зеркало из https://github.com/mozilla/gecko-dev.git
690 строки
19 KiB
C++
690 строки
19 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
#ifndef GFX_CONTEXT_H
|
|
#define GFX_CONTEXT_H
|
|
|
|
#include "gfxTypes.h"
|
|
|
|
#include "gfxASurface.h"
|
|
#include "gfxPoint.h"
|
|
#include "gfxRect.h"
|
|
#include "gfxMatrix.h"
|
|
#include "gfxPattern.h"
|
|
#include "nsTArray.h"
|
|
|
|
#include "mozilla/gfx/2D.h"
|
|
|
|
typedef struct _cairo cairo_t;
|
|
class GlyphBufferAzure;
|
|
|
|
namespace mozilla {
|
|
namespace gfx {
|
|
struct RectCornerRadii;
|
|
} // namespace gfx
|
|
namespace layout {
|
|
class TextDrawTarget;
|
|
} // namespace layout
|
|
} // namespace mozilla
|
|
|
|
class ClipExporter;
|
|
|
|
/**
|
|
* This is the main class for doing actual drawing. It is initialized using
|
|
* a surface and can be drawn on. It manages various state information like
|
|
* a current transformation matrix (CTM), a current path, current color,
|
|
* etc.
|
|
*
|
|
* All drawing happens by creating a path and then stroking or filling it.
|
|
* The functions like Rectangle and Arc do not do any drawing themselves.
|
|
* When a path is drawn (stroked or filled), it is filled/stroked with a
|
|
* pattern set by SetPattern or SetColor.
|
|
*
|
|
* Note that the gfxContext takes coordinates in device pixels,
|
|
* as opposed to app units.
|
|
*/
|
|
class gfxContext final {
|
|
typedef mozilla::gfx::CapStyle CapStyle;
|
|
typedef mozilla::gfx::CompositionOp CompositionOp;
|
|
typedef mozilla::gfx::JoinStyle JoinStyle;
|
|
typedef mozilla::gfx::FillRule FillRule;
|
|
typedef mozilla::gfx::Float Float;
|
|
typedef mozilla::gfx::Path Path;
|
|
typedef mozilla::gfx::Pattern Pattern;
|
|
typedef mozilla::gfx::Rect Rect;
|
|
typedef mozilla::gfx::RectCornerRadii RectCornerRadii;
|
|
typedef mozilla::gfx::Size Size;
|
|
|
|
NS_INLINE_DECL_REFCOUNTING(gfxContext)
|
|
|
|
public:
|
|
/**
|
|
* Initialize this context from a DrawTarget.
|
|
* Strips any transform from aTarget.
|
|
* aTarget will be flushed in the gfxContext's destructor.
|
|
* If aTarget is null or invalid, nullptr is returned. The caller
|
|
* is responsible for handling this scenario as appropriate.
|
|
*/
|
|
static already_AddRefed<gfxContext> CreateOrNull(
|
|
mozilla::gfx::DrawTarget* aTarget,
|
|
const mozilla::gfx::Point& aDeviceOffset = mozilla::gfx::Point());
|
|
|
|
/**
|
|
* Create a new gfxContext wrapping aTarget and preserving aTarget's
|
|
* transform. Note that the transform is moved from aTarget to the resulting
|
|
* gfxContext, aTarget will no longer have its transform.
|
|
* If aTarget is null or invalid, nullptr is returned. The caller
|
|
* is responsible for handling this scenario as appropriate.
|
|
*/
|
|
static already_AddRefed<gfxContext> CreatePreservingTransformOrNull(
|
|
mozilla::gfx::DrawTarget* aTarget);
|
|
|
|
mozilla::gfx::DrawTarget* GetDrawTarget() { return mDT; }
|
|
|
|
/**
|
|
* Returns the DrawTarget if it's actually a TextDrawTarget.
