зеркало из https://github.com/mozilla/gecko-dev.git
799 строки
22 KiB
C++
799 строки
22 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TextureHostOGL.h"
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#include "EGLUtils.h"
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#include "GLContext.h" // for GLContext, etc
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#include "GLLibraryEGL.h" // for GLLibraryEGL
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#include "GLUploadHelpers.h"
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#include "GLReadTexImageHelper.h"
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#include "gfx2DGlue.h" // for ContentForFormat, etc
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#include "mozilla/gfx/2D.h" // for DataSourceSurface
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "mozilla/gfx/Logging.h" // for gfxCriticalError
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#include "mozilla/layers/ISurfaceAllocator.h"
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#include "nsRegion.h" // for nsIntRegion
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#include "AndroidSurfaceTexture.h"
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#include "GfxTexturesReporter.h" // for GfxTexturesReporter
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#include "GLBlitTextureImageHelper.h"
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#include "GeckoProfiler.h"
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#ifdef XP_MACOSX
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#include "mozilla/layers/MacIOSurfaceTextureHostOGL.h"
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#endif
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using namespace mozilla::gl;
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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class Compositor;
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already_AddRefed<TextureHost>
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CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
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ISurfaceAllocator* aDeallocator,
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LayersBackend aBackend,
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TextureFlags aFlags)
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{
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RefPtr<TextureHost> result;
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switch (aDesc.type()) {
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#ifdef MOZ_WIDGET_ANDROID
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case SurfaceDescriptor::TSurfaceTextureDescriptor: {
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const SurfaceTextureDescriptor& desc = aDesc.get_SurfaceTextureDescriptor();
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java::GeckoSurfaceTexture::LocalRef surfaceTexture = java::GeckoSurfaceTexture::Lookup(desc.handle());
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result = new SurfaceTextureHost(aFlags,
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surfaceTexture,
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desc.size(),
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desc.format(),
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desc.continuous(),
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desc.ignoreTransform());
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break;
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}
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#endif
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case SurfaceDescriptor::TEGLImageDescriptor: {
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const EGLImageDescriptor& desc = aDesc.get_EGLImageDescriptor();
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result = new EGLImageTextureHost(aFlags,
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(EGLImage)desc.image(),
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(EGLSync)desc.fence(),
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desc.size(),
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desc.hasAlpha());
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break;
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}
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#ifdef XP_MACOSX
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case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
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const SurfaceDescriptorMacIOSurface& desc =
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aDesc.get_SurfaceDescriptorMacIOSurface();
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result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
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break;
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}
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#endif
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case SurfaceDescriptor::TSurfaceDescriptorSharedGLTexture: {
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const auto& desc = aDesc.get_SurfaceDescriptorSharedGLTexture();
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result = new GLTextureHost(aFlags, desc.texture(),
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desc.target(),
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(GLsync)desc.fence(),
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desc.size(),
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desc.hasAlpha());
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break;
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}
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default: {
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MOZ_ASSERT_UNREACHABLE("Unsupported SurfaceDescriptor type");
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break;
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}
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}
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return result.forget();
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}
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static gl::TextureImage::Flags
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FlagsToGLFlags(TextureFlags aFlags)
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{
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uint32_t result = TextureImage::NoFlags;
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if (aFlags & TextureFlags::USE_NEAREST_FILTER)
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result |= TextureImage::UseNearestFilter;
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if (aFlags & TextureFlags::ORIGIN_BOTTOM_LEFT)
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result |= TextureImage::OriginBottomLeft;
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if (aFlags & TextureFlags::DISALLOW_BIGIMAGE)
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result |= TextureImage::DisallowBigImage;
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return static_cast<gl::TextureImage::Flags>(result);
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}
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bool
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TextureImageTextureSourceOGL::Update(gfx::DataSourceSurface* aSurface,
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nsIntRegion* aDestRegion,
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gfx::IntPoint* aSrcOffset)
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{
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GLContext *gl = mGL;
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MOZ_ASSERT(gl);
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if (!gl || !gl->MakeCurrent()) {
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NS_WARNING("trying to update TextureImageTextureSourceOGL without a GLContext");
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return false;
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}
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if (!aSurface) {
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gfxCriticalError() << "Invalid surface for OGL update";
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return false;
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}
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MOZ_ASSERT(aSurface);
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IntSize size = aSurface->GetSize();
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if (!mTexImage ||
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(mTexImage->GetSize() != size && !aSrcOffset) ||
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mTexImage->GetContentType() != gfx::ContentForFormat(aSurface->GetFormat())) {
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if (mFlags & TextureFlags::DISALLOW_BIGIMAGE) {
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GLint maxTextureSize;
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gl->fGetIntegerv(LOCAL_GL_MAX_TEXTURE_SIZE, &maxTextureSize);
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if (size.width > maxTextureSize || size.height > maxTextureSize) {
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NS_WARNING("Texture exceeds maximum texture size, refusing upload");
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return false;
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}
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// Explicitly use CreateBasicTextureImage instead of CreateTextureImage,
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// because CreateTextureImage might still choose to create a tiled
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// texture image.
