зеркало из https://github.com/mozilla/gecko-dev.git
277 строки
10 KiB
C++
277 строки
10 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef AccessibleCaretManager_h
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#define AccessibleCaretManager_h
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#include "AccessibleCaret.h"
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#include "nsCOMPtr.h"
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#include "nsCoord.h"
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#include "nsIFrame.h"
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#include "nsISelectionListener.h"
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#include "mozilla/RefPtr.h"
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#include "nsWeakReference.h"
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#include "mozilla/dom/CaretStateChangedEvent.h"
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#include "mozilla/EventForwards.h"
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#include "mozilla/UniquePtr.h"
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#include "mozilla/WeakPtr.h"
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class nsFrameSelection;
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class nsIContent;
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class nsIPresShell;
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struct nsPoint;
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namespace mozilla {
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namespace dom {
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class Element;
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class Selection;
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} // namespace dom
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// -----------------------------------------------------------------------------
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// AccessibleCaretManager does not deal with events or callbacks directly. It
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// relies on AccessibleCaretEventHub to call its public methods to do the work.
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// All codes needed to interact with PresShell, Selection, and AccessibleCaret
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// should be written in AccessibleCaretManager.
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//
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// None the public methods in AccessibleCaretManager will flush layout or style
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// prior to performing its task. The caller must ensure the layout is up to
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// date.
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//
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// Please see the wiki page for more information.
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// https://wiki.mozilla.org/Copy_n_Paste
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//
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class AccessibleCaretManager
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{
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public:
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explicit AccessibleCaretManager(nsIPresShell* aPresShell);
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virtual ~AccessibleCaretManager();
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// The aPoint in the following public methods should be relative to root
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// frame.
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// Press caret on the given point. Return NS_OK if the point is actually on
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// one of the carets.
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virtual nsresult PressCaret(const nsPoint& aPoint);
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// Drag caret to the given point. It's required to call PressCaret()
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// beforehand.
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virtual nsresult DragCaret(const nsPoint& aPoint);
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// Release caret from he previous press action. It's required to call
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// PressCaret() beforehand.
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virtual nsresult ReleaseCaret();
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// A quick single tap on caret on given point without dragging.
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virtual nsresult TapCaret(const nsPoint& aPoint);
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// Select a word or bring up paste shortcut (if Gaia is listening) under the
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// given point.
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virtual nsresult SelectWordOrShortcut(const nsPoint& aPoint);
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// Handle scroll-start event.
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virtual void OnScrollStart();
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// Handle scroll-end event.
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virtual void OnScrollEnd();
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// Handle ScrollPositionChanged from nsIScrollObserver. This might be called
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// at anytime, not necessary between OnScrollStart and OnScrollEnd.
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virtual void OnScrollPositionChanged();
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// Handle reflow event from nsIReflowObserver.
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virtual void OnReflow();
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// Handle blur event from nsFocusManager.
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virtual void OnBlur();
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// Handle NotifySelectionChanged event from nsISelectionListener.
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virtual nsresult OnSelectionChanged(nsIDOMDocument* aDoc,
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nsISelection* aSel,
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int16_t aReason);
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// Handle key event.
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virtual void OnKeyboardEvent();
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protected:
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// This enum representing the number of AccessibleCarets on the screen.
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enum class CaretMode : uint8_t {
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// No caret on the screen.
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None,
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// One caret, i.e. the selection is collapsed.
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Cursor,
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// Two carets, i.e. the selection is not collapsed.
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Selection
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};
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friend std::ostream& operator<<(std::ostream& aStream,
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const CaretMode& aCaretMode);
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enum class UpdateCaretsHint : uint8_t {
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// Update everything including appearance and position.
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Default,
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// Update everything while respecting the old appearance. For example, if
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// the caret in cursor mode is hidden due to timeout, do not change its
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// appearance to Normal.
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RespectOldAppearance
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};
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friend std::ostream& operator<<(std::ostream& aStream,
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const UpdateCaretsHint& aResult);
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// Update carets based on current selection status.
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void UpdateCarets(UpdateCaretsHint aHint = UpdateCaretsHint::Default);
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// Force hiding all carets regardless of the current selection status.
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void HideCarets();
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// Force carets to be "present" logically, but not visible. Allows ActionBar
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// to stay open when carets visibility is supressed during scroll.
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void DoNotShowCarets();
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void UpdateCaretsForCursorMode(UpdateCaretsHint aHint);
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void UpdateCaretsForSelectionMode();
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// Provide haptic / touch feedback, primarily for select on longpress.
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void ProvideHapticFeedback();
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// Get the nearest enclosing focusable frame of aFrame.
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// @return focusable frame if there is any; nullptr otherwise.
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nsIFrame* GetFocusableFrame(nsIFrame* aFrame) const;
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// Change focus to aFrame if it isn't nullptr. Otherwise, clear the old focus
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// then re-focus the window.
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void ChangeFocusToOrClearOldFocus(nsIFrame* aFrame) const;
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nsresult SelectWord(nsIFrame* aFrame, const nsPoint& aPoint) const;
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void SetSelectionDragState(bool aState) const;
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void SetSelectionDirection(nsDirection aDir) const;
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// If aBackward is false, find the first node from the first range in current
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// selection, and return the frame and the offset into that frame. If aBackward
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// is true, find the last node from the last range instead.
