gecko-dev/dom/media/webaudio/MediaBufferDecoder.cpp

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "MediaBufferDecoder.h"
#include <speex/speex_resampler.h>
#include "AudioBuffer.h"
#include "AudioContext.h"
#include "AudioNodeEngine.h"
#include "BufferMediaResource.h"
#include "DecoderTraits.h"
#include "MediaContainerType.h"
#include "MediaDataDecoderProxy.h"
#include "MediaDataDemuxer.h"
#include "MediaQueue.h"
#include "PDMFactory.h"
#include "VideoUtils.h"
#include "WebAudioUtils.h"
#include "js/MemoryFunctions.h"
#include "mozilla/AbstractThread.h"
#include "mozilla/Logging.h"
#include "mozilla/StaticPrefs_media.h"
#include "mozilla/Telemetry.h"
#include "mozilla/dom/AudioContextBinding.h"
#include "mozilla/dom/BaseAudioContextBinding.h"
#include "mozilla/dom/DOMException.h"
#include "mozilla/dom/Promise.h"
#include "mozilla/dom/ScriptSettings.h"
#include "nsComponentManagerUtils.h"
#include "nsContentUtils.h"
#include "nsIScriptError.h"
#include "nsIScriptObjectPrincipal.h"
#include "nsMimeTypes.h"
#include "nsPrintfCString.h"
#include "nsXPCOMCIDInternal.h"
namespace mozilla {
extern LazyLogModule gMediaDecoderLog;
#define LOG(x, ...) \
MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, (x, ##__VA_ARGS__))
using namespace dom;
class ReportResultTask final : public Runnable {
public:
ReportResultTask(WebAudioDecodeJob& aDecodeJob,
WebAudioDecodeJob::ResultFn aFunction,
WebAudioDecodeJob::ErrorCode aErrorCode)
: Runnable("ReportResultTask"),
mDecodeJob(aDecodeJob),
mFunction(aFunction),
mErrorCode(aErrorCode) {
MOZ_ASSERT(aFunction);
}
NS_IMETHOD Run() override {
MOZ_ASSERT(NS_IsMainThread());
(mDecodeJob.*mFunction)(mErrorCode);
return NS_OK;
}
private:
// Note that the mDecodeJob member will probably die when mFunction is run.
// Therefore, it is not safe to do anything fancy with it in this class.
// Really, this class is only used because nsRunnableMethod doesn't support
// methods accepting arguments.
WebAudioDecodeJob& mDecodeJob;
WebAudioDecodeJob::ResultFn mFunction;
WebAudioDecodeJob::ErrorCode mErrorCode;
};
enum class PhaseEnum : int { Decode, AllocateBuffer, Done };
class MediaDecodeTask final : public Runnable {
public:
MediaDecodeTask(const MediaContainerType& aContainerType, uint8_t* aBuffer,
uint32_t aLength, WebAudioDecodeJob& aDecodeJob)
: Runnable("MediaDecodeTask"),
mContainerType(aContainerType),
mBuffer(aBuffer),
mLength(aLength),
mBatchSize(StaticPrefs::media_rdd_webaudio_batch_size()),
mDecodeJob(aDecodeJob),
mPhase(PhaseEnum::Decode) {
MOZ_ASSERT(aBuffer);
MOZ_ASSERT(NS_IsMainThread());
}
// MOZ_CAN_RUN_SCRIPT_BOUNDARY until Runnable::Run is MOZ_CAN_RUN_SCRIPT. See
// bug 1535398.
