зеркало из https://github.com/mozilla/gecko-dev.git
578 строки
18 KiB
C++
578 строки
18 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include <math.h>
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#include "prlink.h"
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#include "prmem.h"
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#include "prenv.h"
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#include "gfxPrefs.h"
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#include "nsString.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/gfx/Quaternion.h"
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#ifdef XP_WIN
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#include "../layers/d3d11/CompositorD3D11.h"
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#include "../layers/d3d11/TextureD3D11.h"
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#endif
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#include "gfxVROSVR.h"
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#include "mozilla/dom/GamepadEventTypes.h"
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#include "mozilla/dom/GamepadBinding.h"
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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using namespace mozilla::layers;
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using namespace mozilla::gfx;
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using namespace mozilla::gfx::impl;
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using namespace mozilla::dom;
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namespace {
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// need to typedef functions that will be used in the code below
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extern "C" {
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typedef OSVR_ClientContext (*pfn_osvrClientInit)(
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const char applicationIdentifier[], uint32_t flags);
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typedef OSVR_ReturnCode (*pfn_osvrClientShutdown)(OSVR_ClientContext ctx);
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typedef OSVR_ReturnCode (*pfn_osvrClientUpdate)(OSVR_ClientContext ctx);
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typedef OSVR_ReturnCode (*pfn_osvrClientCheckStatus)(OSVR_ClientContext ctx);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetInterface)(
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OSVR_ClientContext ctx, const char path[], OSVR_ClientInterface* iface);
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typedef OSVR_ReturnCode (*pfn_osvrClientFreeInterface)(
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OSVR_ClientContext ctx, OSVR_ClientInterface iface);
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typedef OSVR_ReturnCode (*pfn_osvrGetOrientationState)(
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OSVR_ClientInterface iface, OSVR_TimeValue* timestamp,
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OSVR_OrientationState* state);
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typedef OSVR_ReturnCode (*pfn_osvrGetPositionState)(OSVR_ClientInterface iface,
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OSVR_TimeValue* timestamp,
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OSVR_PositionState* state);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplay)(OSVR_ClientContext ctx,
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OSVR_DisplayConfig* disp);
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typedef OSVR_ReturnCode (*pfn_osvrClientFreeDisplay)(OSVR_DisplayConfig disp);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetNumEyesForViewer)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount* eyes);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyePose)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_Pose3* pose);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetDisplayDimensions)(
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OSVR_DisplayConfig disp, OSVR_DisplayInputCount displayInputIndex,
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OSVR_DisplayDimension* width, OSVR_DisplayDimension* height);
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typedef OSVR_ReturnCode (
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*pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_SurfaceCount surface, double* left, double* right, double* bottom,
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double* top);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetRelativeViewportForViewerEyeSurface)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_SurfaceCount surface, OSVR_ViewportDimension* left,
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OSVR_ViewportDimension* bottom, OSVR_ViewportDimension* width,
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OSVR_ViewportDimension* height);
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typedef OSVR_ReturnCode (*pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf)(
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OSVR_DisplayConfig disp, OSVR_ViewerCount viewer, OSVR_EyeCount eye,
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OSVR_SurfaceCount surface, float near, float far,
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OSVR_MatrixConventions flags, float* matrix);
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typedef OSVR_ReturnCode (*pfn_osvrClientCheckDisplayStartup)(
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OSVR_DisplayConfig disp);
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typedef OSVR_ReturnCode (*pfn_osvrClientSetRoomRotationUsingHead)(
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OSVR_ClientContext ctx);
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}
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static pfn_osvrClientInit osvr_ClientInit = nullptr;
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static pfn_osvrClientShutdown osvr_ClientShutdown = nullptr;
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static pfn_osvrClientUpdate osvr_ClientUpdate = nullptr;
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static pfn_osvrClientCheckStatus osvr_ClientCheckStatus = nullptr;
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static pfn_osvrClientGetInterface osvr_ClientGetInterface = nullptr;
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static pfn_osvrClientFreeInterface osvr_ClientFreeInterface = nullptr;
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static pfn_osvrGetOrientationState osvr_GetOrientationState = nullptr;
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static pfn_osvrGetPositionState osvr_GetPositionState = nullptr;
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static pfn_osvrClientGetDisplay osvr_ClientGetDisplay = nullptr;
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static pfn_osvrClientFreeDisplay osvr_ClientFreeDisplay = nullptr;
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static pfn_osvrClientGetNumEyesForViewer osvr_ClientGetNumEyesForViewer =
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nullptr;
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static pfn_osvrClientGetViewerEyePose osvr_ClientGetViewerEyePose = nullptr;
