зеркало из https://github.com/mozilla/gecko-dev.git
499 строки
15 KiB
JavaScript
499 строки
15 KiB
JavaScript
"use strict";
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const { Heritage, setNamedTimeout, clearNamedTimeout } = require("devtools/client/shared/widgets/view-helpers");
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const { AbstractCanvasGraph, CanvasGraphUtils } = require("devtools/client/shared/widgets/Graphs");
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const HTML_NS = "http://www.w3.org/1999/xhtml";
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// Bar graph constants.
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const GRAPH_DAMPEN_VALUES_FACTOR = 0.75;
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// The following are in pixels
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const GRAPH_BARS_MARGIN_TOP = 1;
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const GRAPH_BARS_MARGIN_END = 1;
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const GRAPH_MIN_BARS_WIDTH = 5;
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const GRAPH_MIN_BLOCKS_HEIGHT = 1;
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const GRAPH_BACKGROUND_GRADIENT_START = "rgba(0,136,204,0.0)";
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const GRAPH_BACKGROUND_GRADIENT_END = "rgba(255,255,255,0.25)";
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const GRAPH_CLIPHEAD_LINE_COLOR = "#666";
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const GRAPH_SELECTION_LINE_COLOR = "#555";
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const GRAPH_SELECTION_BACKGROUND_COLOR = "rgba(0,136,204,0.25)";
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const GRAPH_SELECTION_STRIPES_COLOR = "rgba(255,255,255,0.1)";
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const GRAPH_REGION_BACKGROUND_COLOR = "transparent";
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const GRAPH_REGION_STRIPES_COLOR = "rgba(237,38,85,0.2)";
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const GRAPH_HIGHLIGHTS_MASK_BACKGROUND = "rgba(255,255,255,0.75)";
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const GRAPH_HIGHLIGHTS_MASK_STRIPES = "rgba(255,255,255,0.5)";
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// in ms
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const GRAPH_LEGEND_MOUSEOVER_DEBOUNCE = 50;
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/**
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* A bar graph, plotting tuples of values as rectangles.
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*
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* @see AbstractCanvasGraph for emitted events and other options.
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*
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* Example usage:
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* let graph = new BarGraphWidget(node);
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* graph.format = ...;
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* graph.once("ready", () => {
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* graph.setData(src);
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* });
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*
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* The `graph.format` traits are mandatory and will determine how the values
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* are styled as "blocks" in every "bar":
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* [
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* { color: "#f00", label: "Foo" },
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* { color: "#0f0", label: "Bar" },
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* ...
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* { color: "#00f", label: "Baz" }
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* ]
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*
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* Data source format:
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* [
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* { delta: x1, values: [y11, y12, ... y1n] },
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* { delta: x2, values: [y21, y22, ... y2n] },
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* ...
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* { delta: xm, values: [ym1, ym2, ... ymn] }
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* ]
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* where each item in the array represents a "bar", for which every value
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* represents a "block" inside that "bar", plotted at the "delta" position.
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*
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* @param nsIDOMNode parent
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* The parent node holding the graph.
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*/
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this.BarGraphWidget = function (parent, ...args) {
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AbstractCanvasGraph.apply(this, [parent, "bar-graph", ...args]);
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this.once("ready", () => {
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this._onLegendMouseOver = this._onLegendMouseOver.bind(this);
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this._onLegendMouseOut = this._onLegendMouseOut.bind(this);
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this._onLegendMouseDown = this._onLegendMouseDown.bind(this);
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this._onLegendMouseUp = this._onLegendMouseUp.bind(this);
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this._createLegend();
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});
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};
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BarGraphWidget.prototype = Heritage.extend(AbstractCanvasGraph.prototype, {
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clipheadLineColor: GRAPH_CLIPHEAD_LINE_COLOR,
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selectionLineColor: GRAPH_SELECTION_LINE_COLOR,
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selectionBackgroundColor: GRAPH_SELECTION_BACKGROUND_COLOR,
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selectionStripesColor: GRAPH_SELECTION_STRIPES_COLOR,
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regionBackgroundColor: GRAPH_REGION_BACKGROUND_COLOR,
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regionStripesColor: GRAPH_REGION_STRIPES_COLOR,
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/**
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* List of colors used to fill each block inside every bar, also
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* corresponding to labels displayed in this graph's legend.
