зеркало из https://github.com/mozilla/gecko-dev.git
705 строки
25 KiB
C++
705 строки
25 KiB
C++
/* vim:set tw=80 expandtab softtabstop=2 ts=2 sw=2: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* This is a Cross-Platform ICO Decoder, which should work everywhere, including
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* Big-Endian machines like the PowerPC. */
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#include "nsICODecoder.h"
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#include <stdlib.h>
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#include <utility>
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#include "RasterImage.h"
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#include "mozilla/EndianUtils.h"
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#include "mozilla/gfx/Swizzle.h"
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace image {
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// Constants.
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static const uint32_t ICOHEADERSIZE = 6;
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static const uint32_t BITMAPINFOSIZE = bmp::InfoHeaderLength::WIN_ICO;
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// ----------------------------------------
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// Actual Data Processing
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// ----------------------------------------
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// Obtains the number of colors from the bits per pixel
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uint16_t nsICODecoder::GetNumColors() {
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uint16_t numColors = 0;
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if (mBPP <= 8) {
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switch (mBPP) {
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case 1:
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numColors = 2;
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break;
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case 4:
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numColors = 16;
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break;
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case 8:
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numColors = 256;
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break;
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default:
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numColors = (uint16_t)-1;
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}
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}
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return numColors;
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}
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nsICODecoder::nsICODecoder(RasterImage* aImage)
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: Decoder(aImage),
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mLexer(Transition::To(ICOState::HEADER, ICOHEADERSIZE),
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Transition::TerminateSuccess()),
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mDirEntry(nullptr),
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mNumIcons(0),
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mCurrIcon(0),
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mBPP(0),
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mMaskRowSize(0),
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mCurrMaskLine(0),
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mIsCursor(false),
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mHasMaskAlpha(false) {}
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nsresult nsICODecoder::FinishInternal() {
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// We shouldn't be called in error cases
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MOZ_ASSERT(!HasError(), "Shouldn't call FinishInternal after error!");
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return GetFinalStateFromContainedDecoder();
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}
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nsresult nsICODecoder::FinishWithErrorInternal() {
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// No need to assert !mInFrame here because this condition is enforced by
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// mContainedDecoder.
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return GetFinalStateFromContainedDecoder();
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}
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nsresult nsICODecoder::GetFinalStateFromContainedDecoder() {
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if (!mContainedDecoder) {
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return NS_OK;
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}
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// Let the contained decoder finish up if necessary.
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FlushContainedDecoder();
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// Make our state the same as the state of the contained decoder.
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mDecodeDone = mContainedDecoder->GetDecodeDone();
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mProgress |= mContainedDecoder->TakeProgress();
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mInvalidRect.UnionRect(mInvalidRect, mContainedDecoder->TakeInvalidRect());
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mCurrentFrame = mContainedDecoder->GetCurrentFrameRef();
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// Finalize the frame which we deferred to ensure we could modify the final
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// result (e.g. to apply the BMP mask).
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MOZ_ASSERT(!mContainedDecoder->GetFinalizeFrames());
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if (mCurrentFrame) {
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mCurrentFrame->FinalizeSurface();
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}
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// Propagate errors.
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nsresult rv =
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HasError() || mContainedDecoder->HasError() ? NS_ERROR_FAILURE : NS_OK;
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MOZ_ASSERT(NS_FAILED(rv) || !mCurrentFrame || mCurrentFrame->IsFinished());
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return rv;
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}
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LexerTransition<ICOState> nsICODecoder::ReadHeader(const char* aData) {
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// If the third byte is 1, this is an icon. If 2, a cursor.
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if ((aData[2] != 1) && (aData[2] != 2)) {
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return Transition::TerminateFailure();
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}
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mIsCursor = (aData[2] == 2);
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// The fifth and sixth bytes specify the number of resources in the file.
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mNumIcons = LittleEndian::readUint16(aData + 4);
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if (mNumIcons == 0) {
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return Transition::TerminateSuccess(); // Nothing to do.
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}
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// Downscale-during-decode can end up decoding different resources in the ICO
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// file depending on the target size. Since the resources are not necessarily
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// scaled versions of the same image, some may be transparent and some may not
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// be. We could be precise about transparency if we decoded the metadata of
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// every resource, but for now we don't and it's safest to assume that
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// transparency could be present.
