зеркало из https://github.com/mozilla/gecko-dev.git
4188 строки
140 KiB
C++
4188 строки
140 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <stdio.h>
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#include "mozilla/HTMLEditor.h"
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#include "HTMLEditUtils.h"
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#include "mozilla/Assertions.h"
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#include "mozilla/EditAction.h"
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#include "mozilla/EditorDOMPoint.h"
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#include "mozilla/EditorUtils.h"
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#include "mozilla/FlushType.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/dom/Selection.h"
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#include "mozilla/dom/Element.h"
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#include "nsAString.h"
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#include "nsAlgorithm.h"
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#include "nsCOMPtr.h"
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#include "nsDebug.h"
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#include "nsError.h"
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#include "nsFrameSelection.h"
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#include "nsGkAtoms.h"
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#include "nsAtom.h"
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#include "nsIContent.h"
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#include "nsIFrame.h"
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#include "nsINode.h"
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#include "nsISupportsUtils.h"
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#include "nsITableCellLayout.h" // For efficient access to table cell
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#include "nsLiteralString.h"
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#include "nsQueryFrame.h"
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#include "nsRange.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "nsTableCellFrame.h"
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#include "nsTableWrapperFrame.h"
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#include "nscore.h"
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#include <algorithm>
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namespace mozilla {
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using namespace dom;
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/**
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* Stack based helper class for restoring selection after table edit.
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*/
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class MOZ_STACK_CLASS AutoSelectionSetterAfterTableEdit final {
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private:
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RefPtr<HTMLEditor> mHTMLEditor;
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RefPtr<Element> mTable;
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int32_t mCol, mRow, mDirection, mSelected;
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public:
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AutoSelectionSetterAfterTableEdit(HTMLEditor& aHTMLEditor, Element* aTable,
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int32_t aRow, int32_t aCol,
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int32_t aDirection, bool aSelected)
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: mHTMLEditor(&aHTMLEditor),
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mTable(aTable),
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mCol(aCol),
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mRow(aRow),
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mDirection(aDirection),
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mSelected(aSelected) {}
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MOZ_CAN_RUN_SCRIPT
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~AutoSelectionSetterAfterTableEdit() {
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if (mHTMLEditor) {
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MOZ_KnownLive(mHTMLEditor)
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->SetSelectionAfterTableEdit(MOZ_KnownLive(mTable), mRow, mCol,
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mDirection, mSelected);
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}
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}
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// This is needed to abort the caret reset in the destructor
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// when one method yields control to another
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void CancelSetCaret() {
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mHTMLEditor = nullptr;
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mTable = nullptr;
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}
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};
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nsresult HTMLEditor::InsertCell(Element* aCell, int32_t aRowSpan,
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int32_t aColSpan, bool aAfter, bool aIsHeader,
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Element** aNewCell) {
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if (aNewCell) {
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*aNewCell = nullptr;
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}
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if (NS_WARN_IF(!aCell)) {
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return NS_ERROR_NULL_POINTER;
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}
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// And the parent and offsets needed to do an insert
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EditorDOMPoint pointToInsert(aCell);
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if (NS_WARN_IF(!pointToInsert.IsSet())) {
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return NS_ERROR_INVALID_ARG;
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}
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RefPtr<Element> newCell =
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CreateElementWithDefaults(aIsHeader ? *nsGkAtoms::th : *nsGkAtoms::td);
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if (NS_WARN_IF(!newCell)) {
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return NS_ERROR_FAILURE;
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}
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// Optional: return new cell created
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if (aNewCell) {
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*aNewCell = do_AddRef(newCell).take();
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}
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if (aRowSpan > 1) {
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// Note: Do NOT use editor transaction for this
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nsAutoString newRowSpan;
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newRowSpan.AppendInt(aRowSpan, 10);
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newCell->SetAttr(kNameSpaceID_None, nsGkAtoms::rowspan, newRowSpan, true);
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}
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if (aColSpan > 1) {
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// Note: Do NOT use editor transaction for this
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nsAutoString newColSpan;
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newColSpan.AppendInt(aColSpan, 10);
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newCell->SetAttr(kNameSpaceID_None, nsGkAtoms::colspan, newColSpan, true);
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}
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if (aAfter) {
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DebugOnly<bool> advanced = pointToInsert.AdvanceOffset();
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NS_WARNING_ASSERTION(advanced,
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"Failed to advance offset to after the old cell");
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}
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// Don't let Rules System change the selection.
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AutoTransactionsConserveSelection dontChangeSelection(*this);
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return InsertNodeWithTransaction(*newCell, pointToInsert);
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}
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nsresult HTMLEditor::SetColSpan(Element* aCell, int32_t aColSpan) {
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if (NS_WARN_IF(!aCell)) {
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return NS_ERROR_INVALID_ARG;
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}
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nsAutoString newSpan;
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newSpan.AppendInt(aColSpan, 10);
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return SetAttributeWithTransaction(*aCell, *nsGkAtoms::colspan, newSpan);
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}
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nsresult HTMLEditor::SetRowSpan(Element* aCell, int32_t aRowSpan) {
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if (NS_WARN_IF(!aCell)) {
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return NS_ERROR_INVALID_ARG;
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}
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nsAutoString newSpan;
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newSpan.AppendInt(aRowSpan, 10);
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return SetAttributeWithTransaction(*aCell, *nsGkAtoms::rowspan, newSpan);
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}
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NS_IMETHODIMP
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HTMLEditor::InsertTableCell(int32_t aNumberOfCellsToInsert,
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bool aInsertAfterSelectedCell) {
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AutoEditActionDataSetter editActionData(*this,
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EditAction::eInsertTableCellElement);
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if (NS_WARN_IF(!editActionData.CanHandle())) {
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return NS_ERROR_NOT_INITIALIZED;
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}
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nsresult rv = InsertTableCellsWithTransaction(
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aNumberOfCellsToInsert, aInsertAfterSelectedCell
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? InsertPosition::eAfterSelectedCell
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: InsertPosition::eBeforeSelectedCell);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return EditorBase::ToGenericNSResult(rv);
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}
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return NS_OK;
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}
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nsresult HTMLEditor::InsertTableCellsWithTransaction(
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int32_t aNumberOfCellsToInsert, InsertPosition aInsertPosition) {
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MOZ_ASSERT(IsEditActionDataAvailable());
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RefPtr<Element> table;
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RefPtr<Element> curCell;
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nsCOMPtr<nsINode> cellParent;
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int32_t cellOffset, startRowIndex, startColIndex;
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nsresult rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(curCell),
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getter_AddRefs(cellParent), &cellOffset,
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&startRowIndex, &startColIndex);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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if (NS_WARN_IF(!table) || NS_WARN_IF(!curCell)) {
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// Don't fail if no cell found.
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return NS_OK;
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}
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// Get more data for current cell in row we are inserting at since we need
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// colspan value.
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IgnoredErrorResult ignoredError;
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CellData cellDataAtSelection(*this, *table, startRowIndex, startColIndex,
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ignoredError);
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if (NS_WARN_IF(cellDataAtSelection.FailedOrNotFound())) {
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return NS_ERROR_FAILURE;
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}
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MOZ_ASSERT(curCell == cellDataAtSelection.mElement);
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int32_t newCellIndex;
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switch (aInsertPosition) {
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case InsertPosition::eBeforeSelectedCell:
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newCellIndex = cellDataAtSelection.mCurrent.mColumn;
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break;
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case InsertPosition::eAfterSelectedCell:
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MOZ_ASSERT(!cellDataAtSelection.IsSpannedFromOtherRowOrColumn());
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newCellIndex = cellDataAtSelection.NextColumnIndex();
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break;
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default:
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MOZ_ASSERT_UNREACHABLE("Invalid InsertPosition");
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}
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AutoPlaceholderBatch treateAsOneTransaction(*this);
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// Prevent auto insertion of BR in new cell until we're done
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AutoEditSubActionNotifier startToHandleEditSubAction(
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*this, EditSubAction::eInsertNode, nsIEditor::eNext);
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// We control selection resetting after the insert.
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AutoSelectionSetterAfterTableEdit setCaret(
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*this, table, cellDataAtSelection.mCurrent.mRow, newCellIndex,
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ePreviousColumn, false);
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// So, suppress Rules System selection munging.
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AutoTransactionsConserveSelection dontChangeSelection(*this);
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EditorDOMPoint pointToInsert(cellParent, cellOffset);
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if (NS_WARN_IF(!pointToInsert.IsSet())) {
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return NS_ERROR_FAILURE;
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}
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if (aInsertPosition == InsertPosition::eAfterSelectedCell) {
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DebugOnly<bool> advanced = pointToInsert.AdvanceOffset();
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NS_WARNING_ASSERTION(advanced,
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"Faild to move insertion point after the cell");
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}
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for (int32_t i = 0; i < aNumberOfCellsToInsert; i++) {
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RefPtr<Element> newCell = CreateElementWithDefaults(*nsGkAtoms::td);
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if (NS_WARN_IF(!newCell)) {
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return NS_ERROR_FAILURE;
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}
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AutoEditorDOMPointChildInvalidator lockOffset(pointToInsert);
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rv = InsertNodeWithTransaction(*newCell, pointToInsert);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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}
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return NS_OK;
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}
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NS_IMETHODIMP
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HTMLEditor::GetFirstRow(Element* aTableOrElementInTable,
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Element** aFirstRowElement) {
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if (NS_WARN_IF(!aTableOrElementInTable) || NS_WARN_IF(!aFirstRowElement)) {
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return NS_ERROR_INVALID_ARG;
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}
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AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
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if (NS_WARN_IF(!editActionData.CanHandle())) {
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return NS_ERROR_NOT_INITIALIZED;
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}
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ErrorResult error;
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RefPtr<Element> firstRowElement =
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GetFirstTableRowElement(*aTableOrElementInTable, error);
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if (NS_WARN_IF(error.Failed())) {
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return EditorBase::ToGenericNSResult(error.StealNSResult());
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}
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firstRowElement.forget(aFirstRowElement);
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return NS_OK;
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}
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Element* HTMLEditor::GetFirstTableRowElement(Element& aTableOrElementInTable,
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ErrorResult& aRv) const {
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MOZ_ASSERT(!aRv.Failed());
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Element* tableElement = GetElementOrParentByTagNameInternal(
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*nsGkAtoms::table, aTableOrElementInTable);
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// If the element is not in <table>, return error.
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if (NS_WARN_IF(!tableElement)) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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for (nsIContent* tableChild = tableElement->GetFirstChild(); tableChild;
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tableChild = tableChild->GetNextSibling()) {
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if (tableChild->IsHTMLElement(nsGkAtoms::tr)) {
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// Found a row directly under <table>
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return tableChild->AsElement();
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}
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// <table> can have table section elements like <tbody>. <tr> elements
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// may be children of them.
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if (tableChild->IsAnyOfHTMLElements(nsGkAtoms::tbody, nsGkAtoms::thead,
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nsGkAtoms::tfoot)) {
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for (nsIContent* tableSectionChild = tableChild->GetFirstChild();
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tableSectionChild;
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tableSectionChild = tableSectionChild->GetNextSibling()) {
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if (tableSectionChild->IsHTMLElement(nsGkAtoms::tr)) {
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return tableSectionChild->AsElement();
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}
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}
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}
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}
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// Don't return error when there is no <tr> element in the <table>.
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return nullptr;
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}
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Element* HTMLEditor::GetNextTableRowElement(Element& aTableRowElement,
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ErrorResult& aRv) const {
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MOZ_ASSERT(!aRv.Failed());
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if (NS_WARN_IF(!aTableRowElement.IsHTMLElement(nsGkAtoms::tr))) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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for (nsIContent* maybeNextRow = aTableRowElement.GetNextSibling();
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maybeNextRow; maybeNextRow = maybeNextRow->GetNextSibling()) {
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if (maybeNextRow->IsHTMLElement(nsGkAtoms::tr)) {
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return maybeNextRow->AsElement();
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}
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}
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// In current table section (e.g., <tbody>), there is no <tr> element.
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// Then, check the following table sections.
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Element* parentElementOfRow = aTableRowElement.GetParentElement();
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if (NS_WARN_IF(!parentElementOfRow)) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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// Basically, <tr> elements should be in table section elements even if
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// they are not written in the source explicitly. However, for preventing
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// cross table boundary, check it now.
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if (parentElementOfRow->IsHTMLElement(nsGkAtoms::table)) {
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// Don't return error since this means just not found.
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return nullptr;
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}
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for (nsIContent* maybeNextTableSection = parentElementOfRow->GetNextSibling();
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maybeNextTableSection;
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maybeNextTableSection = maybeNextTableSection->GetNextSibling()) {
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// If the sibling of parent of given <tr> is a table section element,
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// check its children.
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if (maybeNextTableSection->IsAnyOfHTMLElements(
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nsGkAtoms::tbody, nsGkAtoms::thead, nsGkAtoms::tfoot)) {
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for (nsIContent* maybeNextRow = maybeNextTableSection->GetFirstChild();
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maybeNextRow; maybeNextRow = maybeNextRow->GetNextSibling()) {
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if (maybeNextRow->IsHTMLElement(nsGkAtoms::tr)) {
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return maybeNextRow->AsElement();
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}
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}
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}
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// I'm not sure whether this is a possible case since table section
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// elements are created automatically. However, DOM API may create
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// <tr> elements without table section elements. So, let's check it.
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else if (maybeNextTableSection->IsHTMLElement(nsGkAtoms::tr)) {
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return maybeNextTableSection->AsElement();
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}
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}
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// Don't return error when the given <tr> element is the last <tr> element in
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// the <table>.
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return nullptr;
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}
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nsresult HTMLEditor::GetLastCellInRow(nsINode* aRowNode, nsINode** aCellNode) {
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NS_ENSURE_TRUE(aCellNode, NS_ERROR_NULL_POINTER);
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*aCellNode = nullptr;
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NS_ENSURE_TRUE(aRowNode, NS_ERROR_NULL_POINTER);
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nsCOMPtr<nsINode> rowChild = aRowNode->GetLastChild();
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while (rowChild && !HTMLEditUtils::IsTableCell(rowChild)) {
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// Skip over textnodes
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rowChild = rowChild->GetPreviousSibling();
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}
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if (rowChild) {
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rowChild.forget(aCellNode);
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return NS_OK;
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}
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// If here, cell was not found
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return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
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}
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NS_IMETHODIMP
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HTMLEditor::InsertTableColumn(int32_t aNumberOfColumnsToInsert,
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bool aInsertAfterSelectedCell) {
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AutoEditActionDataSetter editActionData(*this,
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EditAction::eInsertTableColumn);
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if (NS_WARN_IF(!editActionData.CanHandle())) {
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return NS_ERROR_NOT_INITIALIZED;
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}
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nsresult rv = InsertTableColumnsWithTransaction(
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aNumberOfColumnsToInsert, aInsertAfterSelectedCell
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? InsertPosition::eAfterSelectedCell
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: InsertPosition::eBeforeSelectedCell);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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nsresult HTMLEditor::InsertTableColumnsWithTransaction(
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int32_t aNumberOfColumnsToInsert, InsertPosition aInsertPosition) {
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MOZ_ASSERT(IsEditActionDataAvailable());
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RefPtr<Element> table;
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RefPtr<Element> curCell;
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int32_t startRowIndex, startColIndex;
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nsresult rv =
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GetCellContext(getter_AddRefs(table), getter_AddRefs(curCell), nullptr,
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nullptr, &startRowIndex, &startColIndex);
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if (NS_WARN_IF(NS_FAILED(rv))) {
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return rv;
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}
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if (NS_WARN_IF(!table) || NS_WARN_IF(!curCell)) {
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// Don't fail if no cell found.
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return NS_OK;
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}
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// Get more data for current cell, we need rowspan value.
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IgnoredErrorResult ignoredError;
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CellData cellDataAtSelection(*this, *table, startRowIndex, startColIndex,
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ignoredError);
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if (NS_WARN_IF(cellDataAtSelection.FailedOrNotFound())) {
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return NS_ERROR_FAILURE;
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}
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MOZ_ASSERT(curCell == cellDataAtSelection.mElement);
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ErrorResult error;
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TableSize tableSize(*this, *table, error);
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if (NS_WARN_IF(error.Failed())) {
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return error.StealNSResult();
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}
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// Should not be empty since we've already found a cell.
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MOZ_ASSERT(!tableSize.IsEmpty());
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AutoPlaceholderBatch treateAsOneTransaction(*this);
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// Prevent auto insertion of <br> element in new cell until we're done.
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AutoEditSubActionNotifier startToHandleEditSubAction(
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*this, EditSubAction::eInsertNode, nsIEditor::eNext);
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switch (aInsertPosition) {
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case InsertPosition::eBeforeSelectedCell:
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break;
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case InsertPosition::eAfterSelectedCell:
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// Use column after current cell.
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startColIndex += cellDataAtSelection.mEffectiveColSpan;
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// Detect when user is adding after a colspan=0 case.
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// Assume they want to stop the "0" behavior and really add a new column.
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// Thus we set the colspan to its true value.
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if (!cellDataAtSelection.mColSpan) {
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SetColSpan(MOZ_KnownLive(cellDataAtSelection.mElement),
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cellDataAtSelection.mEffectiveColSpan);
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}
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break;
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default:
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MOZ_ASSERT_UNREACHABLE("Invalid InsertPosition");
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}
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// We control selection resetting after the insert.
