зеркало из https://github.com/mozilla/gecko-dev.git
73 строки
2.2 KiB
HTML
73 строки
2.2 KiB
HTML
<?xml version="1.0"?>
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<?xml-stylesheet type="text/css" href="chrome://global/skin"?>
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<?xml-stylesheet type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css"?>
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<!--
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https://bugzilla.mozilla.org/show_bug.cgi?id=835044
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-->
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<window title="Mozilla Bug 835044"
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onload="startTest()"
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xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul">
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<script src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"/>
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<script src="chrome://mochikit/content/tests/SimpleTest/EventUtils.js"/>
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<panel id="thepanel" level="parent"
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onpopupshown="sendMouseEvent();"
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onmousemove="checkCoords(event);"
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width="80" height="80">
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</panel>
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<!-- test results are displayed in the html:body -->
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<body xmlns="http://www.w3.org/1999/xhtml">
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<a href="https://bugzilla.mozilla.org/show_bug.cgi?id=835044"
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id="anchor"
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target="_blank">Mozilla Bug 835044</a>
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</body>
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<!-- test code goes here -->
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<script type="application/javascript">
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<![CDATA[
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SimpleTest.waitForExplicitFinish();
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let utils = window.windowUtils;
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let panel = document.getElementById('thepanel');
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let rect;
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function startTest() {
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// This first event is to ensure that the next event will have different
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// coordinates to the previous mouse position, and so actually generates
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// mouse events. The mouse is not moved off the window, as that might
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// move focus to another application.
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synthesizeNativeMouseEvent({
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type: "mousemove",
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screenX: window.mozInnerScreenX,
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screenY: window.mozInnerScreenY,
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scale: "screenPixelsPerCSSPixelNoOverride",
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elementOnWidget: window.documentElement,
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});
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panel.openPopup(document.getElementById("anchor"), "after_start");
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}
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function sendMouseEvent() {
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rect = panel.getBoundingClientRect();
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synthesizeNativeMouseEvent({
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type: "mousemove",
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target: panel,
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offsetX: 1,
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offsetY: 2,
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});
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}
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function checkCoords(event) {
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isfuzzy(event.clientX, rect.left + 1, window.windowUtils.screenPixelsPerCSSPixel, "Motion x coordinate");
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isfuzzy(event.clientY, rect.top + 2, window.windowUtils.screenPixelsPerCSSPixel, "Motion y coordinate");
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done();
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}
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function done() {
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SimpleTest.finish();
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}
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]]>
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</script>
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</window>
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