зеркало из https://github.com/mozilla/gecko-dev.git
322 строки
13 KiB
C++
322 строки
13 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Mozilla.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* robert@ocallahan.org
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#ifndef NSEXPIRATIONTRACKER_H_
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#define NSEXPIRATIONTRACKER_H_
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#include "prlog.h"
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#include "nsTArray.h"
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#include "nsITimer.h"
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#include "nsCOMPtr.h"
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#include "nsComponentManagerUtils.h"
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/**
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* Data used to track the expiration state of an object. We promise that this
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* is 32 bits so that objects that includes this as a field can pad and align
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* efficiently.
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*/
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struct nsExpirationState {
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enum { NOT_TRACKED = (1U << 4) - 1,
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MAX_INDEX_IN_GENERATION = (1U << 28) - 1 };
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nsExpirationState() : mGeneration(NOT_TRACKED) {}
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PRBool IsTracked() { return mGeneration != NOT_TRACKED; }
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/**
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* The generation that this object belongs to, or NOT_TRACKED.
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*/
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PRUint32 mGeneration:4;
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PRUint32 mIndexInGeneration:28;
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};
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/**
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* nsExpirationTracker can track the lifetimes and usage of a large number of
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* objects, and send a notification some window of time after a live object was
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* last used. This is very useful when you manage a large number of objects
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* and want to flush some after they haven't been used for a while.
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* nsExpirationTracker is designed to be very space and time efficient.
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*
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* The type parameter T is the object type that we will track pointers to. T
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* must include an accessible method GetExpirationState() that returns a
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* pointer to an nsExpirationState associated with the object (preferably,
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* stored in a field of the object).
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*
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* The parameter K is the number of generations that will be used. Increasing
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* the number of generations narrows the window within which we promise
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* to fire notifications, at a slight increase in space cost for the tracker.
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* We require 2 <= K <= nsExpirationState::NOT_TRACKED (currently 15).
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*
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* To use this class, you need to inherit from it and override the
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* NotifyExpired() method.
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*
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* The approach is to track objects in K generations. When an object is accessed
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* it moves from its current generation to the newest generation. Generations
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* are stored in a cyclic array; when a timer interrupt fires, we advance
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* the current generation pointer to effectively age all objects very efficiently.
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* By storing information in each object about its generation and index within its
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* generation array, we make removal of objects from a generation very cheap.
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*
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* Future work:
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* -- Add a method to change the timer period?
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*/
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template <class T, PRUint32 K> class nsExpirationTracker {
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public:
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/**
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* Initialize the tracker.
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* @param aTimerPeriod the timer period in milliseconds. The guarantees
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* provided by the tracker are defined in terms of this period. If the
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* period is zero, then we don't use a timer and rely on someone calling
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* AgeOneGeneration explicitly.
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*/
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nsExpirationTracker(PRUint32 aTimerPeriod)
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: mTimerPeriod(aTimerPeriod), mNewestGeneration(0),
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mInAgeOneGeneration(PR_FALSE) {
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PR_STATIC_ASSERT(K >= 2 && K <= nsExpirationState::NOT_TRACKED);
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}
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~nsExpirationTracker() {
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if (mTimer) {
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mTimer->Cancel();
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}
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}
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/**
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* Add an object to be tracked. It must not already be tracked. It will
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* be added to the newest generation, i.e., as if it was just used.
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* @return an error on out-of-memory
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*/
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nsresult AddObject(T* aObj) {
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nsExpirationState* state = aObj->GetExpirationState();
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NS_ASSERTION(!state->IsTracked(), "Tried to add an object that's already tracked");
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nsTArray<T*>& generation = mGenerations[mNewestGeneration];
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PRUint32 index = generation.Length();
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if (index > nsExpirationState::MAX_INDEX_IN_GENERATION) {
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NS_WARNING("More than 256M elements tracked, this is probably a problem");
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return NS_ERROR_OUT_OF_MEMORY;
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}
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if (index == 0) {
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// We might need to start the timer
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nsresult rv = CheckStartTimer();
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if (NS_FAILED(rv))
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return rv;
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}
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if (!generation.AppendElement(aObj))
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return NS_ERROR_OUT_OF_MEMORY;
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state->mGeneration = mNewestGeneration;
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state->mIndexInGeneration = index;
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return NS_OK;
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}
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/**
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* Remove an object from the tracker. It must currently be tracked.
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*/
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void RemoveObject(T* aObj) {
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nsExpirationState* state = aObj->GetExpirationState();
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NS_ASSERTION(state->IsTracked(), "Tried to remove an object that's not tracked");
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nsTArray<T*>& generation = mGenerations[state->mGeneration];
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PRUint32 index = state->mIndexInGeneration;
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NS_ASSERTION(generation.Length() > index &&
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generation[index] == aObj, "Object is lying about its index");
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// Move the last object to fill the hole created by removing aObj
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PRUint32 last = generation.Length() - 1;
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T* lastObj = generation[last];
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generation[index] = lastObj;
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lastObj->GetExpirationState()->mIndexInGeneration = index;
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generation.RemoveElementAt(last);
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state->mGeneration = nsExpirationState::NOT_TRACKED;
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// We do not check whether we need to stop the timer here. The timer
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// will check that itself next time it fires. Checking here would not
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// be efficient since we'd need to track all generations. Also we could
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// thrash by incessantly creating and destroying timers if someone
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// kept adding and removing an object from the tracker.
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}
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/**
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* Notify that an object has been used.
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* @return an error if we lost the object from the tracker...