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* @see constructor
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*/
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format: null,
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/**
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* Optionally offsets the `delta` in the data source by this scalar.
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*/
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dataOffsetX: 0,
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/**
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* Optionally uses this value instead of the last tick in the data source
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* to compute the horizontal scaling.
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*/
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dataDuration: 0,
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/**
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* The scalar used to multiply the graph values to leave some headroom
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* on the top.
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*/
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dampenValuesFactor: GRAPH_DAMPEN_VALUES_FACTOR,
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/**
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* Bars that are too close too each other in the graph will be combined.
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* This scalar specifies the required minimum width of each bar.
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*/
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minBarsWidth: GRAPH_MIN_BARS_WIDTH,
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/**
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* Blocks in a bar that are too thin inside the bar will not be rendered.
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* This scalar specifies the required minimum height of each block.
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*/
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minBlocksHeight: GRAPH_MIN_BLOCKS_HEIGHT,
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/**
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* Renders the graph's background.
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* @see AbstractCanvasGraph.prototype.buildBackgroundImage
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*/
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buildBackgroundImage: function () {
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let { canvas, ctx } = this._getNamedCanvas("bar-graph-background");
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let width = this._width;
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let height = this._height;
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let gradient = ctx.createLinearGradient(0, 0, 0, height);
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gradient.addColorStop(0, GRAPH_BACKGROUND_GRADIENT_START);
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gradient.addColorStop(1, GRAPH_BACKGROUND_GRADIENT_END);
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ctx.fillStyle = gradient;
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ctx.fillRect(0, 0, width, height);
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return canvas;
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},
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/**
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* Renders the graph's data source.
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* @see AbstractCanvasGraph.prototype.buildGraphImage
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*/
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buildGraphImage: function () {
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if (!this.format || !this.format.length) {
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throw new Error("The graph format traits are mandatory to style " +
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"the data source.");
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}
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let { canvas, ctx } = this._getNamedCanvas("bar-graph-data");
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let width = this._width;
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let height = this._height;
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let totalTypes = this.format.length;
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let totalTicks = this._data.length;
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let lastTick = this._data[totalTicks - 1].delta;
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let minBarsWidth = this.minBarsWidth * this._pixelRatio;
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let minBlocksHeight = this.minBlocksHeight * this._pixelRatio;
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let duration = this.dataDuration || lastTick;
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let dataScaleX = this.dataScaleX = width / (duration - this.dataOffsetX);
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let dataScaleY = this.dataScaleY = height / this._calcMaxHeight({
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data: this._data,
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dataScaleX: dataScaleX,
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minBarsWidth: minBarsWidth
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}) * this.dampenValuesFactor;
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// Draw the graph.
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// Iterate over the blocks, then the bars, to draw all rectangles of
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// the same color in a single pass. See the @constructor for more
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// information about the data source, and how a "bar" contains "blocks".
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this._blocksBoundingRects = [];
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let prevHeight = [];
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let scaledMarginEnd = GRAPH_BARS_MARGIN_END * this._pixelRatio;
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let scaledMarginTop = GRAPH_BARS_MARGIN_TOP * this._pixelRatio;
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for (let type = 0; type < totalTypes; type++) {
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ctx.fillStyle = this.format[type].color || "#000";
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ctx.beginPath();
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let prevRight = 0;
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let skippedCount = 0;
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let skippedHeight = 0;
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for (let tick = 0; tick < totalTicks; tick++) {
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let delta = this._data[tick].delta;
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let value = this._data[tick].values[type] || 0;
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let blockRight = (delta - this.dataOffsetX) * dataScaleX;
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let blockHeight = value * dataScaleY;
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let blockWidth = blockRight - prevRight;
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if (blockWidth < minBarsWidth) {
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skippedCount++;
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skippedHeight += blockHeight;
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continue;
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}
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let averageHeight = (blockHeight + skippedHeight) / (skippedCount + 1);
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if (averageHeight >= minBlocksHeight) {
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let bottom = height - ~~prevHeight[tick];
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ctx.moveTo(prevRight, bottom);
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ctx.lineTo(prevRight, bottom - averageHeight);
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ctx.lineTo(blockRight, bottom - averageHeight);
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ctx.lineTo(blockRight, bottom);
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// Remember this block's type and location.
