gecko-dev/devtools/client/shared/devices.js

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JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { getJSON } = require("devtools/client/shared/getjson");
const Services = require("Services");
const DEVICES_URL = "devtools.devices.url";
const Strings = Services.strings.createBundle("chrome://devtools/locale/device.properties");
/* This is a catalog of common web-enabled devices and their properties,
* intended for (mobile) device emulation.
*
* The properties of a device are:
* - name: brand and model(s).
* - width: viewport width.
* - height: viewport height.
* - pixelRatio: ratio from viewport to physical screen pixels.
* - userAgent: UA string of the device's browser.
* - touch: whether it has a touch screen.
* - firefoxOS: whether Firefox OS is supported.
*
* The device types are:
* ["phones", "tablets", "laptops", "televisions", "consoles", "watches"].
*
* You can easily add more devices to this catalog from your own code (e.g. an
* addon) like so:
*
* var myPhone = { name: "My Phone", ... };
* require("devtools/client/shared/devices").AddDevice(myPhone, "phones");
*/
// Local devices catalog that addons can add to.
var localDevices = {};
// Add a device to the local catalog.
function AddDevice(device, type = "phones") {
let list = localDevices[type];
if (!list) {
list = localDevices[type] = [];
}
list.push(device);
}
exports.AddDevice = AddDevice;
// Get the complete devices catalog.
function GetDevices() {
// Fetch common devices from Mozilla's CDN.
return getJSON(DEVICES_URL).then(devices => {
for (let type in localDevices) {
if (!devices[type]) {
devices.TYPES.push(type);
devices[type] = [];
}
devices[type] = localDevices[type].concat(devices[type]);
}
return devices;
});
}
exports.GetDevices = GetDevices;
// Get the localized string for a device type.
function GetDeviceString(deviceType) {
return Strings.GetStringFromName("device." + deviceType);
}
exports.GetDeviceString = GetDeviceString;