTarget = mCompositor->CreateRenderTarget(rect, INIT_MODE_NONE);
|
|
}
|
|
MOZ_ASSERT(mTwoPassTmpTarget);
|
|
mCompositor->SetRenderTarget(mTwoPassTmpTarget);
|
|
return previousTarget;
|
|
}
|
|
void
|
|
LayerManagerComposite::PopGroupForLayerEffects(RefPtr<CompositingRenderTarget> aPreviousTarget,
|
|
IntRect aClipRect,
|
|
bool aGrayscaleEffect,
|
|
bool aInvertEffect,
|
|
float aContrastEffect)
|
|
{
|
|
MOZ_ASSERT(mTwoPassTmpTarget);
|
|
|
|
// This is currently true, so just making sure that any new use of this
|
|
// method is flagged for investigation
|
|
MOZ_ASSERT(aInvertEffect || aGrayscaleEffect || aContrastEffect != 0.0);
|
|
|
|
mCompositor->SetRenderTarget(aPreviousTarget);
|
|
|
|
EffectChain effectChain(RootLayer());
|
|
Matrix5x4 effectMatrix;
|
|
if (aGrayscaleEffect) {
|
|
// R' = G' = B' = luminance
|
|
// R' = 0.2126*R + 0.7152*G + 0.0722*B
|
|
// G' = 0.2126*R + 0.7152*G + 0.0722*B
|
|
// B' = 0.2126*R + 0.7152*G + 0.0722*B
|
|
Matrix5x4 grayscaleMatrix(0.2126f, 0.2126f, 0.2126f, 0,
|
|
0.7152f, 0.7152f, 0.7152f, 0,
|
|
0.0722f, 0.0722f, 0.0722f, 0,
|
|
0, 0, 0, 1,
|
|
0, 0, 0, 0);
|
|
effectMatrix = grayscaleMatrix;
|
|
}
|
|
|
|
if (aInvertEffect) {
|
|
// R' = 1 - R
|
|
// G' = 1 - G
|
|
// B' = 1 - B
|
|
Matrix5x4 colorInvertMatrix(-1, 0, 0, 0,
|
|
0, -1, 0, 0,
|
|
0, 0, -1, 0,
|
|
0, 0, 0, 1,
|
|
1, 1, 1, 0);
|
|
effectMatrix = effectMatrix * colorInvertMatrix;
|
|
}
|
|
|
|
if (aContrastEffect != 0.0) {
|
|
// Multiplying with:
|
|
// R' = (1 + c) * (R - 0.5) + 0.5
|
|
// G' = (1 + c) * (G - 0.5) + 0.5
|
|
// B' = (1 + c) * (B - 0.5) + 0.5
|
|
float cP1 = aContrastEffect + 1;
|
|
float hc = 0.5*aContrastEffect;
|
|
Matrix5x4 contrastMatrix( cP1, 0, 0, 0,
|
|
0, cP1, 0, 0,
|
|
0, 0, cP1, 0,
|
|
0, 0, 0, 1,
|
|
-hc, -hc, -hc, 0);
|
|
effectMatrix = effectMatrix * contrastMatrix;
|
|
}
|
|
|
|
effectChain.mPrimaryEffect = new EffectRenderTarget(mTwoPassTmpTarget);
|
|
effectChain.mSecondaryEffects[EffectTypes::COLOR_MATRIX] = new EffectColorMatrix(effectMatrix);
|
|
|
|
mCompositor->DrawQuad(Rect(Point(0, 0), Size(mTwoPassTmpTarget->GetSize())), aClipRect, effectChain, 1.,
|
|
Matrix4x4());
|
|
}
|
|
|
|
// Used to clear the 'mLayerComposited' flag at the beginning of each Render().
|
|
static void
|
|
ClearLayerFlags(Layer* aLayer) {
|
|
ForEachNode<ForwardIterator>(
|
|
aLayer,
|
|
[] (Layer* layer)
|
|
{
|
|
if (layer->AsHostLayer()) {
|
|
static_cast<LayerComposite*>(layer->AsHostLayer())->SetLayerComposited(false);
|
|
}
|
|
});
|
|
}
|
|
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
class ScopedCompositorRenderOffset {
|
|
public:
|
|
ScopedCompositorRenderOffset(CompositorOGL* aCompositor, const ScreenPoint& aOffset) :
|
|
mCompositor(aCompositor),
|
|
mOriginalOffset(mCompositor->GetScreenRenderOffset()),
|
|
mOriginalProjection(mCompositor->GetProjMatrix())
|
|
{
|
|
ScreenPoint offset(mOriginalOffset.x + aOffset.x, mOriginalOffset.y + aOffset.y);
|
|
mCompositor->SetScreenRenderOffset(offset);
|
|
// Calling CompositorOGL::SetScreenRenderOffset does not affect the projection matrix
|
|
// so adjust that as well.