|
|
*/
|
|
mozilla::layout::TextDrawTarget* GetTextDrawer();
|
|
|
|
/**
|
|
** State
|
|
**/
|
|
// XXX document exactly what bits are saved
|
|
void Save();
|
|
void Restore();
|
|
|
|
/**
|
|
** Paths & Drawing
|
|
**/
|
|
|
|
/**
|
|
* Fill the current path according to the current settings.
|
|
*
|
|
* Does not consume the current path.
|
|
*/
|
|
void Fill();
|
|
void Fill(const Pattern& aPattern);
|
|
|
|
/**
|
|
* Forgets the current path.
|
|
*/
|
|
void NewPath();
|
|
|
|
/**
|
|
* Closes the path, i.e. connects the last drawn point to the first one.
|
|
*
|
|
* Filling a path will implicitly close it.
|
|
*/
|
|
void ClosePath();
|
|
|
|
/**
|
|
* Returns the current path.
|
|
*/
|
|
already_AddRefed<Path> GetPath();
|
|
|
|
/**
|
|
* Sets the given path as the current path.
|
|
*/
|
|
void SetPath(Path* path);
|
|
|
|
/**
|
|
* Moves the pen to a new point without drawing a line.
|
|
*/
|
|
void MoveTo(const gfxPoint& pt);
|
|
|
|
/**
|
|
* Draws a line from the current point to pt.
|
|
*
|
|
* @see MoveTo
|
|
*/
|
|
void LineTo(const gfxPoint& pt);
|
|
|
|
// path helpers
|
|
/**
|
|
* Draws a line from start to end.
|
|
*/
|
|
void Line(const gfxPoint& start,
|
|
const gfxPoint& end); // XXX snapToPixels option?
|
|
|
|
/**
|
|
* Draws the rectangle given by rect.
|
|
*/
|
|
void Rectangle(const gfxRect& rect) { return Rectangle(rect, false); }
|
|
void SnappedRectangle(const gfxRect& rect) { return Rectangle(rect, true); }
|
|
|
|
private:
|
|
void Rectangle(const gfxRect& rect, bool snapToPixels);
|
|
|
|
public:
|
|
/**
|
|
** Transformation Matrix manipulation
|
|
**/
|
|
|
|
/**
|
|
* Post-multiplies 'other' onto the current CTM, i.e. this
|
|
* matrix's transformation will take place before the previously set
|
|
* transformations.
|
|
*/
|
|
void Multiply(const gfxMatrix& other);
|
|
|
|
/**
|
|
* Replaces the current transformation matrix with matrix.
|
|
*/
|
|
void SetMatrix(const mozilla::gfx::Matrix& matrix);
|
|
void SetMatrixDouble(const gfxMatrix& matrix);
|
|
|
|
/**
|
|
* Returns the current transformation matrix.
|
|
*/
|
|
mozilla::gfx::Matrix CurrentMatrix() const;
|
|
gfxMatrix CurrentMatrixDouble() const;
|
|
|
|
/**
|
|
* Converts a point from device to user coordinates using the inverse
|
|
* transformation matrix.
|
|
*/
|
|
gfxPoint DeviceToUser(const gfxPoint& point) const;
|
|
|
|
/**
|
|
* Converts a size from device to user coordinates. This does not apply
|
|
* translation components of the matrix.
|
|
*/
|
|
Size DeviceToUser(const Size& size) const;
|
|
|
|
/**
|
|
* Converts a rectangle from device to user coordinates; this has the
|
|
* same effect as using DeviceToUser on both the rectangle's point and
|
|
* size.
|
|
*/
|
|
gfxRect DeviceToUser(const gfxRect& rect) const;
|
|
|
|
/**
|
|
* Converts a point from user to device coordinates using the transformation
|
|
* matrix.
|
|
*/
|
|
gfxPoint UserToDevice(const gfxPoint& point) const;
|
|
|
|
/**
|
|
* Converts a size from user to device coordinates. This does not apply
|
|
* translation components of the matrix.