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AutoSelectionSetterAfterTableEdit setCaret(
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*this, table, cellDataAtSelection.mCurrent.mRow, startColIndex,
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ePreviousRow, false);
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// Suppress Rules System selection munging.
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AutoTransactionsConserveSelection dontChangeSelection(*this);
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// If we are inserting after all existing columns, make sure table is
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// "well formed" before appending new column.
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// XXX As far as I've tested, NormalizeTableInternal() always fails to
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// normalize non-rectangular table. So, the following CellData will
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// fail if the table is not rectangle.
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if (startColIndex >= tableSize.mColumnCount) {
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DebugOnly<nsresult> rv = NormalizeTableInternal(*table);
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NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Failed to normalize the table");
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}
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RefPtr<Element> rowElement;
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for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) {
|
|
if (startColIndex < tableSize.mColumnCount) {
|
|
// We are inserting before an existing column.
|
|
CellData cellData(*this, *table, rowIndex, startColIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Don't fail entire process if we fail to find a cell (may fail just in
|
|
// particular rows with < adequate cells per row).
|
|
// XXX So, here wants to know whether the CellData actually failed above.
|
|
// Fix this later.
|
|
if (!cellData.mElement) {
|
|
continue;
|
|
}
|
|
|
|
if (cellData.IsSpannedFromOtherColumn()) {
|
|
// If we have a cell spanning this location, simply increase its
|
|
// colspan to keep table rectangular.
|
|
// Note: we do nothing if colsspan=0, since it should automatically
|
|
// span the new column.
|
|
if (cellData.mColSpan > 0) {
|
|
SetColSpan(MOZ_KnownLive(cellData.mElement),
|
|
cellData.mColSpan + aNumberOfColumnsToInsert);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// Simply set selection to the current cell. So, we can let
|
|
// InsertTableCellsWithTransaction() do the work. Insert a new cell
|
|
// before current one.
|
|
SelectionRefPtr()->Collapse(RawRangeBoundary(cellData.mElement, 0),
|
|
ignoredError);
|
|
NS_WARNING_ASSERTION(!ignoredError.Failed(),
|
|
"Failed to collapse Selection into the cell");
|
|
rv = InsertTableCellsWithTransaction(aNumberOfColumnsToInsert,
|
|
InsertPosition::eBeforeSelectedCell);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Failed to insert a cell element");
|
|
continue;
|
|
}
|
|
|
|
// Get current row and append new cells after last cell in row
|
|
if (!rowIndex) {
|
|
rowElement = GetFirstTableRowElement(*table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (NS_WARN_IF(!rowElement)) {
|
|
continue;
|
|
}
|
|
} else {
|
|
if (NS_WARN_IF(!rowElement)) {
|
|
// XXX Looks like that when rowIndex is 0, startColIndex is always
|
|
// same as or larger than tableSize.mColumnCount. Is it true?
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
rowElement = GetNextTableRowElement(*rowElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (NS_WARN_IF(!rowElement)) {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
nsCOMPtr<nsINode> lastCellNode;
|
|
rv = GetLastCellInRow(rowElement, getter_AddRefs(lastCellNode));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (NS_WARN_IF(!lastCellNode)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Simply add same number of cells to each row. Although tempted to check
|
|
// cell indexes for current cell, the effects of colspan > 1 in some cells
|
|
// makes this futile. We must use NormalizeTableInternal() first to assure
|
|
// that there are cells in each cellmap location.
|
|
SelectionRefPtr()->Collapse(RawRangeBoundary(lastCellNode, 0),
|
|
ignoredError);
|
|
NS_WARNING_ASSERTION(!ignoredError.Failed(),
|
|
"Failed to collapse Selection into the cell");
|
|
rv = InsertTableCellsWithTransaction(aNumberOfColumnsToInsert,
|
|
InsertPosition::eAfterSelectedCell);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Failed to insert a cell element");
|
|
}
|
|
// XXX This is perhaps the result of the last call of
|
|
// InsertTableCellsWithTransaction().
|
|
return rv;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::InsertTableRow(int32_t aNumberOfRowsToInsert,
|
|
bool aInsertAfterSelectedCell) {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eInsertTableRowElement);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
nsresult rv = InsertTableRowsWithTransaction(
|
|
aNumberOfRowsToInsert, aInsertAfterSelectedCell
|
|
? InsertPosition::eAfterSelectedCell
|
|
: InsertPosition::eBeforeSelectedCell);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::InsertTableRowsWithTransaction(
|
|
int32_t aNumberOfRowsToInsert, InsertPosition aInsertPosition) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> curCell;
|
|
|
|
int32_t startRowIndex, startColIndex;
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(curCell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (NS_WARN_IF(!table) || NS_WARN_IF(!curCell)) {
|
|
// Don't fail if no cell found.
|
|
return NS_OK;
|
|
}
|
|
|
|
// Get more data for current cell in row we are inserting at because we need
|
|
// colspan.
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellDataAtSelection(*this, *table, startRowIndex, startColIndex,
|
|
ignoredError);
|
|
if (NS_WARN_IF(cellDataAtSelection.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
MOZ_ASSERT(curCell == cellDataAtSelection.mElement);
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
// Should not be empty since we've already found a cell.
|
|
MOZ_ASSERT(!tableSize.IsEmpty());
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
// Prevent auto insertion of BR in new cell until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eInsertNode, nsIEditor::eNext);
|
|
|
|
switch (aInsertPosition) {
|
|
case InsertPosition::eBeforeSelectedCell:
|
|
break;
|
|
case InsertPosition::eAfterSelectedCell:
|
|
// Use row after current cell.
|
|
startRowIndex += cellDataAtSelection.mEffectiveRowSpan;
|
|
|
|
// Detect when user is adding after a rowspan=0 case.
|
|
// Assume they want to stop the "0" behavior and really add a new row.
|
|
// Thus we set the rowspan to its true value.
|
|
if (!cellDataAtSelection.mRowSpan) {
|
|
SetRowSpan(MOZ_KnownLive(cellDataAtSelection.mElement),
|
|
cellDataAtSelection.mEffectiveRowSpan);
|
|
}
|
|
break;
|
|
default:
|
|
MOZ_ASSERT_UNREACHABLE("Invalid InsertPosition");
|
|
}
|
|
|
|
// We control selection resetting after the insert.
|
|
AutoSelectionSetterAfterTableEdit setCaret(
|
|
*this, table, startRowIndex, cellDataAtSelection.mCurrent.mColumn,
|
|
ePreviousColumn, false);
|
|
// Suppress Rules System selection munging.
|
|
AutoTransactionsConserveSelection dontChangeSelection(*this);
|
|
|
|
RefPtr<Element> cellForRowParent;
|
|
int32_t cellsInRow = 0;
|
|
if (startRowIndex < tableSize.mRowCount) {
|
|
// We are inserting above an existing row. Get each cell in the insert
|
|
// row to adjust for colspan effects while we count how many cells are
|
|
// needed.
|
|
CellData cellData;
|
|
for (int32_t colIndex = 0;; colIndex = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *table, startRowIndex, colIndex, ignoredError);
|
|
if (cellData.FailedOrNotFound()) {
|
|
break; // Perhaps, we reach end of the row.
|
|
}
|
|
|
|
// XXX So, this is impossible case. Will be removed.
|
|
if (NS_WARN_IF(!cellData.mElement)) {
|
|
break;
|
|
}
|
|
|
|
if (cellData.IsSpannedFromOtherRow()) {
|
|
// We have a cell spanning this location. Increase its rowspan.
|
|
// Note that if rowspan is 0, we do nothing since that cell should
|
|
// automatically extend into the new row.
|
|
if (cellData.mRowSpan > 0) {
|
|
SetRowSpan(MOZ_KnownLive(cellData.mElement),
|
|
cellData.mRowSpan + aNumberOfRowsToInsert);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
cellsInRow += cellData.mEffectiveColSpan;
|
|
if (!cellForRowParent) {
|
|
// FYI: Don't use std::move() here since NextColumnIndex() needs it.
|
|
cellForRowParent = cellData.mElement;
|
|
}
|
|
|
|
MOZ_ASSERT(colIndex < cellData.NextColumnIndex());
|
|
}
|
|
} else {
|
|
// We are adding a new row after all others. If it weren't for colspan=0
|
|
// effect, we could simply use tableSize.mColumnCount for number of new
|
|
// cells...
|
|
// XXX colspan=0 support has now been removed in table layout so maybe this
|
|
// can be cleaned up now? (bug 1243183)
|
|
cellsInRow = tableSize.mColumnCount;
|
|
|
|
// but we must compensate for all cells with rowspan = 0 in the last row.
|
|
const int32_t kLastRowIndex = tableSize.mRowCount - 1;
|
|
CellData cellData;
|
|
for (int32_t colIndex = 0;; colIndex = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *table, kLastRowIndex, colIndex, ignoredError);
|
|
if (cellData.FailedOrNotFound()) {
|
|
break; // Perhaps, we reach end of the row.
|
|
}
|
|
|
|
if (!cellData.mRowSpan) {
|
|
MOZ_ASSERT(cellsInRow >= cellData.mEffectiveColSpan);
|
|
cellsInRow -= cellData.mEffectiveColSpan;
|
|
}
|
|
|
|
// Save cell from the last row that we will use below
|
|
if (!cellForRowParent && !cellData.IsSpannedFromOtherRow()) {
|
|
// FYI: Don't use std::move() here since NextColumnIndex() needs it.
|
|
cellForRowParent = cellData.mElement;
|
|
}
|
|
|
|
MOZ_ASSERT(colIndex < cellData.NextColumnIndex());
|
|
}
|
|
}
|
|
|
|
if (NS_WARN_IF(!cellsInRow)) {
|
|
// There is no cell element in the last row??
|
|
return NS_OK;
|
|
}
|
|
|
|
if (NS_WARN_IF(!cellForRowParent)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
Element* parentRow =
|
|
GetElementOrParentByTagNameInternal(*nsGkAtoms::tr, *cellForRowParent);
|
|
if (NS_WARN_IF(!parentRow)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// The row parent and offset where we will insert new row.
|
|
EditorDOMPoint pointToInsert(parentRow);
|
|
if (NS_WARN_IF(!pointToInsert.IsSet())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
// Adjust for when adding past the end.
|
|
if (aInsertPosition == InsertPosition::eAfterSelectedCell &&
|
|
startRowIndex >= tableSize.mRowCount) {
|
|
DebugOnly<bool> advanced = pointToInsert.AdvanceOffset();
|
|
NS_WARNING_ASSERTION(advanced, "Failed to advance offset");
|
|
}
|
|
|
|
for (int32_t row = 0; row < aNumberOfRowsToInsert; row++) {
|
|
// Create a new row
|
|
RefPtr<Element> newRow = CreateElementWithDefaults(*nsGkAtoms::tr);
|
|
if (NS_WARN_IF(!newRow)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
for (int32_t i = 0; i < cellsInRow; i++) {
|
|
RefPtr<Element> newCell = CreateElementWithDefaults(*nsGkAtoms::td);
|
|
if (NS_WARN_IF(!newCell)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
newRow->AppendChild(*newCell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
}
|
|
|
|
AutoEditorDOMPointChildInvalidator lockOffset(pointToInsert);
|
|
rv = InsertNodeWithTransaction(*newRow, pointToInsert);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
|
|
// SetSelectionAfterTableEdit from AutoSelectionSetterAfterTableEdit will
|
|
// access frame selection, so we need reframe.
|
|
// Because GetTableCellElementAt() depends on frame.
|
|
if (RefPtr<PresShell> presShell = GetPresShell()) {
|
|
presShell->FlushPendingNotifications(FlushType::Frames);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::DeleteTableElementAndChildrenWithTransaction(
|
|
Element& aTableElement) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
// Block selectionchange event. It's enough to dispatch selectionchange
|
|
// event immediately after removing the table element.
|
|
{
|
|
AutoHideSelectionChanges hideSelection(SelectionRefPtr());
|
|
|
|
// Select the <table> element after clear current selection.
|
|
if (SelectionRefPtr()->RangeCount()) {
|
|
nsresult rv = SelectionRefPtr()->RemoveAllRangesTemporarily();
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
|
|
RefPtr<nsRange> range = new nsRange(&aTableElement);
|
|
ErrorResult error;
|
|
range->SelectNode(aTableElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
SelectionRefPtr()->AddRangeAndSelectFramesAndNotifyListeners(*range, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
#ifdef DEBUG
|
|
range = SelectionRefPtr()->GetRangeAt(0);
|
|
MOZ_ASSERT(range);
|
|
MOZ_ASSERT(range->GetStartContainer() == aTableElement.GetParent());
|
|
MOZ_ASSERT(range->GetEndContainer() == aTableElement.GetParent());
|
|
MOZ_ASSERT(range->GetChildAtStartOffset() == &aTableElement);
|
|
MOZ_ASSERT(range->GetChildAtEndOffset() == aTableElement.GetNextSibling());
|
|
#endif // #ifdef DEBUG
|
|
}
|
|
|
|
nsresult rv = DeleteSelectionAsSubAction(eNext, eStrip);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::DeleteTable() {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eRemoveTableElement);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> table;
|
|
nsresult rv = GetCellContext(getter_AddRefs(table), nullptr, nullptr, nullptr,
|
|
nullptr, nullptr);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
rv = DeleteTableElementAndChildrenWithTransaction(*table);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::DeleteTableCell(int32_t aNumberOfCellsToDelete) {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eRemoveTableCellElement);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
nsresult rv = DeleteTableCellWithTransaction(aNumberOfCellsToDelete);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::DeleteTableCellWithTransaction(
|
|
int32_t aNumberOfCellsToDelete) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> cell;
|
|
int32_t startRowIndex, startColIndex;
|
|
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (NS_WARN_IF(!table) || NS_WARN_IF(!cell)) {
|
|
// Don't fail if we didn't find a table or cell.
|
|
return NS_OK;
|
|
}
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
// Prevent rules testing until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eDeleteNode, nsIEditor::eNext);
|
|
|
|
ErrorResult error;
|
|
RefPtr<Element> firstSelectedCellElement =
|
|
GetFirstSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
MOZ_ASSERT(SelectionRefPtr()->RangeCount());
|
|
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
MOZ_ASSERT(!tableSize.IsEmpty());
|
|
|
|
// If only one cell is selected or no cell is selected, remove cells
|
|
// starting from the first selected cell or a cell containing first
|
|
// selection range.
|
|
if (!firstSelectedCellElement || SelectionRefPtr()->RangeCount() == 1) {
|
|
for (int32_t i = 0; i < aNumberOfCellsToDelete; i++) {
|
|
rv = GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (NS_WARN_IF(!table) || NS_WARN_IF(!cell)) {
|
|
// Don't fail if no cell found
|
|
return NS_OK;
|
|
}
|
|
|
|
int32_t numberOfCellsInRow = GetNumberOfCellsInRow(*table, startRowIndex);
|
|
NS_WARNING_ASSERTION(numberOfCellsInRow >= 0,
|
|
"Failed to count number of cells in the row");
|
|
|
|
if (numberOfCellsInRow == 1) {
|
|
// Remove <tr> or <table> if we're removing all cells in the row or
|
|
// the table.
|
|
if (tableSize.mRowCount == 1) {
|
|
rv = DeleteTableElementAndChildrenWithTransaction(*table);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// We need to call DeleteSelectedTableRowsWithTransaction() to handle
|
|
// cells with rowspan attribute.
|
|
rv = DeleteSelectedTableRowsWithTransaction(1);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
// Adjust table rows simply. In strictly speaking, we should
|
|
// recompute table size with the latest layout information since
|
|
// mutation event listener may have changed the DOM tree. However,
|
|
// this is not in usual path of Firefox. So, we can assume that
|
|
// there are no mutation event listeners.
|
|
MOZ_ASSERT(tableSize.mRowCount);
|
|
tableSize.mRowCount--;
|
|
continue;
|
|
}
|
|
|
|
// The setCaret object will call AutoSelectionSetterAfterTableEdit in its
|
|
// destructor
|
|
AutoSelectionSetterAfterTableEdit setCaret(
|
|
*this, table, startRowIndex, startColIndex, ePreviousColumn, false);
|
|
AutoTransactionsConserveSelection dontChangeSelection(*this);
|
|
|
|
// XXX Removing cell element causes not adjusting colspan.
|
|
rv = DeleteNodeWithTransaction(*cell);
|
|
// If we fail, don't try to delete any more cells???
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
// Note that we don't refer column number in this loop. So, it must
|
|
// be safe not to recompute table size since number of row is synced
|
|
// above.