|
|
gfx::Matrix4x4 mat = mOriginalProjection;
|
|
mat.PreTranslate(aOffset.x, aOffset.y, 0.0f);
|
|
mCompositor->SetProjMatrix(mat);
|
|
}
|
|
~ScopedCompositorRenderOffset()
|
|
{
|
|
mCompositor->SetScreenRenderOffset(mOriginalOffset);
|
|
mCompositor->SetProjMatrix(mOriginalProjection);
|
|
}
|
|
private:
|
|
CompositorOGL* const mCompositor;
|
|
const ScreenPoint mOriginalOffset;
|
|
const gfx::Matrix4x4 mOriginalProjection;
|
|
};
|
|
#endif // defined(MOZ_WIDGET_ANDROID)
|
|
|
|
void
|
|
LayerManagerComposite::Render(const nsIntRegion& aInvalidRegion, const nsIntRegion& aOpaqueRegion)
|
|
{
|
|
AUTO_PROFILER_LABEL("LayerManagerComposite::Render", GRAPHICS);
|
|
|
|
if (mDestroyed || !mCompositor || mCompositor->IsDestroyed()) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return;
|
|
}
|
|
|
|
ClearLayerFlags(mRoot);
|
|
|
|
// At this time, it doesn't really matter if these preferences change
|
|
// during the execution of the function; we should be safe in all
|
|
// permutations. However, may as well just get the values onces and
|
|
// then use them, just in case the consistency becomes important in
|
|
// the future.
|
|
bool invertVal = gfxPrefs::LayersEffectInvert();
|
|
bool grayscaleVal = gfxPrefs::LayersEffectGrayscale();
|
|
float contrastVal = gfxPrefs::LayersEffectContrast();
|
|
bool haveLayerEffects = (invertVal || grayscaleVal || contrastVal != 0.0);
|
|
|
|
// Set LayerScope begin/end frame
|
|
LayerScopeAutoFrame frame(PR_Now());
|
|
|
|
// Dump to console
|
|
if (gfxPrefs::LayersDump()) {
|
|
this->Dump(/* aSorted= */true);
|
|
}
|
|
|
|
// Dump to LayerScope Viewer
|
|
if (LayerScope::CheckSendable()) {
|
|
// Create a LayersPacket, dump Layers into it and transfer the
|
|
// packet('s ownership) to LayerScope.
|
|
auto packet = MakeUnique<layerscope::Packet>();
|
|
layerscope::LayersPacket* layersPacket = packet->mutable_layers();
|
|
this->Dump(layersPacket);
|
|
LayerScope::SendLayerDump(Move(packet));
|
|
}
|
|
|
|
mozilla::widget::WidgetRenderingContext widgetContext;
|
|
#if defined(XP_MACOSX)
|
|
widgetContext.mLayerManager = this;
|
|
#elif defined(MOZ_WIDGET_ANDROID)
|
|
widgetContext.mCompositor = GetCompositor();
|
|
#endif
|
|
|
|
{
|
|
AUTO_PROFILER_LABEL("LayerManagerComposite::Render:Prerender", GRAPHICS);
|
|
|
|
if (!mCompositor->GetWidget()->PreRender(&widgetContext)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
ParentLayerIntRect clipRect;
|
|
IntRect bounds(mRenderBounds.X(), mRenderBounds.Y(), mRenderBounds.Width(), mRenderBounds.Height());
|
|
IntRect actualBounds;
|
|
|
|
CompositorBench(mCompositor, bounds);
|
|
|
|
MOZ_ASSERT(mRoot->GetOpacity() == 1);
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
LayerMetricsWrapper wrapper = GetRootContentLayer();
|
|
if (wrapper) {
|
|
mCompositor->SetClearColor(wrapper.Metadata().GetBackgroundColor());
|
|
} else {
|
|
mCompositor->SetClearColorToDefault();
|
|
}
|
|
#endif
|
|
if (mRoot->GetClipRect()) {
|
|
clipRect = *mRoot->GetClipRect();
|
|
IntRect rect(clipRect.X(), clipRect.Y(), clipRect.Width(), clipRect.Height());
|
|
mCompositor->BeginFrame(aInvalidRegion, &rect, bounds, aOpaqueRegion, nullptr, &actualBounds);
|
|
} else {
|
|
gfx::IntRect rect;
|
|
mCompositor->BeginFrame(aInvalidRegion, nullptr, bounds, aOpaqueRegion, &rect, &actualBounds);
|
|
clipRect = ParentLayerIntRect(rect.X(), rect.Y(), rect.Width(), rect.Height());
|
|
}
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
ScreenCoord offset = GetContentShiftForToolbar();
|
|
ScopedCompositorRenderOffset scopedOffset(mCompositor->AsCompositorOGL(), ScreenPoint(0.0f, offset));
|
|
#endif
|
|
|
|
if (actualBounds.IsEmpty()) {
|
|
mProfilerScreenshotGrabber.NotifyEmptyFrame();
|
|
mCompositor->GetWidget()->PostRender(&widgetContext);
|
|
return;
|
|
}
|
|
|
|
// Allow widget to render a custom background.