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static pfn_osvrClientGetDisplayDimensions osvr_ClientGetDisplayDimensions =
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nullptr;
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static pfn_osvrClientGetViewerEyeSurfaceProjectionClippingPlanes
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osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes = nullptr;
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static pfn_osvrClientGetRelativeViewportForViewerEyeSurface
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osvr_ClientGetRelativeViewportForViewerEyeSurface = nullptr;
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static pfn_osvrClientGetViewerEyeSurfaceProjectionMatrixf
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osvr_ClientGetViewerEyeSurfaceProjectionMatrixf = nullptr;
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static pfn_osvrClientCheckDisplayStartup osvr_ClientCheckDisplayStartup =
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nullptr;
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static pfn_osvrClientSetRoomRotationUsingHead
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osvr_ClientSetRoomRotationUsingHead = nullptr;
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bool
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LoadOSVRRuntime()
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{
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static PRLibrary* osvrUtilLib = nullptr;
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static PRLibrary* osvrCommonLib = nullptr;
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static PRLibrary* osvrClientLib = nullptr;
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static PRLibrary* osvrClientKitLib = nullptr;
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//this looks up the path in the about:config setting, from greprefs.js or modules\libpref\init\all.js
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nsAdoptingCString osvrUtilPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.utilLibPath");
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nsAdoptingCString osvrCommonPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.commonLibPath");
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nsAdoptingCString osvrClientPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.clientLibPath");
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nsAdoptingCString osvrClientKitPath =
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mozilla::Preferences::GetCString("gfx.vr.osvr.clientKitLibPath");
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//we need all the libs to be valid
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if ((!osvrUtilPath) || (!osvrCommonPath) || (!osvrClientPath) ||
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(!osvrClientKitPath)) {
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return false;
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}
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osvrUtilLib = PR_LoadLibrary(osvrUtilPath.BeginReading());
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osvrCommonLib = PR_LoadLibrary(osvrCommonPath.BeginReading());
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osvrClientLib = PR_LoadLibrary(osvrClientPath.BeginReading());
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osvrClientKitLib = PR_LoadLibrary(osvrClientKitPath.BeginReading());
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if (!osvrUtilLib) {
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printf_stderr("[OSVR] Failed to load OSVR Util library!\n");
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return false;
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}
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if (!osvrCommonLib) {
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printf_stderr("[OSVR] Failed to load OSVR Common library!\n");
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return false;
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}
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if (!osvrClientLib) {
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printf_stderr("[OSVR] Failed to load OSVR Client library!\n");
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return false;
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}
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if (!osvrClientKitLib) {
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printf_stderr("[OSVR] Failed to load OSVR ClientKit library!\n");
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return false;
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}
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// make sure all functions that we'll be using are available
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#define REQUIRE_FUNCTION(_x) \
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do { \
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*(void**) & osvr_##_x = \
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(void*)PR_FindSymbol(osvrClientKitLib, "osvr" #_x); \
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if (!osvr_##_x) { \
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printf_stderr("osvr" #_x " symbol missing\n"); \
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goto fail; \
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} \
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} while (0)
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REQUIRE_FUNCTION(ClientInit);
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REQUIRE_FUNCTION(ClientShutdown);
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REQUIRE_FUNCTION(ClientUpdate);
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REQUIRE_FUNCTION(ClientCheckStatus);
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REQUIRE_FUNCTION(ClientGetInterface);
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REQUIRE_FUNCTION(ClientFreeInterface);
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REQUIRE_FUNCTION(GetOrientationState);
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REQUIRE_FUNCTION(GetPositionState);
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REQUIRE_FUNCTION(ClientGetDisplay);
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REQUIRE_FUNCTION(ClientFreeDisplay);
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REQUIRE_FUNCTION(ClientGetNumEyesForViewer);
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REQUIRE_FUNCTION(ClientGetViewerEyePose);
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REQUIRE_FUNCTION(ClientGetDisplayDimensions);
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REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionClippingPlanes);
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REQUIRE_FUNCTION(ClientGetRelativeViewportForViewerEyeSurface);
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REQUIRE_FUNCTION(ClientGetViewerEyeSurfaceProjectionMatrixf);
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REQUIRE_FUNCTION(ClientCheckDisplayStartup);
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REQUIRE_FUNCTION(ClientSetRoomRotationUsingHead);
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#undef REQUIRE_FUNCTION