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// When 2 or more cells are selected, ignore aNumberOfCellsToRemove and
|
|
// remove all selected cells.
|
|
CellIndexes firstCellIndexes(*firstSelectedCellElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
cell = firstSelectedCellElement;
|
|
startRowIndex = firstCellIndexes.mRow;
|
|
startColIndex = firstCellIndexes.mColumn;
|
|
|
|
// The setCaret object will call AutoSelectionSetterAfterTableEdit in its
|
|
// destructor
|
|
AutoSelectionSetterAfterTableEdit setCaret(
|
|
*this, table, startRowIndex, startColIndex, ePreviousColumn, false);
|
|
AutoTransactionsConserveSelection dontChangeSelection(*this);
|
|
|
|
bool checkToDeleteRow = true;
|
|
bool checkToDeleteColumn = true;
|
|
while (cell) {
|
|
if (checkToDeleteRow) {
|
|
// Optimize to delete an entire row
|
|
// Clear so we don't repeat AllCellsInRowSelected within the same row
|
|
checkToDeleteRow = false;
|
|
if (AllCellsInRowSelected(table, startRowIndex, tableSize.mColumnCount)) {
|
|
// First, find the next cell in a different row to continue after we
|
|
// delete this row.
|
|
int32_t nextRow = startRowIndex;
|
|
while (nextRow == startRowIndex) {
|
|
cell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (!cell) {
|
|
break;
|
|
}
|
|
CellIndexes nextSelectedCellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
nextRow = nextSelectedCellIndexes.mRow;
|
|
startColIndex = nextSelectedCellIndexes.mColumn;
|
|
}
|
|
if (tableSize.mRowCount == 1) {
|
|
rv = DeleteTableElementAndChildrenWithTransaction(*table);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
rv = DeleteTableRowWithTransaction(*table, startRowIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
// Adjust table rows simply. In strictly speaking, we should
|
|
// recompute table size with the latest layout information since
|
|
// mutation event listener may have changed the DOM tree. However,
|
|
// this is not in usual path of Firefox. So, we can assume that
|
|
// there are no mutation event listeners.
|
|
MOZ_ASSERT(tableSize.mRowCount);
|
|
tableSize.mRowCount--;
|
|
if (!cell) {
|
|
break;
|
|
}
|
|
// For the next cell: Subtract 1 for row we deleted
|
|
startRowIndex = nextRow - 1;
|
|
// Set true since we know we will look at a new row next
|
|
checkToDeleteRow = true;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (checkToDeleteColumn) {
|
|
// Optimize to delete an entire column
|
|
// Clear this so we don't repeat AllCellsInColSelected within the same Col
|
|
checkToDeleteColumn = false;
|
|
if (AllCellsInColumnSelected(table, startColIndex,
|
|
tableSize.mColumnCount)) {
|
|
// First, find the next cell in a different column to continue after
|
|
// we delete this column.
|
|
int32_t nextCol = startColIndex;
|
|
while (nextCol == startColIndex) {
|
|
cell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (!cell) {
|
|
break;
|
|
}
|
|
CellIndexes nextSelectedCellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
startRowIndex = nextSelectedCellIndexes.mRow;
|
|
nextCol = nextSelectedCellIndexes.mColumn;
|
|
}
|
|
// Delete all cells which belong to the column.
|
|
rv = DeleteTableColumnWithTransaction(*table, startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
// Adjust table columns simply. In strictly speaking, we should
|
|
// recompute table size with the latest layout information since
|
|
// mutation event listener may have changed the DOM tree. However,
|
|
// this is not in usual path of Firefox. So, we can assume that
|
|
// there are no mutation event listeners.
|
|
MOZ_ASSERT(tableSize.mColumnCount);
|
|
tableSize.mColumnCount--;
|
|
if (!cell) {
|
|
break;
|
|
}
|
|
// For the next cell, subtract 1 for col. deleted
|
|
startColIndex = nextCol - 1;
|
|
// Set true since we know we will look at a new column next
|
|
checkToDeleteColumn = true;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
// First get the next cell to delete
|
|
RefPtr<Element> nextCell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
// Then delete the cell
|
|
rv = DeleteNodeWithTransaction(*cell);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
if (!nextCell) {
|
|
return NS_OK;
|
|
}
|
|
|
|
CellIndexes nextCellIndexes(*nextCell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
startRowIndex = nextCellIndexes.mRow;
|
|
startColIndex = nextCellIndexes.mColumn;
|
|
cell = std::move(nextCell);
|
|
// When table cell is removed, table size of column may be changed.
|
|
// For example, if there are 2 rows, one has 2 cells, the other has
|
|
// 3 cells, tableSize.mColumnCount is 3. When this removes a cell
|
|
// in the latter row, mColumnCount should be come 2. However, we
|
|
// don't use mColumnCount in this loop, so, this must be okay for now.
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::DeleteTableCellContents() {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eDeleteTableCellContents);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
nsresult rv = DeleteTableCellContentsWithTransaction();
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::DeleteTableCellContentsWithTransaction() {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> cell;
|
|
int32_t startRowIndex, startColIndex;
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (NS_WARN_IF(!cell)) {
|
|
// Don't fail if no cell found.
|
|
return NS_OK;
|
|
}
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
// Prevent rules testing until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eDeleteNode, nsIEditor::eNext);
|
|
// Don't let Rules System change the selection
|
|
AutoTransactionsConserveSelection dontChangeSelection(*this);
|
|
|
|
ErrorResult error;
|
|
RefPtr<Element> firstSelectedCellElement =
|
|
GetFirstSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
if (firstSelectedCellElement) {
|
|
CellIndexes firstCellIndexes(*firstSelectedCellElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
cell = firstSelectedCellElement;
|
|
startRowIndex = firstCellIndexes.mRow;
|
|
startColIndex = firstCellIndexes.mColumn;
|
|
}
|
|
|
|
AutoSelectionSetterAfterTableEdit setCaret(
|
|
*this, table, startRowIndex, startColIndex, ePreviousColumn, false);
|
|
|
|
while (cell) {
|
|
DebugOnly<nsresult> rv = DeleteAllChildrenWithTransaction(*cell);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv),
|
|
"Failed to remove all children of the cell element");
|
|
// If selection is not in cell-select mode, we should remove only the cell
|
|
// which contains first selection range.
|
|
if (!firstSelectedCellElement) {
|
|
return NS_OK;
|
|
}
|
|
// If there are 2 or more selected cells, keep handling the other selected
|
|
// cells.
|
|
cell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::DeleteTableColumn(int32_t aNumberOfColumnsToDelete) {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eRemoveTableColumn);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
nsresult rv =
|
|
DeleteSelectedTableColumnsWithTransaction(aNumberOfColumnsToDelete);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::DeleteSelectedTableColumnsWithTransaction(
|
|
int32_t aNumberOfColumnsToDelete) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> cell;
|
|
int32_t startRowIndex, startColIndex;
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (NS_WARN_IF(!table) || NS_WARN_IF(!cell)) {
|
|
// Don't fail if no cell found.
|
|
return NS_OK;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
|
|
// Prevent rules testing until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eDeleteNode, nsIEditor::eNext);
|
|
|
|
// Shortcut the case of deleting all columns in table
|
|
if (!startColIndex && aNumberOfColumnsToDelete >= tableSize.mColumnCount) {
|
|
rv = DeleteTableElementAndChildrenWithTransaction(*table);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// Test if deletion is controlled by selected cells
|
|
RefPtr<Element> firstSelectedCellElement =
|
|
GetFirstSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
MOZ_ASSERT(SelectionRefPtr()->RangeCount());
|
|
|
|
if (firstSelectedCellElement && SelectionRefPtr()->RangeCount() > 1) {
|
|
CellIndexes firstCellIndexes(*firstSelectedCellElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
startRowIndex = firstCellIndexes.mRow;
|
|
startColIndex = firstCellIndexes.mColumn;
|
|
}
|
|
|
|
// We control selection resetting after the insert...
|
|
AutoSelectionSetterAfterTableEdit setCaret(
|
|
*this, table, startRowIndex, startColIndex, ePreviousRow, false);
|
|
|
|
// If 2 or more cells are not selected, removing columns starting from
|
|
// a column which contains first selection range.
|
|
if (!firstSelectedCellElement || SelectionRefPtr()->RangeCount() == 1) {
|
|
int32_t columnCountToRemove = std::min(
|
|
aNumberOfColumnsToDelete, tableSize.mColumnCount - startColIndex);
|
|
for (int32_t i = 0; i < columnCountToRemove; i++) {
|
|
rv = DeleteTableColumnWithTransaction(*table, startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// If 2 or more cells are selected, remove all columns which contain selected
|
|
// cells. I.e., we ignore aNumberOfColumnsToDelete in this case.
|
|
for (cell = firstSelectedCellElement; cell;) {
|
|
if (cell != firstSelectedCellElement) {
|
|
CellIndexes cellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
startRowIndex = cellIndexes.mRow;
|
|
startColIndex = cellIndexes.mColumn;
|
|
}
|
|
// Find the next cell in a different column
|
|
// to continue after we delete this column
|
|
int32_t nextCol = startColIndex;
|
|
while (nextCol == startColIndex) {
|
|
cell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (!cell) {
|
|
break;
|
|
}
|
|
CellIndexes cellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
startRowIndex = cellIndexes.mRow;
|
|
nextCol = cellIndexes.mColumn;
|
|
}
|
|
rv = DeleteTableColumnWithTransaction(*table, startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::DeleteTableColumnWithTransaction(Element& aTableElement,
|
|
int32_t aColumnIndex) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
// XXX Why don't this method remove proper <col> (and <colgroup>)?
|
|
ErrorResult error;
|
|
IgnoredErrorResult ignoredError;
|
|
for (int32_t rowIndex = 0;; rowIndex++) {
|
|
CellData cellData(*this, aTableElement, rowIndex, aColumnIndex,
|
|
ignoredError);
|
|
// Failure means that there is no more row in the table. In this case,
|
|
// we shouldn't return error since we just reach the end of the table.
|
|
// XXX Should distinguish whether CellData returns error or just not found
|
|
// later.
|
|
if (cellData.FailedOrNotFound()) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// Find cells that don't start in column we are deleting.
|
|
MOZ_ASSERT(cellData.mColSpan >= 0);
|
|
if (cellData.IsSpannedFromOtherColumn() || cellData.mColSpan != 1) {
|
|
// If we have a cell spanning this location, decrease its colspan to
|
|
// keep table rectangular, but if colspan is 0, it'll be adjusted
|
|
// automatically.
|
|
if (cellData.mColSpan > 0) {
|
|
NS_WARNING_ASSERTION(cellData.mColSpan > 1,
|
|
"colspan should be 2 or larger");
|
|
SetColSpan(MOZ_KnownLive(cellData.mElement), cellData.mColSpan - 1);
|
|
}
|
|
if (!cellData.IsSpannedFromOtherColumn()) {
|
|
// Cell is in column to be deleted, but must have colspan > 1,
|
|
// so delete contents of cell instead of cell itself (We must have
|
|
// reset colspan above).
|
|
DebugOnly<nsresult> rv =
|
|
DeleteAllChildrenWithTransaction(MOZ_KnownLive(*cellData.mElement));
|
|
NS_WARNING_ASSERTION(
|
|
NS_SUCCEEDED(rv),
|
|
"Failed to remove all children of the cell element");
|
|
}
|
|
// Skip rows which the removed cell spanned.
|
|
rowIndex += cellData.NumberOfFollowingRows();
|
|
continue;
|
|
}
|
|
|
|
// Delete the cell
|
|
int32_t numberOfCellsInRow =
|
|
GetNumberOfCellsInRow(aTableElement, cellData.mCurrent.mRow);
|
|
NS_WARNING_ASSERTION(numberOfCellsInRow > 0,
|
|
"Failed to count existing cells in the row");
|
|
if (numberOfCellsInRow != 1) {
|
|
// If removing cell is not the last cell of the row, we can just remove
|
|
// it.
|
|
nsresult rv =
|
|
DeleteNodeWithTransaction(MOZ_KnownLive(*cellData.mElement));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
// Skip rows which the removed cell spanned.
|
|
rowIndex += cellData.NumberOfFollowingRows();
|
|
continue;
|
|
}
|
|
|
|
// When the cell is the last cell in the row, remove the row instead.
|
|
Element* parentRow =
|
|
GetElementOrParentByTagNameInternal(*nsGkAtoms::tr, *cellData.mElement);
|
|
if (NS_WARN_IF(!parentRow)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Check if its the only row left in the table. If so, we can delete
|
|
// the table instead.
|
|
TableSize tableSize(*this, aTableElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
if (tableSize.mRowCount == 1) {
|
|
// We're deleting the last row. So, let's remove the <table> now.
|
|
nsresult rv = DeleteTableElementAndChildrenWithTransaction(aTableElement);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// Delete the row by placing caret in cell we were to delete. We need
|
|
// to call DeleteTableRowWithTransaction() to handle cells with rowspan.
|
|
nsresult rv =
|
|
DeleteTableRowWithTransaction(aTableElement, cellData.mFirst.mRow);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
// Note that we decrement rowIndex since a row was deleted.
|
|
rowIndex--;
|
|
}
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::DeleteTableRow(int32_t aNumberOfRowsToDelete) {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eRemoveTableRowElement);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
nsresult rv = DeleteSelectedTableRowsWithTransaction(aNumberOfRowsToDelete);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::DeleteSelectedTableRowsWithTransaction(
|
|
int32_t aNumberOfRowsToDelete) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> cell;
|
|
int32_t startRowIndex, startColIndex;
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (NS_WARN_IF(!table) || NS_WARN_IF(!cell)) {
|
|
// Don't fail if no cell found.
|
|
return NS_OK;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
|
|
// Prevent rules testing until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eDeleteNode, nsIEditor::eNext);
|
|
|
|
// Shortcut the case of deleting all rows in table
|
|
if (!startRowIndex && aNumberOfRowsToDelete >= tableSize.mRowCount) {
|
|
rv = DeleteTableElementAndChildrenWithTransaction(*table);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
RefPtr<Element> firstSelectedCellElement =
|
|
GetFirstSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
MOZ_ASSERT(SelectionRefPtr()->RangeCount());
|
|
|
|
if (firstSelectedCellElement && SelectionRefPtr()->RangeCount() > 1) {
|
|
// Fetch indexes again - may be different for selected cells
|
|
CellIndexes firstCellIndexes(*firstSelectedCellElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
startRowIndex = firstCellIndexes.mRow;
|
|
startColIndex = firstCellIndexes.mColumn;
|
|
}
|
|
|
|
// We control selection resetting after the insert...
|
|
AutoSelectionSetterAfterTableEdit setCaret(
|
|
*this, table, startRowIndex, startColIndex, ePreviousRow, false);
|
|
// Don't change selection during deletions
|
|
AutoTransactionsConserveSelection dontChangeSelection(*this);
|
|
|
|
// XXX Perhaps, the following loops should collect <tr> elements to remove
|
|
// first, then, remove them from the DOM tree since mutation event
|
|
// listener may change the DOM tree during the loops.
|
|
|
|
// If 2 or more cells are not selected, removing rows starting from
|
|
// a row which contains first selection range.
|
|
if (!firstSelectedCellElement || SelectionRefPtr()->RangeCount() == 1) {
|
|
int32_t rowCountToRemove =
|
|
std::min(aNumberOfRowsToDelete, tableSize.mRowCount - startRowIndex);
|
|
for (int32_t i = 0; i < rowCountToRemove; i++) {
|
|
nsresult rv = DeleteTableRowWithTransaction(*table, startRowIndex);
|
|
// If failed in current row, try the next
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
startRowIndex++;
|
|
}
|
|
// Check if there's a cell in the "next" row.
|
|
cell = GetTableCellElementAt(*table, startRowIndex, startColIndex);
|
|
if (!cell) {
|
|
return NS_OK;
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// If 2 or more cells are selected, remove all rows which contain selected
|
|
// cells. I.e., we ignore aNumberOfRowsToDelete in this case.
|
|
for (cell = firstSelectedCellElement; cell;) {
|
|
if (cell != firstSelectedCellElement) {
|
|
CellIndexes cellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
startRowIndex = cellIndexes.mRow;
|
|
startColIndex = cellIndexes.mColumn;
|
|
}
|
|
// Find the next cell in a different row
|
|
// to continue after we delete this row
|
|
int32_t nextRow = startRowIndex;
|
|
while (nextRow == startRowIndex) {
|
|
cell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (!cell) {
|
|
break;
|
|
}
|
|
CellIndexes cellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
nextRow = cellIndexes.mRow;
|
|
startColIndex = cellIndexes.mColumn;
|
|
}
|
|
// Delete the row containing selected cell(s).
|
|
rv = DeleteTableRowWithTransaction(*table, startRowIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
// Helper that doesn't batch or change the selection
|
|
nsresult HTMLEditor::DeleteTableRowWithTransaction(Element& aTableElement,
|
|
int32_t aRowIndex) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, aTableElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
// Prevent rules testing until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eDeleteNode, nsIEditor::eNext);
|
|
|
|
// Scan through cells in row to do rowspan adjustments
|
|
// Note that after we delete row, startRowIndex will point to the cells in
|
|
// the next row to be deleted.
|
|
|
|
// The list of cells we will change rowspan in and the new rowspan values
|
|
// for each.
|
|
struct MOZ_STACK_CLASS SpanCell final {
|
|
RefPtr<Element> mElement;
|
|
int32_t mNewRowSpanValue;
|
|
|
|
SpanCell(Element* aSpanCellElement, int32_t aNewRowSpanValue)
|
|
: mElement(aSpanCellElement), mNewRowSpanValue(aNewRowSpanValue) {}
|
|
};
|
|
AutoTArray<SpanCell, 10> spanCellArray;
|
|
RefPtr<Element> cellInDeleteRow;
|
|
int32_t columnIndex = 0;
|
|
IgnoredErrorResult ignoredError;
|
|
while (aRowIndex < tableSize.mRowCount &&
|
|
columnIndex < tableSize.mColumnCount) {
|
|
CellData cellData(*this, aTableElement, aRowIndex, columnIndex,
|
|
ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// XXX So, we should distinguish if CellDate returns error or just not
|
|
// found later.