|
|
mCompositor->GetWidget()->DrawWindowUnderlay(
|
|
&widgetContext, LayoutDeviceIntRect::FromUnknownRect(actualBounds));
|
|
|
|
RefPtr<CompositingRenderTarget> previousTarget;
|
|
if (haveLayerEffects) {
|
|
previousTarget = PushGroupForLayerEffects();
|
|
} else {
|
|
mTwoPassTmpTarget = nullptr;
|
|
}
|
|
|
|
// Render our layers.
|
|
{
|
|
Diagnostics::Record record(mRenderStartTime);
|
|
RootLayer()->Prepare(ViewAs<RenderTargetPixel>(clipRect, PixelCastJustification::RenderTargetIsParentLayerForRoot));
|
|
if (record.Recording()) {
|
|
mDiagnostics->RecordPrepareTime(record.Duration());
|
|
}
|
|
}
|
|
// Execute draw commands.
|
|
{
|
|
Diagnostics::Record record;
|
|
RootLayer()->RenderLayer(clipRect.ToUnknownRect(), Nothing());
|
|
if (record.Recording()) {
|
|
mDiagnostics->RecordCompositeTime(record.Duration());
|
|
}
|
|
}
|
|
RootLayer()->Cleanup();
|
|
|
|
if (!mRegionToClear.IsEmpty()) {
|
|
for (auto iter = mRegionToClear.RectIter(); !iter.Done(); iter.Next()) {
|
|
const IntRect& r = iter.Get();
|
|
mCompositor->ClearRect(Rect(r.X(), r.Y(), r.Width(), r.Height()));
|
|
}
|
|
}
|
|
|
|
if (mTwoPassTmpTarget) {
|
|
MOZ_ASSERT(haveLayerEffects);
|
|
PopGroupForLayerEffects(previousTarget, clipRect.ToUnknownRect(),
|
|
grayscaleVal, invertVal, contrastVal);
|
|
}
|
|
|
|
// Allow widget to render a custom foreground.
|
|
mCompositor->GetWidget()->DrawWindowOverlay(
|
|
&widgetContext, LayoutDeviceIntRect::FromUnknownRect(actualBounds));
|
|
|
|
mProfilerScreenshotGrabber.MaybeGrabScreenshot(mCompositor);
|
|
|
|
mCompositor->NormalDrawingDone();
|
|
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
// Depending on the content shift the toolbar may be rendered on top of
|
|
// some of the content so it must be rendered after the content.
