зеркало из https://github.com/mozilla/gecko-dev.git
115 строки
3.6 KiB
Makefile
115 строки
3.6 KiB
Makefile
# ***** BEGIN LICENSE BLOCK *****
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# Version: MPL 1.1/GPL 2.0/LGPL 2.1
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#
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# The contents of this file are subject to the Mozilla Public License Version
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# 1.1 (the "License"); you may not use this file except in compliance with
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# the License. You may obtain a copy of the License at
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# http://www.mozilla.org/MPL/
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#
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# Software distributed under the License is distributed on an "AS IS" basis,
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# WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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# for the specific language governing rights and limitations under the
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# License.
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#
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# The Original Code is [Open Source Virtual Machine.].
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#
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# The Initial Developer of the Original Code is
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# Adobe System Incorporated.
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# Portions created by the Initial Developer are Copyright (C) 2004-2006
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# the Initial Developer. All Rights Reserved.
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#
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# Contributor(s):
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# Adobe AS3 Team
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#
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# Alternatively, the contents of this file may be used under the terms of
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# either the GNU General Public License Version 2 or later (the "GPL"), or
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# the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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# in which case the provisions of the GPL or the LGPL are applicable instead
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# of those above. If you wish to allow use of your version of this file only
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# under the terms of either the GPL or the LGPL, and not to allow others to
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# use your version of this file under the terms of the MPL, indicate your
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# decision by deleting the provisions above and replace them with the notice
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# and other provisions required by the GPL or the LGPL. If you do not delete
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# the provisions above, a recipient may use your version of this file under
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# the terms of any one of the MPL, the GPL or the LGPL.
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#
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# ***** END LICENSE BLOCK *****
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# DEBUG can be set to YES to include debugging info, or NO otherwise
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DEBUG := YES
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# DEBUGGER can be set to choose the Content Debugger version of the gc
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DEBUGGER := YES
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MMGC_ROOT := .
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CC := gcc
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CXX := g++
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AR := ar
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UNAME := $(shell uname)
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ARCH := ${shell uname -m}
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ifeq ($(UNAME),Linux)
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MMGC_PLATFORM_DEFS := -DSOFT_ASSERTS -D_DEBUG
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endif
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ifeq ($(UNAME),Darwin)
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MMGC_PLATFORM_DEFS := -DDARWIN -D_MAC -Dpowerc -DSOFT_ASSERTS -DDEBUGGER -DTARGET_RT_MAC_MACHO=1 -D_DEBUG -DDEBUG
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ifeq (${ARCH},i386)
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MMGC_PLATFORM_DEFS := ${MMGC_PLATFORM_DEFS} -DAVMPLUS_IA32
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else
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MMGC_PLATFORM_DEFS := ${MMGC_PLATFORM_DEFS} -DAVMPLUS_PPC
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endif
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endif
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ifeq ($(UNAME),CYGWIN_NT-5.1)
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MMGC_PLATFORM_DEFS := -DCYGWIN -DAVMPLUS_IA32
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endif
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include makecommon
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#****************************************************************************
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# Targets of the build
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#****************************************************************************
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OUTPUT := libmmgc.a
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all: ${OUTPUT}
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#****************************************************************************
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# Output
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#****************************************************************************
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OBJS := $(addsuffix .o,$(basename ${MMGC_SRCS}))
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${OUTPUT}: ${OBJS}
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@echo "=== creating libmmgc.a ==="
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${AR} rcs $@ ${OBJS}
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@echo "Done"
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#****************************************************************************
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# Dependencies
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#****************************************************************************
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# Create a lists of object and .d files to create -
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# one for each source file in the directory
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DEPS := ${patsubst %${strip .cpp},%.d,${MMGC_SRCS}}
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# make any non-existent make files (using the g++ preprocessor)
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${DEPS} : %.d : %.cpp
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${CXX} ${MMGC_CXXFLAGS} ${MMGC_INCS} -MM $< > $@
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# Rules
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clean:
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-rm -f core* ${OBJS} ${OUTPUT} ${DEPS} log outputdebug.txt
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ifneq (${MAKECMDGOALS},clean)
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ifneq (${UNAME},Linux)
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include ${DEPS} # include the generated make files, which make the object files
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endif
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endif
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