|
|
if (!cellData.mElement) {
|
|
break;
|
|
}
|
|
|
|
// Compensate for cells that don't start or extend below the row we are
|
|
// deleting.
|
|
if (cellData.IsSpannedFromOtherRow()) {
|
|
// If a cell starts in row above us, decrease its rowspan to keep table
|
|
// rectangular but we don't need to do this if rowspan=0, since it will
|
|
// be automatically adjusted.
|
|
if (cellData.mRowSpan > 0) {
|
|
// Build list of cells to change rowspan. We can't do it now since
|
|
// it upsets cell map, so we will do it after deleting the row.
|
|
int32_t newRowSpanValue = std::max(cellData.NumberOfPrecedingRows(),
|
|
cellData.NumberOfFollowingRows());
|
|
spanCellArray.AppendElement(
|
|
SpanCell(cellData.mElement, newRowSpanValue));
|
|
}
|
|
} else {
|
|
if (cellData.mRowSpan > 1) {
|
|
// Cell spans below row to delete, so we must insert new cells to
|
|
// keep rows below. Note that we test "rowSpan" so we don't do this
|
|
// if rowSpan = 0 (automatic readjustment).
|
|
int32_t aboveRowToInsertNewCellInto =
|
|
cellData.NumberOfPrecedingRows() + 1;
|
|
nsresult rv = SplitCellIntoRows(
|
|
&aTableElement, cellData.mFirst.mRow, cellData.mFirst.mColumn,
|
|
aboveRowToInsertNewCellInto, cellData.NumberOfFollowingRows(),
|
|
nullptr);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
if (!cellInDeleteRow) {
|
|
// Reference cell to find row to delete.
|
|
cellInDeleteRow = std::move(cellData.mElement);
|
|
}
|
|
}
|
|
// Skip over other columns spanned by this cell
|
|
columnIndex += cellData.mEffectiveColSpan;
|
|
}
|
|
|
|
// Things are messed up if we didn't find a cell in the row!
|
|
if (NS_WARN_IF(!cellInDeleteRow)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Delete the entire row.
|
|
RefPtr<Element> parentRow =
|
|
GetElementOrParentByTagNameInternal(*nsGkAtoms::tr, *cellInDeleteRow);
|
|
if (parentRow) {
|
|
nsresult rv = DeleteNodeWithTransaction(*parentRow);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
|
|
// Now we can set new rowspans for cells stored above.
|
|
for (SpanCell& spanCell : spanCellArray) {
|
|
if (NS_WARN_IF(!spanCell.mElement)) {
|
|
continue;
|
|
}
|
|
nsresult rv =
|
|
SetRowSpan(MOZ_KnownLive(spanCell.mElement), spanCell.mNewRowSpanValue);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SelectTable() {
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> table =
|
|
GetElementOrParentByTagNameAtSelection(*nsGkAtoms::table);
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_OK; // Don't fail if we didn't find a table.
|
|
}
|
|
|
|
nsresult rv = ClearSelection();
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
rv = AppendNodeToSelectionAsRange(table);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SelectTableCell() {
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> cell = GetElementOrParentByTagNameAtSelection(*nsGkAtoms::td);
|
|
if (NS_WARN_IF(!cell)) {
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
|
|
nsresult rv = ClearSelection();
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
rv = AppendNodeToSelectionAsRange(cell);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SelectBlockOfCells(Element* aStartCell, Element* aEndCell) {
|
|
if (NS_WARN_IF(!aStartCell) || NS_WARN_IF(!aEndCell)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> table =
|
|
GetElementOrParentByTagNameInternal(*nsGkAtoms::table, *aStartCell);
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
RefPtr<Element> endTable =
|
|
GetElementOrParentByTagNameInternal(*nsGkAtoms::table, *aEndCell);
|
|
if (NS_WARN_IF(!endTable)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// We can only select a block if within the same table,
|
|
// so do nothing if not within one table
|
|
if (table != endTable) {
|
|
return NS_OK;
|
|
}
|
|
|
|
ErrorResult error;
|
|
CellIndexes startCellIndexes(*aStartCell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
CellIndexes endCellIndexes(*aEndCell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
// Suppress nsISelectionListener notification
|
|
// until all selection changes are finished
|
|
SelectionBatcher selectionBatcher(SelectionRefPtr());
|
|
|
|
// Examine all cell nodes in current selection and
|
|
// remove those outside the new block cell region
|
|
int32_t minColumn =
|
|
std::min(startCellIndexes.mColumn, endCellIndexes.mColumn);
|
|
int32_t minRow = std::min(startCellIndexes.mRow, endCellIndexes.mRow);
|
|
int32_t maxColumn =
|
|
std::max(startCellIndexes.mColumn, endCellIndexes.mColumn);
|
|
int32_t maxRow = std::max(startCellIndexes.mRow, endCellIndexes.mRow);
|
|
|
|
RefPtr<Element> cell = GetFirstSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
if (!cell) {
|
|
return NS_OK;
|
|
}
|
|
RefPtr<nsRange> range = SelectionRefPtr()->GetRangeAt(0);
|
|
MOZ_ASSERT(range);
|
|
while (cell) {
|
|
CellIndexes currentCellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
if (currentCellIndexes.mRow < maxRow || currentCellIndexes.mRow > maxRow ||
|
|
currentCellIndexes.mColumn < maxColumn ||
|
|
currentCellIndexes.mColumn > maxColumn) {
|
|
SelectionRefPtr()->RemoveRangeAndUnselectFramesAndNotifyListeners(
|
|
*range, IgnoreErrors());
|
|
// Since we've removed the range, decrement pointer to next range
|
|
MOZ_ASSERT(mSelectedCellIndex > 0);
|
|
mSelectedCellIndex--;
|
|
}
|
|
cell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
if (cell) {
|
|
MOZ_ASSERT(mSelectedCellIndex > 0);
|
|
range = SelectionRefPtr()->GetRangeAt(mSelectedCellIndex - 1);
|
|
}
|
|
}
|
|
|
|
nsresult rv = NS_OK;
|
|
IgnoredErrorResult ignoredError;
|
|
for (int32_t row = minRow; row <= maxRow; row++) {
|
|
CellData cellData;
|
|
for (int32_t col = minColumn; col <= maxColumn;
|
|
col = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *table, row, col, ignoredError);
|
|
if (cellData.FailedOrNotFound()) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Skip cells that already selected or are spanned from previous locations
|
|
// XXX So, we should distinguish whether CellData returns error or just
|
|
// not found later.
|
|
if (!cellData.mIsSelected && cellData.mElement &&
|
|
!cellData.IsSpannedFromOtherRowOrColumn()) {
|
|
rv = AppendNodeToSelectionAsRange(cellData.mElement);
|
|
if (NS_FAILED(rv)) {
|
|
break;
|
|
}
|
|
}
|
|
MOZ_ASSERT(col < cellData.NextColumnIndex());
|
|
}
|
|
}
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return rv;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SelectAllTableCells() {
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> cell = GetElementOrParentByTagNameAtSelection(*nsGkAtoms::td);
|
|
if (NS_WARN_IF(!cell)) {
|
|
// Don't fail if we didn't find a cell.
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
|
|
RefPtr<Element> startCell = cell;
|
|
|
|
// Get parent table
|
|
RefPtr<Element> table =
|
|
GetElementOrParentByTagNameInternal(*nsGkAtoms::table, *cell);
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
// Suppress nsISelectionListener notification
|
|
// until all selection changes are finished
|
|
SelectionBatcher selectionBatcher(SelectionRefPtr());
|
|
|
|
// It is now safe to clear the selection
|
|
// BE SURE TO RESET IT BEFORE LEAVING!
|
|
nsresult rv = ClearSelection();
|
|
|
|
// Select all cells in the same column as current cell
|
|
bool cellSelected = false;
|
|
IgnoredErrorResult ignoredError;
|
|
for (int32_t row = 0; row < tableSize.mRowCount; row++) {
|
|
CellData cellData;
|
|
for (int32_t col = 0; col < tableSize.mColumnCount;
|
|
col = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *table, row, col, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
rv = NS_ERROR_FAILURE;
|
|
break;
|
|
}
|
|
|
|
// Skip cells that are spanned from previous rows or columns
|
|
// XXX So, we should distinguish whether CellData returns error or just
|
|
// not found later.
|
|
if (cellData.mElement && !cellData.IsSpannedFromOtherRowOrColumn()) {
|
|
rv = AppendNodeToSelectionAsRange(cellData.mElement);
|
|
if (NS_FAILED(rv)) {
|
|
break;
|
|
}
|
|
cellSelected = true;
|
|
}
|
|
MOZ_ASSERT(col < cellData.NextColumnIndex());
|
|
}
|
|
}
|
|
// Safety code to select starting cell if nothing else was selected
|
|
if (!cellSelected) {
|
|
rv = AppendNodeToSelectionAsRange(startCell);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SelectTableRow() {
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> cell = GetElementOrParentByTagNameAtSelection(*nsGkAtoms::td);
|
|
if (NS_WARN_IF(!cell)) {
|
|
// Don't fail if we didn't find a cell.
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
|
|
RefPtr<Element> startCell = cell;
|
|
|
|
// Get table and location of cell:
|
|
RefPtr<Element> table;
|
|
int32_t startRowIndex, startColIndex;
|
|
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
// Note: At this point, we could get first and last cells in row,
|
|
// then call SelectBlockOfCells, but that would take just
|
|
// a little less code, so the following is more efficient
|
|
|
|
// Suppress nsISelectionListener notification
|
|
// until all selection changes are finished
|
|
SelectionBatcher selectionBatcher(SelectionRefPtr());
|
|
|
|
// It is now safe to clear the selection
|
|
// BE SURE TO RESET IT BEFORE LEAVING!
|
|
rv = ClearSelection();
|
|
|
|
// Select all cells in the same row as current cell
|
|
bool cellSelected = false;
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData;
|
|
for (int32_t col = 0; col < tableSize.mColumnCount;
|
|
col = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *table, startRowIndex, col, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
rv = NS_ERROR_FAILURE;
|
|
break;
|
|
}
|
|
|
|
// Skip cells that are spanned from previous rows or columns
|
|
// XXX So, we should distinguish whether CellData returns error or just
|
|
// not found later.
|
|
if (cellData.mElement && !cellData.IsSpannedFromOtherRowOrColumn()) {
|
|
rv = AppendNodeToSelectionAsRange(cellData.mElement);
|
|
if (NS_FAILED(rv)) {
|
|
break;
|
|
}
|
|
cellSelected = true;
|
|
}
|
|
MOZ_ASSERT(col < cellData.NextColumnIndex());
|
|
}
|
|
// Safety code to select starting cell if nothing else was selected
|
|
if (!cellSelected) {
|
|
return AppendNodeToSelectionAsRange(startCell);
|
|
}
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SelectTableColumn() {
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> cell = GetElementOrParentByTagNameAtSelection(*nsGkAtoms::td);
|
|
if (NS_WARN_IF(!cell)) {
|
|
// Don't fail if we didn't find a cell.
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
|
|
RefPtr<Element> startCell = cell;
|
|
|
|
// Get location of cell:
|
|
RefPtr<Element> table;
|
|
int32_t startRowIndex, startColIndex;
|
|
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
// Suppress nsISelectionListener notification
|
|
// until all selection changes are finished
|
|
SelectionBatcher selectionBatcher(SelectionRefPtr());
|
|
|
|
// It is now safe to clear the selection
|
|
// BE SURE TO RESET IT BEFORE LEAVING!
|
|
rv = ClearSelection();
|
|
|
|
// Select all cells in the same column as current cell
|
|
bool cellSelected = false;
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData;
|
|
for (int32_t row = 0; row < tableSize.mRowCount;
|
|
row = cellData.NextRowIndex()) {
|
|
cellData.Update(*this, *table, row, startColIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
rv = NS_ERROR_FAILURE;
|
|
break;
|
|
}
|
|
|
|
// Skip cells that are spanned from previous rows or columns
|
|
// XXX So, we should distinguish whether CellData returns error or just
|
|
// not found later.
|
|
if (cellData.mElement && !cellData.IsSpannedFromOtherRowOrColumn()) {
|
|
rv = AppendNodeToSelectionAsRange(cellData.mElement);
|
|
if (NS_FAILED(rv)) {
|
|
break;
|
|
}
|
|
cellSelected = true;
|
|
}
|
|
MOZ_ASSERT(row < cellData.NextRowIndex());
|
|
}
|
|
// Safety code to select starting cell if nothing else was selected
|
|
if (!cellSelected) {
|
|
return AppendNodeToSelectionAsRange(startCell);
|
|
}
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SplitTableCell() {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eSplitTableCellElement);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> cell;
|
|
int32_t startRowIndex, startColIndex, actualRowSpan, actualColSpan;
|
|
// Get cell, table, etc. at selection anchor node
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(cell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
if (!table || !cell) {
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
|
|
// We need rowspan and colspan data
|
|
rv = GetCellSpansAt(table, startRowIndex, startColIndex, actualRowSpan,
|
|
actualColSpan);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
|
|
// Must have some span to split
|
|
if (actualRowSpan <= 1 && actualColSpan <= 1) {
|
|
return NS_OK;
|
|
}
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
// Prevent auto insertion of BR in new cell until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eInsertNode, nsIEditor::eNext);
|
|
|
|
// We reset selection
|
|
AutoSelectionSetterAfterTableEdit setCaret(
|
|
*this, table, startRowIndex, startColIndex, ePreviousColumn, false);
|
|
//...so suppress Rules System selection munging
|
|
AutoTransactionsConserveSelection dontChangeSelection(*this);
|
|
|
|
RefPtr<Element> newCell;
|
|
int32_t rowIndex = startRowIndex;
|
|
int32_t rowSpanBelow, colSpanAfter;
|
|
|
|
// Split up cell row-wise first into rowspan=1 above, and the rest below,
|
|
// whittling away at the cell below until no more extra span
|
|
for (rowSpanBelow = actualRowSpan - 1; rowSpanBelow >= 0; rowSpanBelow--) {
|
|
// We really split row-wise only if we had rowspan > 1
|
|
if (rowSpanBelow > 0) {
|
|
rv = SplitCellIntoRows(table, rowIndex, startColIndex, 1, rowSpanBelow,
|
|
getter_AddRefs(newCell));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
CopyCellBackgroundColor(newCell, cell);
|
|
}
|
|
int32_t colIndex = startColIndex;
|
|
// Now split the cell with rowspan = 1 into cells if it has colSpan > 1
|
|
for (colSpanAfter = actualColSpan - 1; colSpanAfter > 0; colSpanAfter--) {
|
|
rv = SplitCellIntoColumns(table, rowIndex, colIndex, 1, colSpanAfter,
|
|
getter_AddRefs(newCell));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
CopyCellBackgroundColor(newCell, cell);
|
|
colIndex++;
|
|
}
|
|
// Point to the new cell and repeat
|
|
rowIndex++;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::CopyCellBackgroundColor(Element* aDestCell,
|
|
Element* aSourceCell) {
|
|
if (NS_WARN_IF(!aDestCell) || NS_WARN_IF(!aSourceCell)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
// Copy backgournd color to new cell.
|
|
nsAutoString color;
|
|
bool isSet;
|
|
nsresult rv = GetAttributeValue(aSourceCell, NS_LITERAL_STRING("bgcolor"),
|
|
color, &isSet);
|
|
if (NS_FAILED(rv)) {
|
|
return rv;
|
|
}
|
|
if (!isSet) {
|
|
return NS_OK;
|
|
}
|
|
return SetAttributeWithTransaction(*aDestCell, *nsGkAtoms::bgcolor, color);
|
|
}
|
|
|
|
nsresult HTMLEditor::SplitCellIntoColumns(Element* aTable, int32_t aRowIndex,
|
|
int32_t aColIndex,
|
|
int32_t aColSpanLeft,
|
|
int32_t aColSpanRight,
|
|
Element** aNewCell) {
|
|
if (NS_WARN_IF(!aTable)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
if (aNewCell) {
|
|
*aNewCell = nullptr;
|
|
}
|
|
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData(*this, *aTable, aRowIndex, aColIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// We can't split!
