gecko-dev/dom/svg/SVGAnimateMotionElement.h

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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef DOM_SVG_SVGANIMATEMOTIONELEMENT_H_
#define DOM_SVG_SVGANIMATEMOTIONELEMENT_H_
#include "mozilla/Attributes.h"
#include "mozilla/dom/SVGAnimationElement.h"
#include "SVGMotionSMILAnimationFunction.h"
nsresult NS_NewSVGAnimateMotionElement(
nsIContent** aResult, already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
namespace mozilla {
namespace dom {
class SVGAnimateMotionElement final : public SVGAnimationElement {
protected:
explicit SVGAnimateMotionElement(
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo);
SVGMotionSMILAnimationFunction mAnimationFunction;
friend nsresult(::NS_NewSVGAnimateMotionElement(
nsIContent** aResult,
already_AddRefed<mozilla::dom::NodeInfo>&& aNodeInfo));
virtual JSObject* WrapNode(JSContext* aCx,
JS::Handle<JSObject*> aGivenProto) override;
public:
// nsINode specializations
virtual nsresult Clone(dom::NodeInfo*, nsINode** aResult) const override;
// SVGAnimationElement
virtual SMILAnimationFunction& AnimationFunction() override;
virtual bool GetTargetAttributeName(int32_t* aNamespaceID,
nsAtom** aLocalName) const override;
// SVGElement
virtual nsStaticAtom* GetPathDataAttrName() const override {
return nsGkAtoms::path;
}
// Utility method to let our <mpath> children tell us when they've changed,
// so we can make sure our mAnimationFunction is marked as having changed.
void MpathChanged() { mAnimationFunction.MpathChanged(); }
};
} // namespace dom
} // namespace mozilla
#endif // DOM_SVG_SVGANIMATEMOTIONELEMENT_H_