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mTexImage = CreateBasicTextureImage(gl, size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags));
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} else {
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// XXX - clarify which size we want to use. IncrementalContentHost will
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// require the size of the destination surface to be different from
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// the size of aSurface.
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// See bug 893300 (tracks the implementation of ContentHost for new textures).
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mTexImage = CreateTextureImage(gl,
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size,
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gfx::ContentForFormat(aSurface->GetFormat()),
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags),
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SurfaceFormatToImageFormat(aSurface->GetFormat()));
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}
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ClearCachedFilter();
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if (aDestRegion &&
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!aSrcOffset &&
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!aDestRegion->IsEqual(gfx::IntRect(0, 0, size.width, size.height))) {
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// UpdateFromDataSource will ignore our specified aDestRegion since the texture
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// hasn't been allocated with glTexImage2D yet. Call Resize() to force the
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// allocation (full size, but no upload), and then we'll only upload the pixels
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// we care about below.
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mTexImage->Resize(size);
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}
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}
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return mTexImage->UpdateFromDataSource(aSurface, aDestRegion, aSrcOffset);
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}
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void
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TextureImageTextureSourceOGL::EnsureBuffer(const IntSize& aSize,
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gfxContentType aContentType)
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{
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if (!mTexImage ||
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mTexImage->GetSize() != aSize ||
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mTexImage->GetContentType() != aContentType) {
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mTexImage = CreateTextureImage(mGL,
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aSize,
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aContentType,
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LOCAL_GL_CLAMP_TO_EDGE,
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FlagsToGLFlags(mFlags));
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}
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mTexImage->Resize(aSize);
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}
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void
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TextureImageTextureSourceOGL::SetTextureSourceProvider(TextureSourceProvider* aProvider)
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{
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GLContext* newGL = aProvider ? aProvider->GetGLContext() : nullptr;
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if (!newGL || mGL != newGL) {
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DeallocateDeviceData();
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}
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mGL = newGL;
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}
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gfx::IntSize
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TextureImageTextureSourceOGL::GetSize() const
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{
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if (mTexImage) {
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if (mIterating) {
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return mTexImage->GetTileRect().Size();
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}
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return mTexImage->GetSize();
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}
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NS_WARNING("Trying to query the size of an empty TextureSource.");
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return gfx::IntSize(0, 0);
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}
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gfx::SurfaceFormat
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TextureImageTextureSourceOGL::GetFormat() const
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{
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if (mTexImage) {
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return mTexImage->GetTextureFormat();
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}
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NS_WARNING("Trying to query the format of an empty TextureSource.");
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return gfx::SurfaceFormat::UNKNOWN;
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}
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gfx::IntRect TextureImageTextureSourceOGL::GetTileRect()
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{
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return mTexImage->GetTileRect();
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}
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void
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TextureImageTextureSourceOGL::BindTexture(GLenum aTextureUnit,
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gfx::SamplingFilter aSamplingFilter)
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{
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MOZ_ASSERT(mTexImage,
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"Trying to bind a TextureSource that does not have an underlying GL texture.");
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mTexImage->BindTexture(aTextureUnit);
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SetSamplingFilter(mGL, aSamplingFilter);
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}
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////////////////////////////////////////////////////////////////////////
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// GLTextureSource
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GLTextureSource::GLTextureSource(TextureSourceProvider* aProvider,
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GLuint aTextureHandle,
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GLenum aTarget,
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gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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bool aExternallyOwned)
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: mGL(aProvider->GetGLContext())
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, mTextureHandle(aTextureHandle)
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, mTextureTarget(aTarget)
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, mSize(aSize)
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, mFormat(aFormat)
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, mExternallyOwned(aExternallyOwned)
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{
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MOZ_COUNT_CTOR(GLTextureSource);
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}
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GLTextureSource::~GLTextureSource()
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{
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MOZ_COUNT_DTOR(GLTextureSource);