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PostHasTransparency();
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return Transition::To(ICOState::DIR_ENTRY, ICODIRENTRYSIZE);
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}
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size_t nsICODecoder::FirstResourceOffset() const {
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MOZ_ASSERT(mNumIcons > 0,
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"Calling FirstResourceOffset before processing header");
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// The first resource starts right after the directory, which starts right
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// after the ICO header.
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return ICOHEADERSIZE + mNumIcons * ICODIRENTRYSIZE;
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}
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LexerTransition<ICOState> nsICODecoder::ReadDirEntry(const char* aData) {
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mCurrIcon++;
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// Ensure the resource has an offset past the ICO headers.
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uint32_t offset = LittleEndian::readUint32(aData + 12);
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if (offset >= FirstResourceOffset()) {
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// Read the directory entry.
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IconDirEntryEx e;
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e.mWidth = aData[0];
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e.mHeight = aData[1];
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e.mColorCount = aData[2];
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e.mReserved = aData[3];
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e.mPlanes = LittleEndian::readUint16(aData + 4);
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e.mBitCount = LittleEndian::readUint16(aData + 6);
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e.mBytesInRes = LittleEndian::readUint32(aData + 8);
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e.mImageOffset = offset;
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e.mSize = OrientedIntSize(e.mWidth, e.mHeight);
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// Only accept entries with sufficient resource data to actually contain
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// some image data.
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if (e.mBytesInRes > BITMAPINFOSIZE) {
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if (e.mWidth == 0 || e.mHeight == 0) {
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mUnsizedDirEntries.AppendElement(e);
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} else {
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mDirEntries.AppendElement(e);
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}
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}
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}
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if (mCurrIcon == mNumIcons) {
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if (mUnsizedDirEntries.IsEmpty()) {
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return Transition::To(ICOState::FINISHED_DIR_ENTRY, 0);
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}
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return Transition::To(ICOState::ITERATE_UNSIZED_DIR_ENTRY, 0);
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}
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return Transition::To(ICOState::DIR_ENTRY, ICODIRENTRYSIZE);
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}
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LexerTransition<ICOState> nsICODecoder::IterateUnsizedDirEntry() {
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MOZ_ASSERT(!mUnsizedDirEntries.IsEmpty());
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if (!mDirEntry) {
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// The first time we are here, there is no entry selected. We must prepare a
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// new iterator for the contained decoder to advance as it wills. Cloning at
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// this point ensures it will begin at the end of the dir entries.
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mReturnIterator = mLexer.Clone(*mIterator, SIZE_MAX);
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if (mReturnIterator.isNothing()) {
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// If we cannot read further than this point, then there is no resource
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// data to read.
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return Transition::TerminateFailure();
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}
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} else {
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// We have already selected an entry which means a metadata decoder has
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// finished. Verify the size is valid and if so, add to the discovered
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// resources.
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if (mDirEntry->mSize.width > 0 && mDirEntry->mSize.height > 0) {
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mDirEntries.AppendElement(*mDirEntry);
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}
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// Remove the entry from the unsized list either way.
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mDirEntry = nullptr;
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mUnsizedDirEntries.RemoveElementAt(0);
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// Our iterator is at an unknown point, so reset it to the point that we
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// saved.
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mIterator = mLexer.Clone(*mReturnIterator, SIZE_MAX);
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if (mIterator.isNothing()) {
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MOZ_ASSERT_UNREACHABLE("Cannot re-clone return iterator");
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return Transition::TerminateFailure();
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}
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}
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// There are no more unsized entries, so we can finally decide which entry to
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// select for decoding.
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if (mUnsizedDirEntries.IsEmpty()) {
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mReturnIterator.reset();
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return Transition::To(ICOState::FINISHED_DIR_ENTRY, 0);
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}
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// Move to the resource data to start metadata decoding.
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mDirEntry = &mUnsizedDirEntries[0];
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size_t offsetToResource = mDirEntry->mImageOffset - FirstResourceOffset();
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return Transition::ToUnbuffered(ICOState::FOUND_RESOURCE,
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ICOState::SKIP_TO_RESOURCE, offsetToResource);
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}
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LexerTransition<ICOState> nsICODecoder::FinishDirEntry() {
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MOZ_ASSERT(!mDirEntry);
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if (mDirEntries.IsEmpty()) {
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return Transition::TerminateFailure();
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}
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// If an explicit output size was specified, we'll try to select the resource
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// that matches it best below.