|
|
if (cellData.mEffectiveColSpan <= 1 ||
|
|
aColSpanLeft + aColSpanRight > cellData.mEffectiveColSpan) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// Reduce colspan of cell to split
|
|
nsresult rv = SetColSpan(MOZ_KnownLive(cellData.mElement), aColSpanLeft);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
// Insert new cell after using the remaining span
|
|
// and always get the new cell so we can copy the background color;
|
|
RefPtr<Element> newCellElement;
|
|
rv = InsertCell(MOZ_KnownLive(cellData.mElement), cellData.mEffectiveRowSpan,
|
|
aColSpanRight, true, false, getter_AddRefs(newCellElement));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (!newCellElement) {
|
|
return NS_OK;
|
|
}
|
|
if (aNewCell) {
|
|
NS_ADDREF(*aNewCell = newCellElement.get());
|
|
}
|
|
rv =
|
|
CopyCellBackgroundColor(newCellElement, MOZ_KnownLive(cellData.mElement));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::SplitCellIntoRows(Element* aTable, int32_t aRowIndex,
|
|
int32_t aColIndex, int32_t aRowSpanAbove,
|
|
int32_t aRowSpanBelow,
|
|
Element** aNewCell) {
|
|
if (NS_WARN_IF(!aTable)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
if (aNewCell) {
|
|
*aNewCell = nullptr;
|
|
}
|
|
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData(*this, *aTable, aRowIndex, aColIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// We can't split!
|
|
if (cellData.mEffectiveRowSpan <= 1 ||
|
|
aRowSpanAbove + aRowSpanBelow > cellData.mEffectiveRowSpan) {
|
|
return NS_OK;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *aTable, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
// Find a cell to insert before or after
|
|
RefPtr<Element> cellElementAtInsertionPoint;
|
|
RefPtr<Element> lastCellFound;
|
|
bool insertAfter = (cellData.mFirst.mColumn > 0);
|
|
CellData cellDataAtInsertionPoint;
|
|
for (int32_t colIndex = 0,
|
|
rowBelowIndex = cellData.mFirst.mRow + aRowSpanAbove;
|
|
colIndex <= tableSize.mColumnCount;
|
|
colIndex = cellData.NextColumnIndex()) {
|
|
cellDataAtInsertionPoint.Update(*this, *aTable, rowBelowIndex, colIndex,
|
|
ignoredError);
|
|
// If we fail here, it could be because row has bad rowspan values,
|
|
// such as all cells having rowspan > 1 (Call FixRowSpan first!).
|
|
// XXX According to the comment, this does not assume that
|
|
// FixRowSpan() doesn't work well and user can create non-rectangular
|
|
// table. So, we should not return error when CellData cannot find
|
|
// a cell.
|
|
if (NS_WARN_IF(cellDataAtInsertionPoint.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// FYI: Don't use std::move() here since the following checks will use
|
|
// utility methods of cellDataAtInsertionPoint, but some of them
|
|
// check whether its mElement is not nullptr.
|
|
cellElementAtInsertionPoint = cellDataAtInsertionPoint.mElement;
|
|
|
|
// Skip over cells spanned from above (like the one we are splitting!)
|
|
if (cellDataAtInsertionPoint.mElement &&
|
|
!cellDataAtInsertionPoint.IsSpannedFromOtherRow()) {
|
|
if (!insertAfter) {
|
|
// Inserting before, so stop at first cell in row we want to insert
|
|
// into.
|
|
break;
|
|
}
|
|
// New cell isn't first in row,
|
|
// so stop after we find the cell just before new cell's column
|
|
if (cellDataAtInsertionPoint.NextColumnIndex() ==
|
|
cellData.mFirst.mColumn) {
|
|
break;
|
|
}
|
|
// If cell found is AFTER desired new cell colum,
|
|
// we have multiple cells with rowspan > 1 that
|
|
// prevented us from finding a cell to insert after...
|
|
if (cellDataAtInsertionPoint.mFirst.mColumn > cellData.mFirst.mColumn) {
|
|
// ... so instead insert before the cell we found
|
|
insertAfter = false;
|
|
break;
|
|
}
|
|
// FYI: Don't use std::move() here since
|
|
// cellDataAtInsertionPoint.NextColumnIndex() needs it.
|
|
lastCellFound = cellDataAtInsertionPoint.mElement;
|
|
}
|
|
MOZ_ASSERT(colIndex < cellDataAtInsertionPoint.NextColumnIndex());
|
|
}
|
|
|
|
if (!cellElementAtInsertionPoint && lastCellFound) {
|
|
// Edge case where we didn't find a cell to insert after
|
|
// or before because column(s) before desired column
|
|
// and all columns after it are spanned from above.
|
|
// We can insert after the last cell we found
|
|
cellElementAtInsertionPoint = std::move(lastCellFound);
|
|
insertAfter = true; // Should always be true, but let's be sure
|
|
}
|
|
|
|
// Reduce rowspan of cell to split
|
|
nsresult rv = SetRowSpan(MOZ_KnownLive(cellData.mElement), aRowSpanAbove);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
// Insert new cell after using the remaining span
|
|
// and always get the new cell so we can copy the background color;
|
|
RefPtr<Element> newCell;
|
|
rv = InsertCell(cellElementAtInsertionPoint, aRowSpanBelow,
|
|
cellData.mEffectiveColSpan, insertAfter, false,
|
|
getter_AddRefs(newCell));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
if (!newCell) {
|
|
return NS_OK;
|
|
}
|
|
if (aNewCell) {
|
|
NS_ADDREF(*aNewCell = newCell.get());
|
|
}
|
|
rv = CopyCellBackgroundColor(newCell, cellElementAtInsertionPoint);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::SwitchTableCellHeaderType(Element* aSourceCell,
|
|
Element** aNewCell) {
|
|
if (NS_WARN_IF(!aSourceCell)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eSetTableCellElementType);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
AutoPlaceholderBatch treatAsOneTransaction(*this);
|
|
// Prevent auto insertion of BR in new cell created by
|
|
// ReplaceContainerAndCloneAttributesWithTransaction().
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eInsertNode, nsIEditor::eNext);
|
|
|
|
// Save current selection to restore when done.
|
|
// This is needed so ReplaceContainerAndCloneAttributesWithTransaction()
|
|
// can monitor selection when replacing nodes.
|
|
AutoSelectionRestorer restoreSelectionLater(*this);
|
|
|
|
// Set to the opposite of current type
|
|
nsAtom* newCellName =
|
|
aSourceCell->IsHTMLElement(nsGkAtoms::td) ? nsGkAtoms::th : nsGkAtoms::td;
|
|
|
|
// This creates new node, moves children, copies attributes (true)
|
|
// and manages the selection!
|
|
RefPtr<Element> newCell = ReplaceContainerAndCloneAttributesWithTransaction(
|
|
*aSourceCell, MOZ_KnownLive(*newCellName));
|
|
if (NS_WARN_IF(!newCell)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Return the new cell
|
|
if (aNewCell) {
|
|
newCell.forget(aNewCell);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::JoinTableCells(bool aMergeNonContiguousContents) {
|
|
AutoEditActionDataSetter editActionData(*this,
|
|
EditAction::eJoinTableCellElements);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> targetCell;
|
|
int32_t startRowIndex, startColIndex;
|
|
|
|
// Get cell, table, etc. at selection anchor node
|
|
nsresult rv =
|
|
GetCellContext(getter_AddRefs(table), getter_AddRefs(targetCell), nullptr,
|
|
nullptr, &startRowIndex, &startColIndex);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
if (!table || !targetCell) {
|
|
return NS_OK;
|
|
}
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
// Don't let Rules System change the selection
|
|
AutoTransactionsConserveSelection dontChangeSelection(*this);
|
|
|
|
// Note: We dont' use AutoSelectionSetterAfterTableEdit here so the selection
|
|
// is retained after joining. This leaves the target cell selected
|
|
// as well as the "non-contiguous" cells, so user can see what happened.
|
|
|
|
ErrorResult error;
|
|
CellAndIndexes firstSelectedCell(*this, *SelectionRefPtr(), error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
bool joinSelectedCells = false;
|
|
if (firstSelectedCell.mElement) {
|
|
RefPtr<Element> secondCell = GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
// If only one cell is selected, join with cell to the right
|
|
joinSelectedCells = (secondCell != nullptr);
|
|
}
|
|
|
|
if (joinSelectedCells) {
|
|
// We have selected cells: Join just contiguous cells
|
|
// and just merge contents if not contiguous
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
// Get spans for cell we will merge into
|
|
int32_t firstRowSpan, firstColSpan;
|
|
rv = GetCellSpansAt(table, firstSelectedCell.mIndexes.mRow,
|
|
firstSelectedCell.mIndexes.mColumn, firstRowSpan,
|
|
firstColSpan);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
|
|
// This defines the last indexes along the "edges"
|
|
// of the contiguous block of cells, telling us
|
|
// that we can join adjacent cells to the block
|
|
// Start with same as the first values,
|
|
// then expand as we find adjacent selected cells
|
|
int32_t lastRowIndex = firstSelectedCell.mIndexes.mRow;
|
|
int32_t lastColIndex = firstSelectedCell.mIndexes.mColumn;
|
|
|
|
// First pass: Determine boundaries of contiguous rectangular block that
|
|
// we will join into one cell, favoring adjacent cells in the same row.
|
|
IgnoredErrorResult ignoredError;
|
|
for (int32_t rowIndex = firstSelectedCell.mIndexes.mRow;
|
|
rowIndex <= lastRowIndex; rowIndex++) {
|
|
int32_t currentRowCount = tableSize.mRowCount;
|
|
// Be sure each row doesn't have rowspan errors
|
|
rv = FixBadRowSpan(table, rowIndex, tableSize.mRowCount);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
// Adjust rowcount by number of rows we removed
|
|
lastRowIndex -= currentRowCount - tableSize.mRowCount;
|
|
|
|
bool cellFoundInRow = false;
|
|
bool lastRowIsSet = false;
|
|
int32_t lastColInRow = 0;
|
|
int32_t firstColInRow = firstSelectedCell.mIndexes.mColumn;
|
|
int32_t colIndex = firstSelectedCell.mIndexes.mColumn;
|
|
for (CellData cellData; colIndex < tableSize.mColumnCount;
|
|
colIndex = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *table, rowIndex, colIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
if (cellData.mIsSelected) {
|
|
if (!cellFoundInRow) {
|
|
// We've just found the first selected cell in this row
|
|
firstColInRow = cellData.mCurrent.mColumn;
|
|
}
|
|
if (cellData.mCurrent.mRow > firstSelectedCell.mIndexes.mRow &&
|
|
firstColInRow != firstSelectedCell.mIndexes.mColumn) {
|
|
// We're in at least the second row,
|
|
// but left boundary is "ragged" (not the same as 1st row's start)
|
|
// Let's just end block on previous row
|
|
// and keep previous lastColIndex
|
|
// TODO: We could try to find the Maximum firstColInRow
|
|
// so our block can still extend down more rows?
|
|
lastRowIndex = std::max(0, cellData.mCurrent.mRow - 1);
|
|
lastRowIsSet = true;
|
|
break;
|
|
}
|
|
// Save max selected column in this row, including extra colspan
|
|
lastColInRow = cellData.LastColumnIndex();
|
|
cellFoundInRow = true;
|
|
} else if (cellFoundInRow) {
|
|
// No cell or not selected, but at least one cell in row was found
|
|
if (cellData.mCurrent.mRow > firstSelectedCell.mIndexes.mRow + 1 &&
|
|
cellData.mCurrent.mColumn <= lastColIndex) {
|
|
// Cell is in a column less than current right border in
|
|
// the third or higher selected row, so stop block at the previous
|
|
// row
|
|
lastRowIndex = std::max(0, cellData.mCurrent.mRow - 1);
|
|
lastRowIsSet = true;
|
|
}
|
|
// We're done with this row
|
|
break;
|
|
}
|
|
MOZ_ASSERT(colIndex < cellData.NextColumnIndex());
|
|
} // End of column loop
|
|
|
|
// Done with this row
|
|
if (cellFoundInRow) {
|
|
if (rowIndex == firstSelectedCell.mIndexes.mRow) {
|
|
// First row always initializes the right boundary
|
|
lastColIndex = lastColInRow;
|
|
}
|
|
|
|
// If we didn't determine last row above...
|
|
if (!lastRowIsSet) {
|
|
if (colIndex < lastColIndex) {
|
|
// (don't think we ever get here?)
|
|
// Cell is in a column less than current right boundary,
|
|
// so stop block at the previous row
|
|
lastRowIndex = std::max(0, rowIndex - 1);
|
|
} else {
|
|
// Go on to examine next row
|
|
lastRowIndex = rowIndex + 1;
|
|
}
|
|
}
|
|
// Use the minimum col we found so far for right boundary
|
|
lastColIndex = std::min(lastColIndex, lastColInRow);
|
|
} else {
|
|
// No selected cells in this row -- stop at row above
|
|
// and leave last column at its previous value
|
|
lastRowIndex = std::max(0, rowIndex - 1);
|
|
}
|
|
}
|
|
|
|
// The list of cells we will delete after joining
|
|
nsTArray<RefPtr<Element>> deleteList;
|
|
|
|
// 2nd pass: Do the joining and merging
|
|
for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) {
|
|
CellData cellData;
|
|
for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount;
|
|
colIndex = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *table, rowIndex, colIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// If this is 0, we are past last cell in row, so exit the loop
|
|
if (!cellData.mEffectiveColSpan) {
|
|
break;
|
|
}
|
|
|
|
// Merge only selected cells (skip cell we're merging into, of course)
|
|
if (cellData.mIsSelected &&
|
|
cellData.mElement != firstSelectedCell.mElement) {
|
|
if (cellData.mCurrent.mRow >= firstSelectedCell.mIndexes.mRow &&
|
|
cellData.mCurrent.mRow <= lastRowIndex &&
|
|
cellData.mCurrent.mColumn >= firstSelectedCell.mIndexes.mColumn &&
|
|
cellData.mCurrent.mColumn <= lastColIndex) {
|
|
// We are within the join region
|
|
// Problem: It is very tricky to delete cells as we merge,
|
|
// since that will upset the cellmap
|
|
// Instead, build a list of cells to delete and do it later
|
|
NS_ASSERTION(!cellData.IsSpannedFromOtherRow(),
|
|
"JoinTableCells: StartRowIndex is in row above");
|
|
|
|
if (cellData.mEffectiveColSpan > 1) {
|
|
// Check if cell "hangs" off the boundary because of colspan > 1
|
|
// Use split methods to chop off excess
|
|
int32_t extraColSpan = cellData.mFirst.mColumn +
|
|
cellData.mEffectiveColSpan -
|
|
(lastColIndex + 1);
|
|
if (extraColSpan > 0) {
|
|
rv = SplitCellIntoColumns(
|
|
table, cellData.mFirst.mRow, cellData.mFirst.mColumn,
|
|
cellData.mEffectiveColSpan - extraColSpan, extraColSpan,
|
|
nullptr);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
}
|
|
}
|
|
|
|
rv = MergeCells(firstSelectedCell.mElement, cellData.mElement,
|
|
false);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
|
|
// Add cell to list to delete
|
|
deleteList.AppendElement(cellData.mElement.get());
|
|
} else if (aMergeNonContiguousContents) {
|
|
// Cell is outside join region -- just merge the contents
|
|
rv = MergeCells(firstSelectedCell.mElement, cellData.mElement,
|
|
false);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
}
|
|
MOZ_ASSERT(colIndex < cellData.NextColumnIndex());
|
|
}
|
|
}
|
|
|
|
// All cell contents are merged. Delete the empty cells we accumulated
|
|
// Prevent rules testing until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eDeleteNode, nsIEditor::eNext);
|
|
|
|
for (uint32_t i = 0, n = deleteList.Length(); i < n; i++) {
|
|
RefPtr<Element> nodeToBeRemoved = deleteList[i];
|
|
if (nodeToBeRemoved) {
|
|
rv = DeleteNodeWithTransaction(*nodeToBeRemoved);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
}
|
|
}
|
|
// Cleanup selection: remove ranges where cells were deleted
|
|
uint32_t rangeCount = SelectionRefPtr()->RangeCount();
|
|
|
|
RefPtr<nsRange> range;
|
|
for (uint32_t i = 0; i < rangeCount; i++) {
|
|
range = SelectionRefPtr()->GetRangeAt(i);
|
|
if (NS_WARN_IF(!range)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
RefPtr<Element> deletedCell;
|
|
HTMLEditor::GetCellFromRange(range, getter_AddRefs(deletedCell));
|
|
if (!deletedCell) {
|
|
SelectionRefPtr()->RemoveRangeAndUnselectFramesAndNotifyListeners(
|
|
*range, IgnoreErrors());
|
|
rangeCount--;
|
|
i--;
|
|
}
|
|
}
|
|
|
|
// Set spans for the cell everything merged into
|
|
rv = SetRowSpan(MOZ_KnownLive(firstSelectedCell.mElement),
|
|
lastRowIndex - firstSelectedCell.mIndexes.mRow + 1);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
rv = SetColSpan(MOZ_KnownLive(firstSelectedCell.mElement),
|
|
lastColIndex - firstSelectedCell.mIndexes.mColumn + 1);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
|
|
// Fixup disturbances in table layout
|
|
DebugOnly<nsresult> rv = NormalizeTableInternal(*table);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Failed to normalize the table");
|
|
} else {
|
|
// Joining with cell to the right -- get rowspan and colspan data of target
|
|
// cell.
|
|
IgnoredErrorResult ignoredError;
|
|
CellData leftCellData(*this, *table, startRowIndex, startColIndex,
|
|
ignoredError);
|
|
if (NS_WARN_IF(leftCellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Get data for cell to the right.