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if (!mExternallyOwned) {
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DeleteTextureHandle();
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}
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}
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void
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GLTextureSource::DeallocateDeviceData()
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{
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if (!mExternallyOwned) {
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DeleteTextureHandle();
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}
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}
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void
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GLTextureSource::DeleteTextureHandle()
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{
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GLContext* gl = this->gl();
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if (mTextureHandle != 0 && gl && gl->MakeCurrent()) {
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gl->fDeleteTextures(1, &mTextureHandle);
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}
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mTextureHandle = 0;
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}
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void
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GLTextureSource::BindTexture(GLenum aTextureUnit,
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gfx::SamplingFilter aSamplingFilter)
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{
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MOZ_ASSERT(mTextureHandle != 0);
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GLContext* gl = this->gl();
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if (!gl || !gl->MakeCurrent()) {
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return;
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}
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gl->fActiveTexture(aTextureUnit);
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gl->fBindTexture(mTextureTarget, mTextureHandle);
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ApplySamplingFilterToBoundTexture(gl, aSamplingFilter, mTextureTarget);
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}
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void
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GLTextureSource::SetTextureSourceProvider(TextureSourceProvider* aProvider)
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{
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GLContext* newGL = aProvider ? aProvider->GetGLContext() : nullptr;
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if (!newGL) {
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mGL = newGL;
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} else if (mGL != newGL) {
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gfxCriticalError() << "GLTextureSource does not support changing compositors";
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}
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if (mNextSibling) {
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mNextSibling->SetTextureSourceProvider(aProvider);
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}
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}
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bool
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GLTextureSource::IsValid() const
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{
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return !!gl() && mTextureHandle != 0;
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}
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// SurfaceTextureHost
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#ifdef MOZ_WIDGET_ANDROID
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SurfaceTextureSource::SurfaceTextureSource(TextureSourceProvider* aProvider,
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mozilla::java::GeckoSurfaceTexture::Ref& aSurfTex,
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gfx::SurfaceFormat aFormat,
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GLenum aTarget,
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GLenum aWrapMode,
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gfx::IntSize aSize,
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bool aIgnoreTransform)
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: mGL(aProvider->GetGLContext())
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, mSurfTex(aSurfTex)
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, mFormat(aFormat)
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, mTextureTarget(aTarget)
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, mWrapMode(aWrapMode)
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, mSize(aSize)
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, mIgnoreTransform(aIgnoreTransform)
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{
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}
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void
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SurfaceTextureSource::BindTexture(GLenum aTextureUnit,
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gfx::SamplingFilter aSamplingFilter)
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{
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MOZ_ASSERT(mSurfTex);
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GLContext* gl = this->gl();
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if (!gl || !gl->MakeCurrent()) {
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NS_WARNING("Trying to bind a texture without a GLContext");
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return;
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}
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gl->fActiveTexture(aTextureUnit);
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gl->fBindTexture(mTextureTarget, mSurfTex->GetTexName());
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ApplySamplingFilterToBoundTexture(gl, aSamplingFilter, mTextureTarget);
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}
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void
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SurfaceTextureSource::SetTextureSourceProvider(TextureSourceProvider* aProvider)
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{
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GLContext* newGL = aProvider->GetGLContext();
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if (!newGL || mGL != newGL) {
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DeallocateDeviceData();
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return;
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}
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mGL = newGL;
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}
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bool
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SurfaceTextureSource::IsValid() const
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{
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return !!gl();
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}
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gfx::Matrix4x4
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SurfaceTextureSource::GetTextureTransform()
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{
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MOZ_ASSERT(mSurfTex);
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gfx::Matrix4x4 ret;
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// GetTransformMatrix() returns the transform set by the producer side of
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// the SurfaceTexture. We should ignore this if we know the transform should
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// be identity but the producer couldn't set it correctly, like is the
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// case for AndroidNativeWindowTextureData.