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const Maybe<OrientedIntSize> desiredSize = ExplicitOutputSize();
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// Determine the biggest resource. We always use the biggest resource for the
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// intrinsic size, and if we don't have a specific desired size, we select it
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// as the best resource as well.
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int32_t bestDelta = INT32_MIN;
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IconDirEntryEx* biggestEntry = nullptr;
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for (size_t i = 0; i < mDirEntries.Length(); ++i) {
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IconDirEntryEx& e = mDirEntries[i];
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mImageMetadata.AddNativeSize(e.mSize);
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if (!biggestEntry ||
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(e.mBitCount >= biggestEntry->mBitCount &&
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e.mSize.width * e.mSize.height >=
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biggestEntry->mSize.width * biggestEntry->mSize.height)) {
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biggestEntry = &e;
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if (!desiredSize) {
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mDirEntry = &e;
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}
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}
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if (desiredSize) {
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// Calculate the delta between this resource's size and the desired size,
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// so we can see if it is better than our current-best option. In the
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// case of several equally-good resources, we use the last one. "Better"
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// in this case is determined by |delta|, a measure of the difference in
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// size between the entry we've found and the desired size. We will choose
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// the smallest resource that is greater than or equal to the desired size
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// (i.e. we assume it's better to downscale a larger icon than to upscale
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// a smaller one).
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int32_t delta = std::min(e.mSize.width - desiredSize->width,
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e.mSize.height - desiredSize->height);
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if (!mDirEntry || (e.mBitCount >= mDirEntry->mBitCount &&
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((bestDelta < 0 && delta >= bestDelta) ||
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(delta >= 0 && delta <= bestDelta)))) {
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mDirEntry = &e;
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bestDelta = delta;
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}
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}
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}
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MOZ_ASSERT(mDirEntry);
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MOZ_ASSERT(biggestEntry);
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// If this is a cursor, set the hotspot. We use the hotspot from the biggest
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// resource since we also use that resource for the intrinsic size.
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if (mIsCursor) {
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mImageMetadata.SetHotspot(biggestEntry->mXHotspot, biggestEntry->mYHotspot);
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}
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// We always report the biggest resource's size as the intrinsic size; this
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// is necessary for downscale-during-decode to work since we won't even
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// attempt to *upscale* while decoding.
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PostSize(biggestEntry->mSize.width, biggestEntry->mSize.height);
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if (HasError()) {
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return Transition::TerminateFailure();
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}
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if (IsMetadataDecode()) {
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return Transition::TerminateSuccess();
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}
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if (mDirEntry->mSize == OutputSize()) {
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// If the resource we selected matches the output size perfectly, we don't
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// need to do any downscaling.
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MOZ_ASSERT_IF(desiredSize, mDirEntry->mSize == *desiredSize);
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MOZ_ASSERT_IF(!desiredSize, mDirEntry->mSize == Size());
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} else if (OutputSize().width < mDirEntry->mSize.width ||
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OutputSize().height < mDirEntry->mSize.height) {
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// Create a downscaler if we need to downscale.
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//
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// TODO(aosmond): This is the last user of Downscaler. We should switch this
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// to SurfacePipe as well so we can remove the code from tree.
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mDownscaler.emplace(OutputSize().ToUnknownSize());
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}
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size_t offsetToResource = mDirEntry->mImageOffset - FirstResourceOffset();
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return Transition::ToUnbuffered(ICOState::FOUND_RESOURCE,
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ICOState::SKIP_TO_RESOURCE, offsetToResource);
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}
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LexerTransition<ICOState> nsICODecoder::SniffResource(const char* aData) {
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MOZ_ASSERT(mDirEntry);
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// We have BITMAPINFOSIZE bytes buffered at this point. We know an embedded
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// BMP will have at least that many bytes by definition. We can also infer
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// that any valid embedded PNG will contain that many bytes as well because:
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// BITMAPINFOSIZE
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// <
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// signature (8 bytes) +
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// IHDR (12 bytes header + 13 bytes data)
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// IDAT (12 bytes header)
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// We use the first PNGSIGNATURESIZE bytes to determine whether this resource
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// is a PNG or a BMP.