MOZ_CAN_RUN_SCRIPT_BOUNDARY
NS_IMETHOD Run() override;
bool Init();
TaskQueue* PSupervisorTaskQueue() { return mPSupervisorTaskQueue; }
bool OnPSupervisorTaskQueue() const {
return mPSupervisorTaskQueue->IsCurrentThreadIn();
}
private:
MOZ_CAN_RUN_SCRIPT
void ReportFailureOnMainThread(WebAudioDecodeJob::ErrorCode aErrorCode) {
if (NS_IsMainThread()) {
Cleanup();
mDecodeJob.OnFailure(aErrorCode);
} else {
// Take extra care to cleanup on the main thread
mMainThread->Dispatch(NewRunnableMethod("MediaDecodeTask::Cleanup", this,
&MediaDecodeTask::Cleanup));
nsCOMPtr<nsIRunnable> event = new ReportResultTask(
mDecodeJob, &WebAudioDecodeJob::OnFailure, aErrorCode);
mMainThread->Dispatch(event.forget());
}
}
void Decode();
void OnCreateDecoderCompleted(RefPtr<MediaDataDecoder> aDecoder);
MOZ_CAN_RUN_SCRIPT void OnCreateDecoderFailed(const MediaResult& aError);
MOZ_CAN_RUN_SCRIPT void OnInitDemuxerCompleted();
MOZ_CAN_RUN_SCRIPT void OnInitDemuxerFailed(const MediaResult& aError);
void InitDecoder();
void OnInitDecoderCompleted();
MOZ_CAN_RUN_SCRIPT void OnInitDecoderFailed();
void DoDemux();
void OnAudioDemuxCompleted(RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples);
MOZ_CAN_RUN_SCRIPT void OnAudioDemuxFailed(const MediaResult& aError);
void DoDecode();
void OnAudioDecodeCompleted(MediaDataDecoder::DecodedData&& aResults);
MOZ_CAN_RUN_SCRIPT void OnAudioDecodeFailed(const MediaResult& aError);
void DoDrain();
MOZ_CAN_RUN_SCRIPT void OnAudioDrainCompleted(
MediaDataDecoder::DecodedData&& aResults);
MOZ_CAN_RUN_SCRIPT void OnAudioDrainFailed(const MediaResult& aError);
void ShutdownDecoder();
MOZ_CAN_RUN_SCRIPT void FinishDecode();
MOZ_CAN_RUN_SCRIPT void AllocateBuffer();
MOZ_CAN_RUN_SCRIPT void CallbackTheResult();
void Cleanup() {
MOZ_ASSERT(NS_IsMainThread());
JS_free(nullptr, mBuffer);
if (mTrackDemuxer) {
mTrackDemuxer->BreakCycles();
}
mTrackDemuxer = nullptr;
mDemuxer = nullptr;
mPSupervisorTaskQueue = nullptr;
mPDecoderTaskQueue = nullptr;
}
private:
MediaContainerType mContainerType;
uint8_t* mBuffer;
const uint32_t mLength;
const uint32_t mBatchSize;
WebAudioDecodeJob& mDecodeJob;
PhaseEnum mPhase;
RefPtr<TaskQueue> mPSupervisorTaskQueue;
RefPtr<TaskQueue> mPDecoderTaskQueue;
RefPtr<MediaDataDemuxer> mDemuxer;
RefPtr<MediaTrackDemuxer> mTrackDemuxer;
RefPtr<MediaDataDecoder> mDecoder;
nsTArray<RefPtr<MediaRawData>> mRawSamples;
MediaInfo mMediaInfo;
MediaQueue<AudioData> mAudioQueue;
RefPtr<AbstractThread> mMainThread;
};
NS_IMETHODIMP
MediaDecodeTask::Run() {
switch (mPhase) {
case PhaseEnum::Decode:
Decode();
break;
case PhaseEnum::AllocateBuffer:
AllocateBuffer();
break;
case PhaseEnum::Done:
break;
}
return NS_OK;
}
bool MediaDecodeTask::Init() {
MOZ_ASSERT(NS_IsMainThread());
RefPtr<BufferMediaResource> resource =
new BufferMediaResource(static_cast<uint8_t*>(mBuffer), mLength);
mMainThread = mDecodeJob.mContext->GetOwnerGlobal()->AbstractMainThreadFor(
TaskCategory::Other);
mPSupervisorTaskQueue =
new TaskQueue(GetMediaThreadPool(MediaThreadType::SUPERVISOR),
"MediaBufferDecoder::mPSupervisorTaskQueue");
mPDecoderTaskQueue =
new TaskQueue(GetMediaThreadPool(MediaThreadType::PLATFORM_DECODER),
"MediaBufferDecoder::mPDecoderTaskQueue");
// If you change this list to add support for new decoders, please consider
// updating HTMLMediaElement::CreateDecoder as well.