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return true;
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fail:
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return false;
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}
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} // namespace
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mozilla::gfx::VRFieldOfView
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SetFromTanRadians(double left, double right, double bottom, double top)
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{
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mozilla::gfx::VRFieldOfView fovInfo;
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fovInfo.leftDegrees = atan(left) * 180.0 / M_PI;
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fovInfo.rightDegrees = atan(right) * 180.0 / M_PI;
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fovInfo.upDegrees = atan(top) * 180.0 / M_PI;
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fovInfo.downDegrees = atan(bottom) * 180.0 / M_PI;
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return fovInfo;
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}
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VRDisplayOSVR::VRDisplayOSVR(OSVR_ClientContext* context,
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OSVR_ClientInterface* iface,
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OSVR_DisplayConfig* display)
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: VRDisplayHost(VRDeviceType::OSVR)
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, m_ctx(context)
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, m_iface(iface)
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, m_display(display)
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{
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MOZ_COUNT_CTOR_INHERITED(VRDisplayOSVR, VRDisplayHost);
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mDisplayInfo.mIsConnected = true;
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mDisplayInfo.mDisplayName.AssignLiteral("OSVR HMD");
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mDisplayInfo.mCapabilityFlags = VRDisplayCapabilityFlags::Cap_None;
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mDisplayInfo.mCapabilityFlags =
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VRDisplayCapabilityFlags::Cap_Orientation | VRDisplayCapabilityFlags::Cap_Position;
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mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_External;
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mDisplayInfo.mCapabilityFlags |= VRDisplayCapabilityFlags::Cap_Present;
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// XXX OSVR display topology allows for more than one viewer
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// will assume only one viewer for now (most likely stay that way)
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OSVR_EyeCount numEyes;
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osvr_ClientGetNumEyesForViewer(*m_display, 0, &numEyes);
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for (uint8_t eye = 0; eye < numEyes; eye++) {
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double left, right, bottom, top;
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// XXX for now there is only one surface per eye
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osvr_ClientGetViewerEyeSurfaceProjectionClippingPlanes(
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*m_display, 0, eye, 0, &left, &right, &bottom, &top);
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mDisplayInfo.mEyeFOV[eye] =
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SetFromTanRadians(-left, right, -bottom, top);
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}
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// XXX Assuming there is only one display input for now
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// however, it's possible to have more than one (dSight with 2 HDMI inputs)
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OSVR_DisplayDimension width, height;
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osvr_ClientGetDisplayDimensions(*m_display, 0, &width, &height);
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for (uint8_t eye = 0; eye < numEyes; eye++) {
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OSVR_ViewportDimension l, b, w, h;
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osvr_ClientGetRelativeViewportForViewerEyeSurface(*m_display, 0, eye, 0, &l,
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&b, &w, &h);
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mDisplayInfo.mEyeResolution.width = w;
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mDisplayInfo.mEyeResolution.height = h;
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OSVR_Pose3 eyePose;
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// Viewer eye pose may not be immediately available, update client context until we get it
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OSVR_ReturnCode ret =
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osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
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while (ret != OSVR_RETURN_SUCCESS) {
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osvr_ClientUpdate(*m_ctx);
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ret = osvr_ClientGetViewerEyePose(*m_display, 0, eye, &eyePose);
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}
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mDisplayInfo.mEyeTranslation[eye].x = eyePose.translation.data[0];
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mDisplayInfo.mEyeTranslation[eye].y = eyePose.translation.data[1];
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mDisplayInfo.mEyeTranslation[eye].z = eyePose.translation.data[2];
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}
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}
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void
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VRDisplayOSVR::Destroy()
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{
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// destroy non-owning pointers
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m_ctx = nullptr;
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m_iface = nullptr;
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m_display = nullptr;
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}
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void
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VRDisplayOSVR::ZeroSensor()
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{
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// recenter pose aka reset yaw
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osvr_ClientSetRoomRotationUsingHead(*m_ctx);
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}
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VRHMDSensorState
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VRDisplayOSVR::GetSensorState()
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{
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//update client context before anything
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//this usually goes into app's mainloop