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if (!mIgnoreTransform) {
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const auto& surf = java::sdk::SurfaceTexture::LocalRef(java::sdk::SurfaceTexture::Ref::From(mSurfTex));
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AndroidSurfaceTexture::GetTransformMatrix(surf, &ret);
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}
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return ret;
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}
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void
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SurfaceTextureSource::DeallocateDeviceData()
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{
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mSurfTex = nullptr;
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}
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////////////////////////////////////////////////////////////////////////
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SurfaceTextureHost::SurfaceTextureHost(TextureFlags aFlags,
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mozilla::java::GeckoSurfaceTexture::Ref& aSurfTex,
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gfx::IntSize aSize,
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gfx::SurfaceFormat aFormat,
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bool aContinuousUpdate,
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bool aIgnoreTransform)
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: TextureHost(aFlags)
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, mSurfTex(aSurfTex)
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, mSize(aSize)
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, mFormat(aFormat)
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, mContinuousUpdate(aContinuousUpdate)
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, mIgnoreTransform(aIgnoreTransform)
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{
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if (!mSurfTex) {
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return;
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}
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// Continuous update makes no sense with single buffer mode
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MOZ_ASSERT(!mSurfTex->IsSingleBuffer() || !mContinuousUpdate);
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mSurfTex->IncrementUse();
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}
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SurfaceTextureHost::~SurfaceTextureHost()
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{
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if (mSurfTex) {
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mSurfTex->DecrementUse();
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mSurfTex = nullptr;
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}
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}
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void
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SurfaceTextureHost::PrepareTextureSource(CompositableTextureSourceRef& aTexture)
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{
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if (!mContinuousUpdate && mSurfTex) {
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if (!EnsureAttached()) {
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return;
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}
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// UpdateTexImage() advances the internal buffer queue, so we only want to call this
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// once per transactionwhen we are not in continuous mode (as we are here). Otherwise,
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// the SurfaceTexture content will be de-synced from the rest of the page in subsequent
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// compositor passes.
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mSurfTex->UpdateTexImage();
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}
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}
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gl::GLContext*
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SurfaceTextureHost::gl() const
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{
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return mProvider ? mProvider->GetGLContext() : nullptr;
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}
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bool
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SurfaceTextureHost::EnsureAttached()
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{
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GLContext* gl = this->gl();
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if (!gl || !gl->MakeCurrent()) {
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return false;
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}
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if (!mSurfTex) {
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return false;
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}
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if (!mSurfTex->IsAttachedToGLContext((int64_t)gl)) {
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GLuint texName;
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gl->fGenTextures(1, &texName);