|
|
RenderToolbar();
|
|
HandlePixelsTarget();
|
|
#endif // defined(MOZ_WIDGET_ANDROID)
|
|
|
|
// Debugging
|
|
RenderDebugOverlay(actualBounds);
|
|
|
|
{
|
|
AUTO_PROFILER_LABEL("LayerManagerComposite::Render:EndFrame", GRAPHICS);
|
|
|
|
mCompositor->EndFrame();
|
|
|
|
// Call after EndFrame()
|
|
mCompositor->SetDispAcquireFence(mRoot);
|
|
}
|
|
|
|
mCompositor->GetWidget()->PostRender(&widgetContext);
|
|
|
|
mProfilerScreenshotGrabber.MaybeProcessQueue();
|
|
|
|
RecordFrame();
|
|
}
|
|
|
|
#if defined(MOZ_WIDGET_ANDROID)
|
|
class ScopedCompositorProjMatrix {
|
|
public:
|
|
ScopedCompositorProjMatrix(CompositorOGL* aCompositor, const Matrix4x4& aProjMatrix):
|
|
mCompositor(aCompositor),
|
|
mOriginalProjMatrix(mCompositor->GetProjMatrix())
|
|
{
|
|
mCompositor->SetProjMatrix(aProjMatrix);
|
|
}
|
|
|
|
~ScopedCompositorProjMatrix()
|
|
{
|
|
mCompositor->SetProjMatrix(mOriginalProjMatrix);
|
|
}
|
|
private:
|
|
CompositorOGL* const mCompositor;
|
|
const Matrix4x4 mOriginalProjMatrix;
|
|
};
|
|
|
|
class ScopedCompostitorSurfaceSize {
|
|
public:
|
|
ScopedCompostitorSurfaceSize(CompositorOGL* aCompositor, const gfx::IntSize& aSize) :
|
|
mCompositor(aCompositor),
|
|
mOriginalSize(mCompositor->GetDestinationSurfaceSize())
|
|
{
|
|
mCompositor->SetDestinationSurfaceSize(aSize);
|
|
}
|
|
~ScopedCompostitorSurfaceSize()
|
|
{
|
|
mCompositor->SetDestinationSurfaceSize(mOriginalSize);
|
|
}
|
|
private:
|
|
CompositorOGL* const mCompositor;
|
|
const gfx::IntSize mOriginalSize;
|
|
};
|
|
|
|
class ScopedContextSurfaceOverride {
|
|
public:
|
|
ScopedContextSurfaceOverride(GLContextEGL* aContext, void* aSurface) :
|
|
mContext(aContext)
|
|
{
|
|
MOZ_ASSERT(aSurface);
|
|
mContext->SetEGLSurfaceOverride(aSurface);
|
|
mContext->MakeCurrent(true);
|
|
}
|
|
~ScopedContextSurfaceOverride()
|
|
{
|
|
mContext->SetEGLSurfaceOverride(EGL_NO_SURFACE);
|
|
mContext->MakeCurrent(true);
|
|
}
|
|
private:
|
|
GLContextEGL* const mContext;
|
|
};
|
|
|
|
void
|
|
LayerManagerComposite::RenderToPresentationSurface()
|
|
{
|
|
if (!mCompositor) {
|
|
return;
|
|
}
|
|
|
|
widget::CompositorWidget* const widget = mCompositor->GetWidget();
|
|
|
|
if (!widget) {
|
|
return;
|
|
}
|
|
|
|
ANativeWindow* window = widget->AsAndroid()->GetPresentationANativeWindow();
|
|
|
|
if (!window) {
|
|
return;
|
|
}
|
|
|
|
CompositorOGL* compositor = mCompositor->AsCompositorOGL();
|
|
GLContext* gl = compositor->gl();
|
|
GLContextEGL* egl = GLContextEGL::Cast(gl);
|
|
|
|
if (!egl) {
|
|
return;
|
|
}
|
|
|
|
EGLSurface surface = widget->AsAndroid()->GetPresentationEGLSurface();
|
|
|
|
if (!surface) {
|
|
//create surface;
|
|
surface = egl->CreateCompatibleSurface(window);
|
|
if (!surface) {
|
|
return;
|
|
}
|
|
|
|
widget->AsAndroid()->SetPresentationEGLSurface(surface);
|
|
}
|
|
|
|
const IntSize windowSize(ANativeWindow_getWidth(window),
|
|
ANativeWindow_getHeight(window));
|
|
|
|
|
|
if ((windowSize.width <= 0) || (windowSize.height <= 0)) {
|
|
return;
|
|
}
|
|
|
|
ScreenRotation rotation = compositor->GetScreenRotation();
|
|
|
|
const int actualWidth = windowSize.width;
|
|
const int actualHeight = windowSize.height;
|
|
|
|
const gfx::IntSize originalSize = compositor->GetDestinationSurfaceSize();
|
|
const nsIntRect originalRect = nsIntRect(0, 0, originalSize.width, originalSize.height);
|
|
|
|
int pageWidth = originalSize.width;
|
|
int pageHeight = originalSize.height;
|
|
if (rotation == ROTATION_90 || rotation == ROTATION_270) {
|
|
pageWidth = originalSize.height;
|
|
pageHeight = originalSize.width;
|
|
}
|
|
|
|
float scale = 1.0;
|
|
|
|
if ((pageWidth > actualWidth) || (pageHeight > actualHeight)) {
|
|
const float scaleWidth = (float)actualWidth / (float)pageWidth;
|
|