|
|
CellData rightCellData(
|
|
*this, *table, leftCellData.mFirst.mRow,
|
|
leftCellData.mFirst.mColumn + leftCellData.mEffectiveColSpan,
|
|
ignoredError);
|
|
if (NS_WARN_IF(rightCellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// XXX So, this does not assume that CellData returns error when just not
|
|
// found. We need to fix this later.
|
|
if (!rightCellData.mElement) {
|
|
return NS_OK; // Don't fail if there's no cell
|
|
}
|
|
|
|
// sanity check
|
|
NS_ASSERTION(
|
|
rightCellData.mCurrent.mRow >= rightCellData.mFirst.mRow,
|
|
"JoinCells: rightCellData.mCurrent.mRow < rightCellData.mFirst.mRow");
|
|
|
|
// Figure out span of merged cell starting from target's starting row
|
|
// to handle case of merged cell starting in a row above
|
|
int32_t spanAboveMergedCell = rightCellData.NumberOfPrecedingRows();
|
|
int32_t effectiveRowSpan2 =
|
|
rightCellData.mEffectiveRowSpan - spanAboveMergedCell;
|
|
if (effectiveRowSpan2 > leftCellData.mEffectiveRowSpan) {
|
|
// Cell to the right spans into row below target
|
|
// Split off portion below target cell's bottom-most row
|
|
rv = SplitCellIntoRows(
|
|
table, rightCellData.mFirst.mRow, rightCellData.mFirst.mColumn,
|
|
spanAboveMergedCell + leftCellData.mEffectiveRowSpan,
|
|
effectiveRowSpan2 - leftCellData.mEffectiveRowSpan, nullptr);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
}
|
|
|
|
// Move contents from cell to the right
|
|
// Delete the cell now only if it starts in the same row
|
|
// and has enough row "height"
|
|
rv = MergeCells(leftCellData.mElement, rightCellData.mElement,
|
|
!rightCellData.IsSpannedFromOtherRow() &&
|
|
effectiveRowSpan2 >= leftCellData.mEffectiveRowSpan);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
|
|
if (effectiveRowSpan2 < leftCellData.mEffectiveRowSpan) {
|
|
// Merged cell is "shorter"
|
|
// (there are cells(s) below it that are row-spanned by target cell)
|
|
// We could try splitting those cells, but that's REAL messy,
|
|
// so the safest thing to do is NOT really join the cells
|
|
return NS_OK;
|
|
}
|
|
|
|
if (spanAboveMergedCell > 0) {
|
|
// Cell we merged started in a row above the target cell
|
|
// Reduce rowspan to give room where target cell will extend its colspan
|
|
rv = SetRowSpan(MOZ_KnownLive(rightCellData.mElement),
|
|
spanAboveMergedCell);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
}
|
|
|
|
// Reset target cell's colspan to encompass cell to the right
|
|
rv = SetColSpan(
|
|
MOZ_KnownLive(leftCellData.mElement),
|
|
leftCellData.mEffectiveColSpan + rightCellData.mEffectiveColSpan);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::MergeCells(RefPtr<Element> aTargetCell,
|
|
RefPtr<Element> aCellToMerge,
|
|
bool aDeleteCellToMerge) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
if (NS_WARN_IF(!aTargetCell) || NS_WARN_IF(!aCellToMerge)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
// Prevent rules testing until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eDeleteNode, nsIEditor::eNext);
|
|
|
|
// Don't need to merge if cell is empty
|
|
if (!IsEmptyCell(aCellToMerge)) {
|
|
// Get index of last child in target cell
|
|
// If we fail or don't have children,
|
|
// we insert at index 0
|
|
int32_t insertIndex = 0;
|
|
|
|
// Start inserting just after last child
|
|
uint32_t len = aTargetCell->GetChildCount();
|
|
if (len == 1 && IsEmptyCell(aTargetCell)) {
|
|
// Delete the empty node
|
|
nsCOMPtr<nsIContent> cellChild = aTargetCell->GetFirstChild();
|
|
if (NS_WARN_IF(!cellChild)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
nsresult rv = DeleteNodeWithTransaction(*cellChild);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
insertIndex = 0;
|
|
} else {
|
|
insertIndex = (int32_t)len;
|
|
}
|
|
|
|
// Move the contents
|
|
while (aCellToMerge->HasChildren()) {
|
|
nsCOMPtr<nsIContent> cellChild = aCellToMerge->GetLastChild();
|
|
if (NS_WARN_IF(!cellChild)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
nsresult rv = DeleteNodeWithTransaction(*cellChild);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
rv = InsertNodeWithTransaction(*cellChild,
|
|
EditorDOMPoint(aTargetCell, insertIndex));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!aDeleteCellToMerge) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// Delete cells whose contents were moved.
|
|
nsresult rv = DeleteNodeWithTransaction(*aCellToMerge);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::FixBadRowSpan(Element* aTable, int32_t aRowIndex,
|
|
int32_t& aNewRowCount) {
|
|
if (NS_WARN_IF(!aTable)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *aTable, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
int32_t minRowSpan = -1;
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData;
|
|
for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount;
|
|
colIndex = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *aTable, aRowIndex, colIndex, ignoredError);
|
|
// NOTE: This is a *real* failure.
|
|
// CellData passes if cell is missing from cellmap
|
|
// XXX If <table> has large rowspan value or colspan value than actual
|
|
// cells, we may hit error. So, this method is always failed to
|
|
// "fix" the rowspan...
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// XXX So, this does not assume that CellData returns error when just not
|
|
// found. We need to fix this later.
|
|
if (!cellData.mElement) {
|
|
break;
|
|
}
|
|
|
|
if (cellData.mRowSpan > 0 && !cellData.IsSpannedFromOtherRow() &&
|
|
(cellData.mRowSpan < minRowSpan || minRowSpan == -1)) {
|
|
minRowSpan = cellData.mRowSpan;
|
|
}
|
|
MOZ_ASSERT(colIndex < cellData.NextColumnIndex());
|
|
}
|
|
|
|
if (minRowSpan > 1) {
|
|
// The amount to reduce everyone's rowspan
|
|
// so at least one cell has rowspan = 1
|
|
int32_t rowsReduced = minRowSpan - 1;
|
|
CellData cellData;
|
|
for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount;
|
|
colIndex = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *aTable, aRowIndex, colIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Fixup rowspans only for cells starting in current row
|
|
// XXX So, this does not assume that CellData returns error when just
|
|
// not found a cell. Fix this later.
|
|
if (cellData.mElement && cellData.mRowSpan > 0 &&
|
|
!cellData.IsSpannedFromOtherRowOrColumn()) {
|
|
nsresult rv = SetRowSpan(MOZ_KnownLive(cellData.mElement),
|
|
cellData.mRowSpan - rowsReduced);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
MOZ_ASSERT(colIndex < cellData.NextColumnIndex());
|
|
}
|
|
}
|
|
tableSize.Update(*this, *aTable, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
aNewRowCount = tableSize.mRowCount;
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::FixBadColSpan(Element* aTable, int32_t aColIndex,
|
|
int32_t& aNewColCount) {
|
|
if (NS_WARN_IF(!aTable)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *aTable, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
int32_t minColSpan = -1;
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData;
|
|
for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount;
|
|
rowIndex = cellData.NextRowIndex()) {
|
|
cellData.Update(*this, *aTable, rowIndex, aColIndex, ignoredError);
|
|
// NOTE: This is a *real* failure.
|
|
// CellData passes if cell is missing from cellmap
|
|
// XXX If <table> has large rowspan value or colspan value than actual
|
|
// cells, we may hit error. So, this method is always failed to
|
|
// "fix" the colspan...
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// XXX So, this does not assume that CellData returns error when just
|
|
// not found a cell. Fix this later.
|
|
if (!cellData.mElement) {
|
|
break;
|
|
}
|
|
if (cellData.mColSpan > 0 && !cellData.IsSpannedFromOtherColumn() &&
|
|
(cellData.mColSpan < minColSpan || minColSpan == -1)) {
|
|
minColSpan = cellData.mColSpan;
|
|
}
|
|
MOZ_ASSERT(rowIndex < cellData.NextRowIndex());
|
|
}
|
|
|
|
if (minColSpan > 1) {
|
|
// The amount to reduce everyone's colspan
|
|
// so at least one cell has colspan = 1
|
|
int32_t colsReduced = minColSpan - 1;
|
|
CellData cellData;
|
|
for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount;
|
|
rowIndex = cellData.NextRowIndex()) {
|
|
cellData.Update(*this, *aTable, rowIndex, aColIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Fixup colspans only for cells starting in current column
|
|
// XXX So, this does not assume that CellData returns error when just
|
|
// not found a cell. Fix this later.
|
|
if (cellData.mElement && cellData.mColSpan > 0 &&
|
|
!cellData.IsSpannedFromOtherRowOrColumn()) {
|
|
nsresult rv = SetColSpan(MOZ_KnownLive(cellData.mElement),
|
|
cellData.mColSpan - colsReduced);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
MOZ_ASSERT(rowIndex < cellData.NextRowIndex());
|
|
}
|
|
}
|
|
tableSize.Update(*this, *aTable, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
aNewColCount = tableSize.mColumnCount;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::NormalizeTable(Element* aTableOrElementInTable) {
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNormalizeTable);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
if (!aTableOrElementInTable) {
|
|
aTableOrElementInTable =
|
|
GetElementOrParentByTagNameAtSelection(*nsGkAtoms::table);
|
|
if (!aTableOrElementInTable) {
|
|
return NS_OK; // Don't throw error even if the element is not in <table>.
|
|
}
|
|
}
|
|
nsresult rv = NormalizeTableInternal(*aTableOrElementInTable);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return EditorBase::ToGenericNSResult(rv);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::NormalizeTableInternal(Element& aTableOrElementInTable) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
RefPtr<Element> tableElement;
|
|
if (aTableOrElementInTable.NodeInfo()->NameAtom() == nsGkAtoms::table) {
|
|
tableElement = &aTableOrElementInTable;
|
|
} else {
|
|
tableElement = GetElementOrParentByTagNameInternal(*nsGkAtoms::table,
|
|
aTableOrElementInTable);
|
|
if (!tableElement) {
|
|
return NS_OK; // Don't throw error even if the element is not in <table>.
|
|
}
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *tableElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
|
|
// Save current selection
|
|
AutoSelectionRestorer restoreSelectionLater(*this);
|
|
|
|
AutoPlaceholderBatch treateAsOneTransaction(*this);
|
|
// Prevent auto insertion of BR in new cell until we're done
|
|
AutoEditSubActionNotifier startToHandleEditSubAction(
|
|
*this, EditSubAction::eInsertNode, nsIEditor::eNext);
|
|
|
|
// XXX If there is a cell which has bigger or smaller "rowspan" or "colspan"
|
|
// values, FixBadRowSpan() will return error. So, we can do nothing
|
|
// if the table needs normalization...
|
|
// Scan all cells in each row to detect bad rowspan values
|
|
for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) {
|
|
nsresult rv = FixBadRowSpan(tableElement, rowIndex, tableSize.mRowCount);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
// and same for colspans
|
|
for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount; colIndex++) {
|
|
nsresult rv = FixBadColSpan(tableElement, colIndex, tableSize.mColumnCount);
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
}
|
|
|
|
// Fill in missing cellmap locations with empty cells
|
|
IgnoredErrorResult ignoredError;
|
|
for (int32_t rowIndex = 0; rowIndex < tableSize.mRowCount; rowIndex++) {
|
|
RefPtr<Element> previousCellElementInRow;
|
|
for (int32_t colIndex = 0; colIndex < tableSize.mColumnCount; colIndex++) {
|
|
CellData cellData(*this, *tableElement, rowIndex, colIndex, ignoredError);
|
|
// NOTE: This is a *real* failure.
|
|
// CellData passes if cell is missing from cellmap
|
|
// XXX So, this method assumes that CellData won't return error when
|
|
// just not found. Fix this later.
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
if (cellData.mElement) {
|
|
// Save the last cell found in the same row we are scanning
|
|
if (!cellData.IsSpannedFromOtherRow()) {
|
|
previousCellElementInRow = std::move(cellData.mElement);
|
|
}
|
|
continue;
|
|
}
|
|
|
|
// We are missing a cell at a cellmap location.
|
|
// Add a cell after the previous cell element in the current row.
|
|
if (NS_WARN_IF(!previousCellElementInRow)) {
|
|
// We don't have any cells in this row -- We are really messed up!
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// Insert a new cell after (true), and return the new cell to us
|
|
RefPtr<Element> newCellElement;
|
|
nsresult rv = InsertCell(previousCellElementInRow, 1, 1, true, false,
|
|
getter_AddRefs(newCellElement));
|
|
if (NS_WARN_IF(NS_FAILED(rv))) {
|
|
return rv;
|
|
}
|
|
|
|
if (newCellElement) {
|
|
previousCellElementInRow = std::move(newCellElement);
|
|
}
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetCellIndexes(Element* aCellElement, int32_t* aRowIndex,
|
|
int32_t* aColumnIndex) {
|
|
if (NS_WARN_IF(!aRowIndex) || NS_WARN_IF(!aColumnIndex)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
*aRowIndex = 0;
|
|
*aColumnIndex = 0;
|
|
|
|
if (!aCellElement) {
|
|
// Use cell element which contains anchor of Selection when aCellElement is
|
|
// nullptr.
|
|
ErrorResult error;
|
|
CellIndexes cellIndexes(*this, *SelectionRefPtr(), error);
|
|
if (error.Failed()) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
*aRowIndex = cellIndexes.mRow;
|
|
*aColumnIndex = cellIndexes.mColumn;
|
|
return NS_OK;
|
|
}
|
|
|
|
ErrorResult error;
|
|
CellIndexes cellIndexes(*aCellElement, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
*aRowIndex = cellIndexes.mRow;
|
|
*aColumnIndex = cellIndexes.mColumn;
|
|
return NS_OK;
|
|
}
|
|
|
|
void HTMLEditor::CellIndexes::Update(HTMLEditor& aHTMLEditor,
|
|
Selection& aSelection, ErrorResult& aRv) {
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
// Guarantee the life time of the cell element since Init() will access
|
|
// layout methods.
|
|
RefPtr<Element> cellElement =
|
|
aHTMLEditor.GetElementOrParentByTagNameAtSelection(*nsGkAtoms::td);
|
|
if (!cellElement) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return;
|
|
}
|
|
Update(*cellElement, aRv);
|
|
}
|
|
|
|
void HTMLEditor::CellIndexes::Update(Element& aCellElement, ErrorResult& aRv) {
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
// XXX If the table cell is created immediately before this call, e.g.,
|
|
// using innerHTML, frames have not been created yet. In such case,
|
|
// shouldn't we flush pending layout?
|
|
nsIFrame* frameOfCell = aCellElement.GetPrimaryFrame();
|
|
if (NS_WARN_IF(!frameOfCell)) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return;
|
|
}
|
|
|
|
nsITableCellLayout* tableCellLayout = do_QueryFrame(frameOfCell);
|
|
if (!tableCellLayout) {
|
|
aRv.Throw(NS_ERROR_FAILURE); // not a cell element.
|
|
return;
|
|
}
|
|
|
|
aRv = tableCellLayout->GetCellIndexes(mRow, mColumn);
|
|
NS_WARNING_ASSERTION(!aRv.Failed(), "Failed to get cell indexes");
|
|
}
|
|
|
|
// static
|
|
nsTableWrapperFrame* HTMLEditor::GetTableFrame(Element* aTableElement) {
|
|
if (NS_WARN_IF(!aTableElement)) {
|
|
return nullptr;
|
|
}
|
|
return do_QueryFrame(aTableElement->GetPrimaryFrame());
|
|
}
|
|
|
|
// Return actual number of cells (a cell with colspan > 1 counts as just 1)
|
|
int32_t HTMLEditor::GetNumberOfCellsInRow(Element& aTableElement,
|
|
int32_t aRowIndex) {
|
|
IgnoredErrorResult ignoredError;
|
|
TableSize tableSize(*this, aTableElement, ignoredError);
|
|
if (NS_WARN_IF(ignoredError.Failed())) {
|
|
return -1;
|
|
}
|
|
|
|
int32_t numberOfCells = 0;
|
|
CellData cellData;
|
|
for (int32_t columnIndex = 0; columnIndex < tableSize.mColumnCount;
|
|
columnIndex = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, aTableElement, aRowIndex, columnIndex, ignoredError);
|
|
// Failure means that there is no more cell in the row. In this case,
|
|
// we shouldn't return error since we just reach the end of the row.
|
|
// XXX So, this method assumes that CellData won't return error when
|
|
// just not found. Fix this later.
