зеркало из https://github.com/mozilla/gecko-dev.git
338 строки
9.0 KiB
C++
338 строки
9.0 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "TreeWalker.h"
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#include "Accessible.h"
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#include "AccIterator.h"
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#include "nsAccessibilityService.h"
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#include "DocAccessible.h"
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#include "mozilla/dom/ChildIterator.h"
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#include "mozilla/dom/Element.h"
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using namespace mozilla;
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using namespace mozilla::a11y;
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////////////////////////////////////////////////////////////////////////////////
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// TreeWalker
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////////////////////////////////////////////////////////////////////////////////
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TreeWalker::
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TreeWalker(Accessible* aContext) :
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mDoc(aContext->Document()), mContext(aContext), mAnchorNode(nullptr),
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mARIAOwnsIdx(0),
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mChildFilter(nsIContent::eSkipPlaceholderContent), mFlags(0),
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mPhase(eAtStart)
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{
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mChildFilter |= mContext->NoXBLKids() ?
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nsIContent::eAllButXBL : nsIContent::eAllChildren;
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mAnchorNode = mContext->IsDoc() ?
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mDoc->DocumentNode()->GetRootElement() : mContext->GetContent();
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MOZ_COUNT_CTOR(TreeWalker);
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}
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TreeWalker::
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TreeWalker(Accessible* aContext, nsIContent* aAnchorNode, uint32_t aFlags) :
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mDoc(aContext->Document()), mContext(aContext), mAnchorNode(aAnchorNode),
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mARIAOwnsIdx(0),
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mChildFilter(nsIContent::eSkipPlaceholderContent), mFlags(aFlags),
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mPhase(eAtStart)
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{
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MOZ_ASSERT(mFlags & eWalkCache, "This constructor cannot be used for tree creation");
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MOZ_ASSERT(aAnchorNode, "No anchor node for the accessible tree walker");
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mChildFilter |= mContext->NoXBLKids() ?
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nsIContent::eAllButXBL : nsIContent::eAllChildren;
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MOZ_COUNT_CTOR(TreeWalker);
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}
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TreeWalker::
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TreeWalker(DocAccessible* aDocument, nsIContent* aAnchorNode) :
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mDoc(aDocument), mContext(nullptr), mAnchorNode(aAnchorNode),
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mARIAOwnsIdx(0),
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mChildFilter(nsIContent::eSkipPlaceholderContent | nsIContent::eAllChildren),
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mFlags(eWalkCache),
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mPhase(eAtStart)
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{
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MOZ_ASSERT(aAnchorNode, "No anchor node for the accessible tree walker");
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MOZ_COUNT_CTOR(TreeWalker);
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}
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TreeWalker::~TreeWalker()
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{
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MOZ_COUNT_DTOR(TreeWalker);
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}
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Accessible*
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TreeWalker::Scope(nsIContent* aAnchorNode)
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{
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Reset();
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mAnchorNode = aAnchorNode;
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bool skipSubtree = false;
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Accessible* acc = AccessibleFor(aAnchorNode, 0, &skipSubtree);
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if (acc) {
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mPhase = eAtEnd;
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return acc;
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}
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return skipSubtree ? nullptr : Next();
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}
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bool
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TreeWalker::Seek(nsIContent* aChildNode)
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{
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MOZ_ASSERT(aChildNode, "Child cannot be null");
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Reset();
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if (mAnchorNode == aChildNode) {
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return true;
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}
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nsIContent* childNode = nullptr;
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nsINode* parentNode = aChildNode;
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do {
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childNode = parentNode->AsContent();
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parentNode = childNode->HasFlag(NODE_MAY_BE_IN_BINDING_MNGR) &&
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(mChildFilter & nsIContent::eAllButXBL) ?
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childNode->GetParentNode() : childNode->GetFlattenedTreeParent();
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if (!parentNode || !parentNode->IsElement()) {
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return false;
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}
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// If ARIA owned child.
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Accessible* child = mDoc->GetAccessible(childNode);
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if (child && child->IsRelocated()) {
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if (child->Parent() != mContext) {
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return false;
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}
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Accessible* ownedChild = nullptr;
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while ((ownedChild = mDoc->ARIAOwnedAt(mContext, mARIAOwnsIdx++)) &&
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ownedChild != child);
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MOZ_ASSERT(ownedChild, "A child has to be in ARIA owned elements");
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mPhase = eAtARIAOwns;
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return true;
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}
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// Look in DOM.
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dom::AllChildrenIterator* iter = PrependState(parentNode->AsElement(), true);
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if (!iter->Seek(childNode)) {
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return false;
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}
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if (parentNode == mAnchorNode) {
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mPhase = eAtDOM;
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return true;
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}
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} while (true);
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return false;
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}
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Accessible*
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TreeWalker::Next()
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{
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if (mStateStack.IsEmpty()) {
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if (mPhase == eAtEnd) {
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return nullptr;
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}
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if (mPhase == eAtDOM || mPhase == eAtARIAOwns) {
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mPhase = eAtARIAOwns;
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Accessible* child = mDoc->ARIAOwnedAt(mContext, mARIAOwnsIdx);
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if (child) {
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mARIAOwnsIdx++;
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return child;
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}
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mPhase = eAtEnd;
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return nullptr;
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}
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if (!mAnchorNode) {
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mPhase = eAtEnd;
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return nullptr;
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}
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mPhase = eAtDOM;
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PushState(mAnchorNode, true);
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}
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dom::AllChildrenIterator* top = &mStateStack[mStateStack.Length() - 1];
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while (top) {
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while (nsIContent* childNode = top->GetNextChild()) {
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bool skipSubtree = false;
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Accessible* child = AccessibleFor(childNode, mFlags, &skipSubtree);
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if (child) {
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return child;
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}
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// Walk down the subtree if allowed.