const float scaleHeight = (float)actualHeight / (float)pageHeight;
|
|
scale = scaleWidth <= scaleHeight ? scaleWidth : scaleHeight;
|
|
}
|
|
|
|
const gfx::IntSize actualSize(actualWidth, actualHeight);
|
|
ScopedCompostitorSurfaceSize overrideSurfaceSize(compositor, actualSize);
|
|
|
|
const ScreenPoint offset((actualWidth - (int)(scale * pageWidth)) / 2, 0);
|
|
ScopedContextSurfaceOverride overrideSurface(egl, surface);
|
|
|
|
Matrix viewMatrix = ComputeTransformForRotation(originalRect,
|
|
rotation);
|
|
viewMatrix.Invert(); // unrotate
|
|
viewMatrix.PostScale(scale, scale);
|
|
viewMatrix.PostTranslate(offset.x, offset.y);
|
|
Matrix4x4 matrix = Matrix4x4::From2D(viewMatrix);
|
|
|
|
mRoot->ComputeEffectiveTransforms(matrix);
|
|
nsIntRegion opaque;
|
|
PostProcessLayers(opaque);
|
|
|
|
nsIntRegion invalid;
|
|
IntRect bounds = IntRect::Truncate(0, 0, scale * pageWidth, actualHeight);
|
|
IntRect rect, actualBounds;
|
|
MOZ_ASSERT(mRoot->GetOpacity() == 1);
|
|
mCompositor->BeginFrame(invalid, nullptr, bounds, nsIntRegion(), &rect, &actualBounds);
|
|
|
|
// The Java side of Fennec sets a scissor rect that accounts for
|
|
// chrome such as the URL bar. Override that so that the entire frame buffer
|
|
// is cleared.
|
|
ScopedScissorRect scissorRect(egl, 0, 0, actualWidth, actualHeight);
|
|
egl->fClearColor(0.0, 0.0, 0.0, 0.0);
|
|
egl->fClear(LOCAL_GL_COLOR_BUFFER_BIT);
|
|
|
|
const IntRect clipRect = IntRect::Truncate(0, 0, actualWidth, actualHeight);
|
|
|
|
RootLayer()->Prepare(RenderTargetIntRect::FromUnknownRect(clipRect));
|
|
RootLayer()->RenderLayer(clipRect, Nothing());
|
|
|
|
mCompositor->EndFrame();
|
|
}
|
|
|
|
ScreenCoord
|
|
LayerManagerComposite::GetContentShiftForToolbar()
|
|
{
|
|
ScreenCoord result(0.0f);
|
|
// If GetTargetContext return is not null we are not drawing to the screen so there will not be any content offset.
|
|
if (mCompositor->GetTargetContext() != nullptr) {
|
|
return result;
|
|
}
|
|
|
|
if (CompositorBridgeParent* bridge = mCompositor->GetCompositorBridgeParent()) {
|
|
AndroidDynamicToolbarAnimator* animator = bridge->GetAndroidDynamicToolbarAnimator();
|
|
MOZ_RELEASE_ASSERT(animator);
|
|
result.value = (float)animator->GetCurrentContentOffset().value;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void
|
|
LayerManagerComposite::RenderToolbar()
|
|
{
|
|
// If GetTargetContext return is not null we are not drawing to the screen so don't draw the toolbar.
|
|
if (mCompositor->GetTargetContext() != nullptr) {
|
|
return;
|
|
}
|
|
|
|
if (CompositorBridgeParent* bridge = mCompositor->GetCompositorBridgeParent()) {
|
|
AndroidDynamicToolbarAnimator* animator = bridge->GetAndroidDynamicToolbarAnimator();
|
|
MOZ_RELEASE_ASSERT(animator);
|
|
|
|
animator->UpdateToolbarSnapshotTexture(mCompositor->AsCompositorOGL());
|
|
|
|
int32_t toolbarHeight = animator->GetCurrentToolbarHeight();
|
|
if (toolbarHeight == 0) {
|
|
return;
|
|
}
|
|
|
|
EffectChain effects;
|
|
effects.mPrimaryEffect = animator->GetToolbarEffect();
|
|
|
|
// If GetToolbarEffect returns null, nothing is rendered for the static snapshot of the toolbar.
|
|
// If the real toolbar chrome is not covering this portion of the surface, the clear color
|
|
// of the surface will be visible. On Android the clear color is the background color of the page.
|
|
if (effects.mPrimaryEffect) {
|
|
ScopedCompositorRenderOffset toolbarOffset(mCompositor->AsCompositorOGL(),
|
|
ScreenPoint(0.0f, -animator->GetCurrentContentOffset()));
|
|
mCompositor->DrawQuad(gfx::Rect(0, 0, mRenderBounds.width, toolbarHeight),
|
|
IntRect(0, 0, mRenderBounds.width, toolbarHeight), effects, 1.0, gfx::Matrix4x4());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Used by robocop tests to get a snapshot of the frame buffer.