|
|
*/
|
|
Size UserToDevice(const Size& size) const;
|
|
|
|
/**
|
|
* Converts a rectangle from user to device coordinates. The
|
|
* resulting rectangle is the minimum device-space rectangle that
|
|
* encloses the user-space rectangle given.
|
|
*/
|
|
gfxRect UserToDevice(const gfxRect& rect) const;
|
|
|
|
/**
|
|
* Takes the given rect and tries to align it to device pixels. If
|
|
* this succeeds, the method will return true, and the rect will
|
|
* be in device coordinates (already transformed by the CTM). If it
|
|
* fails, the method will return false, and the rect will not be
|
|
* changed.
|
|
*
|
|
* If ignoreScale is true, then snapping will take place even if
|
|
* the CTM has a scale applied. Snapping never takes place if
|
|
* there is a rotation in the CTM.
|
|
*/
|
|
bool UserToDevicePixelSnapped(gfxRect& rect, bool ignoreScale = false) const;
|
|
|
|
/**
|
|
* Takes the given point and tries to align it to device pixels. If
|
|
* this succeeds, the method will return true, and the point will
|
|
* be in device coordinates (already transformed by the CTM). If it
|
|
* fails, the method will return false, and the point will not be
|
|
* changed.
|
|
*
|
|
* If ignoreScale is true, then snapping will take place even if
|
|
* the CTM has a scale applied. Snapping never takes place if
|
|
* there is a rotation in the CTM.
|
|
*/
|
|
bool UserToDevicePixelSnapped(gfxPoint& pt, bool ignoreScale = false) const;
|
|
|
|
/**
|
|
** Painting sources
|
|
**/
|
|
|
|
/**
|
|
* Set a solid color to use for drawing. This color is in the device color
|
|
* space and is not transformed.
|
|
*/
|
|
void SetDeviceColor(const mozilla::gfx::Color& aColor);
|
|
|
|
/**
|
|
* Gets the current color. It's returned in the device color space.
|
|
* returns false if there is something other than a color
|
|
* set as the current source (pattern, surface, etc)
|
|
*/
|
|
bool GetDeviceColor(mozilla::gfx::Color& aColorOut);
|
|
|
|
/**
|
|
* Returns true if color is neither opaque nor transparent (i.e. alpha is not
|
|
* 0 or 1), and false otherwise. If true, aColorOut is set on output.
|
|
*/
|
|
bool HasNonOpaqueNonTransparentColor(mozilla::gfx::Color& aColorOut) {
|
|
return GetDeviceColor(aColorOut) && 0.f < aColorOut.a && aColorOut.a < 1.f;
|
|
}
|
|
|
|
/**
|
|
* Set a solid color in the sRGB color space to use for drawing.
|
|
* If CMS is not enabled, the color is treated as a device-space color
|
|
* and this call is identical to SetDeviceColor().
|
|
*/
|
|
void SetColor(const mozilla::gfx::Color& aColor);
|
|
|
|
/**
|
|
* Uses a pattern for drawing.
|
|
*/
|
|
void SetPattern(gfxPattern* pattern);
|
|
|
|
/**
|
|
* Get the source pattern (solid color, normal pattern, surface, etc)
|
|
*/
|
|
already_AddRefed<gfxPattern> GetPattern();
|
|
|
|
/**
|
|
** Painting
|
|
**/
|
|
/**
|
|
* Paints the current source surface/pattern everywhere in the current
|
|
* clip region.
|
|
*/
|
|
void Paint(Float alpha = 1.0);
|
|
|
|
/**
|
|
** Painting with a Mask
|
|
**/
|
|
/**
|
|
* Like Paint, except that it only draws the source where pattern is
|
|
* non-transparent.