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bool isPNG =
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!memcmp(aData, nsPNGDecoder::pngSignatureBytes, PNGSIGNATURESIZE);
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if (isPNG) {
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if (mDirEntry->mBytesInRes <= BITMAPINFOSIZE) {
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return Transition::TerminateFailure();
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}
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// Prepare a new iterator for the contained decoder to advance as it wills.
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// Cloning at the point ensures it will begin at the resource offset.
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Maybe<SourceBufferIterator> containedIterator =
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mLexer.Clone(*mIterator, mDirEntry->mBytesInRes);
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if (containedIterator.isNothing()) {
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return Transition::TerminateFailure();
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}
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// Create a PNG decoder which will do the rest of the work for us.
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bool metadataDecode = mReturnIterator.isSome();
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Maybe<OrientedIntSize> expectedSize =
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metadataDecode ? Nothing() : Some(mDirEntry->mSize);
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mContainedDecoder = DecoderFactory::CreateDecoderForICOResource(
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DecoderType::PNG, std::move(containedIterator.ref()), WrapNotNull(this),
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metadataDecode, expectedSize);
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// Read in the rest of the PNG unbuffered.
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size_t toRead = mDirEntry->mBytesInRes - BITMAPINFOSIZE;
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return Transition::ToUnbuffered(ICOState::FINISHED_RESOURCE,
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ICOState::READ_RESOURCE, toRead);
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}
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// Make sure we have a sane size for the bitmap information header.
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int32_t bihSize = LittleEndian::readUint32(aData);
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if (bihSize != static_cast<int32_t>(BITMAPINFOSIZE)) {
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return Transition::TerminateFailure();
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}
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// Read in the rest of the bitmap information header.
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return ReadBIH(aData);
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}
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LexerTransition<ICOState> nsICODecoder::ReadResource() {
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if (!FlushContainedDecoder()) {
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return Transition::TerminateFailure();
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}
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return Transition::ContinueUnbuffered(ICOState::READ_RESOURCE);
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}
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LexerTransition<ICOState> nsICODecoder::ReadBIH(const char* aData) {
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MOZ_ASSERT(mDirEntry);
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// Extract the BPP from the BIH header; it should be trusted over the one
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// we have from the ICO header which is usually set to 0.
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mBPP = LittleEndian::readUint16(aData + 14);
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// Check to make sure we have valid color settings.
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uint16_t numColors = GetNumColors();
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if (numColors == uint16_t(-1)) {
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return Transition::TerminateFailure();
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}
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// The color table is present only if BPP is <= 8.
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MOZ_ASSERT_IF(mBPP > 8, numColors == 0);
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// The ICO format when containing a BMP does not include the 14 byte
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// bitmap file header. So we create the BMP decoder via the constructor that
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// tells it to skip this, and pass in the required data (dataOffset) that
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// would have been present in the header.
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uint32_t dataOffset =
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bmp::FILE_HEADER_LENGTH + BITMAPINFOSIZE + 4 * numColors;
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// Prepare a new iterator for the contained decoder to advance as it wills.
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// Cloning at the point ensures it will begin at the resource offset.
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Maybe<SourceBufferIterator> containedIterator =
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mLexer.Clone(*mIterator, mDirEntry->mBytesInRes);
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if (containedIterator.isNothing()) {
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return Transition::TerminateFailure();
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}
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// Create a BMP decoder which will do most of the work for us; the exception
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// is the AND mask, which isn't present in standalone BMPs.
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bool metadataDecode = mReturnIterator.isSome();
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Maybe<OrientedIntSize> expectedSize =
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metadataDecode ? Nothing() : Some(mDirEntry->mSize);
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mContainedDecoder = DecoderFactory::CreateDecoderForICOResource(
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DecoderType::BMP, std::move(containedIterator.ref()), WrapNotNull(this),
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metadataDecode, expectedSize, Some(dataOffset));
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RefPtr<nsBMPDecoder> bmpDecoder =
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static_cast<nsBMPDecoder*>(mContainedDecoder.get());
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// Ensure the decoder has parsed at least the BMP's bitmap info header.
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if (!FlushContainedDecoder()) {
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return Transition::TerminateFailure();
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}
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// If this is a metadata decode, FinishResource will any necessary checks.
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if (mContainedDecoder->IsMetadataDecode()) {
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return Transition::To(ICOState::FINISHED_RESOURCE, 0);
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}
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// Do we have an AND mask on this BMP? If so, we need to read it after we read
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// the BMP data itself.
