зеркало из https://github.com/mozilla/gecko-dev.git
76 строки
2.3 KiB
C++
76 строки
2.3 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef nsIMouseListener_h__
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#define nsIMouseListener_h__
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#include "nsGUIEvent.h"
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#include "nsISupports.h"
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/**
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*
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* Mouse up/down/move event listener
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*
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*/
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// {c83f6b81-d7ce-11d2-8360-c4c894c4917c}
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#define NS_IMOUSELISTENER_IID \
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{ 0xc83f6b81, 0xd7ce, 0x11d2, { 0x83, 0x60, 0xc4, 0xc8, 0x94, 0xc4, 0x91, 0x7c } }
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class nsIMouseListener : public nsISupports {
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public:
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NS_DEFINE_STATIC_IID_ACCESSOR(NS_IMOUSELISTENER_IID)
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/**
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* Processes a mouse pressed event
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* @param aMouseEvent See nsGUIEvent.h
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* @return whether the event was consumed or ignored. See nsEventStatus
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*/
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virtual nsEventStatus MousePressed(const nsGUIEvent & aMouseEvent) = 0;
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/**
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* Processes a mouse release event
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* @param aMouseEvent See nsGUIEvent.h
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* @return whether the event was consumed or ignored. See nsEventStatus
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*/
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virtual nsEventStatus MouseReleased(const nsGUIEvent & aMouseEvent) = 0;
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/**
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* Processes a mouse clicked event
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* @param aMouseEvent See nsGUIEvent.h
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* @return whether the event was consumed or ignored. See nsEventStatus
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*
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*/
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virtual nsEventStatus MouseClicked(const nsGUIEvent & aMouseEvent) = 0;
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/**
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* Processes a mouse moved event
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* @param aMouseEvent See nsGUIEvent.h
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* @return whether the event was consumed or ignored. See nsEventStatus
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*/
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virtual nsEventStatus MouseMoved(const nsGUIEvent & aMouseEvent) = 0;
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};
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#endif // nsIMouseListener_h__
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