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if (NS_FAILED(mSurfTex->AttachToGLContext((int64_t)gl, texName))) {
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return false;
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}
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}
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return true;
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}
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bool
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SurfaceTextureHost::Lock()
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{
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if (!EnsureAttached()) {
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return false;
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}
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if (mContinuousUpdate) {
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mSurfTex->UpdateTexImage();
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}
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if (!mTextureSource) {
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GLenum target = LOCAL_GL_TEXTURE_EXTERNAL; // This is required by SurfaceTexture
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GLenum wrapMode = LOCAL_GL_CLAMP_TO_EDGE;
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mTextureSource = new SurfaceTextureSource(mProvider,
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mSurfTex,
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mFormat,
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target,
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wrapMode,
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mSize,
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mIgnoreTransform);
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}
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return true;
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}
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void
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SurfaceTextureHost::SetTextureSourceProvider(TextureSourceProvider* aProvider)
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{
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if (mProvider != aProvider) {
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if (!aProvider || !aProvider->GetGLContext()) {
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DeallocateDeviceData();
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return;
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}
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mProvider = aProvider;
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}
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if (mTextureSource) {
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mTextureSource->SetTextureSourceProvider(aProvider);
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}
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}
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void
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SurfaceTextureHost::NotifyNotUsed()
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{
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if (mSurfTex && mSurfTex->IsSingleBuffer()) {
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mSurfTex->ReleaseTexImage();
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}
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TextureHost::NotifyNotUsed();
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}
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gfx::SurfaceFormat
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SurfaceTextureHost::GetFormat() const
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{
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return mFormat;
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}
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|
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void
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SurfaceTextureHost::DeallocateDeviceData()
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{
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if (mTextureSource) {
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mTextureSource->DeallocateDeviceData();
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}
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if (mSurfTex) {
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mSurfTex->DecrementUse();
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mSurfTex = nullptr;
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}
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}
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#endif // MOZ_WIDGET_ANDROID
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////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// EGLImage
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|
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EGLImageTextureSource::EGLImageTextureSource(TextureSourceProvider* aProvider,
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EGLImage aImage,
|
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gfx::SurfaceFormat aFormat,
|
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GLenum aTarget,
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GLenum aWrapMode,
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gfx::IntSize aSize)
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: mImage(aImage)
