gecko-dev/content/media/webaudio/AudioContext.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "AudioContext.h"
#include "nsPIDOMWindow.h"
#include "mozilla/ErrorResult.h"
#include "mozilla/dom/AnalyserNode.h"
#include "mozilla/dom/AudioContextBinding.h"
#include "mozilla/dom/HTMLMediaElement.h"
#include "mozilla/dom/OfflineAudioContextBinding.h"
#include "mozilla/dom/OwningNonNull.h"
#include "MediaStreamGraph.h"
#include "AudioChannelService.h"
#include "AudioDestinationNode.h"
#include "AudioBufferSourceNode.h"
#include "AudioBuffer.h"
#include "GainNode.h"
#include "MediaElementAudioSourceNode.h"
#include "MediaStreamAudioSourceNode.h"
#include "DelayNode.h"
#include "PannerNode.h"
#include "AudioListener.h"
#include "DynamicsCompressorNode.h"
#include "BiquadFilterNode.h"
#include "ScriptProcessorNode.h"
#include "ChannelMergerNode.h"
#include "ChannelSplitterNode.h"
#include "MediaStreamAudioDestinationNode.h"
#include "WaveShaperNode.h"
#include "PeriodicWave.h"
#include "ConvolverNode.h"
#include "OscillatorNode.h"
#include "nsNetUtil.h"
#include "AudioStream.h"
namespace mozilla {
namespace dom {
NS_IMPL_CYCLE_COLLECTION_CLASS(AudioContext)
NS_IMPL_CYCLE_COLLECTION_UNLINK_BEGIN(AudioContext)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mDestination)
NS_IMPL_CYCLE_COLLECTION_UNLINK(mListener)
if (!tmp->mIsStarted) {
NS_IMPL_CYCLE_COLLECTION_UNLINK(mActiveNodes)
}
NS_IMPL_CYCLE_COLLECTION_UNLINK_END_INHERITED(DOMEventTargetHelper)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_BEGIN_INHERITED(AudioContext,
DOMEventTargetHelper)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mDestination)
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mListener)
if (!tmp->mIsStarted) {
MOZ_ASSERT(tmp->mIsOffline,
"Online AudioContexts should always be started");
NS_IMPL_CYCLE_COLLECTION_TRAVERSE(mActiveNodes)
}
NS_IMPL_CYCLE_COLLECTION_TRAVERSE_END
NS_IMPL_ADDREF_INHERITED(AudioContext, DOMEventTargetHelper)
NS_IMPL_RELEASE_INHERITED(AudioContext, DOMEventTargetHelper)
NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(AudioContext)
NS_INTERFACE_MAP_END_INHERITING(DOMEventTargetHelper)
static float GetSampleRateForAudioContext(bool aIsOffline, float aSampleRate)
{
if (aIsOffline) {
return aSampleRate;
} else {
CubebUtils::InitPreferredSampleRate();
return static_cast<float>(CubebUtils::PreferredSampleRate());
}
}
AudioContext::AudioContext(nsPIDOMWindow* aWindow,
bool aIsOffline,
AudioChannel aChannel,
uint32_t aNumberOfChannels,
uint32_t aLength,
float aSampleRate)
: DOMEventTargetHelper(aWindow)
, mSampleRate(GetSampleRateForAudioContext(aIsOffline, aSampleRate))
, mNumberOfChannels(aNumberOfChannels)
, mNodeCount(0)
, mIsOffline(aIsOffline)
, mIsStarted(!aIsOffline)
, mIsShutDown(false)
{
aWindow->AddAudioContext(this);
// Note: AudioDestinationNode needs an AudioContext that must already be
// bound to the window.
mDestination = new AudioDestinationNode(this, aIsOffline, aChannel,
aNumberOfChannels, aLength, aSampleRate);
// We skip calling SetIsOnlyNodeForContext and the creation of the
// audioChannelAgent during mDestination's constructor, because we can only
// call them after mDestination has been set up.
