зеркало из https://github.com/mozilla/gecko-dev.git
54 строки
1.5 KiB
C++
54 строки
1.5 KiB
C++
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "WebGLExtensions.h"
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#include "GLContext.h"
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#include "mozilla/dom/WebGLRenderingContextBinding.h"
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#include "WebGLContext.h"
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#include "WebGLFormats.h"
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#ifdef FOO
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#error FOO is already defined! We use FOO() macros to keep things succinct in this file.
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#endif
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namespace mozilla {
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WebGLExtensionColorBufferHalfFloat::WebGLExtensionColorBufferHalfFloat(WebGLContext* webgl)
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: WebGLExtensionBase(webgl)
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{
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MOZ_ASSERT(IsSupported(webgl), "Don't construct extension if unsupported.");
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auto& fua = webgl->mFormatUsage;
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auto fnUpdateUsage = [&fua](GLenum sizedFormat, webgl::EffectiveFormat effFormat) {
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auto usage = fua->EditUsage(effFormat);
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usage->SetRenderable();
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fua->AllowRBFormat(sizedFormat, usage);
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};
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#define FOO(x) fnUpdateUsage(LOCAL_GL_ ## x, webgl::EffectiveFormat::x)
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FOO(RGBA16F);
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FOO(RGB16F);
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#undef FOO
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}
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WebGLExtensionColorBufferHalfFloat::~WebGLExtensionColorBufferHalfFloat()
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{
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}
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bool
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WebGLExtensionColorBufferHalfFloat::IsSupported(const WebGLContext* webgl)
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{
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const auto& gl = webgl->gl;
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return gl->IsSupported(gl::GLFeature::renderbuffer_color_half_float) &&
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gl->IsSupported(gl::GLFeature::frag_color_float);
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}
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IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionColorBufferHalfFloat, EXT_color_buffer_half_float)
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} // namespace mozilla
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