|
|
*/
|
|
void Mask(mozilla::gfx::SourceSurface* aSurface, mozilla::gfx::Float aAlpha,
|
|
const mozilla::gfx::Matrix& aTransform);
|
|
void Mask(mozilla::gfx::SourceSurface* aSurface,
|
|
const mozilla::gfx::Matrix& aTransform) {
|
|
Mask(aSurface, 1.0f, aTransform);
|
|
}
|
|
void Mask(mozilla::gfx::SourceSurface* surface, float alpha = 1.0f,
|
|
const mozilla::gfx::Point& offset = mozilla::gfx::Point());
|
|
|
|
/**
|
|
** Line Properties
|
|
**/
|
|
|
|
void SetDash(const Float* dashes, int ndash, Float offset);
|
|
// Return true if dashing is set, false if it's not enabled or the
|
|
// context is in an error state. |offset| can be nullptr to mean
|
|
// "don't care".
|
|
bool CurrentDash(FallibleTArray<Float>& dashes, Float* offset) const;
|
|
|
|
/**
|
|
* Sets the line width that's used for line drawing.
|
|
*/
|
|
void SetLineWidth(Float width);
|
|
|
|
/**
|
|
* Returns the currently set line width.
|
|
*
|
|
* @see SetLineWidth
|
|
*/
|
|
Float CurrentLineWidth() const;
|
|
|
|
/**
|
|
* Sets the line caps, i.e. how line endings are drawn.
|
|
*/
|
|
void SetLineCap(CapStyle cap);
|
|
CapStyle CurrentLineCap() const;
|
|
|
|
/**
|
|
* Sets the line join, i.e. how the connection between two lines is
|
|
* drawn.
|
|
*/
|
|
void SetLineJoin(JoinStyle join);
|
|
JoinStyle CurrentLineJoin() const;
|
|
|
|
void SetMiterLimit(Float limit);
|
|
Float CurrentMiterLimit() const;
|
|
|
|
/**
|
|
* Sets the operator used for all further drawing. The operator affects
|
|
* how drawing something will modify the destination. For example, the
|
|
* OVER operator will do alpha blending of source and destination, while
|
|
* SOURCE will replace the destination with the source.
|
|
*/
|
|
void SetOp(CompositionOp op);
|
|
CompositionOp CurrentOp() const;
|
|
|
|
void SetAntialiasMode(mozilla::gfx::AntialiasMode mode);
|
|
mozilla::gfx::AntialiasMode CurrentAntialiasMode() const;
|
|
|
|
/**
|
|
** Clipping
|
|
**/
|
|
|
|
/**
|
|
* Clips all further drawing to the current path.
|
|
* This does not consume the current path.
|
|
*/
|
|
void Clip();
|
|
|
|
/**
|
|
* Helper functions that will create a rect path and call Clip().
|
|
* Any current path will be destroyed by these functions!
|
|
*/
|
|
void Clip(const Rect& rect);
|
|
void Clip(const gfxRect& rect); // will clip to a rect
|
|
void SnappedClip(const gfxRect& rect); // snap rect and clip to the result
|
|
void Clip(Path* aPath);
|
|
|
|
void PopClip();
|
|
|
|
enum ClipExtentsSpace {
|
|
eUserSpace = 0,
|
|
eDeviceSpace = 1,
|
|
};
|
|
|
|
/**
|
|
* According to aSpace, this function will return the current bounds of
|
|
* the clip region in user space or device space.
|
|
*/
|
|
gfxRect GetClipExtents(ClipExtentsSpace aSpace = eUserSpace) const;
|
|
|
|
/**
|
|
* Returns true if the given rectangle is fully contained in the current clip.
|
|
* This is conservative; it may return false even when the given rectangle is
|
|
* fully contained by the current clip.
|
|
*/
|
|
bool ClipContainsRect(const gfxRect& aRect);
|
|
|
|
/**
|
|
* Exports the current clip using the provided exporter.