mDestination->CreateAudioChannelAgent();
mDestination->SetIsOnlyNodeForContext(true);
}
AudioContext::~AudioContext()
{
nsPIDOMWindow* window = GetOwner();
if (window) {
window->RemoveAudioContext(this);
}
UnregisterWeakMemoryReporter(this);
}
JSObject*
AudioContext::WrapObject(JSContext* aCx)
{
if (mIsOffline) {
return OfflineAudioContextBinding::Wrap(aCx, this);
} else {
return AudioContextBinding::Wrap(aCx, this);
}
}
/* static */ already_AddRefed<AudioContext>
AudioContext::Constructor(const GlobalObject& aGlobal,
ErrorResult& aRv)
{
nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.GetAsSupports());
if (!window) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
nsRefPtr<AudioContext> object =
new AudioContext(window, false,
AudioChannelService::GetDefaultAudioChannel());
RegisterWeakMemoryReporter(object);
return object.forget();
}
/* static */ already_AddRefed<AudioContext>
AudioContext::Constructor(const GlobalObject& aGlobal,
AudioChannel aChannel,
ErrorResult& aRv)
{
nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.GetAsSupports());
if (!window) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
nsRefPtr<AudioContext> object = new AudioContext(window, false, aChannel);
RegisterWeakMemoryReporter(object);
return object.forget();
}
/* static */ already_AddRefed<AudioContext>
AudioContext::Constructor(const GlobalObject& aGlobal,
uint32_t aNumberOfChannels,
uint32_t aLength,
float aSampleRate,
ErrorResult& aRv)
{
nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.GetAsSupports());
if (!window) {
aRv.Throw(NS_ERROR_FAILURE);
return nullptr;
}
if (aNumberOfChannels == 0 ||
aNumberOfChannels > WebAudioUtils::MaxChannelCount ||
aLength == 0 ||
aSampleRate < WebAudioUtils::MinSampleRate ||
aSampleRate > WebAudioUtils::MaxSampleRate) {
// The DOM binding protects us against infinity and NaN
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
nsRefPtr<AudioContext> object = new AudioContext(window,
true,
AudioChannel::Normal,
aNumberOfChannels,
aLength,
aSampleRate);
RegisterWeakMemoryReporter(object);
return object.forget();
}
already_AddRefed<AudioBufferSourceNode>
AudioContext::CreateBufferSource()
{
nsRefPtr<AudioBufferSourceNode> bufferNode =
new AudioBufferSourceNode(this);
return bufferNode.forget();
}
already_AddRefed<AudioBuffer>
AudioContext::CreateBuffer(JSContext* aJSContext, uint32_t aNumberOfChannels,
uint32_t aLength, float aSampleRate,
ErrorResult& aRv)
{
if (!aNumberOfChannels) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
return AudioBuffer::Create(this, aNumberOfChannels, aLength,
aSampleRate, aJSContext, aRv);
}
namespace {
bool IsValidBufferSize(uint32_t aBufferSize) {
switch (aBufferSize) {
case 0: // let the implementation choose the buffer size
case 256:
case 512:
case 1024:
case 2048:
case 4096:
case 8192:
case 16384:
return true;
default:
return false;
}
}
}
already_AddRefed<MediaStreamAudioDestinationNode>
AudioContext::CreateMediaStreamDestination(ErrorResult& aRv)
{
if (mIsOffline) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
nsRefPtr<MediaStreamAudioDestinationNode> node =
new MediaStreamAudioDestinationNode(this);
return node.forget();
}
already_AddRefed<ScriptProcessorNode>
AudioContext::CreateScriptProcessor(uint32_t aBufferSize,
uint32_t aNumberOfInputChannels,
uint32_t aNumberOfOutputChannels,
ErrorResult& aRv)
{
if ((aNumberOfInputChannels == 0 && aNumberOfOutputChannels == 0) ||
aNumberOfInputChannels > WebAudioUtils::MaxChannelCount ||