mDemuxer = DecoderTraits::CreateDemuxer(mContainerType, resource);
if (!mDemuxer) {
return false;
}
return true;
}
class AutoResampler final {
public:
AutoResampler() : mResampler(nullptr) {}
~AutoResampler() {
if (mResampler) {
speex_resampler_destroy(mResampler);
}
}
operator SpeexResamplerState*() const {
MOZ_ASSERT(mResampler);
return mResampler;
}
void operator=(SpeexResamplerState* aResampler) { mResampler = aResampler; }
private:
SpeexResamplerState* mResampler;
};
void MediaDecodeTask::Decode() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
mDemuxer->Init()->Then(PSupervisorTaskQueue(), __func__, this,
&MediaDecodeTask::OnInitDemuxerCompleted,
&MediaDecodeTask::OnInitDemuxerFailed);
}
void MediaDecodeTask::OnInitDemuxerCompleted() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
if (!!mDemuxer->GetNumberTracks(TrackInfo::kAudioTrack)) {
mTrackDemuxer = mDemuxer->GetTrackDemuxer(TrackInfo::kAudioTrack, 0);
if (!mTrackDemuxer) {
LOG("MediaDecodeTask: Could not get a track demuxer.");
ReportFailureOnMainThread(WebAudioDecodeJob::UnknownContent);
return;
}
RefPtr<PDMFactory> platform = new PDMFactory();
UniquePtr<TrackInfo> audioInfo = mTrackDemuxer->GetInfo();
// We actively ignore audio tracks that we know we can't play.
if (audioInfo && audioInfo->IsValid() &&
platform->SupportsMimeType(audioInfo->mMimeType, nullptr)) {
mMediaInfo.mAudio = *audioInfo->GetAsAudioInfo();
}
}
RefPtr<PDMFactory> pdm = new PDMFactory();
pdm->CreateDecoder(
{*mMediaInfo.mAudio.GetAsAudioInfo(), TrackInfo::kAudioTrack})
->Then(PSupervisorTaskQueue(), __func__, this,
&MediaDecodeTask::OnCreateDecoderCompleted,
&MediaDecodeTask::OnCreateDecoderFailed);
}
void MediaDecodeTask::OnCreateDecoderCompleted(
RefPtr<MediaDataDecoder> aDecoder) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
mDecoder = new MediaDataDecoderProxy(aDecoder.forget(),
do_AddRef(mPDecoderTaskQueue.get()));
InitDecoder();
}
void MediaDecodeTask::OnCreateDecoderFailed(const MediaResult& aError) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
LOG("MediaDecodeTask: Could not create a decoder.");
ReportFailureOnMainThread(WebAudioDecodeJob::UnknownContent);
}
void MediaDecodeTask::OnInitDemuxerFailed(const MediaResult& aError) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
LOG("MediaDecodeTask: Could not initialize the demuxer.");
ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent);
}
void MediaDecodeTask::InitDecoder() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
mDecoder->Init()->Then(PSupervisorTaskQueue(), __func__, this,
&MediaDecodeTask::OnInitDecoderCompleted,
&MediaDecodeTask::OnInitDecoderFailed);
}
void MediaDecodeTask::OnInitDecoderCompleted() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
DoDemux();
}
void MediaDecodeTask::OnInitDecoderFailed() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
ShutdownDecoder();
LOG("MediaDecodeTask: Could not initialize the decoder");
ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent);
}
void MediaDecodeTask::DoDemux() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