|
|
void
|
|
LayerManagerComposite::HandlePixelsTarget()
|
|
{
|
|
if (!mScreenPixelsTarget) {
|
|
return;
|
|
}
|
|
|
|
int32_t bufferWidth = mRenderBounds.width;
|
|
int32_t bufferHeight = mRenderBounds.height;
|
|
ipc::Shmem mem;
|
|
if (!mScreenPixelsTarget->AllocPixelBuffer(bufferWidth * bufferHeight * sizeof(uint32_t), &mem)) {
|
|
// Failed to alloc shmem, Just bail out.
|
|
return;
|
|
}
|
|
CompositorOGL* compositor = mCompositor->AsCompositorOGL();
|
|
GLContext* gl = compositor->gl();
|
|
MOZ_ASSERT(gl);
|
|
gl->fReadPixels(0, 0, bufferWidth, bufferHeight, LOCAL_GL_RGBA, LOCAL_GL_UNSIGNED_BYTE, mem.get<uint8_t>());
|
|
Unused << mScreenPixelsTarget->SendScreenPixels(mem, ScreenIntSize(bufferWidth, bufferHeight));
|
|
mScreenPixelsTarget = nullptr;
|
|
}
|
|
#endif
|
|
|
|
class BorderLayerComposite : public BorderLayer,
|
|
public LayerComposite
|
|
{
|
|
public:
|
|
explicit BorderLayerComposite(LayerManagerComposite *aManager)
|
|
: BorderLayer(aManager, nullptr)
|
|
, LayerComposite(aManager)
|
|
{
|
|
MOZ_COUNT_CTOR(BorderLayerComposite);
|
|
mImplData = static_cast<LayerComposite*>(this);
|
|
}
|
|
|
|
protected:
|
|
~BorderLayerComposite()
|
|
{
|
|
MOZ_COUNT_DTOR(BorderLayerComposite);
|
|
Destroy();
|
|
}
|
|
|
|
public:
|
|
// LayerComposite Implementation
|
|
virtual Layer* GetLayer() override { return this; }
|
|
|
|
virtual void SetLayerManager(HostLayerManager* aManager) override
|
|
{
|
|
LayerComposite::SetLayerManager(aManager);
|
|
mManager = aManager;
|
|
}
|
|
|
|
virtual void Destroy() override { mDestroyed = true; }
|
|
|
|
virtual void RenderLayer(const gfx::IntRect& aClipRect,
|
|
const Maybe<gfx::Polygon>& aGeometry) override {}
|
|
virtual void CleanupResources() override {};
|
|
|
|
virtual void GenEffectChain(EffectChain& aEffect) override {}
|
|
|
|
CompositableHost* GetCompositableHost() override { return nullptr; }
|
|
|
|
virtual HostLayer* AsHostLayer() override { return this; }
|
|
|
|
virtual const char* Name() const override { return "BorderLayerComposite"; }
|
|
};
|
|
|
|
already_AddRefed<PaintedLayer>
|
|
LayerManagerComposite::CreatePaintedLayer()
|
|
{
|
|
if (mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
return RefPtr<PaintedLayer>(new PaintedLayerComposite(this)).forget();
|
|
}
|
|
|
|
already_AddRefed<ContainerLayer>
|
|
LayerManagerComposite::CreateContainerLayer()
|
|
{
|
|
if (mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
return RefPtr<ContainerLayer>(new ContainerLayerComposite(this)).forget();
|
|
}
|
|
|
|
already_AddRefed<ImageLayer>
|
|
LayerManagerComposite::CreateImageLayer()
|
|
{
|
|
if (mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
return RefPtr<ImageLayer>(new ImageLayerComposite(this)).forget();
|
|
}
|
|
|
|
already_AddRefed<ColorLayer>
|
|
LayerManagerComposite::CreateColorLayer()
|
|
{
|
|
if (LayerManagerComposite::mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
return RefPtr<ColorLayer>(new ColorLayerComposite(this)).forget();
|
|
}
|
|
|
|
already_AddRefed<CanvasLayer>
|
|
LayerManagerComposite::CreateCanvasLayer()
|
|
{
|
|
if (LayerManagerComposite::mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
return RefPtr<CanvasLayer>(new CanvasLayerComposite(this)).forget();
|
|
}
|
|
|
|
already_AddRefed<RefLayer>
|
|
LayerManagerComposite::CreateRefLayer()
|
|
{
|
|
if (LayerManagerComposite::mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
return RefPtr<RefLayer>(new RefLayerComposite(this)).forget();