|
|
if (cellData.FailedOrNotFound()) {
|
|
break;
|
|
}
|
|
|
|
// Only count cells that start in row we are working with
|
|
if (cellData.mElement && !cellData.IsSpannedFromOtherRow()) {
|
|
numberOfCells++;
|
|
}
|
|
MOZ_ASSERT(columnIndex < cellData.NextColumnIndex());
|
|
}
|
|
return numberOfCells;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetTableSize(Element* aTableOrElementInTable, int32_t* aRowCount,
|
|
int32_t* aColumnCount) {
|
|
if (NS_WARN_IF(!aRowCount) || NS_WARN_IF(!aColumnCount)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
*aRowCount = 0;
|
|
*aColumnCount = 0;
|
|
|
|
Element* tableOrElementInTable = aTableOrElementInTable;
|
|
if (!tableOrElementInTable) {
|
|
tableOrElementInTable =
|
|
GetElementOrParentByTagNameAtSelection(*nsGkAtoms::table);
|
|
if (NS_WARN_IF(!tableOrElementInTable)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *tableOrElementInTable, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
*aRowCount = tableSize.mRowCount;
|
|
*aColumnCount = tableSize.mColumnCount;
|
|
return NS_OK;
|
|
}
|
|
|
|
void HTMLEditor::TableSize::Update(HTMLEditor& aHTMLEditor,
|
|
Element& aTableOrElementInTable,
|
|
ErrorResult& aRv) {
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
// Currently, nsTableWrapperFrame::GetRowCount() and
|
|
// nsTableWrapperFrame::GetColCount() are safe to use without grabbing
|
|
// <table> element. However, editor developers may not watch layout API
|
|
// changes. So, for keeping us safer, we should use RefPtr here.
|
|
RefPtr<Element> tableElement =
|
|
aHTMLEditor.GetElementOrParentByTagNameInternal(*nsGkAtoms::table,
|
|
aTableOrElementInTable);
|
|
if (NS_WARN_IF(!tableElement)) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return;
|
|
}
|
|
nsTableWrapperFrame* tableFrame =
|
|
do_QueryFrame(tableElement->GetPrimaryFrame());
|
|
if (NS_WARN_IF(!tableFrame)) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return;
|
|
}
|
|
mRowCount = tableFrame->GetRowCount();
|
|
mColumnCount = tableFrame->GetColCount();
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetCellDataAt(Element* aTableElement, int32_t aRowIndex,
|
|
int32_t aColumnIndex, Element** aCellElement,
|
|
int32_t* aStartRowIndex, int32_t* aStartColumnIndex,
|
|
int32_t* aRowSpan, int32_t* aColSpan,
|
|
int32_t* aEffectiveRowSpan,
|
|
int32_t* aEffectiveColSpan, bool* aIsSelected) {
|
|
if (NS_WARN_IF(!aCellElement) || NS_WARN_IF(!aStartRowIndex) ||
|
|
NS_WARN_IF(!aStartColumnIndex) || NS_WARN_IF(!aRowSpan) ||
|
|
NS_WARN_IF(!aColSpan) || NS_WARN_IF(!aEffectiveRowSpan) ||
|
|
NS_WARN_IF(!aEffectiveColSpan) || NS_WARN_IF(!aIsSelected)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
*aStartRowIndex = 0;
|
|
*aStartColumnIndex = 0;
|
|
*aRowSpan = 0;
|
|
*aColSpan = 0;
|
|
*aEffectiveRowSpan = 0;
|
|
*aEffectiveColSpan = 0;
|
|
*aIsSelected = false;
|
|
*aCellElement = nullptr;
|
|
|
|
// Let's keep the table element with strong pointer since editor developers
|
|
// may not handle layout code of <table>, however, this method depends on
|
|
// them.
|
|
RefPtr<Element> table = aTableElement;
|
|
if (!table) {
|
|
// Get the selected table or the table enclosing the selection anchor.
|
|
table = GetElementOrParentByTagNameAtSelection(*nsGkAtoms::table);
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
}
|
|
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData(*this, *table, aRowIndex, aColumnIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
cellData.mElement.forget(aCellElement);
|
|
*aIsSelected = cellData.mIsSelected;
|
|
*aStartRowIndex = cellData.mFirst.mRow;
|
|
*aStartColumnIndex = cellData.mFirst.mColumn;
|
|
*aRowSpan = cellData.mRowSpan;
|
|
*aColSpan = cellData.mColSpan;
|
|
*aEffectiveRowSpan = cellData.mEffectiveRowSpan;
|
|
*aEffectiveColSpan = cellData.mEffectiveColSpan;
|
|
return NS_OK;
|
|
}
|
|
|
|
void HTMLEditor::CellData::Update(HTMLEditor& aHTMLEditor,
|
|
Element& aTableElement, ErrorResult& aRv) {
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
mElement = nullptr;
|
|
mIsSelected = false;
|
|
mFirst.mRow = -1;
|
|
mFirst.mColumn = -1;
|
|
mRowSpan = -1;
|
|
mColSpan = -1;
|
|
mEffectiveRowSpan = -1;
|
|
mEffectiveColSpan = -1;
|
|
|
|
nsTableWrapperFrame* tableFrame = HTMLEditor::GetTableFrame(&aTableElement);
|
|
if (NS_WARN_IF(!tableFrame)) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return;
|
|
}
|
|
|
|
// If there is no cell at the indexes. Don't return error.
|
|
// XXX If we have pending layout and that causes the cell frame hasn't been
|
|
// created, we should return error, but how can we do it?
|
|
nsTableCellFrame* cellFrame =
|
|
tableFrame->GetCellFrameAt(mCurrent.mRow, mCurrent.mColumn);
|
|
if (!cellFrame) {
|
|
return;
|
|
}
|
|
|
|
mElement = cellFrame->GetContent()->AsElement();
|
|
if (NS_WARN_IF(!mElement)) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return;
|
|
}
|
|
mIsSelected = cellFrame->IsSelected();
|
|
mFirst.mRow = cellFrame->RowIndex();
|
|
mFirst.mColumn = cellFrame->ColIndex();
|
|
mRowSpan = cellFrame->GetRowSpan();
|
|
mColSpan = cellFrame->GetColSpan();
|
|
mEffectiveRowSpan =
|
|
tableFrame->GetEffectiveRowSpanAt(mCurrent.mRow, mCurrent.mColumn);
|
|
mEffectiveColSpan =
|
|
tableFrame->GetEffectiveColSpanAt(mCurrent.mRow, mCurrent.mColumn);
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetCellAt(Element* aTableElement, int32_t aRowIndex,
|
|
int32_t aColumnIndex, Element** aCellElement) {
|
|
if (NS_WARN_IF(!aCellElement)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
*aCellElement = nullptr;
|
|
|
|
Element* tableElement = aTableElement;
|
|
if (!tableElement) {
|
|
// Get the selected table or the table enclosing the selection anchor.
|
|
tableElement = GetElementOrParentByTagNameAtSelection(*nsGkAtoms::table);
|
|
if (NS_WARN_IF(!tableElement)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
}
|
|
|
|
RefPtr<Element> cellElement =
|
|
GetTableCellElementAt(*tableElement, aRowIndex, aColumnIndex);
|
|
cellElement.forget(aCellElement);
|
|
return NS_OK;
|
|
}
|
|
|
|
Element* HTMLEditor::GetTableCellElementAt(Element& aTableElement,
|
|
int32_t aRowIndex,
|
|
int32_t aColumnIndex) const {
|
|
// Let's grab the <table> element while we're retrieving layout API since
|
|
// editor developers do not watch all layout API changes. So, it may
|
|
// become unsafe.
|
|
OwningNonNull<Element> tableElement(aTableElement);
|
|
nsTableWrapperFrame* tableFrame = HTMLEditor::GetTableFrame(tableElement);
|
|
if (!tableFrame) {
|
|
return nullptr;
|
|
}
|
|
nsIContent* cell = tableFrame->GetCellAt(aRowIndex, aColumnIndex);
|
|
return Element::FromNodeOrNull(cell);
|
|
}
|
|
|
|
// When all you want are the rowspan and colspan (not exposed in nsITableEditor)
|
|
nsresult HTMLEditor::GetCellSpansAt(Element* aTable, int32_t aRowIndex,
|
|
int32_t aColIndex, int32_t& aActualRowSpan,
|
|
int32_t& aActualColSpan) {
|
|
nsTableWrapperFrame* tableFrame = HTMLEditor::GetTableFrame(aTable);
|
|
if (!tableFrame) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
aActualRowSpan = tableFrame->GetEffectiveRowSpanAt(aRowIndex, aColIndex);
|
|
aActualColSpan = tableFrame->GetEffectiveColSpanAt(aRowIndex, aColIndex);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult HTMLEditor::GetCellContext(Element** aTable, Element** aCell,
|
|
nsINode** aCellParent, int32_t* aCellOffset,
|
|
int32_t* aRowIndex, int32_t* aColumnIndex) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
// Initialize return pointers
|
|
if (aTable) {
|
|
*aTable = nullptr;
|
|
}
|
|
if (aCell) {
|
|
*aCell = nullptr;
|
|
}
|
|
if (aCellParent) {
|
|
*aCellParent = nullptr;
|
|
}
|
|
if (aCellOffset) {
|
|
*aCellOffset = 0;
|
|
}
|
|
if (aRowIndex) {
|
|
*aRowIndex = 0;
|
|
}
|
|
if (aColumnIndex) {
|
|
*aColumnIndex = 0;
|
|
}
|
|
|
|
RefPtr<Element> table;
|
|
RefPtr<Element> cell;
|
|
|
|
// Caller may supply the cell...
|
|
if (aCell && *aCell) {
|
|
cell = *aCell;
|
|
}
|
|
|
|
// ...but if not supplied,
|
|
// get cell if it's the child of selection anchor node,
|
|
// or get the enclosing by a cell
|
|
if (!cell) {
|
|
// Find a selected or enclosing table element
|
|
ErrorResult error;
|
|
RefPtr<Element> cellOrRowOrTableElement =
|
|
GetSelectedOrParentTableElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (!cellOrRowOrTableElement) {
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
if (cellOrRowOrTableElement->IsHTMLElement(nsGkAtoms::table)) {
|
|
// We have a selected table, not a cell
|
|
if (aTable) {
|
|
cellOrRowOrTableElement.forget(aTable);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
if (!cellOrRowOrTableElement->IsAnyOfHTMLElements(nsGkAtoms::td,
|
|
nsGkAtoms::th)) {
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
|
|
// We found a cell
|
|
cell = std::move(cellOrRowOrTableElement);
|
|
}
|
|
if (aCell) {
|
|
// we don't want to cell.forget() here, because we use it below.
|
|
*aCell = do_AddRef(cell).take();
|
|
}
|
|
|
|
// Get containing table
|
|
table = GetElementOrParentByTagNameInternal(*nsGkAtoms::table, *cell);
|
|
if (NS_WARN_IF(!table)) {
|
|
// Cell must be in a table, so fail if not found
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
if (aTable) {
|
|
table.forget(aTable);
|
|
}
|
|
|
|
// Get the rest of the related data only if requested
|
|
if (aRowIndex || aColumnIndex) {
|
|
ErrorResult error;
|
|
CellIndexes cellIndexes(*cell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return error.StealNSResult();
|
|
}
|
|
if (aRowIndex) {
|
|
*aRowIndex = cellIndexes.mRow;
|
|
}
|
|
if (aColumnIndex) {
|
|
*aColumnIndex = cellIndexes.mColumn;
|
|
}
|
|
}
|
|
if (aCellParent) {
|
|
// Get the immediate parent of the cell
|
|
nsCOMPtr<nsINode> cellParent = cell->GetParentNode();
|
|
// Cell has to have a parent, so fail if not found
|
|
NS_ENSURE_TRUE(cellParent, NS_ERROR_FAILURE);
|
|
|
|
if (aCellOffset) {
|
|
*aCellOffset = GetChildOffset(cell, cellParent);
|
|
}
|
|
|
|
// Now it's safe to hand over the reference to cellParent, since
|
|
// we don't need it anymore.
|
|
cellParent.forget(aCellParent);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// static
|
|
nsresult HTMLEditor::GetCellFromRange(nsRange* aRange, Element** aCell) {
|
|
// Note: this might return a node that is outside of the range.
|
|
// Use carefully.
|
|
NS_ENSURE_TRUE(aRange && aCell, NS_ERROR_NULL_POINTER);
|
|
|
|
*aCell = nullptr;
|
|
|
|
nsCOMPtr<nsINode> startContainer = aRange->GetStartContainer();
|
|
if (NS_WARN_IF(!startContainer)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
uint32_t startOffset = aRange->StartOffset();
|
|
|
|
nsCOMPtr<nsINode> childNode = aRange->GetChildAtStartOffset();
|
|
// This means selection is probably at a text node (or end of doc?)
|
|
if (!childNode) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
nsCOMPtr<nsINode> endContainer = aRange->GetEndContainer();
|
|
if (NS_WARN_IF(!endContainer)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// If a cell is deleted, the range is collapse
|
|
// (startOffset == aRange->EndOffset())
|
|
// so tell caller the cell wasn't found
|
|
if (startContainer == endContainer &&
|
|
aRange->EndOffset() == startOffset + 1 &&
|
|
HTMLEditUtils::IsTableCell(childNode)) {
|
|
// Should we also test if frame is selected? (Use CellData)
|
|
// (Let's not for now -- more efficient)
|
|
RefPtr<Element> cellElement = childNode->AsElement();
|
|
cellElement.forget(aCell);
|
|
return NS_OK;
|
|
}
|
|
return NS_SUCCESS_EDITOR_ELEMENT_NOT_FOUND;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetFirstSelectedCell(nsRange** aFirstSelectedRange,
|
|
Element** aFirstSelectedCellElement) {
|
|
if (NS_WARN_IF(!aFirstSelectedCellElement)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
*aFirstSelectedCellElement = nullptr;
|
|
if (aFirstSelectedRange) {
|
|
*aFirstSelectedRange = nullptr;
|
|
}
|
|
|
|
ErrorResult error;
|
|
RefPtr<Element> firstSelectedCellElement =
|
|
GetFirstSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
if (!firstSelectedCellElement) {
|
|
// Just not found. Don't return error.
|
|
return NS_OK;
|
|
}
|
|
firstSelectedCellElement.forget(aFirstSelectedCellElement);
|
|
|
|
if (aFirstSelectedRange) {
|
|
// Returns the first range only when the caller requested the range.
|
|
RefPtr<nsRange> firstRange = SelectionRefPtr()->GetRangeAt(0);
|
|
MOZ_ASSERT(firstRange);
|
|
firstRange.forget(aFirstSelectedRange);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
already_AddRefed<Element> HTMLEditor::GetFirstSelectedTableCellElement(
|
|
ErrorResult& aRv) const {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
nsRange* firstRange = SelectionRefPtr()->GetRangeAt(0);
|
|
if (NS_WARN_IF(!firstRange)) {
|
|
// XXX Why don't we treat "not found" in this case?
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return nullptr;
|
|
}
|
|
|
|
// XXX It must be unclear when this is reset...
|
|
mSelectedCellIndex = 0;
|
|
|
|
RefPtr<Element> selectedCell;
|
|
nsresult rv =
|
|
HTMLEditor::GetCellFromRange(firstRange, getter_AddRefs(selectedCell));
|
|
if (NS_FAILED(rv)) {
|
|
// This case occurs only when Selection is in a text node in normal cases.
|
|
return nullptr;
|
|
}
|
|
if (!selectedCell) {
|
|
// This case means that the range does not select only a cell.
|
|
// E.g., selects non-table cell element, selects two or more cells, or
|
|
// does not select any cell element.
|
|
return nullptr;
|
|
}
|
|
|
|
// Setup for GetNextSelectedTableCellElement()
|
|
// XXX Oh, increment it now? Rather than when
|
|
// GetNextSelectedTableCellElement() is called?
|
|
mSelectedCellIndex = 1;
|
|
|
|
return selectedCell.forget();
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetNextSelectedCell(nsRange** aNextSelectedCellRange,
|
|
Element** aNextSelectedCellElement) {
|
|
if (NS_WARN_IF(!aNextSelectedCellElement)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
*aNextSelectedCellElement = nullptr;
|
|
if (aNextSelectedCellRange) {
|
|
*aNextSelectedCellRange = nullptr;
|
|
}
|
|
|
|
ErrorResult error;
|
|
RefPtr<Element> nextSelectedCellElement =
|
|
GetNextSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
if (!nextSelectedCellElement) {
|
|
// not more range, or met a range which does not select <td> nor <th>.
|
|
return NS_OK;
|
|
}
|
|
|
|
if (aNextSelectedCellRange) {
|
|
MOZ_ASSERT(mSelectedCellIndex > 0);
|
|
*aNextSelectedCellRange =
|
|
do_AddRef(SelectionRefPtr()->GetRangeAt(mSelectedCellIndex - 1)).take();
|
|
}
|
|
nextSelectedCellElement.forget(aNextSelectedCellElement);
|
|
return NS_OK;
|
|
}
|
|
|
|
already_AddRefed<Element> HTMLEditor::GetNextSelectedTableCellElement(
|
|
ErrorResult& aRv) const {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
if (mSelectedCellIndex >= SelectionRefPtr()->RangeCount()) {
|
|
// We've already returned all selected cells.
|
|
return nullptr;
|
|
}
|
|
|
|
MOZ_ASSERT(mSelectedCellIndex > 0);
|
|
for (; mSelectedCellIndex < SelectionRefPtr()->RangeCount();
|
|
mSelectedCellIndex++) {
|
|
nsRange* range = SelectionRefPtr()->GetRangeAt(mSelectedCellIndex);
|
|
if (NS_WARN_IF(!range)) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return nullptr;
|
|
}
|
|
|
|
RefPtr<Element> nextSelectedCellElement;
|
|
nsresult rv = HTMLEditor::GetCellFromRange(
|
|
range, getter_AddRefs(nextSelectedCellElement));
|
|
if (NS_FAILED(rv)) {
|
|
// Failure means that the range is in non-element node, e.g., a text node.