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osvr_ClientUpdate(*m_ctx);
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VRHMDSensorState result;
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OSVR_TimeValue timestamp;
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OSVR_OrientationState orientation;
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OSVR_ReturnCode ret =
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osvr_GetOrientationState(*m_iface, ×tamp, &orientation);
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result.timestamp = timestamp.seconds;
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if (ret == OSVR_RETURN_SUCCESS) {
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result.flags |= VRDisplayCapabilityFlags::Cap_Orientation;
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result.orientation[0] = orientation.data[1];
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result.orientation[1] = orientation.data[2];
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result.orientation[2] = orientation.data[3];
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result.orientation[3] = orientation.data[0];
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}
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OSVR_PositionState position;
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ret = osvr_GetPositionState(*m_iface, ×tamp, &position);
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if (ret == OSVR_RETURN_SUCCESS) {
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result.flags |= VRDisplayCapabilityFlags::Cap_Position;
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result.position[0] = position.data[0];
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result.position[1] = position.data[1];
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result.position[2] = position.data[2];
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}
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return result;
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}
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#if defined(XP_WIN)
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void
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VRDisplayOSVR::SubmitFrame(TextureSourceD3D11* aSource,
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const IntSize& aSize,
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const VRHMDSensorState& aSensorState,
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const gfx::Rect& aLeftEyeRect,
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const gfx::Rect& aRightEyeRect)
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{
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// XXX Add code to submit frame
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}
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#endif
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void
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VRDisplayOSVR::StartPresentation()
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{
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// XXX Add code to start VR Presentation
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}
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void
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VRDisplayOSVR::StopPresentation()
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{
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// XXX Add code to end VR Presentation
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}
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already_AddRefed<VRSystemManagerOSVR>
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VRSystemManagerOSVR::Create()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!gfxPrefs::VREnabled() || !gfxPrefs::VROSVREnabled()) {
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return nullptr;
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}
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if (!LoadOSVRRuntime()) {
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return nullptr;
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}
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RefPtr<VRSystemManagerOSVR> manager = new VRSystemManagerOSVR();
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return manager.forget();
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}
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void
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VRSystemManagerOSVR::CheckOSVRStatus()
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{
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if (mOSVRInitialized) {
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return;
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}
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// client context must be initialized first
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InitializeClientContext();
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// update client context
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osvr_ClientUpdate(m_ctx);
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// initialize interface and display if they are not initialized yet
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InitializeInterface();
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InitializeDisplay();
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// OSVR is fully initialized now
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if (mClientContextInitialized && mDisplayConfigInitialized &&
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mInterfaceInitialized) {
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mOSVRInitialized = true;
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}
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}
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void
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VRSystemManagerOSVR::InitializeClientContext()
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{
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// already initialized
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if (mClientContextInitialized) {
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return;
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}
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// first time creating
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if (!m_ctx) {
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// get client context
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m_ctx = osvr_ClientInit("com.osvr.webvr", 0);
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// update context
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osvr_ClientUpdate(m_ctx);
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// verify we are connected
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
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mClientContextInitialized = true;
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}
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}
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// client context exists but not up and running yet
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else {