|
|
}
|
|
|
|
already_AddRefed<BorderLayer>
|
|
LayerManagerComposite::CreateBorderLayer()
|
|
{
|
|
if (LayerManagerComposite::mDestroyed) {
|
|
NS_WARNING("Call on destroyed layer manager");
|
|
return nullptr;
|
|
}
|
|
return RefPtr<BorderLayer>(new BorderLayerComposite(this)).forget();
|
|
}
|
|
|
|
LayerManagerComposite::AutoAddMaskEffect::AutoAddMaskEffect(Layer* aMaskLayer,
|
|
EffectChain& aEffects)
|
|
: mCompositable(nullptr), mFailed(false)
|
|
{
|
|
if (!aMaskLayer) {
|
|
return;
|
|
}
|
|
|
|
mCompositable = ToLayerComposite(aMaskLayer)->GetCompositableHost();
|
|
if (!mCompositable) {
|
|
NS_WARNING("Mask layer with no compositable host");
|
|
mFailed = true;
|
|
return;
|
|
}
|
|
|
|
if (!mCompositable->AddMaskEffect(aEffects, aMaskLayer->GetEffectiveTransform())) {
|
|
mCompositable = nullptr;
|
|
mFailed = true;
|
|
}
|
|
}
|
|
|
|
LayerManagerComposite::AutoAddMaskEffect::~AutoAddMaskEffect()
|
|
{
|
|
if (!mCompositable) {
|
|
return;
|
|
}
|
|
|
|
mCompositable->RemoveMaskEffect();
|
|
}
|
|
|
|
bool
|
|
LayerManagerComposite::IsCompositingToScreen() const
|
|
{
|
|
if (!mCompositor) {
|
|
return true;
|
|
}
|
|
return !mCompositor->GetTargetContext();
|
|
}
|
|
|
|
LayerComposite::LayerComposite(LayerManagerComposite *aManager)
|
|
: HostLayer(aManager)
|
|
, mCompositeManager(aManager)
|
|
, mCompositor(aManager->GetCompositor())
|
|
, mDestroyed(false)
|
|
, mLayerComposited(false)
|
|
{ }
|
|
|
|
LayerComposite::~LayerComposite()
|
|
{
|
|
}
|
|
|
|
void
|
|
LayerComposite::Destroy()
|
|
{
|
|
if (!mDestroyed) {
|
|
mDestroyed = true;
|
|
CleanupResources();
|
|
}
|
|
}
|
|
|
|
void
|
|
LayerComposite::AddBlendModeEffect(EffectChain& aEffectChain)
|
|
{
|
|
gfx::CompositionOp blendMode = GetLayer()->GetEffectiveMixBlendMode();
|
|
if (blendMode == gfx::CompositionOp::OP_OVER) {
|
|
return;
|
|
}
|
|
|
|
aEffectChain.mSecondaryEffects[EffectTypes::BLEND_MODE] = new EffectBlendMode(blendMode);
|
|
}
|
|
|
|
bool
|
|
LayerManagerComposite::CanUseCanvasLayerForSize(const IntSize &aSize)
|
|
{
|
|
return mCompositor->CanUseCanvasLayerForSize(gfx::IntSize(aSize.width,
|
|
aSize.height));
|
|
}
|
|
|
|
void
|
|
LayerManagerComposite::NotifyShadowTreeTransaction()
|
|
{
|
|
if (gfxPrefs::LayersDrawFPS()) {
|
|
mDiagnostics->AddTxnFrame();
|
|
}
|
|
}
|
|
|
|
void
|
|
LayerComposite::SetLayerManager(HostLayerManager* aManager)
|
|
{
|
|
HostLayer::SetLayerManager(aManager);
|
|
mCompositeManager = static_cast<LayerManagerComposite*>(aManager);
|
|
mCompositor = mCompositeManager->GetCompositor();
|
|
}
|
|
|
|
bool
|
|
LayerManagerComposite::AsyncPanZoomEnabled() const
|
|
{
|
|
if (CompositorBridgeParent* bridge = mCompositor->GetCompositorBridgeParent()) {
|
|
return bridge->GetOptions().UseAPZ();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool
|
|
LayerManagerComposite::AlwaysScheduleComposite() const
|
|
{
|
|
return !!(mCompositor->GetDiagnosticTypes() & DiagnosticTypes::FLASH_BORDERS);
|
|
}
|
|
|
|
nsIntRegion
|
|
LayerComposite::GetFullyRenderedRegion() {
|
|
if (TiledContentHost* tiled = GetCompositableHost() ? GetCompositableHost()->AsTiledContentHost()
|
|
: nullptr) {
|
|
nsIntRegion shadowVisibleRegion = GetShadowVisibleRegion().ToUnknownRegion();
|
|
// Discard the region which hasn't been drawn yet when doing
|
|
// progressive drawing. Note that if the shadow visible region
|
|
// shrunk the tiled valig region may not have discarded this yet.