|
|
*/
|
|
bool ExportClip(ClipExporter& aExporter);
|
|
|
|
/**
|
|
* Groups
|
|
*/
|
|
void PushGroupForBlendBack(
|
|
gfxContentType content, mozilla::gfx::Float aOpacity = 1.0f,
|
|
mozilla::gfx::SourceSurface* aMask = nullptr,
|
|
const mozilla::gfx::Matrix& aMaskTransform = mozilla::gfx::Matrix());
|
|
|
|
/**
|
|
* Like PushGroupForBlendBack, but if the current surface is
|
|
* gfxContentType::COLOR and content is gfxContentType::COLOR_ALPHA, makes the
|
|
* pushed surface gfxContentType::COLOR instead and copies the contents of the
|
|
* current surface to the pushed surface. This is good for pushing opacity
|
|
* groups, since blending the group back to the current surface with some
|
|
* alpha applied will give the correct results and using an opaque pushed
|
|
* surface gives better quality and performance.
|
|
*/
|
|
void PushGroupAndCopyBackground(
|
|
gfxContentType content = gfxContentType::COLOR,
|
|
mozilla::gfx::Float aOpacity = 1.0f,
|
|
mozilla::gfx::SourceSurface* aMask = nullptr,
|
|
const mozilla::gfx::Matrix& aMaskTransform = mozilla::gfx::Matrix());
|
|
void PopGroupAndBlend();
|
|
|
|
mozilla::gfx::Point GetDeviceOffset() const;
|
|
void SetDeviceOffset(const mozilla::gfx::Point& aOffset);
|
|
|
|
#ifdef MOZ_DUMP_PAINTING
|
|
/**
|
|
* Debug functions to encode the current surface as a PNG and export it.
|
|
*/
|
|
|
|
/**
|
|
* Writes a binary PNG file.
|
|
*/
|
|
void WriteAsPNG(const char* aFile);
|
|
|
|
/**
|
|
* Write as a PNG encoded Data URL to stdout.
|
|
*/
|
|
void DumpAsDataURI();
|
|
|
|
/**
|
|
* Copy a PNG encoded Data URL to the clipboard.
|
|
*/
|
|
void CopyAsDataURI();
|
|
#endif
|
|
|
|
static mozilla::gfx::UserDataKey sDontUseAsSourceKey;
|
|
|
|
private:
|
|
/**
|
|
* Initialize this context from a DrawTarget.
|
|
* Strips any transform from aTarget.
|
|
* aTarget will be flushed in the gfxContext's destructor. Use the static
|
|
* ContextForDrawTargetNoTransform() when you want this behavior, as that
|
|
* version deals with null DrawTarget better.
|
|
*/
|
|
explicit gfxContext(
|
|
mozilla::gfx::DrawTarget* aTarget,
|
|
const mozilla::gfx::Point& aDeviceOffset = mozilla::gfx::Point());
|
|
~gfxContext();
|
|
|
|
friend class PatternFromState;
|
|
friend class GlyphBufferAzure;
|
|
|
|
typedef mozilla::gfx::Matrix Matrix;
|
|
typedef mozilla::gfx::DrawTarget DrawTarget;
|
|
typedef mozilla::gfx::Color Color;
|
|
typedef mozilla::gfx::StrokeOptions StrokeOptions;
|
|
typedef mozilla::gfx::PathBuilder PathBuilder;
|
|
typedef mozilla::gfx::SourceSurface SourceSurface;
|
|
|
|
struct AzureState {
|
|
AzureState()
|
|
: op(mozilla::gfx::CompositionOp::OP_OVER),
|
|
color(0, 0, 0, 1.0f),
|
|
aaMode(mozilla::gfx::AntialiasMode::SUBPIXEL),
|
|
patternTransformChanged(false)
|
|
#ifdef DEBUG
|
|
,
|
|
mContentChanged(false)
|
|
#endif
|
|
{
|
|
}
|
|
|
|
mozilla::gfx::CompositionOp op;
|
|
Color color;
|
|
RefPtr<gfxPattern> pattern;
|
|
Matrix transform;
|
|
struct PushedClip {
|
|
RefPtr<Path> path;
|
|
Rect rect;
|
|
Matrix transform;
|
|
};
|
|
nsTArray<PushedClip> pushedClips;
|
|
nsTArray<Float> dashPattern;
|
|
StrokeOptions strokeOptions;
|
|
RefPtr<DrawTarget> drawTarget;
|
|
mozilla::gfx::AntialiasMode aaMode;
|
|
bool patternTransformChanged;
|
|
Matrix patternTransform;
|
|
Color fontSmoothingBackgroundColor;
|
|
// This is used solely for using minimal intermediate surface size.