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uint32_t bmpDataLength = bmpDecoder->GetCompressedImageSize() + 4 * numColors;
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bool hasANDMask = (BITMAPINFOSIZE + bmpDataLength) < mDirEntry->mBytesInRes;
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ICOState afterBMPState =
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hasANDMask ? ICOState::PREPARE_FOR_MASK : ICOState::FINISHED_RESOURCE;
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// Read in the rest of the BMP unbuffered.
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return Transition::ToUnbuffered(afterBMPState, ICOState::READ_RESOURCE,
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bmpDataLength);
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}
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LexerTransition<ICOState> nsICODecoder::PrepareForMask() {
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MOZ_ASSERT(mDirEntry);
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MOZ_ASSERT(mContainedDecoder->GetDecodeDone());
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// We have received all of the data required by the BMP decoder so flushing
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// here guarantees the decode has finished.
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if (!FlushContainedDecoder()) {
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return Transition::TerminateFailure();
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}
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MOZ_ASSERT(mContainedDecoder->GetDecodeDone());
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RefPtr<nsBMPDecoder> bmpDecoder =
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static_cast<nsBMPDecoder*>(mContainedDecoder.get());
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uint16_t numColors = GetNumColors();
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MOZ_ASSERT(numColors != uint16_t(-1));
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// Determine the length of the AND mask.
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uint32_t bmpLengthWithHeader =
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BITMAPINFOSIZE + bmpDecoder->GetCompressedImageSize() + 4 * numColors;
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MOZ_ASSERT(bmpLengthWithHeader < mDirEntry->mBytesInRes);
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uint32_t maskLength = mDirEntry->mBytesInRes - bmpLengthWithHeader;
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// If the BMP provides its own transparency, we ignore the AND mask.
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if (bmpDecoder->HasTransparency()) {
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return Transition::ToUnbuffered(ICOState::FINISHED_RESOURCE,
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ICOState::SKIP_MASK, maskLength);
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}
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// Compute the row size for the mask.
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mMaskRowSize = ((mDirEntry->mSize.width + 31) / 32) * 4; // + 31 to round up
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// If the expected size of the AND mask is larger than its actual size, then
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// we must have a truncated (and therefore corrupt) AND mask.
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uint32_t expectedLength = mMaskRowSize * mDirEntry->mSize.height;
|
|
if (maskLength < expectedLength) {
|
|
return Transition::TerminateFailure();
|
|
}
|
|
|
|
// If we're downscaling, the mask is the wrong size for the surface we've
|
|
// produced, so we need to downscale the mask into a temporary buffer and then
|
|
// combine the mask's alpha values with the color values from the image.
|
|
if (mDownscaler) {
|
|
MOZ_ASSERT(bmpDecoder->GetImageDataLength() ==
|
|
mDownscaler->TargetSize().width *
|
|
mDownscaler->TargetSize().height * sizeof(uint32_t));
|
|
mMaskBuffer = MakeUnique<uint8_t[]>(bmpDecoder->GetImageDataLength());
|
|
nsresult rv = mDownscaler->BeginFrame(mDirEntry->mSize.ToUnknownSize(),
|
|
Nothing(), mMaskBuffer.get(),
|
|
/* aHasAlpha = */ true,
|
|
/* aFlipVertically = */ true);
|
|
if (NS_FAILED(rv)) {
|
|
return Transition::TerminateFailure();
|
|
}
|
|
}
|
|
|
|
mCurrMaskLine = mDirEntry->mSize.height;
|
|
return Transition::To(ICOState::READ_MASK_ROW, mMaskRowSize);
|
|
}
|
|
|
|
LexerTransition<ICOState> nsICODecoder::ReadMaskRow(const char* aData) {
|
|
MOZ_ASSERT(mDirEntry);
|
|
|
|
mCurrMaskLine--;
|
|
|
|
uint8_t sawTransparency = 0;
|
|
|
|
// Get the mask row we're reading.
|
|
const uint8_t* mask = reinterpret_cast<const uint8_t*>(aData);
|
|
const uint8_t* maskRowEnd = mask + mMaskRowSize;
|
|
|
|
// Get the corresponding row of the mask buffer (if we're downscaling) or the
|
|
// decoded image data (if we're not).