mTrackDemuxer->GetSamples(mBatchSize)
->Then(PSupervisorTaskQueue(), __func__, this,
&MediaDecodeTask::OnAudioDemuxCompleted,
&MediaDecodeTask::OnAudioDemuxFailed);
}
void MediaDecodeTask::OnAudioDemuxCompleted(
RefPtr<MediaTrackDemuxer::SamplesHolder> aSamples) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
mRawSamples.AppendElements(aSamples->GetSamples());
DoDemux();
}
void MediaDecodeTask::OnAudioDemuxFailed(const MediaResult& aError) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
if (aError.Code() == NS_ERROR_DOM_MEDIA_END_OF_STREAM) {
DoDecode();
} else {
ShutdownDecoder();
LOG("MediaDecodeTask: Audio demux failed");
ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent);
}
}
void MediaDecodeTask::DoDecode() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
if (mRawSamples.IsEmpty()) {
DoDrain();
return;
}
if (mBatchSize > 1 && mDecoder->CanDecodeBatch()) {
nsTArray<RefPtr<MediaRawData>> rawSampleBatch;
const int batchSize = std::min((unsigned long)mBatchSize,
(unsigned long)mRawSamples.Length());
for (int i = 0; i < batchSize; ++i) {
rawSampleBatch.AppendElement(std::move(mRawSamples[i]));
}
mDecoder->DecodeBatch(std::move(rawSampleBatch))
->Then(PSupervisorTaskQueue(), __func__, this,
&MediaDecodeTask::OnAudioDecodeCompleted,
&MediaDecodeTask::OnAudioDecodeFailed);
mRawSamples.RemoveElementsAt(0, batchSize);
} else {
RefPtr<MediaRawData> sample = std::move(mRawSamples[0]);
mDecoder->Decode(sample)->Then(PSupervisorTaskQueue(), __func__, this,
&MediaDecodeTask::OnAudioDecodeCompleted,
&MediaDecodeTask::OnAudioDecodeFailed);
mRawSamples.RemoveElementAt(0);
}
}
void MediaDecodeTask::OnAudioDecodeCompleted(
MediaDataDecoder::DecodedData&& aResults) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
for (auto&& sample : aResults) {
MOZ_ASSERT(sample->mType == MediaData::Type::AUDIO_DATA);
RefPtr<AudioData> audioData = sample->As<AudioData>();
mMediaInfo.mAudio.mRate = audioData->mRate;
mMediaInfo.mAudio.mChannels = audioData->mChannels;
mAudioQueue.Push(audioData.forget());
}
DoDecode();
}
void MediaDecodeTask::OnAudioDecodeFailed(const MediaResult& aError) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
ShutdownDecoder();
LOG("MediaDecodeTask: decode audio failed.");
ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent);
}
void MediaDecodeTask::DoDrain() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
mDecoder->Drain()->Then(PSupervisorTaskQueue(), __func__, this,
&MediaDecodeTask::OnAudioDrainCompleted,
&MediaDecodeTask::OnAudioDrainFailed);
}
void MediaDecodeTask::OnAudioDrainCompleted(
MediaDataDecoder::DecodedData&& aResults) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
if (aResults.IsEmpty()) {
FinishDecode();
return;
}
for (auto&& sample : aResults) {
MOZ_ASSERT(sample->mType == MediaData::Type::AUDIO_DATA);
RefPtr<AudioData> audioData = sample->As<AudioData>();
mAudioQueue.Push(audioData.forget());
}
DoDrain();
}
void MediaDecodeTask::OnAudioDrainFailed(const MediaResult& aError) {
MOZ_ASSERT(OnPSupervisorTaskQueue());
