зеркало из https://github.com/mozilla/gecko-dev.git
168 строки
4.6 KiB
C++
168 строки
4.6 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_GFX_DRAWEVENTRECORDER_H_
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#define MOZILLA_GFX_DRAWEVENTRECORDER_H_
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#include "2D.h"
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#include "RecordedEvent.h"
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#include "RecordingTypes.h"
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#include <ostream>
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#include <fstream>
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#include <unordered_set>
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namespace mozilla {
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namespace gfx {
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class PathRecording;
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class DrawEventRecorderPrivate : public DrawEventRecorder
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{
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorderPrivate)
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DrawEventRecorderPrivate();
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virtual ~DrawEventRecorderPrivate() { }
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virtual void Finish() {
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// The iteration is a bit awkward here because our iterator will
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// be invalidated by the removal
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for (auto font = mStoredFonts.begin(); font != mStoredFonts.end(); ) {
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auto oldFont = font++;
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(*oldFont)->RemoveUserData(reinterpret_cast<UserDataKey*>(this));
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}
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for (auto surface = mStoredSurfaces.begin(); surface != mStoredSurfaces.end(); ) {
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auto oldSurface = surface++;
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(*oldSurface)->RemoveUserData(reinterpret_cast<UserDataKey*>(this));
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}
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}
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template<class S>
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void WriteHeader(S& aStream) {
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WriteElement(aStream, kMagicInt);
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WriteElement(aStream, kMajorRevision);
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WriteElement(aStream, kMinorRevision);
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}
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virtual void RecordEvent(const RecordedEvent &aEvent) = 0;
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void WritePath(const PathRecording *aPath);
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void AddStoredObject(const ReferencePtr aObject) {
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mStoredObjects.insert(aObject);
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}
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void RemoveStoredObject(const ReferencePtr aObject) {
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mStoredObjects.erase(aObject);
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}
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void AddScaledFont(ScaledFont* aFont) {
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mStoredFonts.insert(aFont);
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}
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void RemoveScaledFont(ScaledFont* aFont) {
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mStoredFonts.erase(aFont);
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}
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void AddSourceSurface(SourceSurface* aSurface) {
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mStoredSurfaces.insert(aSurface);
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}
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void RemoveSourceSurface(SourceSurface* aSurface) {
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mStoredSurfaces.erase(aSurface);
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}
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bool HasStoredObject(const ReferencePtr aObject) {
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return mStoredObjects.find(aObject) != mStoredObjects.end();
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}
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void AddStoredFontData(const uint64_t aFontDataKey) {
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mStoredFontData.insert(aFontDataKey);
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}
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bool HasStoredFontData(const uint64_t aFontDataKey) {
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return mStoredFontData.find(aFontDataKey) != mStoredFontData.end();
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}
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protected:
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virtual void Flush() = 0;
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std::unordered_set<const void*> mStoredObjects;
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std::unordered_set<uint64_t> mStoredFontData;
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std::unordered_set<ScaledFont*> mStoredFonts;
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std::unordered_set<SourceSurface*> mStoredSurfaces;
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};
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class DrawEventRecorderFile : public DrawEventRecorderPrivate
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{
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorderFile, override)
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explicit DrawEventRecorderFile(const char *aFilename);
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~DrawEventRecorderFile();
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void RecordEvent(const RecordedEvent &aEvent) override;
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/**
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* Returns whether a recording file is currently open.
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*/
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bool IsOpen();
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/**
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* Opens new file with the provided name. The recorder does NOT forget which
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* objects it has recorded. This can be used with Close, so that a recording
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* can be processed in chunks. The file must not already be open.
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*/
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void OpenNew(const char *aFilename);
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/**
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* Closes the file so that it can be processed. The recorder does NOT forget
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* which objects it has recorded. This can be used with OpenNew, so that a
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* recording can be processed in chunks. The file must be open.
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*/
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void Close();
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private:
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void Flush() override;
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std::ofstream mOutputStream;
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};
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// WARNING: This should not be used in its existing state because
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// it is likely to OOM because of large continguous allocations.
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class DrawEventRecorderMemory final : public DrawEventRecorderPrivate
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{
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public:
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MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorderMemory, override)
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/**
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* Constructs a DrawEventRecorder that stores the recording in memory.
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*/
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DrawEventRecorderMemory();
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void RecordEvent(const RecordedEvent &aEvent) override;
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/**
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* @return the current size of the recording (in chars).
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*/
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size_t RecordingSize();
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/**
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* Wipes the internal recording buffer, but the recorder does NOT forget which
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* objects it has recorded. This can be used so that a recording can be copied
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* and processed in chunks, releasing memory as it goes.
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*/
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void WipeRecording();
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MemStream mOutputStream;
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private:
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~DrawEventRecorderMemory() {};
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void Flush() override;
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};
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} // namespace gfx
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} // namespace mozilla
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#endif /* MOZILLA_GFX_DRAWEVENTRECORDER_H_ */
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