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*/
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nsresult MarkUsed(T* aObj) {
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nsExpirationState* state = aObj->GetExpirationState();
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if (mNewestGeneration == state->mGeneration)
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return NS_OK;
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RemoveObject(aObj);
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return AddObject(aObj);
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}
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/**
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* The timer calls this, but it can also be manually called if you want
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* to age objects "artifically". This can result in calls to NotifyExpired.
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*/
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void AgeOneGeneration() {
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if (mInAgeOneGeneration) {
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NS_WARNING("Can't reenter AgeOneGeneration from NotifyExpired");
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return;
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}
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mInAgeOneGeneration = PR_TRUE;
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PRUint32 reapGeneration =
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mNewestGeneration > 0 ? mNewestGeneration - 1 : K - 1;
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nsTArray<T*>& generation = mGenerations[reapGeneration];
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// The following is rather tricky. We have to cope with objects being
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// removed from this generation either because of a call to RemoveObject
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// (or indirectly via MarkUsed) inside NotifyExpired. Fortunately no
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// objects can be added to this generation because it's not the newest
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// generation. We depend on the fact that RemoveObject can only cause
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// the indexes of objects in this generation to *decrease*, not increase.
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// So if we start from the end and work our way backwards we are guaranteed
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// to see each object at least once.
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PRUint32 index = generation.Length();
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for (;;) {
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// Objects could have been removed so index could be outside
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// the array
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index = PR_MIN(index, generation.Length());
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if (index == 0)
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break;
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--index;
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NotifyExpired(generation[index]);
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}
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// Any leftover objects from reapGeneration just end up in the new
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// newest-generation. This is bad form, though, so warn if there are any.
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if (!generation.IsEmpty()) {
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NS_WARNING("Expired objects were not removed or marked used");
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}
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// Free excess memory used by the generation array, since we probably
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// just removed most or all of its elements.
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generation.Compact();
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mNewestGeneration = reapGeneration;
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mInAgeOneGeneration = PR_FALSE;
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}
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/**
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* This just calls AgeOneGeneration K times. Under normal circumstances this
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* will result in all objects getting NotifyExpired called on them, but
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* if NotifyExpired itself marks some objects as used, then those objects
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* might not expire. This would be a good thing to call if we get into
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* a critically-low memory situation.
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*/
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void AgeAllGenerations() {
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PRUint32 i;
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for (i = 0; i < K; ++i) {
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AgeOneGeneration();
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}
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}
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class Iterator {
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private:
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nsExpirationTracker<T,K>* mTracker;
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PRUint32 mGeneration;
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PRUint32 mIndex;
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public:
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Iterator(nsExpirationTracker<T,K>* aTracker)
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: mTracker(aTracker), mGeneration(0), mIndex(0) {}
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T* Next() {
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while (mGeneration < K) {
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nsTArray<T*>* generation = &mTracker->mGenerations[mGeneration];
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if (mIndex < generation->Length()) {
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++mIndex;
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return (*generation)[mIndex - 1];
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}
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++mGeneration;
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}
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return nsnull;
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}
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};
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friend class Iterator;
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protected:
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/**
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* This must be overridden to catch notifications. It is called whenever
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* we detect that an object has not been used for at least (K-1)*mTimerPeriod
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* seconds. If timer events are not delayed, it will be called within
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* roughly K*mTimerPeriod seconds after the last use. (Unless AgeOneGeneration
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* or AgeAllGenerations have been called to accelerate the aging process.)
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*
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* NOTE: These bounds ignore delays in timer firings due to actual work being
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* performed by the browser. We use a slack timer so there is always at least
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* mTimerPeriod milliseconds between firings, which gives us (K-1)*mTimerPeriod
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* as a pretty solid lower bound. The upper bound is rather loose, however.
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* If the maximum amount by which any given timer firing is delayed is D, then
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* the upper bound before NotifyExpired is called is K*(mTimerPeriod + D).
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*
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* The NotifyExpired call is expected to remove the object from the tracker,
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* but it need not. The object (or other objects) could be "resurrected"
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* by calling MarkUsed() on them, or they might just not be removed.
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* Any objects left over that have not been resurrected or removed
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* are placed in the new newest-generation, but this is considered "bad form"
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* and should be avoided (we'll issue a warning). (This recycling counts
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* as "a use" for the purposes of the expiry guarantee above...)
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*
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* For robustness and simplicity, we allow objects to be notified more than
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* once here in the same timer tick.
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*/
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virtual void NotifyExpired(T* aObj) = 0;
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private:
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nsTArray<T*> mGenerations[K];
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nsCOMPtr<nsITimer> mTimer;
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PRUint32 mTimerPeriod;
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PRUint32 mNewestGeneration;
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PRPackedBool mInAgeOneGeneration;
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static void TimerCallback(nsITimer* aTimer, void* aThis) {
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nsExpirationTracker* tracker = static_cast<nsExpirationTracker*>(aThis);
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tracker->AgeOneGeneration();
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// Cancel the timer if we have no objects to track
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PRUint32 i;
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for (i = 0; i < K; ++i) {
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if (!tracker->mGenerations[i].IsEmpty())
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return;
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}
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tracker->mTimer->Cancel();
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tracker->mTimer = nsnull;
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}
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nsresult CheckStartTimer() {
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if (mTimer || !mTimerPeriod)
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return NS_OK;
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mTimer = do_CreateInstance("@mozilla.org/timer;1");
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if (!mTimer)
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return NS_ERROR_OUT_OF_MEMORY;
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mTimer->InitWithFuncCallback(TimerCallback, this, mTimerPeriod,
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nsITimer::TYPE_REPEATING_SLACK);
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return NS_OK;
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}
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};
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#endif /*NSEXPIRATIONTRACKER_H_*/
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