|
|
mozilla::gfx::Point deviceOffset;
|
|
#ifdef DEBUG
|
|
// Whether the content of this AzureState changed after construction.
|
|
bool mContentChanged;
|
|
#endif
|
|
};
|
|
|
|
// This ensures mPath contains a valid path (in user space!)
|
|
void EnsurePath();
|
|
// This ensures mPathBuilder contains a valid PathBuilder (in user space!)
|
|
void EnsurePathBuilder();
|
|
CompositionOp GetOp();
|
|
void ChangeTransform(const mozilla::gfx::Matrix& aNewMatrix,
|
|
bool aUpdatePatternTransform = true);
|
|
Rect GetAzureDeviceSpaceClipBounds() const;
|
|
Matrix GetDeviceTransform() const;
|
|
Matrix GetDTTransform() const;
|
|
|
|
bool mPathIsRect;
|
|
bool mTransformChanged;
|
|
Matrix mPathTransform;
|
|
Rect mRect;
|
|
RefPtr<PathBuilder> mPathBuilder;
|
|
RefPtr<Path> mPath;
|
|
Matrix mTransform;
|
|
nsTArray<AzureState> mStateStack;
|
|
|
|
AzureState& CurrentState() { return mStateStack[mStateStack.Length() - 1]; }
|
|
const AzureState& CurrentState() const {
|
|
return mStateStack[mStateStack.Length() - 1];
|
|
}
|
|
|
|
RefPtr<DrawTarget> mDT;
|
|
};
|
|
|
|
/**
|
|
* Sentry helper class for functions with multiple return points that need to
|
|
* call Save() on a gfxContext and have Restore() called automatically on the
|
|
* gfxContext before they return.
|
|
*/
|
|
class gfxContextAutoSaveRestore {
|
|
public:
|
|
gfxContextAutoSaveRestore() : mContext(nullptr) {}
|
|
|
|
explicit gfxContextAutoSaveRestore(gfxContext* aContext)
|
|
: mContext(aContext) {
|
|
mContext->Save();
|
|
}
|
|
|
|
~gfxContextAutoSaveRestore() { Restore(); }
|
|
|
|
void SetContext(gfxContext* aContext) {
|
|
NS_ASSERTION(!mContext, "Not going to call Restore() on some context!!!");
|
|
mContext = aContext;
|
|
mContext->Save();
|
|
}
|
|
|
|
void EnsureSaved(gfxContext* aContext) {
|
|
MOZ_ASSERT(!mContext || mContext == aContext, "wrong context");
|
|
if (!mContext) {
|
|
mContext = aContext;
|
|
mContext->Save();
|
|
}
|
|
}
|
|
|
|
void Restore() {
|
|
if (mContext) {
|
|
mContext->Restore();
|
|
mContext = nullptr;
|
|
}
|
|
}
|
|
|
|
private:
|
|
gfxContext* mContext;
|
|
};
|
|
|
|
/**
|
|
* Sentry helper class for functions with multiple return points that need to
|
|
* back up the current matrix of a context and have it automatically restored
|
|
* before they return.