ShutdownDecoder();
LOG("MediaDecodeTask: Drain audio failed");
ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent);
}
void MediaDecodeTask::ShutdownDecoder() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
if (!mDecoder) {
return;
}
RefPtr<MediaDecodeTask> self = this;
mDecoder->Shutdown();
mDecoder = nullptr;
}
void MediaDecodeTask::FinishDecode() {
MOZ_ASSERT(OnPSupervisorTaskQueue());
ShutdownDecoder();
uint32_t frameCount = mAudioQueue.AudioFramesCount();
uint32_t channelCount = mMediaInfo.mAudio.mChannels;
uint32_t sampleRate = mMediaInfo.mAudio.mRate;
if (!frameCount || !channelCount || !sampleRate) {
LOG("MediaDecodeTask: invalid content frame count, channel count or "
"sample-rate");
ReportFailureOnMainThread(WebAudioDecodeJob::InvalidContent);
return;
}
const uint32_t destSampleRate = mDecodeJob.mContext->SampleRate();
AutoResampler resampler;
uint32_t resampledFrames = frameCount;
if (sampleRate != destSampleRate) {
resampledFrames = static_cast<uint32_t>(
static_cast<uint64_t>(destSampleRate) *
static_cast<uint64_t>(frameCount) / static_cast<uint64_t>(sampleRate));
resampler = speex_resampler_init(channelCount, sampleRate, destSampleRate,
SPEEX_RESAMPLER_QUALITY_DEFAULT, nullptr);
speex_resampler_skip_zeros(resampler);
resampledFrames += speex_resampler_get_output_latency(resampler);
}
// Allocate contiguous channel buffers. Note that if we end up resampling,
// we may write fewer bytes than mResampledFrames to the output buffer, in
// which case writeIndex will tell us how many valid samples we have.
mDecodeJob.mBuffer.mChannelData.SetLength(channelCount);
#if AUDIO_OUTPUT_FORMAT == AUDIO_FORMAT_FLOAT32
// This buffer has separate channel arrays that could be transferred to
// JS::NewArrayBufferWithContents(), but AudioBuffer::RestoreJSChannelData()
// does not yet take advantage of this.
RefPtr<ThreadSharedFloatArrayBufferList> buffer =
ThreadSharedFloatArrayBufferList::Create(channelCount, resampledFrames,
fallible);
if (!buffer) {
LOG("MediaDecodeTask: Could not create final buffer (f32)");
ReportFailureOnMainThread(WebAudioDecodeJob::UnknownError);
return;
}
for (uint32_t i = 0; i < channelCount; ++i) {
mDecodeJob.mBuffer.mChannelData[i] = buffer->GetData(i);
}
#else
CheckedInt<size_t> bufferSize(sizeof(AudioDataValue));
bufferSize *= resampledFrames;
bufferSize *= channelCount;
RefPtr<SharedBuffer> buffer = SharedBuffer::Create(bufferSize);
if (!buffer) {
LOG("MediaDecodeTask: Could not create final buffer (i16)");
ReportFailureOnMainThread(WebAudioDecodeJob::UnknownError);
return;
}
auto data = static_cast<AudioDataValue*>(floatBuffer->Data());
for (uint32_t i = 0; i < channelCount; ++i) {
mDecodeJob.mBuffer.mChannelData[i] = data;
data += resampledFrames;
}
#endif
mDecodeJob.mBuffer.mBuffer = std::move(buffer);
mDecodeJob.mBuffer.mVolume = 1.0f;
mDecodeJob.mBuffer.mBufferFormat = AUDIO_OUTPUT_FORMAT;
uint32_t writeIndex = 0;
RefPtr<AudioData> audioData;
while ((audioData = mAudioQueue.PopFront())) {
if (!audioData->Frames()) {
// The packet contains no audio frames, skip it.