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if (!skipSubtree && childNode->IsElement()) {
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top = PushState(childNode, true);
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}
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}
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top = PopState();
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}
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// If we traversed the whole subtree of the anchor node. Move to next node
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// relative anchor node within the context subtree if asked.
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if (mFlags != eWalkContextTree) {
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// eWalkCache flag presence indicates that the search is scoped to the
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// anchor (no ARIA owns stuff).
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if (mFlags & eWalkCache) {
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mPhase = eAtEnd;
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return nullptr;
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}
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return Next();
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}
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nsINode* contextNode = mContext->GetNode();
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while (mAnchorNode != contextNode) {
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nsINode* parentNode = mAnchorNode->GetFlattenedTreeParent();
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if (!parentNode || !parentNode->IsElement())
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return nullptr;
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nsIContent* parent = parentNode->AsElement();
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top = PushState(parent, true);
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if (top->Seek(mAnchorNode)) {
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mAnchorNode = parent;
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return Next();
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}
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// XXX We really should never get here, it means we're trying to find an
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// accessible for a dom node where iterating over its parent's children
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// doesn't return it. However this sometimes happens when we're asked for
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// the nearest accessible to place holder content which we ignore.
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mAnchorNode = parent;
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}
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return Next();
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}
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Accessible*
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TreeWalker::Prev()
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{
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if (mStateStack.IsEmpty()) {
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if (mPhase == eAtStart || mPhase == eAtDOM) {
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mPhase = eAtStart;
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return nullptr;
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}
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if (mPhase == eAtEnd) {
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mARIAOwnsIdx = mDoc->ARIAOwnedCount(mContext);
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mPhase = eAtARIAOwns;
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}
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if (mPhase == eAtARIAOwns) {
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if (mARIAOwnsIdx > 0) {
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return mDoc->ARIAOwnedAt(mContext, --mARIAOwnsIdx);
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}
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if (!mAnchorNode) {
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mPhase = eAtStart;
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return nullptr;
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}
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mPhase = eAtDOM;
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PushState(mAnchorNode, false);
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}
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}
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dom::AllChildrenIterator* top = &mStateStack[mStateStack.Length() - 1];
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while (top) {
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while (nsIContent* childNode = top->GetPreviousChild()) {
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// No accessible creation on the way back.
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bool skipSubtree = false;
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Accessible* child = AccessibleFor(childNode, eWalkCache, &skipSubtree);
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if (child) {
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return child;
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}
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// Walk down into subtree to find accessibles.
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if (!skipSubtree && childNode->IsElement()) {
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top = PushState(childNode, false);
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}
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}
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top = PopState();
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}
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// Move to a previous node relative the anchor node within the context
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// subtree if asked.
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if (mFlags != eWalkContextTree) {
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mPhase = eAtStart;
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return nullptr;
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}
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nsINode* contextNode = mContext->GetNode();
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while (mAnchorNode != contextNode) {
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nsINode* parentNode = mAnchorNode->GetFlattenedTreeParent();
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if (!parentNode || !parentNode->IsElement()) {
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return nullptr;
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}
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nsIContent* parent = parentNode->AsElement();
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top = PushState(parent, true);
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if (top->Seek(mAnchorNode)) {
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mAnchorNode = parent;
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return Prev();
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}
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mAnchorNode = parent;
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}
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mPhase = eAtStart;
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return nullptr;
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}
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Accessible*
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TreeWalker::AccessibleFor(nsIContent* aNode, uint32_t aFlags, bool* aSkipSubtree)
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{
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// Ignore the accessible and its subtree if it was repositioned by means
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// of aria-owns.
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Accessible* child = mDoc->GetAccessible(aNode);
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if (child) {
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if (child->IsRelocated()) {
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*aSkipSubtree = true;
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return nullptr;
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}
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return child;
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}
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// Create an accessible if allowed.
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if (!(aFlags & eWalkCache) && mContext->IsAcceptableChild(aNode)) {
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// We may have ARIA owned element in the dependent attributes map, but the
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// element may be not allowed for this ARIA owns relation, if the relation
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// crosses out XBL anonymous content boundaries. In this case we won't
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// create an accessible object for it, when aria-owns is processed, which
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// may make the element subtree inaccessible. To avoid that let's create
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// an accessible object now, and later, if allowed, move it in the tree,
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// when aria-owns relation is processed.
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if (mDoc->RelocateARIAOwnedIfNeeded(aNode) && !aNode->IsXULElement()) {
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*aSkipSubtree = true;
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return nullptr;
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}
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return GetAccService()->CreateAccessible(aNode, mContext, aSkipSubtree);
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}
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return nullptr;
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}
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dom::AllChildrenIterator*
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TreeWalker::PopState()
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{
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size_t length = mStateStack.Length();
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mStateStack.RemoveElementAt(length - 1);
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return mStateStack.IsEmpty() ? nullptr : &mStateStack.LastElement();
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}
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