|
|
*/
|
|
class gfxContextMatrixAutoSaveRestore {
|
|
public:
|
|
gfxContextMatrixAutoSaveRestore() : mContext(nullptr) {}
|
|
|
|
explicit gfxContextMatrixAutoSaveRestore(gfxContext* aContext)
|
|
: mContext(aContext), mMatrix(aContext->CurrentMatrix()) {}
|
|
|
|
~gfxContextMatrixAutoSaveRestore() {
|
|
if (mContext) {
|
|
mContext->SetMatrix(mMatrix);
|
|
}
|
|
}
|
|
|
|
void SetContext(gfxContext* aContext) {
|
|
NS_ASSERTION(!mContext, "Not going to restore the matrix on some context!");
|
|
mContext = aContext;
|
|
mMatrix = aContext->CurrentMatrix();
|
|
}
|
|
|
|
void Restore() {
|
|
if (mContext) {
|
|
mContext->SetMatrix(mMatrix);
|
|
mContext = nullptr;
|
|
}
|
|
}
|
|
|
|
const mozilla::gfx::Matrix& Matrix() {
|
|
MOZ_ASSERT(mContext, "mMatrix doesn't contain a useful matrix");
|
|
return mMatrix;
|
|
}
|
|
|
|
bool HasMatrix() const { return !!mContext; }
|
|
|
|
private:
|
|
gfxContext* mContext;
|
|
mozilla::gfx::Matrix mMatrix;
|
|
};
|
|
|
|
class DrawTargetAutoDisableSubpixelAntialiasing {
|
|
public:
|
|
typedef mozilla::gfx::DrawTarget DrawTarget;
|
|
|
|
DrawTargetAutoDisableSubpixelAntialiasing(DrawTarget* aDT, bool aDisable)
|
|
: mSubpixelAntialiasingEnabled(false) {
|
|
if (aDisable) {
|
|
mDT = aDT;
|
|
mSubpixelAntialiasingEnabled = mDT->GetPermitSubpixelAA();
|
|
mDT->SetPermitSubpixelAA(false);
|
|
}
|
|
}
|
|
~DrawTargetAutoDisableSubpixelAntialiasing() {
|
|
if (mDT) {
|
|
mDT->SetPermitSubpixelAA(mSubpixelAntialiasingEnabled);
|
|
}
|
|
}
|
|
|
|
private:
|
|
RefPtr<DrawTarget> mDT;
|
|
bool mSubpixelAntialiasingEnabled;
|
|
};
|
|
|
|
/* This class lives on the stack and allows gfxContext users to easily, and
|
|
* performantly get a gfx::Pattern to use for drawing in their current context.
|
|
*/
|
|
class PatternFromState {
|
|
public:
|
|
explicit PatternFromState(gfxContext* aContext)
|
|
: mContext(aContext), mPattern(nullptr) {}
|
|
~PatternFromState() {
|
|
if (mPattern) {
|
|
mPattern->~Pattern();
|
|
}
|
|
}
|
|
|
|
operator mozilla::gfx::Pattern&();
|
|
|
|
private:
|
|
union {
|
|
mozilla::AlignedStorage2<mozilla::gfx::ColorPattern> mColorPattern;
|
|
mozilla::AlignedStorage2<mozilla::gfx::SurfacePattern> mSurfacePattern;
|
|
};
|
|
|
|
gfxContext* mContext;
|
|
mozilla::gfx::Pattern* mPattern;
|
|
};
|
|
|
|
/* This interface should be implemented to handle exporting the clip from a
|
|
* context.
|
|
*/
|
|
class ClipExporter : public mozilla::gfx::PathSink {
|
|
public:
|
|
virtual void BeginClip(const mozilla::gfx::Matrix& aMatrix) = 0;
|
|
virtual void EndClip() = 0;
|
|
};
|
|
|
|
#endif /* GFX_CONTEXT_H */
|