aNumberOfOutputChannels > WebAudioUtils::MaxChannelCount ||
!IsValidBufferSize(aBufferSize)) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
nsRefPtr<ScriptProcessorNode> scriptProcessor =
new ScriptProcessorNode(this, aBufferSize, aNumberOfInputChannels,
aNumberOfOutputChannels);
return scriptProcessor.forget();
}
already_AddRefed<AnalyserNode>
AudioContext::CreateAnalyser()
{
nsRefPtr<AnalyserNode> analyserNode = new AnalyserNode(this);
return analyserNode.forget();
}
already_AddRefed<MediaElementAudioSourceNode>
AudioContext::CreateMediaElementSource(HTMLMediaElement& aMediaElement,
ErrorResult& aRv)
{
if (mIsOffline) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
nsRefPtr<DOMMediaStream> stream = aMediaElement.MozCaptureStream(aRv);
if (aRv.Failed()) {
return nullptr;
}
nsRefPtr<MediaElementAudioSourceNode> mediaElementAudioSourceNode =
new MediaElementAudioSourceNode(this, stream);
return mediaElementAudioSourceNode.forget();
}
already_AddRefed<MediaStreamAudioSourceNode>
AudioContext::CreateMediaStreamSource(DOMMediaStream& aMediaStream,
ErrorResult& aRv)
{
if (mIsOffline) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
nsRefPtr<MediaStreamAudioSourceNode> mediaStreamAudioSourceNode =
new MediaStreamAudioSourceNode(this, &aMediaStream);
return mediaStreamAudioSourceNode.forget();
}
already_AddRefed<GainNode>
AudioContext::CreateGain()
{
nsRefPtr<GainNode> gainNode = new GainNode(this);
return gainNode.forget();
}
already_AddRefed<WaveShaperNode>
AudioContext::CreateWaveShaper()
{
nsRefPtr<WaveShaperNode> waveShaperNode = new WaveShaperNode(this);
return waveShaperNode.forget();
}
already_AddRefed<DelayNode>
AudioContext::CreateDelay(double aMaxDelayTime, ErrorResult& aRv)
{
if (aMaxDelayTime > 0. && aMaxDelayTime < 180.) {
nsRefPtr<DelayNode> delayNode = new DelayNode(this, aMaxDelayTime);
return delayNode.forget();
}
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
already_AddRefed<PannerNode>
AudioContext::CreatePanner()
{
nsRefPtr<PannerNode> pannerNode = new PannerNode(this);
mPannerNodes.PutEntry(pannerNode);
return pannerNode.forget();
}
already_AddRefed<ConvolverNode>
AudioContext::CreateConvolver()
{
nsRefPtr<ConvolverNode> convolverNode = new ConvolverNode(this);
return convolverNode.forget();
}
already_AddRefed<ChannelSplitterNode>
AudioContext::CreateChannelSplitter(uint32_t aNumberOfOutputs, ErrorResult& aRv)
{
if (aNumberOfOutputs == 0 ||
aNumberOfOutputs > WebAudioUtils::MaxChannelCount) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
nsRefPtr<ChannelSplitterNode> splitterNode =
new ChannelSplitterNode(this, aNumberOfOutputs);
return splitterNode.forget();
}
already_AddRefed<ChannelMergerNode>
AudioContext::CreateChannelMerger(uint32_t aNumberOfInputs, ErrorResult& aRv)
{
if (aNumberOfInputs == 0 ||
aNumberOfInputs > WebAudioUtils::MaxChannelCount) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return nullptr;
}
nsRefPtr<ChannelMergerNode> mergerNode =
new ChannelMergerNode(this, aNumberOfInputs);
return mergerNode.forget();
}
already_AddRefed<DynamicsCompressorNode>
AudioContext::CreateDynamicsCompressor()
{
nsRefPtr<DynamicsCompressorNode> compressorNode =
new DynamicsCompressorNode(this);
return compressorNode.forget();
}
already_AddRefed<BiquadFilterNode>
AudioContext::CreateBiquadFilter()
{
nsRefPtr<BiquadFilterNode> filterNode =
new BiquadFilterNode(this);
return filterNode.forget();
}
already_AddRefed<OscillatorNode>
AudioContext::CreateOscillator()
