зеркало из https://github.com/mozilla/gecko-dev.git
209 строки
4.8 KiB
C++
209 строки
4.8 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLSampler.h"
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#include "GLContext.h"
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#include "mozilla/dom/WebGL2RenderingContextBinding.h"
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#include "WebGLContext.h"
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namespace mozilla {
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WebGLSampler::WebGLSampler(WebGLContext* webgl, GLuint sampler)
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: WebGLRefCountedObject(webgl)
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, mGLName(sampler)
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, mMinFilter(LOCAL_GL_NEAREST_MIPMAP_LINEAR)
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, mMagFilter(LOCAL_GL_LINEAR)
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, mWrapS(LOCAL_GL_REPEAT)
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, mWrapT(LOCAL_GL_REPEAT)
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, mWrapR(LOCAL_GL_REPEAT)
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, mMinLod(-1000)
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, mMaxLod(1000)
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, mCompareMode(LOCAL_GL_NONE)
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, mCompareFunc(LOCAL_GL_LEQUAL)
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{
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mContext->mSamplers.insertBack(this);
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}
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WebGLSampler::~WebGLSampler()
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{
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DeleteOnce();
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}
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void
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WebGLSampler::Delete()
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{
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mContext->MakeContextCurrent();
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mContext->gl->fDeleteSamplers(1, &mGLName);
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removeFrom(mContext->mSamplers);
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}
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WebGLContext*
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WebGLSampler::GetParentObject() const
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{
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return mContext;
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}
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JSObject*
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WebGLSampler::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
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{
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return dom::WebGLSamplerBinding::Wrap(cx, this, givenProto);
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}
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static bool
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ValidateSamplerParameterParams(WebGLContext* webgl, const char* funcName, GLenum pname,
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GLint paramInt)
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{
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switch (pname) {
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case LOCAL_GL_TEXTURE_MIN_FILTER:
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switch (paramInt) {
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case LOCAL_GL_NEAREST:
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case LOCAL_GL_LINEAR:
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case LOCAL_GL_NEAREST_MIPMAP_NEAREST:
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case LOCAL_GL_NEAREST_MIPMAP_LINEAR:
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case LOCAL_GL_LINEAR_MIPMAP_NEAREST:
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case LOCAL_GL_LINEAR_MIPMAP_LINEAR:
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return true;
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default:
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break;
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}
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break;
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case LOCAL_GL_TEXTURE_MAG_FILTER:
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switch (paramInt) {
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case LOCAL_GL_NEAREST:
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case LOCAL_GL_LINEAR:
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return true;
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default:
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break;
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}
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break;
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case LOCAL_GL_TEXTURE_WRAP_S:
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case LOCAL_GL_TEXTURE_WRAP_T:
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case LOCAL_GL_TEXTURE_WRAP_R:
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switch (paramInt) {
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case LOCAL_GL_CLAMP_TO_EDGE:
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case LOCAL_GL_REPEAT:
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case LOCAL_GL_MIRRORED_REPEAT:
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return true;
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default:
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break;
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}
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break;
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case LOCAL_GL_TEXTURE_MIN_LOD:
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case LOCAL_GL_TEXTURE_MAX_LOD:
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return true;
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case LOCAL_GL_TEXTURE_COMPARE_MODE:
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switch (paramInt) {
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case LOCAL_GL_NONE:
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case LOCAL_GL_COMPARE_REF_TO_TEXTURE:
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return true;
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default:
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break;
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}
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break;
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case LOCAL_GL_TEXTURE_COMPARE_FUNC:
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switch (paramInt) {
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case LOCAL_GL_LEQUAL:
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case LOCAL_GL_GEQUAL:
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case LOCAL_GL_LESS:
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case LOCAL_GL_GREATER:
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case LOCAL_GL_EQUAL:
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case LOCAL_GL_NOTEQUAL:
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case LOCAL_GL_ALWAYS:
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case LOCAL_GL_NEVER:
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return true;
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default:
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break;
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}
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break;
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default:
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webgl->ErrorInvalidEnum("%s: invalid pname: %s", funcName,
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webgl->EnumName(pname));
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return false;
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}
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webgl->ErrorInvalidEnum("%s: invalid param: %s", funcName, webgl->EnumName(paramInt));
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return false;
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}
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void
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WebGLSampler::SamplerParameter(const char* funcName, GLenum pname, GLint paramInt)
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{
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if (!ValidateSamplerParameterParams(mContext, funcName, pname, paramInt))
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return;
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switch (pname) {
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case LOCAL_GL_TEXTURE_MIN_FILTER:
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mMinFilter = paramInt;
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break;
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case LOCAL_GL_TEXTURE_MAG_FILTER:
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mMagFilter = paramInt;
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break;
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case LOCAL_GL_TEXTURE_WRAP_S:
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mWrapS = paramInt;
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break;
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case LOCAL_GL_TEXTURE_WRAP_T:
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mWrapT = paramInt;
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break;
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case LOCAL_GL_TEXTURE_WRAP_R:
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mWrapR = paramInt;
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break;
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case LOCAL_GL_TEXTURE_COMPARE_MODE:
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mCompareMode = paramInt;
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break;
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case LOCAL_GL_TEXTURE_COMPARE_FUNC:
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mCompareFunc = paramInt;
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break;
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case LOCAL_GL_TEXTURE_MIN_LOD:
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mMinLod = paramInt;
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break;
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case LOCAL_GL_TEXTURE_MAX_LOD:
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mMaxLod = paramInt;
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break;
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default:
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MOZ_CRASH("GFX: Unhandled pname");
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break;
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}
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for (uint32_t i = 0; i < mContext->mBoundSamplers.Length(); ++i) {
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if (this == mContext->mBoundSamplers[i])
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mContext->InvalidateResolveCacheForTextureWithTexUnit(i);
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}
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////
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mContext->gl->MakeCurrent();
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mContext->gl->fSamplerParameteri(mGLName, pname, paramInt);
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}
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////
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NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_0(WebGLSampler)
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NS_IMPL_CYCLE_COLLECTION_ROOT_NATIVE(WebGLSampler, AddRef)
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NS_IMPL_CYCLE_COLLECTION_UNROOT_NATIVE(WebGLSampler, Release)
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} // namespace mozilla
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