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this._blocksBoundingRects.push({
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type: type,
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start: prevRight,
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end: blockRight,
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top: bottom - averageHeight,
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bottom: bottom
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});
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if (prevHeight[tick] === undefined) {
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prevHeight[tick] = averageHeight + scaledMarginTop;
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} else {
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prevHeight[tick] += averageHeight + scaledMarginTop;
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}
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}
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prevRight += blockWidth + scaledMarginEnd;
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skippedHeight = 0;
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skippedCount = 0;
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}
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ctx.fill();
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}
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// The blocks bounding rects isn't guaranteed to be sorted ascending by
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// block location on the X axis. This should be the case, for better
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// cache cohesion and a faster `buildMaskImage`.
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this._blocksBoundingRects.sort((a, b) => a.start > b.start ? 1 : -1);
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// Update the legend.
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while (this._legendNode.hasChildNodes()) {
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this._legendNode.firstChild.remove();
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}
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for (let { color, label } of this.format) {
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this._createLegendItem(color, label);
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}
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return canvas;
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},
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/**
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* Renders the graph's mask.
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* Fades in only the parts of the graph that are inside the specified areas.
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*
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* @param array highlights
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* A list of { start, end } values. Optionally, each object
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* in the list may also specify { top, bottom } pixel values if the
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* highlighting shouldn't span across the full height of the graph.
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* @param boolean inPixels
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* Set this to true if the { start, end } values in the highlights
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* list are pixel values, and not values from the data source.
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* @param function unpack [optional]
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* @see AbstractCanvasGraph.prototype.getMappedSelection
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*/
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buildMaskImage: function (highlights, inPixels = false,
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unpack = e => e.delta) {
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// A null `highlights` array is used to clear the mask. An empty array
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// will mask the entire graph.
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if (!highlights) {
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return null;
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}
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// Get a render target for the highlights. It will be overlaid on top of
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// the existing graph, masking the areas that aren't highlighted.
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let { canvas, ctx } = this._getNamedCanvas("graph-highlights");
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let width = this._width;
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let height = this._height;
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// Draw the background mask.
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let pattern = AbstractCanvasGraph.getStripePattern({
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ownerDocument: this._document,
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backgroundColor: GRAPH_HIGHLIGHTS_MASK_BACKGROUND,
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stripesColor: GRAPH_HIGHLIGHTS_MASK_STRIPES
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});
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ctx.fillStyle = pattern;
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ctx.fillRect(0, 0, width, height);
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// Clear highlighted areas.
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let totalTicks = this._data.length;
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let firstTick = unpack(this._data[0]);
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let lastTick = unpack(this._data[totalTicks - 1]);
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for (let { start, end, top, bottom } of highlights) {
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if (!inPixels) {
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start = CanvasGraphUtils.map(start, firstTick, lastTick, 0, width);
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end = CanvasGraphUtils.map(end, firstTick, lastTick, 0, width);
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}
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let firstSnap = findFirst(this._blocksBoundingRects,
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e => e.start >= start);
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let lastSnap = findLast(this._blocksBoundingRects,
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e => e.start >= start && e.end <= end);
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let x1 = firstSnap ? firstSnap.start : start;
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let x2;
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if (lastSnap) {
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x2 = lastSnap.end;
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} else {
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x2 = firstSnap ? firstSnap.end : end;
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}
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let y1 = top || 0;
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let y2 = bottom || height;
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ctx.clearRect(x1, y1, x2 - x1, y2 - y1);
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}
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return canvas;
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},
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/**
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* A list storing the bounding rectangle for each drawn block in the graph.
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* Created whenever `buildGraphImage` is invoked.
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*/
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_blocksBoundingRects: null,
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/**
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* Calculates the height of the tallest bar that would eventially be rendered
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* in this graph.
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*
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* Bars that are too close too each other in the graph will be combined.
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* @see `minBarsWidth`
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*
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* @return number
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* The tallest bar height in this graph.