{
nsRefPtr<OscillatorNode> oscillatorNode =
new OscillatorNode(this);
return oscillatorNode.forget();
}
already_AddRefed<PeriodicWave>
AudioContext::CreatePeriodicWave(const Float32Array& aRealData,
const Float32Array& aImagData,
ErrorResult& aRv)
{
aRealData.ComputeLengthAndData();
aImagData.ComputeLengthAndData();
if (aRealData.Length() != aImagData.Length() ||
aRealData.Length() == 0 ||
aRealData.Length() > 4096) {
aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
return nullptr;
}
nsRefPtr<PeriodicWave> periodicWave =
new PeriodicWave(this, aRealData.Data(), aImagData.Data(),
aImagData.Length(), aRv);
if (aRv.Failed()) {
return nullptr;
}
return periodicWave.forget();
}
AudioListener*
AudioContext::Listener()
{
if (!mListener) {
mListener = new AudioListener(this);
}
return mListener;
}
void
AudioContext::DecodeAudioData(const ArrayBuffer& aBuffer,
DecodeSuccessCallback& aSuccessCallback,
const Optional<OwningNonNull<DecodeErrorCallback> >& aFailureCallback)
{
AutoJSAPI jsapi;
jsapi.Init();
JSContext* cx = jsapi.cx();
JSAutoCompartment ac(cx, aBuffer.Obj());
aBuffer.ComputeLengthAndData();
// Neuter the array buffer
size_t length = aBuffer.Length();
JS::RootedObject obj(cx, aBuffer.Obj());
uint8_t* data = static_cast<uint8_t*>(JS_StealArrayBufferContents(cx, obj));
// Sniff the content of the media.
// Failed type sniffing will be handled by AsyncDecodeMedia.
nsAutoCString contentType;
NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr, data, length, contentType);
nsRefPtr<DecodeErrorCallback> failureCallback;
if (aFailureCallback.WasPassed()) {
failureCallback = &aFailureCallback.Value();
}
nsRefPtr<WebAudioDecodeJob> job(
new WebAudioDecodeJob(contentType, this,
&aSuccessCallback, failureCallback));
mDecoder.AsyncDecodeMedia(contentType.get(), data, length, *job);
// Transfer the ownership to mDecodeJobs
mDecodeJobs.AppendElement(job.forget());
}
void
AudioContext::RemoveFromDecodeQueue(WebAudioDecodeJob* aDecodeJob)
{
mDecodeJobs.RemoveElement(aDecodeJob);
}
void
AudioContext::RegisterActiveNode(AudioNode* aNode)
{
if (!mIsShutDown) {
mActiveNodes.PutEntry(aNode);
}
}
void
AudioContext::UnregisterActiveNode(AudioNode* aNode)
{
mActiveNodes.RemoveEntry(aNode);
}
void
AudioContext::UnregisterAudioBufferSourceNode(AudioBufferSourceNode* aNode)
{
UpdatePannerSource();
}
void
AudioContext::UnregisterPannerNode(PannerNode* aNode)
{
mPannerNodes.RemoveEntry(aNode);
if (mListener) {
mListener->UnregisterPannerNode(aNode);
}
}
static PLDHashOperator
FindConnectedSourcesOn(nsPtrHashKey<PannerNode>* aEntry, void* aData)
{
aEntry->GetKey()->FindConnectedSources();
return PL_DHASH_NEXT;
}
void
AudioContext::UpdatePannerSource()
{
mPannerNodes.EnumerateEntries(FindConnectedSourcesOn, nullptr);
}
uint32_t
AudioContext::MaxChannelCount() const
{
return mIsOffline ? mNumberOfChannels : CubebUtils::MaxNumberOfChannels();
}
MediaStreamGraph*
AudioContext::Graph() const
{
return Destination()->Stream()->Graph();
}
MediaStream*
AudioContext::DestinationStream() const
{
if (Destination()) {
return Destination()->Stream();
}
return nullptr;
}
double
AudioContext::CurrentTime() const
{
MediaStream* stream = Destination()->Stream();
return StreamTimeToDOMTime(stream->
StreamTimeToSeconds(stream->GetCurrentTime()));
}
void
AudioContext::Shutdown()
{
mIsShutDown = true;
// We mute rather than suspending, because the delay between the ::Shutdown
// call and the CC would make us overbuffer in the MediaStreamGraph.