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// update context
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osvr_ClientUpdate(m_ctx);
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckStatus(m_ctx)) {
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mClientContextInitialized = true;
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}
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}
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}
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void
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VRSystemManagerOSVR::InitializeInterface()
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{
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// already initialized
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if (mInterfaceInitialized) {
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return;
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}
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//Client context must be initialized before getting interface
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if (mClientContextInitialized) {
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// m_iface will remain nullptr if no interface is returned
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if (OSVR_RETURN_SUCCESS ==
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osvr_ClientGetInterface(m_ctx, "/me/head", &m_iface)) {
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mInterfaceInitialized = true;
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}
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}
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}
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void
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VRSystemManagerOSVR::InitializeDisplay()
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{
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// display is fully configured
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if (mDisplayConfigInitialized) {
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return;
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}
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//Client context must be initialized before getting interface
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if (mClientContextInitialized) {
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// first time creating display object
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if (m_display == nullptr) {
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OSVR_ReturnCode ret = osvr_ClientGetDisplay(m_ctx, &m_display);
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if (ret == OSVR_RETURN_SUCCESS) {
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osvr_ClientUpdate(m_ctx);
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// display object may have been created but not fully startup
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
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mDisplayConfigInitialized = true;
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}
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}
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// Typically once we get Display object, pose data is available after
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// clientUpdate but sometimes it takes ~ 200 ms to get
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// a succesfull connection, so we might have to run a few update cycles
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} else {
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if (OSVR_RETURN_SUCCESS == osvr_ClientCheckDisplayStartup(m_display)) {
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mDisplayConfigInitialized = true;
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}
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}
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}
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}
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bool
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VRSystemManagerOSVR::Init()
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{
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// OSVR server should be running in the background
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// It would load plugins and take care of detecting HMDs
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if (!mOSVRInitialized) {
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nsIThread* thread = nullptr;
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NS_GetCurrentThread(&thread);
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mOSVRThread = already_AddRefed<nsIThread>(thread);
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// initialize client context
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InitializeClientContext();
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// try to initialize interface
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InitializeInterface();
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// try to initialize display object
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InitializeDisplay();
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// verify all components are initialized
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CheckOSVRStatus();
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}
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|
|
return mOSVRInitialized;
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::Destroy()
|
|
{
|
|
Shutdown();
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::Shutdown()
|
|
{
|
|
if (mOSVRInitialized) {
|
|
MOZ_ASSERT(NS_GetCurrentThread() == mOSVRThread);
|
|
mOSVRThread = nullptr;
|
|
mHMDInfo = nullptr;
|
|
mOSVRInitialized = false;
|
|
}
|
|
// client context may not have been initialized
|
|
if (m_ctx) {
|
|
osvr_ClientFreeDisplay(m_display);
|
|
}
|
|
// osvr checks that m_ctx or m_iface are not null
|
|
osvr_ClientFreeInterface(m_ctx, m_iface);
|
|
osvr_ClientShutdown(m_ctx);
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::GetHMDs(nsTArray<RefPtr<VRDisplayHost>>& aHMDResult)
|
|
{
|
|
// make sure context, interface and display are initialized
|
|
CheckOSVRStatus();
|
|
|
|
if (!Init()) {
|
|
return;
|
|
}
|
|
|
|
mHMDInfo = new VRDisplayOSVR(&m_ctx, &m_iface, &m_display);
|
|
|
|
if (mHMDInfo) {
|
|
aHMDResult.AppendElement(mHMDInfo);
|
|
}
|
|
}
|
|
|
|
bool
|
|
VRSystemManagerOSVR::GetIsPresenting()
|
|
{
|
|
if (mHMDInfo) {
|
|
VRDisplayInfo displayInfo(mHMDInfo->GetDisplayInfo());
|
|
return displayInfo.GetIsPresenting();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::HandleInput()
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::VibrateHaptic(uint32_t aControllerIdx,
|
|
uint32_t aHapticIndex,
|
|
double aIntensity,
|
|
double aDuration,
|
|
uint32_t aPromiseID)
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::StopVibrateHaptic(uint32_t aControllerIdx)
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::GetControllers(nsTArray<RefPtr<VRControllerHost>>& aControllerResult)
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::ScanForControllers()
|
|
{
|
|
}
|
|
|
|
void
|
|
VRSystemManagerOSVR::RemoveControllers()
|
|
{
|
|
}
|