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|
, mFormat(aFormat)
|
|
, mTextureTarget(aTarget)
|
|
, mWrapMode(aWrapMode)
|
|
, mSize(aSize)
|
|
{
|
|
MOZ_ASSERT(mTextureTarget == LOCAL_GL_TEXTURE_2D ||
|
|
mTextureTarget == LOCAL_GL_TEXTURE_EXTERNAL);
|
|
SetTextureSourceProvider(aProvider);
|
|
}
|
|
|
|
void
|
|
EGLImageTextureSource::BindTexture(GLenum aTextureUnit,
|
|
gfx::SamplingFilter aSamplingFilter)
|
|
{
|
|
GLContext* gl = this->gl();
|
|
if (!gl || !gl->MakeCurrent()) {
|
|
NS_WARNING("Trying to bind a texture without a GLContext");
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(DoesEGLContextSupportSharingWithEGLImage(gl),
|
|
"EGLImage not supported or disabled in runtime");
|
|
|
|
GLuint tex = mCompositor->GetTemporaryTexture(mTextureTarget, aTextureUnit);
|
|
|
|
gl->fActiveTexture(aTextureUnit);
|
|
gl->fBindTexture(mTextureTarget, tex);
|
|
|
|
gl->fEGLImageTargetTexture2D(mTextureTarget, mImage);
|
|
|
|
ApplySamplingFilterToBoundTexture(gl, aSamplingFilter, mTextureTarget);
|
|
}
|
|
|
|
void
|
|
EGLImageTextureSource::SetTextureSourceProvider(TextureSourceProvider* aProvider)
|
|
{
|
|
if (mCompositor == aProvider) {
|
|
return;
|
|
}
|
|
|
|
if (!aProvider) {
|
|
mGL = nullptr;
|
|
mCompositor = nullptr;
|
|
return;
|
|
}
|
|
|
|
mGL = aProvider->GetGLContext();
|
|
if (Compositor* compositor = aProvider->AsCompositor()) {
|
|
mCompositor = compositor->AsCompositorOGL();
|
|
}
|
|
}
|
|
|
|
bool
|
|
EGLImageTextureSource::IsValid() const
|
|
{
|
|
return !!gl();
|
|
}
|
|
|
|
gfx::Matrix4x4
|
|
EGLImageTextureSource::GetTextureTransform()
|
|
{
|
|
gfx::Matrix4x4 ret;
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
|
|
EGLImageTextureHost::EGLImageTextureHost(TextureFlags aFlags,
|
|
EGLImage aImage,
|
|
EGLSync aSync,
|
|
gfx::IntSize aSize,
|
|
bool hasAlpha)
|
|
: TextureHost(aFlags)
|
|
, mImage(aImage)
|
|
, mSync(aSync)
|
|
, mSize(aSize)
|
|
, mHasAlpha(hasAlpha)
|
|
{}
|
|
|
|
EGLImageTextureHost::~EGLImageTextureHost()
|
|
{}
|
|
|
|
gl::GLContext*
|
|
EGLImageTextureHost::gl() const
|
|
{
|
|
return mProvider ? mProvider ->GetGLContext() : nullptr;
|
|
}
|
|
|
|
bool
|
|
EGLImageTextureHost::Lock()
|
|
{
|
|
GLContext* gl = this->gl();
|
|
if (!gl || !gl->MakeCurrent()) {
|
|
return false;
|
|
}
|
|
|
|
EGLint status = LOCAL_EGL_CONDITION_SATISFIED;
|
|
|
|
if (mSync) {
|
|
MOZ_ASSERT(sEGLLibrary.IsExtensionSupported(GLLibraryEGL::KHR_fence_sync));
|
|
status = sEGLLibrary.fClientWaitSync(EGL_DISPLAY(), mSync, 0, LOCAL_EGL_FOREVER);
|
|
}
|
|
|
|
if (status != LOCAL_EGL_CONDITION_SATISFIED) {
|
|
MOZ_ASSERT(status != 0,
|
|
"ClientWaitSync generated an error. Has mSync already been destroyed?");
|
|
return false;
|
|
}
|
|
|
|
if (!mTextureSource) {
|
|
gfx::SurfaceFormat format = mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8
|
|
: gfx::SurfaceFormat::R8G8B8X8;
|
|
GLenum target = gl->GetPreferredEGLImageTextureTarget();
|
|
GLenum wrapMode = LOCAL_GL_CLAMP_TO_EDGE;
|
|
mTextureSource = new EGLImageTextureSource(mProvider,
|
|
mImage,
|
|
format,
|
|
target,
|
|
wrapMode,
|
|
mSize);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
EGLImageTextureHost::Unlock()
|
|
{
|
|
}
|
|
|
|
void
|
|
EGLImageTextureHost::SetTextureSourceProvider(TextureSourceProvider* aProvider)
|
|
{
|
|
if (mProvider != aProvider) {
|
|
if (!aProvider || !aProvider->GetGLContext()) {
|
|
mProvider = nullptr;
|
|
mTextureSource = nullptr;
|
|
return;
|
|
}
|
|
mProvider = aProvider;
|
|
}
|
|
|
|
if (mTextureSource) {
|
|
mTextureSource->SetTextureSourceProvider(aProvider);
|
|
}
|
|
}
|
|
|
|
gfx::SurfaceFormat
|
|
EGLImageTextureHost::GetFormat() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource ? mTextureSource->GetFormat() : gfx::SurfaceFormat::UNKNOWN;
|
|
}
|
|
|
|
//
|
|
|
|
GLTextureHost::GLTextureHost(TextureFlags aFlags,
|
|
GLuint aTextureHandle,
|
|
GLenum aTarget,
|
|
GLsync aSync,
|
|
gfx::IntSize aSize,
|
|
bool aHasAlpha)
|
|
: TextureHost(aFlags)
|
|
, mTexture(aTextureHandle)
|
|
, mTarget(aTarget)
|
|
, mSync(aSync)
|
|
, mSize(aSize)
|
|
, mHasAlpha(aHasAlpha)
|
|
{}
|
|
|
|
GLTextureHost::~GLTextureHost()
|
|
{}
|
|
|
|
gl::GLContext*
|
|
GLTextureHost::gl() const
|
|
{
|
|
return mProvider ? mProvider->GetGLContext() : nullptr;
|
|
}
|
|
|
|
bool
|
|
GLTextureHost::Lock()
|
|
{
|
|
GLContext* gl = this->gl();
|
|
if (!gl || !gl->MakeCurrent()) {
|
|
return false;
|
|
}
|
|
|
|
if (mSync) {
|
|
if (!gl->MakeCurrent()) {
|
|
return false;
|
|
}
|
|
gl->fWaitSync(mSync, 0, LOCAL_GL_TIMEOUT_IGNORED);
|
|
gl->fDeleteSync(mSync);
|
|
mSync = 0;
|
|
}
|
|
|
|
if (!mTextureSource) {
|
|
gfx::SurfaceFormat format = mHasAlpha ? gfx::SurfaceFormat::R8G8B8A8
|
|
: gfx::SurfaceFormat::R8G8B8X8;
|
|
mTextureSource = new GLTextureSource(mProvider,
|
|
mTexture,
|
|
mTarget,
|
|
mSize,
|
|
format,
|
|
false /* owned by the client */);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
GLTextureHost::SetTextureSourceProvider(TextureSourceProvider* aProvider)
|
|
{
|
|
if (mProvider != aProvider) {
|
|
if (!aProvider || !aProvider->GetGLContext()) {
|
|
mProvider = nullptr;
|
|
mTextureSource = nullptr;
|
|
return;
|
|
}
|
|
mProvider = aProvider;
|
|
}
|
|
|
|
if (mTextureSource) {
|
|
mTextureSource->SetTextureSourceProvider(aProvider);
|
|
}
|
|
}
|
|
|
|
gfx::SurfaceFormat
|
|
GLTextureHost::GetFormat() const
|
|
{
|
|
MOZ_ASSERT(mTextureSource);
|
|
return mTextureSource ? mTextureSource->GetFormat() : gfx::SurfaceFormat::UNKNOWN;
|
|
}
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|