|
|
shadowVisibleRegion.And(shadowVisibleRegion, tiled->GetValidRegion());
|
|
return shadowVisibleRegion;
|
|
} else {
|
|
return GetShadowVisibleRegion().ToUnknownRegion();
|
|
}
|
|
}
|
|
|
|
Matrix4x4
|
|
HostLayer::GetShadowTransform() {
|
|
Matrix4x4 transform = mShadowTransform;
|
|
Layer* layer = GetLayer();
|
|
|
|
transform.PostScale(layer->GetPostXScale(), layer->GetPostYScale(), 1.0f);
|
|
if (const ContainerLayer* c = layer->AsContainerLayer()) {
|
|
transform.PreScale(c->GetPreXScale(), c->GetPreYScale(), 1.0f);
|
|
}
|
|
|
|
return transform;
|
|
}
|
|
|
|
static LayerIntRect
|
|
TransformRect(const LayerIntRect& aRect, const Matrix4x4& aTransform)
|
|
{
|
|
if (aRect.IsEmpty()) {
|
|
return LayerIntRect();
|
|
}
|
|
|
|
Rect rect(aRect.X(), aRect.Y(), aRect.Width(), aRect.Height());
|
|
rect = aTransform.TransformAndClipBounds(rect, Rect::MaxIntRect());
|
|
rect.RoundOut();
|
|
|
|
IntRect intRect;
|
|
if (!gfxUtils::GfxRectToIntRect(ThebesRect(rect), &intRect)) {
|
|
return LayerIntRect();
|
|
}
|
|
|
|
return ViewAs<LayerPixel>(intRect);
|
|
}
|
|
|
|
static void
|
|
AddTransformedRegion(LayerIntRegion& aDest, const LayerIntRegion& aSource, const Matrix4x4& aTransform)
|
|
{
|
|
for (auto iter = aSource.RectIter(); !iter.Done(); iter.Next()) {
|
|
aDest.Or(aDest, TransformRect(iter.Get(), aTransform));
|
|
}
|
|
aDest.SimplifyOutward(20);
|
|
}
|
|
|
|
// Async animations can move child layers without updating our visible region.
|
|
// PostProcessLayers will recompute visible regions for layers with an intermediate
|
|
// surface, but otherwise we need to do it now.
|
|
void
|
|
ComputeVisibleRegionForChildren(ContainerLayer* aContainer, LayerIntRegion& aResult)
|
|
{
|
|
for (Layer* l = aContainer->GetFirstChild(); l; l = l->GetNextSibling()) {
|
|
if (l->Extend3DContext()) {
|
|
MOZ_ASSERT(l->AsContainerLayer());
|
|
ComputeVisibleRegionForChildren(l->AsContainerLayer(), aResult);
|
|
} else {
|
|
AddTransformedRegion(aResult,
|
|
l->GetLocalVisibleRegion(),
|
|
l->ComputeTransformToPreserve3DRoot());
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
HostLayer::RecomputeShadowVisibleRegionFromChildren()
|
|
{
|
|
mShadowVisibleRegion.SetEmpty();
|
|
ContainerLayer* container = GetLayer()->AsContainerLayer();
|
|
MOZ_ASSERT(container);
|
|
if (container) {
|
|
ComputeVisibleRegionForChildren(container, mShadowVisibleRegion);
|
|
}
|
|
}
|
|
|
|
bool
|
|
LayerComposite::HasStaleCompositor() const
|
|
{
|
|
return mCompositeManager->GetCompositor() != mCompositor;
|
|
}
|
|
|
|
#ifndef MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS
|
|
|
|
/*static*/ bool
|
|
LayerManagerComposite::SupportsDirectTexturing()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/*static*/ void
|
|
LayerManagerComposite::PlatformSyncBeforeReplyUpdate()
|
|
{
|
|
}
|
|
|
|
#endif // !defined(MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS)
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|