continue;
}
audioData->EnsureAudioBuffer(); // could lead to a copy :(
const AudioDataValue* bufferData =
static_cast<AudioDataValue*>(audioData->mAudioBuffer->Data());
if (sampleRate != destSampleRate) {
const uint32_t maxOutSamples = resampledFrames - writeIndex;
for (uint32_t i = 0; i < audioData->mChannels; ++i) {
uint32_t inSamples = audioData->Frames();
uint32_t outSamples = maxOutSamples;
AudioDataValue* outData =
mDecodeJob.mBuffer.ChannelDataForWrite<AudioDataValue>(i) +
writeIndex;
WebAudioUtils::SpeexResamplerProcess(
resampler, i, &bufferData[i * audioData->Frames()], &inSamples,
outData, &outSamples);
if (i == audioData->mChannels - 1) {
writeIndex += outSamples;
MOZ_ASSERT(writeIndex <= resampledFrames);
MOZ_ASSERT(inSamples == audioData->Frames());
}
}
} else {
for (uint32_t i = 0; i < audioData->mChannels; ++i) {
AudioDataValue* outData =
mDecodeJob.mBuffer.ChannelDataForWrite<AudioDataValue>(i) +
writeIndex;
PodCopy(outData, &bufferData[i * audioData->Frames()],
audioData->Frames());
if (i == audioData->mChannels - 1) {
writeIndex += audioData->Frames();
}
}
}
}
if (sampleRate != destSampleRate) {
uint32_t inputLatency = speex_resampler_get_input_latency(resampler);
const uint32_t maxOutSamples = resampledFrames - writeIndex;
for (uint32_t i = 0; i < channelCount; ++i) {
uint32_t inSamples = inputLatency;
uint32_t outSamples = maxOutSamples;
AudioDataValue* outData =
mDecodeJob.mBuffer.ChannelDataForWrite<AudioDataValue>(i) +
writeIndex;
WebAudioUtils::SpeexResamplerProcess(resampler, i,
(AudioDataValue*)nullptr, &inSamples,
outData, &outSamples);
if (i == channelCount - 1) {
writeIndex += outSamples;
MOZ_ASSERT(writeIndex <= resampledFrames);
MOZ_ASSERT(inSamples == inputLatency);
}
}
}
mDecodeJob.mBuffer.mDuration = writeIndex;
mPhase = PhaseEnum::AllocateBuffer;
mMainThread->Dispatch(do_AddRef(this));
}
void MediaDecodeTask::AllocateBuffer() {
MOZ_ASSERT(NS_IsMainThread());
if (!mDecodeJob.AllocateBuffer()) {
LOG("MediaDecodeTask: Could not allocate final buffer");
ReportFailureOnMainThread(WebAudioDecodeJob::UnknownError);
return;
}
mPhase = PhaseEnum::Done;
CallbackTheResult();
}
void MediaDecodeTask::CallbackTheResult() {
MOZ_ASSERT(NS_IsMainThread());
Cleanup();
// Now, we're ready to call the script back with the resulting buffer
mDecodeJob.OnSuccess(WebAudioDecodeJob::NoError);
}
bool WebAudioDecodeJob::AllocateBuffer() {
MOZ_ASSERT(!mOutput);
MOZ_ASSERT(NS_IsMainThread());
// Now create the AudioBuffer
mOutput = AudioBuffer::Create(mContext->GetOwner(), mContext->SampleRate(),
std::move(mBuffer));
return mOutput != nullptr;
}
void AsyncDecodeWebAudio(const char* aContentType, uint8_t* aBuffer,
uint32_t aLength, WebAudioDecodeJob& aDecodeJob) {
Maybe<MediaContainerType> containerType =
MakeMediaContainerType(aContentType);
// Do not attempt to decode the media if we were not successful at sniffing
// the container type.