|
|
uint32_t* decoded = nullptr;
|
|
if (mDownscaler) {
|
|
// Initialize the row to all white and fully opaque.
|
|
memset(mDownscaler->RowBuffer(), 0xFF,
|
|
mDirEntry->mSize.width * sizeof(uint32_t));
|
|
|
|
decoded = reinterpret_cast<uint32_t*>(mDownscaler->RowBuffer());
|
|
} else {
|
|
RefPtr<nsBMPDecoder> bmpDecoder =
|
|
static_cast<nsBMPDecoder*>(mContainedDecoder.get());
|
|
uint32_t* imageData = bmpDecoder->GetImageData();
|
|
if (!imageData) {
|
|
return Transition::TerminateFailure();
|
|
}
|
|
|
|
decoded = imageData + mCurrMaskLine * mDirEntry->mSize.width;
|
|
}
|
|
|
|
MOZ_ASSERT(decoded);
|
|
uint32_t* decodedRowEnd = decoded + mDirEntry->mSize.width;
|
|
|
|
// Iterate simultaneously through the AND mask and the image data.
|
|
while (mask < maskRowEnd) {
|
|
uint8_t idx = *mask++;
|
|
sawTransparency |= idx;
|
|
for (uint8_t bit = 0x80; bit && decoded < decodedRowEnd; bit >>= 1) {
|
|
// Clear pixel completely for transparency.
|
|
if (idx & bit) {
|
|
*decoded = 0;
|
|
}
|
|
decoded++;
|
|
}
|
|
}
|
|
|
|
if (mDownscaler) {
|
|
mDownscaler->CommitRow();
|
|
}
|
|
|
|
// If any bits are set in sawTransparency, then we know at least one pixel was
|
|
// transparent.
|
|
if (sawTransparency) {
|
|
mHasMaskAlpha = true;
|
|
}
|
|
|
|
if (mCurrMaskLine == 0) {
|
|
return Transition::To(ICOState::FINISH_MASK, 0);
|
|
}
|
|
|
|
return Transition::To(ICOState::READ_MASK_ROW, mMaskRowSize);
|
|
}
|
|
|
|
LexerTransition<ICOState> nsICODecoder::FinishMask() {
|
|
// If we're downscaling, we now have the appropriate alpha values in
|
|
// mMaskBuffer. We just need to transfer them to the image.
|
|
if (mDownscaler) {
|
|
// Retrieve the image data.
|
|
RefPtr<nsBMPDecoder> bmpDecoder =
|
|
static_cast<nsBMPDecoder*>(mContainedDecoder.get());
|
|
uint8_t* imageData = reinterpret_cast<uint8_t*>(bmpDecoder->GetImageData());
|
|
if (!imageData) {
|
|
return Transition::TerminateFailure();
|
|
}
|
|
|
|
// Iterate through the alpha values, copying from mask to image.
|
|
MOZ_ASSERT(mMaskBuffer);
|
|
MOZ_ASSERT(bmpDecoder->GetImageDataLength() > 0);
|
|
for (size_t i = 3; i < bmpDecoder->GetImageDataLength(); i += 4) {
|
|
imageData[i] = mMaskBuffer[i];
|
|
}
|
|
int32_t stride = mDownscaler->TargetSize().width * sizeof(uint32_t);
|
|
DebugOnly<bool> ret =
|
|
// We know the format is OS_RGBA because we always assume bmp's inside
|
|
// ico's are transparent.
|
|
PremultiplyData(imageData, stride, SurfaceFormat::OS_RGBA, imageData,
|
|
stride, SurfaceFormat::OS_RGBA,
|
|
mDownscaler->TargetSize());
|
|
MOZ_ASSERT(ret);
|
|
}
|
|
|
|
return Transition::To(ICOState::FINISHED_RESOURCE, 0);
|
|
}
|
|
|
|
LexerTransition<ICOState> nsICODecoder::FinishResource() {
|
|
MOZ_ASSERT(mDirEntry);
|
|
|
|
// We have received all of the data required by the PNG/BMP decoder so
|
|
// flushing here guarantees the decode has finished.
|
|
if (!FlushContainedDecoder()) {
|
|
return Transition::TerminateFailure();
|
|
}
|
|
|
|
MOZ_ASSERT(mContainedDecoder->GetDecodeDone());
|
|
|
|
// If it is a metadata decode, all we were trying to get was the size
|
|
// information missing from the dir entry.