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nsIFrame* FindFirstNodeWithFrame(bool aBackward, int32_t* aOutOffset) const;
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nsresult DragCaretInternal(const nsPoint& aPoint);
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nsPoint AdjustDragBoundary(const nsPoint& aPoint) const;
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void ClearMaintainedSelection() const;
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void FlushLayout() const;
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dom::Element* GetEditingHostForFrame(nsIFrame* aFrame) const;
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dom::Selection* GetSelection() const;
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already_AddRefed<nsFrameSelection> GetFrameSelection() const;
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// Get the bounding rectangle for aFrame where the caret under cursor mode can
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// be positioned. The rectangle is relative to the root frame.
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nsRect GetContentBoundaryForFrame(nsIFrame* aFrame) const;
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// If we're dragging the first caret, we do not want to drag it over the
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// previous character of the second caret. Same as the second caret. So we
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// check if content offset exceeds the previous/next character of second/first
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// caret base the active caret.
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bool CompareRangeWithContentOffset(nsIFrame::ContentOffsets& aOffsets);
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// Timeout in milliseconds to hide the AccessibleCaret under cursor mode while
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// no one touches it.
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uint32_t CaretTimeoutMs() const;
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void LaunchCaretTimeoutTimer();
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void CancelCaretTimeoutTimer();
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// ---------------------------------------------------------------------------
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// The following functions are made virtual for stubbing or mocking in gtest.
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//
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// Get caret mode based on current selection.
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virtual CaretMode GetCaretMode() const;
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// @return true if aStartFrame comes before aEndFrame.
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virtual bool CompareTreePosition(nsIFrame* aStartFrame,
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nsIFrame* aEndFrame) const;
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// Check if the two carets is overlapping to become tilt.
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virtual void UpdateCaretsForTilt();
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// Check whether AccessibleCaret is displayable in cursor mode or not.
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// @param aOutFrame returns frame of the cursor if it's displayable.
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// @param aOutOffset returns frame offset as well.
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virtual bool IsCaretDisplayableInCursorMode(nsIFrame** aOutFrame = nullptr,
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int32_t* aOutOffset = nullptr) const;
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virtual bool HasNonEmptyTextContent(nsINode* aNode) const;
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// This function will call FlushPendingNotifications. So caller must ensure
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// everything exists after calling this method.
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virtual void DispatchCaretStateChangedEvent(dom::CaretChangedReason aReason) const;
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// ---------------------------------------------------------------------------
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// Member variables
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//
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nscoord mOffsetYToCaretLogicalPosition = NS_UNCONSTRAINEDSIZE;
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// AccessibleCaretEventHub owns us. When it's Terminate() called by
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// PresShell::Destroy(), we will be destroyed. No need to worry we outlive
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// mPresShell.
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nsIPresShell* MOZ_NON_OWNING_REF const mPresShell = nullptr;
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// First caret is attached to nsCaret in cursor mode, and is attached to
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// selection highlight as the left caret in selection mode.
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UniquePtr<AccessibleCaret> mFirstCaret;
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// Second caret is used solely in selection mode, and is attached to selection
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// highlight as the right caret.
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UniquePtr<AccessibleCaret> mSecondCaret;
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// The caret being pressed or dragged.
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AccessibleCaret* mActiveCaret = nullptr;
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// The timer for hiding the caret in cursor mode after timeout behind the
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// preference "layout.accessiblecaret.timeout_ms".
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nsCOMPtr<nsITimer> mCaretTimeoutTimer;
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// The caret mode since last update carets.
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CaretMode mLastUpdateCaretMode = CaretMode::None;
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// Store the appearance of the first caret when calling OnScrollStart so that
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// it can be restored in OnScrollEnd.
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AccessibleCaret::Appearance mFirstCaretAppearanceOnScrollStart =
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AccessibleCaret::Appearance::None;
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static const int32_t kAutoScrollTimerDelay = 30;
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// Clicking on the boundary of input or textarea will move the caret to the
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// front or end of the content. To avoid this, we need to deflate the content
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// boundary by 61 app units, which is 1 pixel + 1 app unit as defined in
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// AppUnit.h.
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static const int32_t kBoundaryAppUnits = 61;
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// Preference to show selection bars at the two ends in selection mode. The
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// selection bar is always disabled in cursor mode.
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static bool sSelectionBarEnabled;
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// Android specific visibility extensions correct compatibility issues
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// with caret-drag, tapping into empty inputs, and ActionBar visiblity
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// during page scroll.
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static bool sCaretsExtendedVisibility;
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// By default, javascript content selection changes closes AccessibleCarets and
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// UI interactions. Optionally, we can try to maintain the active UI, keeping
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// carets and ActionBar available.
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static bool sCaretsScriptUpdates;
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// AccessibleCaret pref for haptic feedback behaviour on longPress.
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static bool sHapticFeedback;
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};
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std::ostream& operator<<(std::ostream& aStream,
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const AccessibleCaretManager::CaretMode& aCaretMode);
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std::ostream& operator<<(std::ostream& aStream,
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const AccessibleCaretManager::UpdateCaretsHint& aResult);
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} // namespace mozilla
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#endif // AccessibleCaretManager_h
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