if (!*aContentType || strcmp(aContentType, APPLICATION_OCTET_STREAM) == 0 ||
!containerType) {
nsCOMPtr<nsIRunnable> event =
new ReportResultTask(aDecodeJob, &WebAudioDecodeJob::OnFailure,
WebAudioDecodeJob::UnknownContent);
JS_free(nullptr, aBuffer);
aDecodeJob.mContext->Dispatch(event.forget());
return;
}
RefPtr<MediaDecodeTask> task =
new MediaDecodeTask(*containerType, aBuffer, aLength, aDecodeJob);
if (!task->Init()) {
nsCOMPtr<nsIRunnable> event =
new ReportResultTask(aDecodeJob, &WebAudioDecodeJob::OnFailure,
WebAudioDecodeJob::UnknownError);
aDecodeJob.mContext->Dispatch(event.forget());
} else {
nsresult rv = task->PSupervisorTaskQueue()->Dispatch(task.forget());
MOZ_DIAGNOSTIC_ASSERT(NS_SUCCEEDED(rv));
Unused << rv;
}
}
WebAudioDecodeJob::WebAudioDecodeJob(AudioContext* aContext, Promise* aPromise,
DecodeSuccessCallback* aSuccessCallback,
DecodeErrorCallback* aFailureCallback)
: mContext(aContext),
mPromise(aPromise),
mSuccessCallback(aSuccessCallback),
mFailureCallback(aFailureCallback) {
MOZ_ASSERT(aContext);
MOZ_ASSERT(NS_IsMainThread());
MOZ_COUNT_CTOR(WebAudioDecodeJob);
}
WebAudioDecodeJob::~WebAudioDecodeJob() {
MOZ_ASSERT(NS_IsMainThread());
MOZ_COUNT_DTOR(WebAudioDecodeJob);
}
void WebAudioDecodeJob::OnSuccess(ErrorCode aErrorCode) {
MOZ_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aErrorCode == NoError);
RefPtr<AudioBuffer> output(mOutput);
if (mSuccessCallback) {
RefPtr<DecodeSuccessCallback> callback(mSuccessCallback);
// Ignore errors in calling the callback, since there is not much that we
// can do about it here.
callback->Call(*output);
}
mPromise->MaybeResolve(output);
mContext->RemoveFromDecodeQueue(this);
}
void WebAudioDecodeJob::OnFailure(ErrorCode aErrorCode) {
MOZ_ASSERT(NS_IsMainThread());
const char* errorMessage;
switch (aErrorCode) {
case UnknownContent:
errorMessage =
"The buffer passed to decodeAudioData contains an unknown content "
"type.";
break;
case InvalidContent:
errorMessage =
"The buffer passed to decodeAudioData contains invalid content which "
"cannot be decoded successfully.";
break;
case NoAudio:
errorMessage =
"The buffer passed to decodeAudioData does not contain any audio.";
break;
case NoError:
MOZ_FALLTHROUGH_ASSERT("Who passed NoError to OnFailure?");
// Fall through to get some sort of a sane error message if this actually
// happens at runtime.
case UnknownError:
[[fallthrough]];
default:
errorMessage =
"An unknown error occurred while processing decodeAudioData.";
break;
}
// Ignore errors in calling the callback, since there is not much that we can
// do about it here.
nsAutoCString errorString(errorMessage);
if (mFailureCallback) {
RefPtr<DOMException> exception = DOMException::Create(
NS_ERROR_DOM_ENCODING_NOT_SUPPORTED_ERR, errorString);
RefPtr<DecodeErrorCallback> callback(mFailureCallback);
callback->Call(*exception);
}
mPromise->MaybeRejectWithEncodingError(errorString);
mContext->RemoveFromDecodeQueue(this);
}
size_t WebAudioDecodeJob::SizeOfExcludingThis(
MallocSizeOf aMallocSizeOf) const {
size_t amount = 0;
if (mSuccessCallback) {
amount += mSuccessCallback->SizeOfIncludingThis(aMallocSizeOf);
}
if (mFailureCallback) {
amount += mFailureCallback->SizeOfIncludingThis(aMallocSizeOf);
}
if (mOutput) {
amount += mOutput->SizeOfIncludingThis(aMallocSizeOf);
}
amount += mBuffer.SizeOfExcludingThis(aMallocSizeOf, false);
return amount;
}
size_t WebAudioDecodeJob::SizeOfIncludingThis(
MallocSizeOf aMallocSizeOf) const {
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
} // namespace mozilla