// See bug 936784 for details.
if (!mIsOffline) {
Mute();
}
mDecoder.Shutdown();
// Release references to active nodes.
// Active AudioNodes don't unregister in destructors, at which point the
// Node is already unregistered.
mActiveNodes.Clear();
// For offline contexts, we can destroy the MediaStreamGraph at this point.
if (mIsOffline && mDestination) {
mDestination->OfflineShutdown();
}
}
void
AudioContext::Suspend()
{
MediaStream* ds = DestinationStream();
if (ds) {
ds->ChangeExplicitBlockerCount(1);
}
}
void
AudioContext::Resume()
{
MediaStream* ds = DestinationStream();
if (ds) {
ds->ChangeExplicitBlockerCount(-1);
}
}
void
AudioContext::UpdateNodeCount(int32_t aDelta)
{
bool firstNode = mNodeCount == 0;
mNodeCount += aDelta;
MOZ_ASSERT(mNodeCount >= 0);
// mDestinationNode may be null when we're destroying nodes unlinked by CC
if (!firstNode && mDestination) {
mDestination->SetIsOnlyNodeForContext(mNodeCount == 1);
}
}
JSObject*
AudioContext::GetGlobalJSObject() const
{
nsCOMPtr<nsIGlobalObject> parentObject = do_QueryInterface(GetParentObject());
if (!parentObject) {
return nullptr;
}
// This can also return null.
return parentObject->GetGlobalJSObject();
}
void
AudioContext::StartRendering(ErrorResult& aRv)
{
MOZ_ASSERT(mIsOffline, "This should only be called on OfflineAudioContext");
if (mIsStarted) {
aRv.Throw(NS_ERROR_DOM_INVALID_STATE_ERR);
return;
}
mIsStarted = true;
mDestination->StartRendering();
}
void
AudioContext::Mute() const
{
MOZ_ASSERT(!mIsOffline);
if (mDestination) {
mDestination->Mute();
}
}
void
AudioContext::Unmute() const
{
MOZ_ASSERT(!mIsOffline);
if (mDestination) {
mDestination->Unmute();
}
}
AudioChannel
AudioContext::MozAudioChannelType() const
{
return mDestination->MozAudioChannelType();
}
void
AudioContext::SetMozAudioChannelType(AudioChannel aValue, ErrorResult& aRv)
{
mDestination->SetMozAudioChannelType(aValue, aRv);
}
AudioChannel
AudioContext::TestAudioChannelInAudioNodeStream()
{
MediaStream* stream = mDestination->Stream();
MOZ_ASSERT(stream);
return stream->AudioChannelType();
}
size_t
AudioContext::SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const
{
// AudioNodes are tracked separately because we do not want the AudioContext
// to track all of the AudioNodes it creates, so we wouldn't be able to
// traverse them from here.
size_t amount = aMallocSizeOf(this);
if (mListener) {
amount += mListener->SizeOfIncludingThis(aMallocSizeOf);
}
amount += mDecoder.SizeOfExcludingThis(aMallocSizeOf);
amount += mDecodeJobs.SizeOfExcludingThis(aMallocSizeOf);
for (uint32_t i = 0; i < mDecodeJobs.Length(); ++i) {
amount += mDecodeJobs[i]->SizeOfIncludingThis(aMallocSizeOf);
}
amount += mActiveNodes.SizeOfExcludingThis(nullptr, aMallocSizeOf);
amount += mPannerNodes.SizeOfExcludingThis(nullptr, aMallocSizeOf);
return amount;
}
NS_IMETHODIMP
AudioContext::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize)
{
int64_t amount = SizeOfIncludingThis(MallocSizeOf);
return MOZ_COLLECT_REPORT("explicit/webaudio/audiocontext", KIND_HEAP, UNITS_BYTES,
amount, "Memory used by AudioContext objects (Web Audio).");
}
double
AudioContext::ExtraCurrentTime() const
{
return mDestination->ExtraCurrentTime();
}
}
}