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*/
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_calcMaxHeight: function ({ data, dataScaleX, minBarsWidth }) {
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let maxHeight = 0;
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let prevRight = 0;
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let skippedCount = 0;
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let skippedHeight = 0;
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let scaledMarginEnd = GRAPH_BARS_MARGIN_END * this._pixelRatio;
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for (let { delta, values } of data) {
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let barRight = (delta - this.dataOffsetX) * dataScaleX;
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let barHeight = values.reduce((a, b) => a + b, 0);
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let barWidth = barRight - prevRight;
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if (barWidth < minBarsWidth) {
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skippedCount++;
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skippedHeight += barHeight;
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continue;
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}
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let averageHeight = (barHeight + skippedHeight) / (skippedCount + 1);
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maxHeight = Math.max(averageHeight, maxHeight);
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prevRight += barWidth + scaledMarginEnd;
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skippedHeight = 0;
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skippedCount = 0;
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}
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return maxHeight;
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},
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/**
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* Creates the legend container when constructing this graph.
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*/
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_createLegend: function () {
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let legendNode = this._legendNode = this._document.createElementNS(HTML_NS,
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"div");
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legendNode.className = "bar-graph-widget-legend";
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this._container.appendChild(legendNode);
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},
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/**
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* Creates a legend item when constructing this graph.
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*/
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_createLegendItem: function (color, label) {
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let itemNode = this._document.createElementNS(HTML_NS, "div");
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itemNode.className = "bar-graph-widget-legend-item";
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let colorNode = this._document.createElementNS(HTML_NS, "span");
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colorNode.setAttribute("view", "color");
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colorNode.setAttribute("data-index", this._legendNode.childNodes.length);
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colorNode.style.backgroundColor = color;
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colorNode.addEventListener("mouseover", this._onLegendMouseOver);
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colorNode.addEventListener("mouseout", this._onLegendMouseOut);
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colorNode.addEventListener("mousedown", this._onLegendMouseDown);
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colorNode.addEventListener("mouseup", this._onLegendMouseUp);
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let labelNode = this._document.createElementNS(HTML_NS, "span");
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labelNode.setAttribute("view", "label");
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labelNode.textContent = label;
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itemNode.appendChild(colorNode);
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itemNode.appendChild(labelNode);
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this._legendNode.appendChild(itemNode);
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},
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/**
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* Invoked whenever a color node in the legend is hovered.
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*/
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_onLegendMouseOver: function (ev) {
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setNamedTimeout(
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"bar-graph-debounce",
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GRAPH_LEGEND_MOUSEOVER_DEBOUNCE,
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() => {
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let type = ev.target.dataset.index;
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let rects = this._blocksBoundingRects.filter(e => e.type == type);
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this._originalHighlights = this._mask;
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this._hasCustomHighlights = true;
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this.setMask(rects, true);
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this.emit("legend-hover", [type, rects]);
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}
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);
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},
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/**
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* Invoked whenever a color node in the legend is unhovered.
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*/
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_onLegendMouseOut: function () {
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clearNamedTimeout("bar-graph-debounce");
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if (this._hasCustomHighlights) {
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this.setMask(this._originalHighlights);
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this._hasCustomHighlights = false;
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this._originalHighlights = null;
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}
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this.emit("legend-unhover");
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},
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/**
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* Invoked whenever a color node in the legend is pressed.
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*/
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_onLegendMouseDown: function (ev) {
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ev.preventDefault();
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ev.stopPropagation();
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let type = ev.target.dataset.index;
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let rects = this._blocksBoundingRects.filter(e => e.type == type);
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let leftmost = rects[0];
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let rightmost = rects[rects.length - 1];
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if (!leftmost || !rightmost) {
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this.dropSelection();
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} else {
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this.setSelection({ start: leftmost.start, end: rightmost.end });
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}
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this.emit("legend-selection", [leftmost, rightmost]);
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},
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/**
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* Invoked whenever a color node in the legend is released.
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*/
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_onLegendMouseUp: function (e) {
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e.preventDefault();
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e.stopPropagation();
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}
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});
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/**
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* Finds the first element in an array that validates a predicate.
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* @param array
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* @param function predicate
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* @return number
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*/
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function findFirst(array, predicate) {
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for (let i = 0, len = array.length; i < len; i++) {
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let element = array[i];
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if (predicate(element)) {
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return element;
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}
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}
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return null;
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}
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/**
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* Finds the last element in an array that validates a predicate.
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* @param array
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* @param function predicate
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* @return number
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*/
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function findLast(array, predicate) {
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for (let i = array.length - 1; i >= 0; i--) {
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let element = array[i];
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if (predicate(element)) {
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return element;
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}
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}
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return null;
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}
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module.exports = BarGraphWidget;
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