|
|
if (mContainedDecoder->IsMetadataDecode()) {
|
|
if (mContainedDecoder->HasSize()) {
|
|
mDirEntry->mSize = mContainedDecoder->Size();
|
|
}
|
|
return Transition::To(ICOState::ITERATE_UNSIZED_DIR_ENTRY, 0);
|
|
}
|
|
|
|
// Raymond Chen says that 32bpp only are valid PNG ICOs
|
|
// http://blogs.msdn.com/b/oldnewthing/archive/2010/10/22/10079192.aspx
|
|
if (!mContainedDecoder->IsValidICOResource()) {
|
|
return Transition::TerminateFailure();
|
|
}
|
|
|
|
// This size from the resource should match that from the dir entry.
|
|
MOZ_ASSERT_IF(mContainedDecoder->HasSize(),
|
|
mContainedDecoder->Size() == mDirEntry->mSize);
|
|
|
|
return Transition::TerminateSuccess();
|
|
}
|
|
|
|
LexerResult nsICODecoder::DoDecode(SourceBufferIterator& aIterator,
|
|
IResumable* aOnResume) {
|
|
MOZ_ASSERT(!HasError(), "Shouldn't call DoDecode after error!");
|
|
|
|
return mLexer.Lex(
|
|
aIterator, aOnResume,
|
|
[=](ICOState aState, const char* aData, size_t aLength) {
|
|
switch (aState) {
|
|
case ICOState::HEADER:
|
|
return ReadHeader(aData);
|
|
case ICOState::DIR_ENTRY:
|
|
return ReadDirEntry(aData);
|
|
case ICOState::FINISHED_DIR_ENTRY:
|
|
return FinishDirEntry();
|
|
case ICOState::ITERATE_UNSIZED_DIR_ENTRY:
|
|
return IterateUnsizedDirEntry();
|
|
case ICOState::SKIP_TO_RESOURCE:
|
|
return Transition::ContinueUnbuffered(ICOState::SKIP_TO_RESOURCE);
|
|
case ICOState::FOUND_RESOURCE:
|
|
return Transition::To(ICOState::SNIFF_RESOURCE, BITMAPINFOSIZE);
|
|
case ICOState::SNIFF_RESOURCE:
|
|
return SniffResource(aData);
|
|
case ICOState::READ_RESOURCE:
|
|
return ReadResource();
|
|
case ICOState::PREPARE_FOR_MASK:
|
|
return PrepareForMask();
|
|
case ICOState::READ_MASK_ROW:
|
|
return ReadMaskRow(aData);
|
|
case ICOState::FINISH_MASK:
|
|
return FinishMask();
|
|
case ICOState::SKIP_MASK:
|
|
return Transition::ContinueUnbuffered(ICOState::SKIP_MASK);
|
|
case ICOState::FINISHED_RESOURCE:
|
|
return FinishResource();
|
|
default:
|
|
MOZ_CRASH("Unknown ICOState");
|
|
}
|
|
});
|
|
}
|
|
|
|
bool nsICODecoder::FlushContainedDecoder() {
|
|
MOZ_ASSERT(mContainedDecoder);
|
|
|
|
bool succeeded = true;
|
|
|
|
// If we run out of data, the ICO decoder will get resumed when there's more
|
|
// data available, as usual, so we don't need the contained decoder to get
|
|
// resumed too. To avoid that, we provide an IResumable which just does
|
|
// nothing. All the caller needs to do is flush when there is new data.
|
|
LexerResult result = mContainedDecoder->Decode();
|
|
if (result == LexerResult(TerminalState::FAILURE)) {
|
|
succeeded = false;
|
|
}
|
|
|
|
MOZ_ASSERT(result != LexerResult(Yield::OUTPUT_AVAILABLE),
|
|
"Unexpected yield");
|
|
|
|
// Make our state the same as the state of the contained decoder, and
|
|
// propagate errors.
|
|
mProgress |= mContainedDecoder->TakeProgress();
|
|
mInvalidRect.UnionRect(mInvalidRect, mContainedDecoder->TakeInvalidRect());
|
|
if (mContainedDecoder->HasError()) {
|
|
succeeded = false;
|
|
}
|
|
|
|
return succeeded;
|
|
}
|
|
|
|
} // namespace image
|
|
} // namespace mozilla
|