gecko-dev/gfx/gl/AndroidNativeWindow.h

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1.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
// vim:set ts=2 sts=2 sw=2 et cin:
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef AndroidNativeWindow_h__
#define AndroidNativeWindow_h__
#include <jni.h>
#include <android/native_window.h>
#include <android/native_window_jni.h>
#include "mozilla/java/GeckoSurfaceWrappers.h"
#include "SurfaceTexture.h"
namespace mozilla {
namespace gl {
class AndroidNativeWindow final {
public:
AndroidNativeWindow() : mNativeWindow(nullptr) {}
explicit AndroidNativeWindow(java::sdk::Surface::Param aSurface) {
mNativeWindow =
ANativeWindow_fromSurface(jni::GetEnvForThread(), aSurface.Get());
}
explicit AndroidNativeWindow(java::GeckoSurface::Param aSurface) {
java::sdk::Surface::LocalRef surf = aSurface->GetSurface();
mNativeWindow =
ANativeWindow_fromSurface(jni::GetEnvForThread(), surf.Get());
}
~AndroidNativeWindow() {
if (mNativeWindow) {
ANativeWindow_release(mNativeWindow);
mNativeWindow = nullptr;
}
}
ANativeWindow* NativeWindow() const { return mNativeWindow; }
private:
ANativeWindow* mNativeWindow;
};
} // namespace gl
} // namespace mozilla
#endif // AndroidNativeWindow_h__