|
|
// Returns nullptr without error if not found.
|
|
// XXX Why don't we just skip such range or incrementing
|
|
// mSelectedCellIndex for next call?
|
|
return nullptr;
|
|
}
|
|
|
|
if (nextSelectedCellElement) {
|
|
mSelectedCellIndex++;
|
|
return nextSelectedCellElement.forget();
|
|
}
|
|
}
|
|
|
|
// Returns nullptr without error if not found.
|
|
return nullptr;
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetFirstSelectedCellInTable(int32_t* aRowIndex,
|
|
int32_t* aColumnIndex,
|
|
Element** aCellElement) {
|
|
if (NS_WARN_IF(!aRowIndex) || NS_WARN_IF(!aColumnIndex) ||
|
|
NS_WARN_IF(!aCellElement)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
*aRowIndex = 0;
|
|
*aColumnIndex = 0;
|
|
*aCellElement = nullptr;
|
|
|
|
ErrorResult error;
|
|
CellAndIndexes result(*this, *SelectionRefPtr(), error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
result.mElement.forget(aCellElement);
|
|
*aRowIndex = std::max(result.mIndexes.mRow, 0);
|
|
*aColumnIndex = std::max(result.mIndexes.mColumn, 0);
|
|
return NS_OK;
|
|
}
|
|
|
|
void HTMLEditor::CellAndIndexes::Update(HTMLEditor& aHTMLEditor,
|
|
Selection& aSelection,
|
|
ErrorResult& aRv) {
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
mIndexes.mRow = -1;
|
|
mIndexes.mColumn = -1;
|
|
|
|
mElement = aHTMLEditor.GetFirstSelectedTableCellElement(aRv);
|
|
if (NS_WARN_IF(aRv.Failed())) {
|
|
return;
|
|
}
|
|
if (!mElement) {
|
|
return;
|
|
}
|
|
|
|
mIndexes.Update(*mElement, aRv);
|
|
NS_WARNING_ASSERTION(
|
|
!aRv.Failed(),
|
|
"Selected element is found, but failed to compute its indexes");
|
|
}
|
|
|
|
void HTMLEditor::SetSelectionAfterTableEdit(Element* aTable, int32_t aRow,
|
|
int32_t aCol, int32_t aDirection,
|
|
bool aSelected) {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
if (NS_WARN_IF(!aTable) || Destroyed()) {
|
|
return;
|
|
}
|
|
|
|
RefPtr<Element> cell;
|
|
bool done = false;
|
|
do {
|
|
cell = GetTableCellElementAt(*aTable, aRow, aCol);
|
|
if (cell) {
|
|
if (aSelected) {
|
|
// Reselect the cell
|
|
DebugOnly<nsresult> rv = SelectContentInternal(*cell);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv), "Failed to select the cell");
|
|
return;
|
|
}
|
|
|
|
// Set the caret to deepest first child
|
|
// but don't go into nested tables
|
|
// TODO: Should we really be placing the caret at the END
|
|
// of the cell content?
|
|
CollapseSelectionToDeepestNonTableFirstChild(cell);
|
|
return;
|
|
}
|
|
|
|
// Setup index to find another cell in the
|
|
// direction requested, but move in other direction if already at
|
|
// beginning of row or column
|
|
switch (aDirection) {
|
|
case ePreviousColumn:
|
|
if (!aCol) {
|
|
if (aRow > 0) {
|
|
aRow--;
|
|
} else {
|
|
done = true;
|
|
}
|
|
} else {
|
|
aCol--;
|
|
}
|
|
break;
|
|
case ePreviousRow:
|
|
if (!aRow) {
|
|
if (aCol > 0) {
|
|
aCol--;
|
|
} else {
|
|
done = true;
|
|
}
|
|
} else {
|
|
aRow--;
|
|
}
|
|
break;
|
|
default:
|
|
done = true;
|
|
}
|
|
} while (!done);
|
|
|
|
// We didn't find a cell
|
|
// Set selection to just before the table
|
|
if (aTable->GetParentNode()) {
|
|
EditorRawDOMPoint atTable(aTable);
|
|
if (NS_WARN_IF(!atTable.IsSetAndValid())) {
|
|
return;
|
|
}
|
|
DebugOnly<nsresult> rv = SelectionRefPtr()->Collapse(atTable);
|
|
NS_WARNING_ASSERTION(NS_SUCCEEDED(rv),
|
|
"Failed to collapse Selection at the table");
|
|
return;
|
|
}
|
|
// Last resort: Set selection to start of doc
|
|
// (it's very bad to not have a valid selection!)
|
|
SetSelectionAtDocumentStart();
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetSelectedOrParentTableElement(
|
|
nsAString& aTagName, int32_t* aSelectedCount,
|
|
Element** aCellOrRowOrTableElement) {
|
|
if (NS_WARN_IF(!aSelectedCount) || NS_WARN_IF(!aCellOrRowOrTableElement)) {
|
|
return NS_ERROR_INVALID_ARG;
|
|
}
|
|
|
|
aTagName.Truncate();
|
|
*aCellOrRowOrTableElement = nullptr;
|
|
*aSelectedCount = 0;
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
bool isCellSelected = false;
|
|
ErrorResult aRv;
|
|
RefPtr<Element> cellOrRowOrTableElement =
|
|
GetSelectedOrParentTableElement(aRv, &isCellSelected);
|
|
if (NS_WARN_IF(aRv.Failed())) {
|
|
return EditorBase::ToGenericNSResult(aRv.StealNSResult());
|
|
}
|
|
if (!cellOrRowOrTableElement) {
|
|
return NS_OK;
|
|
}
|
|
|
|
if (isCellSelected) {
|
|
aTagName.AssignLiteral("td");
|
|
*aSelectedCount = SelectionRefPtr()->RangeCount();
|
|
cellOrRowOrTableElement.forget(aCellOrRowOrTableElement);
|
|
return NS_OK;
|
|
}
|
|
|
|
if (cellOrRowOrTableElement->IsAnyOfHTMLElements(nsGkAtoms::td,
|
|
nsGkAtoms::th)) {
|
|
aTagName.AssignLiteral("td");
|
|
// Keep *aSelectedCount as 0.
|
|
cellOrRowOrTableElement.forget(aCellOrRowOrTableElement);
|
|
return NS_OK;
|
|
}
|
|
|
|
if (cellOrRowOrTableElement->IsHTMLElement(nsGkAtoms::table)) {
|
|
aTagName.AssignLiteral("table");
|
|
*aSelectedCount = 1;
|
|
cellOrRowOrTableElement.forget(aCellOrRowOrTableElement);
|
|
return NS_OK;
|
|
}
|
|
|
|
if (cellOrRowOrTableElement->IsHTMLElement(nsGkAtoms::tr)) {
|
|
aTagName.AssignLiteral("tr");
|
|
*aSelectedCount = 1;
|
|
cellOrRowOrTableElement.forget(aCellOrRowOrTableElement);
|
|
return NS_OK;
|
|
}
|
|
|
|
MOZ_ASSERT_UNREACHABLE("Which element was returned?");
|
|
return NS_ERROR_UNEXPECTED;
|
|
}
|
|
|
|
already_AddRefed<Element> HTMLEditor::GetSelectedOrParentTableElement(
|
|
ErrorResult& aRv, bool* aIsCellSelected /* = nullptr */) const {
|
|
MOZ_ASSERT(IsEditActionDataAvailable());
|
|
|
|
MOZ_ASSERT(!aRv.Failed());
|
|
|
|
if (aIsCellSelected) {
|
|
*aIsCellSelected = false;
|
|
}
|
|
|
|
// Try to get the first selected cell, first.
|
|
RefPtr<Element> cellElement = GetFirstSelectedTableCellElement(aRv);
|
|
if (NS_WARN_IF(aRv.Failed())) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (cellElement) {
|
|
if (aIsCellSelected) {
|
|
*aIsCellSelected = true;
|
|
}
|
|
return cellElement.forget();
|
|
}
|
|
|
|
const RangeBoundary& anchorRef = SelectionRefPtr()->AnchorRef();
|
|
if (NS_WARN_IF(!anchorRef.IsSet())) {
|
|
aRv.Throw(NS_ERROR_FAILURE);
|
|
return nullptr;
|
|
}
|
|
|
|
// If anchor selects a <td>, <table> or <tr>, return it.
|
|
if (anchorRef.Container()->HasChildNodes()) {
|
|
nsIContent* selectedContent = anchorRef.GetChildAtOffset();
|
|
if (selectedContent) {
|
|
// XXX Why do we ignore <th> element in this case?
|
|
if (selectedContent->IsHTMLElement(nsGkAtoms::td)) {
|
|
// FYI: If first range selects a <tr> element, but the other selects
|
|
// a <td> element, you can reach here.
|
|
// Each cell is in its own selection range in this case.
|
|
// XXX Although, other ranges may not select cells, though.
|
|
if (aIsCellSelected) {
|
|
*aIsCellSelected = true;
|
|
}
|
|
return do_AddRef(selectedContent->AsElement());
|
|
}
|
|
if (selectedContent->IsAnyOfHTMLElements(nsGkAtoms::table,
|
|
nsGkAtoms::tr)) {
|
|
return do_AddRef(selectedContent->AsElement());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Then, look for a cell element (either <td> or <th>) which contains
|
|
// the anchor container.
|
|
cellElement = GetElementOrParentByTagNameInternal(*nsGkAtoms::td,
|
|
*anchorRef.Container());
|
|
if (!cellElement) {
|
|
return nullptr; // Not in table.
|
|
}
|
|
// Don't set *aIsCellSelected to true in this case because it does NOT
|
|
// select a cell, just in a cell.
|
|
return cellElement.forget();
|
|
}
|
|
|
|
NS_IMETHODIMP
|
|
HTMLEditor::GetSelectedCellsType(Element* aElement, uint32_t* aSelectionType) {
|
|
NS_ENSURE_ARG_POINTER(aSelectionType);
|
|
*aSelectionType = 0;
|
|
|
|
AutoEditActionDataSetter editActionData(*this, EditAction::eNotEditing);
|
|
if (NS_WARN_IF(!editActionData.CanHandle())) {
|
|
return NS_ERROR_NOT_INITIALIZED;
|
|
}
|
|
|
|
// Be sure we have a table element
|
|
// (if aElement is null, this uses selection's anchor node)
|
|
RefPtr<Element> table;
|
|
if (aElement) {
|
|
table = GetElementOrParentByTagNameInternal(*nsGkAtoms::table, *aElement);
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
} else {
|
|
table = GetElementOrParentByTagNameAtSelection(*nsGkAtoms::table);
|
|
if (NS_WARN_IF(!table)) {
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
}
|
|
|
|
ErrorResult error;
|
|
TableSize tableSize(*this, *table, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
// Traverse all selected cells
|
|
RefPtr<Element> selectedCell = GetFirstSelectedTableCellElement(error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
if (!selectedCell) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// We have at least one selected cell, so set return value
|
|
*aSelectionType = static_cast<uint32_t>(TableSelection::Cell);
|
|
|
|
// Store indexes of each row/col to avoid duplication of searches
|
|
nsTArray<int32_t> indexArray;
|
|
|
|
bool allCellsInRowAreSelected = false;
|
|
bool allCellsInColAreSelected = false;
|
|
IgnoredErrorResult ignoredError;
|
|
while (selectedCell) {
|
|
CellIndexes selectedCellIndexes(*selectedCell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
if (!indexArray.Contains(selectedCellIndexes.mColumn)) {
|
|
indexArray.AppendElement(selectedCellIndexes.mColumn);
|
|
allCellsInRowAreSelected = AllCellsInRowSelected(
|
|
table, selectedCellIndexes.mRow, tableSize.mColumnCount);
|
|
// We're done as soon as we fail for any row
|
|
if (!allCellsInRowAreSelected) {
|
|
break;
|
|
}
|
|
}
|
|
selectedCell = GetNextSelectedTableCellElement(ignoredError);
|
|
NS_WARNING_ASSERTION(!ignoredError.Failed(),
|
|
"Failed to get next selected table cell element");
|
|
}
|
|
|
|
if (allCellsInRowAreSelected) {
|
|
*aSelectionType = static_cast<uint32_t>(TableSelection::Row);
|
|
return NS_OK;
|
|
}
|
|
// Test for columns
|
|
|
|
// Empty the indexArray
|
|
indexArray.Clear();
|
|
|
|
// Start at first cell again
|
|
selectedCell = GetFirstSelectedTableCellElement(ignoredError);
|
|
while (selectedCell) {
|
|
CellIndexes selectedCellIndexes(*selectedCell, error);
|
|
if (NS_WARN_IF(error.Failed())) {
|
|
return EditorBase::ToGenericNSResult(error.StealNSResult());
|
|
}
|
|
|
|
if (!indexArray.Contains(selectedCellIndexes.mRow)) {
|
|
indexArray.AppendElement(selectedCellIndexes.mColumn);
|
|
allCellsInColAreSelected = AllCellsInColumnSelected(
|
|
table, selectedCellIndexes.mColumn, tableSize.mRowCount);
|
|
// We're done as soon as we fail for any column
|
|
if (!allCellsInRowAreSelected) {
|
|
break;
|
|
}
|
|
}
|
|
selectedCell = GetNextSelectedTableCellElement(ignoredError);
|
|
NS_WARNING_ASSERTION(!ignoredError.Failed(),
|
|
"Failed to get next selected table cell element");
|
|
}
|
|
if (allCellsInColAreSelected) {
|
|
*aSelectionType = static_cast<uint32_t>(TableSelection::Column);
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
bool HTMLEditor::AllCellsInRowSelected(Element* aTable, int32_t aRowIndex,
|
|
int32_t aNumberOfColumns) {
|
|
if (NS_WARN_IF(!aTable)) {
|
|
return false;
|
|
}
|
|
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData;
|
|
for (int32_t col = 0; col < aNumberOfColumns;
|
|
col = cellData.NextColumnIndex()) {
|
|
cellData.Update(*this, *aTable, aRowIndex, col, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return false;
|
|
}
|
|
|
|
// If no cell, we may have a "ragged" right edge, so return TRUE only if
|
|
// we already found a cell in the row.
|
|
// XXX So, this does not assume that CellData returns error when just
|
|
// not found a cell. Fix this later.
|
|
if (NS_WARN_IF(!cellData.mElement)) {
|
|
return cellData.mCurrent.mColumn > 0;
|
|
}
|
|
|
|
// Return as soon as a non-selected cell is found.
|
|
// XXX Odd, this is testing if each cell element is selected. Why do
|
|
// we need to warn if it's false??
|
|
if (NS_WARN_IF(!cellData.mIsSelected)) {
|
|
return false;
|
|
}
|
|
|
|
MOZ_ASSERT(col < cellData.NextColumnIndex());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool HTMLEditor::AllCellsInColumnSelected(Element* aTable, int32_t aColIndex,
|
|
int32_t aNumberOfRows) {
|
|
if (NS_WARN_IF(!aTable)) {
|
|
return false;
|
|
}
|
|
|
|
IgnoredErrorResult ignoredError;
|
|
CellData cellData;
|
|
for (int32_t row = 0; row < aNumberOfRows; row = cellData.NextRowIndex()) {
|
|
cellData.Update(*this, *aTable, row, aColIndex, ignoredError);
|
|
if (NS_WARN_IF(cellData.FailedOrNotFound())) {
|
|
return false;
|
|
}
|
|
|
|
// If no cell, we must have a "ragged" right edge on the last column so
|
|
// return TRUE only if we already found a cell in the row.
|
|
// XXX So, this does not assume that CellData returns error when just
|
|
// not found a cell. Fix this later.
|
|
if (NS_WARN_IF(!cellData.mElement)) {
|
|
return cellData.mCurrent.mRow > 0;
|
|
}
|
|
|
|
// Return as soon as a non-selected cell is found.
|
|
// XXX Odd, this is testing if each cell element is selected. Why do
|
|
// we need to warn if it's false??
|
|
if (NS_WARN_IF(!cellData.mIsSelected)) {
|
|
return false;
|
|
}
|
|
|
|
MOZ_ASSERT(row < cellData.NextRowIndex());
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool HTMLEditor::IsEmptyCell(dom::Element* aCell) {
|
|
MOZ_ASSERT(aCell);
|
|
|
|
// Check if target only contains empty text node or <br>
|
|
nsCOMPtr<nsINode> cellChild = aCell->GetFirstChild();
|
|
if (!cellChild) {
|
|
return false;
|
|
}
|
|
|
|
nsCOMPtr<nsINode> nextChild = cellChild->GetNextSibling();
|
|
if (nextChild) {
|
|
return false;
|
|
}
|
|
|
|
// We insert a single break into a cell by default
|
|
// to have some place to locate a cursor -- it is dispensable
|
|
if (cellChild->IsHTMLElement(nsGkAtoms::br)) {
|
|
return true;
|
|
}
|
|
|
|
bool isEmpty;
|
|
// Or check if no real content
|
|
nsresult rv = IsEmptyNode(cellChild, &isEmpty, false, false);
|
|
NS_ENSURE_SUCCESS(rv, false);
|
|
return isEmpty;
|
|
}
|
|
|
|
} // namespace mozilla
|